Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Windows64/Libs/RmlUi/Source/Lua/RmlUiContextsProxy.cpp
2026-06-10 16:12:51 +02:00

60 lines
1.4 KiB
C++

#include "RmlUiContextsProxy.h"
#include "Pairs.h"
#include <RmlUi/Core/Context.h>
#include <RmlUi/Core/Core.h>
namespace Rml {
namespace Lua {
template <>
void ExtraInit<RmlUiContextsProxy>(lua_State* L, int metatable_index)
{
lua_pushcfunction(L, RmlUiContextsProxy__index);
lua_setfield(L, metatable_index, "__index");
lua_pushcfunction(L, RmlUiContextsProxy__pairs);
lua_setfield(L, metatable_index, "__pairs");
}
int RmlUiContextsProxy__index(lua_State* L)
{
/*the table obj and the missing key are currently on the stack(index 1 & 2) as defined by the Lua language*/
int keytype = lua_type(L, 2);
if (keytype == LUA_TSTRING || keytype == LUA_TNUMBER) // only valid key types
{
RmlUiContextsProxy* obj = LuaType<RmlUiContextsProxy>::check(L, 1);
RMLUI_CHECK_OBJ(obj);
if (keytype == LUA_TSTRING)
{
const char* key = lua_tostring(L, 2);
LuaType<Context>::push(L, GetContext(key));
}
else
{
int key = (int)luaL_checkinteger(L, 2);
LuaType<Context>::push(L, GetContext(key - 1));
}
return 1;
}
else
return LuaType<RmlUiContextsProxy>::index(L);
}
int RmlUiContextsProxy__pairs(lua_State* L)
{
return MakeIntPairs(L);
}
RegType<RmlUiContextsProxy> RmlUiContextsProxyMethods[] = {
{nullptr, nullptr},
};
luaL_Reg RmlUiContextsProxyGetters[] = {
{nullptr, nullptr},
};
luaL_Reg RmlUiContextsProxySetters[] = {
{nullptr, nullptr},
};
RMLUI_LUATYPE_DEFINE(RmlUiContextsProxy)
} // namespace Lua
} // namespace Rml