Add VSync and fullscreen settings, fix swap chain resize and revert lighting changes

- Add VSync and Exclusive Fullscreen toggles to the graphics settings menu
- Rewrite D3D11 swap chain to use DXGI flip model with tearing support
- Fix black screen on resize by creating new swap chain instead of ResizeBuffers
- Revert conditional lighting optimization in Level::setTileAndData back to unconditional checkLight
- Revert deferred lightGaps flagging in LevelChunk::recalcHeight back to immediate lightGap calls
- Add SWF/ARC editing tools used to add new UI checkboxes
This commit is contained in:
Revela
2026-03-19 11:04:49 -05:00
parent 0a343d2c8d
commit 4fffcac6e7
24 changed files with 753 additions and 53 deletions

View File

@@ -52,6 +52,7 @@ set_target_properties(Minecraft.Client PROPERTIES
target_link_libraries(Minecraft.Client PRIVATE
Minecraft.World
d3d11
dxgi
d3dcompiler
XInput9_1_0
wsock32

View File

@@ -105,6 +105,8 @@ enum EGameHostOptionWorldSize
#define GAMESETTING_ANIMATEDCHARACTER 0x00008000
#define GAMESETTING_PS3EULAREAD 0x00010000
#define GAMESETTING_PSVITANETWORKMODEADHOC 0x00020000
#define GAMESETTING_VSYNC 0x00040000
#define GAMESETTING_EXCLUSIVEFULLSCREEN 0x00080000
// defines for languages

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@@ -178,6 +178,9 @@ enum eGameSetting
// PSVita
eGameSetting_PSVita_NetworkModeAdhoc,
// PC
eGameSetting_VSync,
eGameSetting_ExclusiveFullscreen,
};

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@@ -1382,6 +1382,7 @@ void CMinecraftApp::ApplyGameSettingsChanged(int iPad)
ActionGameSettings(iPad,eGameSetting_AnimatedCharacter);
ActionGameSettings(iPad,eGameSetting_PS3_EULA_Read);
ActionGameSettings(iPad,eGameSetting_VSync);
}
@@ -1617,6 +1618,22 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
case eGameSetting_PSVita_NetworkModeAdhoc:
//nothing to do here
break;
case eGameSetting_VSync:
#ifdef _WINDOWS64
{
extern bool g_bVSync;
g_bVSync = (GetGameSettings(iPad, eGameSetting_VSync) != 0);
}
#endif
break;
case eGameSetting_ExclusiveFullscreen:
#ifdef _WINDOWS64
{
extern void SetExclusiveFullscreen(bool enabled);
SetExclusiveFullscreen(GetGameSettings(iPad, eGameSetting_ExclusiveFullscreen) != 0);
}
#endif
break;
}
}
@@ -2328,6 +2345,38 @@ void CMinecraftApp::SetGameSettings(int iPad,eGameSetting eVal,unsigned char ucV
}
break;
case eGameSetting_VSync:
if(((GameSettingsA[iPad]->uiBitmaskValues&GAMESETTING_VSYNC)>>18)!=(ucVal&0x01))
{
if(ucVal==1)
{
GameSettingsA[iPad]->uiBitmaskValues|=GAMESETTING_VSYNC;
}
else
{
GameSettingsA[iPad]->uiBitmaskValues&=~GAMESETTING_VSYNC;
}
ActionGameSettings(iPad,eVal);
GameSettingsA[iPad]->bSettingsChanged=true;
}
break;
case eGameSetting_ExclusiveFullscreen:
if(((GameSettingsA[iPad]->uiBitmaskValues&GAMESETTING_EXCLUSIVEFULLSCREEN)>>19)!=(ucVal&0x01))
{
if(ucVal==1)
{
GameSettingsA[iPad]->uiBitmaskValues|=GAMESETTING_EXCLUSIVEFULLSCREEN;
}
else
{
GameSettingsA[iPad]->uiBitmaskValues&=~GAMESETTING_EXCLUSIVEFULLSCREEN;
}
ActionGameSettings(iPad,eVal);
GameSettingsA[iPad]->bSettingsChanged=true;
}
break;
}
}
@@ -2463,6 +2512,12 @@ unsigned char CMinecraftApp::GetGameSettings(int iPad,eGameSetting eVal)
case eGameSetting_PSVita_NetworkModeAdhoc:
return (GameSettingsA[iPad]->uiBitmaskValues&GAMESETTING_PSVITANETWORKMODEADHOC)>>17;
case eGameSetting_VSync:
return (GameSettingsA[iPad]->uiBitmaskValues&GAMESETTING_VSYNC)>>18;
case eGameSetting_ExclusiveFullscreen:
return (GameSettingsA[iPad]->uiBitmaskValues&GAMESETTING_EXCLUSIVEFULLSCREEN)>>19;
}
return 0;
}

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@@ -5,6 +5,11 @@
#include "..\..\Options.h"
#include "..\..\GameRenderer.h"
#ifdef _WINDOWS64
extern bool g_bVSync;
extern void SetExclusiveFullscreen(bool enabled);
#endif
namespace
{
constexpr int FOV_MIN = 70;
@@ -62,8 +67,10 @@ UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initD
m_checkboxClouds.init(app.GetString(IDS_CHECKBOX_RENDER_CLOUDS),eControl_Clouds,(app.GetGameSettings(m_iPad,eGameSetting_Clouds)!=0));
m_checkboxBedrockFog.init(app.GetString(IDS_CHECKBOX_RENDER_BEDROCKFOG),eControl_BedrockFog,(app.GetGameSettings(m_iPad,eGameSetting_BedrockFog)!=0));
m_checkboxCustomSkinAnim.init(app.GetString(IDS_CHECKBOX_CUSTOM_SKIN_ANIM),eControl_CustomSkinAnim,(app.GetGameSettings(m_iPad,eGameSetting_CustomSkinAnim)!=0));
m_checkboxVSync.init(L"VSync",eControl_VSync,(app.GetGameSettings(m_iPad,eGameSetting_VSync)!=0));
m_checkboxExclusiveFullscreen.init(L"Fullscreen",eControl_ExclusiveFullscreen,(app.GetGameSettings(m_iPad,eGameSetting_ExclusiveFullscreen)!=0));
WCHAR TempString[256];
swprintf(TempString, 256, L"Render Distance: %d",app.GetGameSettings(m_iPad,eGameSetting_RenderDistance));
@@ -82,9 +89,15 @@ UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initD
doHorizontalResizeCheck();
#ifndef _WINDOWS64
// VSync and Exclusive Fullscreen are only available on PC
removeControl(&m_checkboxVSync, true);
removeControl(&m_checkboxExclusiveFullscreen, true);
#endif
const bool bInGame=(Minecraft::GetInstance()->level!=nullptr);
const bool bIsPrimaryPad=(ProfileManager.GetPrimaryPad()==m_iPad);
// if we're not in the game, we need to use basescene 0
// if we're not in the game, we need to use basescene 0
if(bInGame)
{
// If the game has started, then you need to be the host to change the in-game gamertags
@@ -165,6 +178,12 @@ void UIScene_SettingsGraphicsMenu::handleInput(int iPad, int key, bool repeat, b
app.SetGameSettings(m_iPad,eGameSetting_Clouds,m_checkboxClouds.IsChecked()?1:0);
app.SetGameSettings(m_iPad,eGameSetting_BedrockFog,m_checkboxBedrockFog.IsChecked()?1:0);
app.SetGameSettings(m_iPad,eGameSetting_CustomSkinAnim,m_checkboxCustomSkinAnim.IsChecked()?1:0);
app.SetGameSettings(m_iPad,eGameSetting_VSync,m_checkboxVSync.IsChecked()?1:0);
app.SetGameSettings(m_iPad,eGameSetting_ExclusiveFullscreen,m_checkboxExclusiveFullscreen.IsChecked()?1:0);
#ifdef _WINDOWS64
g_bVSync = m_checkboxVSync.IsChecked();
SetExclusiveFullscreen(m_checkboxExclusiveFullscreen.IsChecked());
#endif
navigateBack();
handled = true;

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@@ -12,18 +12,22 @@ private:
eControl_Clouds,
eControl_BedrockFog,
eControl_CustomSkinAnim,
eControl_VSync,
eControl_ExclusiveFullscreen,
eControl_RenderDistance,
eControl_Gamma,
eControl_FOV,
eControl_InterfaceOpacity
};
UIControl_CheckBox m_checkboxClouds, m_checkboxBedrockFog, m_checkboxCustomSkinAnim; // Checkboxes
UIControl_CheckBox m_checkboxClouds, m_checkboxBedrockFog, m_checkboxCustomSkinAnim, m_checkboxVSync, m_checkboxExclusiveFullscreen; // Checkboxes
UIControl_Slider m_sliderRenderDistance, m_sliderGamma, m_sliderFOV, m_sliderInterfaceOpacity; // Sliders
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_checkboxClouds, "Clouds")
UI_MAP_ELEMENT( m_checkboxBedrockFog, "BedrockFog")
UI_MAP_ELEMENT( m_checkboxCustomSkinAnim, "CustomSkinAnim")
UI_MAP_ELEMENT( m_checkboxVSync, "VSync")
UI_MAP_ELEMENT( m_checkboxExclusiveFullscreen, "ExclusiveFullscreen")
UI_MAP_ELEMENT( m_sliderRenderDistance, "RenderDistance")
UI_MAP_ELEMENT( m_sliderGamma, "Gamma")
UI_MAP_ELEMENT(m_sliderFOV, "FOV")

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@@ -467,6 +467,57 @@ D3D_FEATURE_LEVEL g_featureLevel = D3D_FEATURE_LEVEL_11_0;
ID3D11Device* g_pd3dDevice = nullptr;
ID3D11DeviceContext* g_pImmediateContext = nullptr;
IDXGISwapChain* g_pSwapChain = nullptr;
bool g_bVSync = false;
static bool g_bTearingSupported = false;
static bool g_bPendingExclusiveFullscreen = false;
static bool g_bPendingExclusiveFullscreenValue = false;
// COM proxy for IDXGISwapChain — delegates all calls to the real swap chain,
// but overrides Present() to set SyncInterval=1 when VSync is enabled.
// Avoids vtable patching, which conflicts with the D3D11 debug layer.
static class SwapChainVSyncProxy : public IDXGISwapChain
{
public:
void SetTarget(IDXGISwapChain* pReal) { m_pReal = pReal; }
// IUnknown
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject) override { return m_pReal->QueryInterface(riid, ppvObject); }
ULONG STDMETHODCALLTYPE AddRef() override { return m_pReal->AddRef(); }
ULONG STDMETHODCALLTYPE Release() override { return m_pReal->Release(); }
// IDXGIObject
HRESULT STDMETHODCALLTYPE SetPrivateData(REFGUID Name, UINT DataSize, const void* pData) override { return m_pReal->SetPrivateData(Name, DataSize, pData); }
HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(REFGUID Name, const IUnknown* pUnknown) override { return m_pReal->SetPrivateDataInterface(Name, pUnknown); }
HRESULT STDMETHODCALLTYPE GetPrivateData(REFGUID Name, UINT* pDataSize, void* pData) override { return m_pReal->GetPrivateData(Name, pDataSize, pData); }
HRESULT STDMETHODCALLTYPE GetParent(REFIID riid, void** ppParent) override { return m_pReal->GetParent(riid, ppParent); }
// IDXGIDeviceSubObject
HRESULT STDMETHODCALLTYPE GetDevice(REFIID riid, void** ppDevice) override { return m_pReal->GetDevice(riid, ppDevice); }
// IDXGISwapChain
HRESULT STDMETHODCALLTYPE Present(UINT SyncInterval, UINT Flags) override
{
if (g_bVSync)
return m_pReal->Present(1, Flags);
// DXGI_PRESENT_ALLOW_TEARING is only valid in windowed mode
if (g_bTearingSupported)
Flags |= DXGI_PRESENT_ALLOW_TEARING;
return m_pReal->Present(0, Flags);
}
HRESULT STDMETHODCALLTYPE GetBuffer(UINT Buffer, REFIID riid, void** ppSurface) override { return m_pReal->GetBuffer(Buffer, riid, ppSurface); }
HRESULT STDMETHODCALLTYPE SetFullscreenState(BOOL Fullscreen, IDXGIOutput* pTarget) override { return m_pReal->SetFullscreenState(Fullscreen, pTarget); }
HRESULT STDMETHODCALLTYPE GetFullscreenState(BOOL* pFullscreen, IDXGIOutput** ppTarget) override { return m_pReal->GetFullscreenState(pFullscreen, ppTarget); }
HRESULT STDMETHODCALLTYPE GetDesc(DXGI_SWAP_CHAIN_DESC* pDesc) override { return m_pReal->GetDesc(pDesc); }
HRESULT STDMETHODCALLTYPE ResizeBuffers(UINT BufferCount, UINT Width, UINT Height, DXGI_FORMAT NewFormat, UINT SwapChainFlags) override { return m_pReal->ResizeBuffers(BufferCount, Width, Height, NewFormat, SwapChainFlags); }
HRESULT STDMETHODCALLTYPE ResizeTarget(const DXGI_MODE_DESC* pNewTargetParameters) override { return m_pReal->ResizeTarget(pNewTargetParameters); }
HRESULT STDMETHODCALLTYPE GetContainingOutput(IDXGIOutput** ppOutput) override { return m_pReal->GetContainingOutput(ppOutput); }
HRESULT STDMETHODCALLTYPE GetFrameStatistics(DXGI_FRAME_STATISTICS* pStats) override { return m_pReal->GetFrameStatistics(pStats); }
HRESULT STDMETHODCALLTYPE GetLastPresentCount(UINT* pLastPresentCount) override { return m_pReal->GetLastPresentCount(pLastPresentCount); }
private:
IDXGISwapChain* m_pReal = nullptr;
} g_swapChainProxy;
ID3D11RenderTargetView* g_pRenderTargetView = nullptr;
ID3D11DepthStencilView* g_pDepthStencilView = nullptr;
ID3D11Texture2D* g_pDepthStencilBuffer = nullptr;
@@ -817,19 +868,33 @@ HRESULT InitDevice()
};
UINT numFeatureLevels = ARRAYSIZE( featureLevels );
// Check tearing support before device/swap chain creation
{
IDXGIFactory5* factory5 = nullptr;
if (SUCCEEDED(CreateDXGIFactory1(__uuidof(IDXGIFactory5), (void**)&factory5)))
{
BOOL allowTearing = FALSE;
if (SUCCEEDED(factory5->CheckFeatureSupport(DXGI_FEATURE_PRESENT_ALLOW_TEARING, &allowTearing, sizeof(allowTearing))))
g_bTearingSupported = (allowTearing == TRUE);
factory5->Release();
}
}
DXGI_SWAP_CHAIN_DESC sd;
ZeroMemory( &sd, sizeof( sd ) );
sd.BufferCount = 1;
sd.BufferCount = 2;
sd.BufferDesc.Width = width;
sd.BufferDesc.Height = height;
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferDesc.RefreshRate.Numerator = 60;
sd.BufferDesc.RefreshRate.Denominator = 1;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_SHADER_INPUT;
sd.BufferDesc.RefreshRate.Numerator = 0;
sd.BufferDesc.RefreshRate.Denominator = 0;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.OutputWindow = g_hWnd;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.Windowed = TRUE;
sd.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
sd.Flags = g_bTearingSupported ? DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING : 0;
for( UINT driverTypeIndex = 0; driverTypeIndex < numDriverTypes; driverTypeIndex++ )
{
@@ -890,7 +955,8 @@ HRESULT InitDevice()
vp.TopLeftY = 0;
g_pImmediateContext->RSSetViewports( 1, &vp );
RenderManager.Initialise(g_pd3dDevice, g_pSwapChain);
g_swapChainProxy.SetTarget(g_pSwapChain);
RenderManager.Initialise(g_pd3dDevice, &g_swapChainProxy);
PostProcesser::GetInstance().Init();
@@ -906,7 +972,7 @@ void Render()
const float ClearColor[4] = { 0.0f, 0.125f, 0.3f, 1.0f }; //red,green,blue,alpha
g_pImmediateContext->ClearRenderTargetView( g_pRenderTargetView, ClearColor );
g_pSwapChain->Present( 0, 0 );
g_pSwapChain->Present(0, g_bTearingSupported ? DXGI_PRESENT_ALLOW_TEARING : 0);
}
//--------------------------------------------------------------------------------------
@@ -981,59 +1047,61 @@ static bool ResizeD3D(int newW, int newH)
gdraw_D3D11_PreReset();
// Get IDXGIFactory from the existing device BEFORE destroying the old swap chain.
// If anything fails before we have a new swap chain, we abort without destroying
// the old one — leaving the Renderer in a valid (old-size) state.
IDXGISwapChain* pOldSwapChain = g_pSwapChain;
bool success = false;
HRESULT hr;
IDXGIDevice* dxgiDevice = NULL;
IDXGIAdapter* dxgiAdapter = NULL;
IDXGIFactory* dxgiFactory = NULL;
hr = g_pd3dDevice->QueryInterface(__uuidof(IDXGIDevice), (void**)&dxgiDevice);
if (FAILED(hr)) goto postReset;
hr = dxgiDevice->GetParent(__uuidof(IDXGIAdapter), (void**)&dxgiAdapter);
if (FAILED(hr)) { dxgiDevice->Release(); goto postReset; }
hr = dxgiAdapter->GetParent(__uuidof(IDXGIFactory), (void**)&dxgiFactory);
dxgiAdapter->Release();
dxgiDevice->Release();
if (FAILED(hr)) goto postReset;
// Create new swap chain at backbuffer size
// Create a brand-new swap chain instead of ResizeBuffers.
// ResizeBuffers requires ALL backbuffer refs released, but the closed-source
// Renderer holds hidden refs we can't track — causing DXGI_ERROR_INVALID_CALL
// and leaving the Renderer with NULL views (black screen).
// Creating a new swap chain orphans the old backbuffer (tiny leak) but avoids
// the need to release every hidden reference.
{
IDXGIDevice* dxgiDevice = NULL;
IDXGIAdapter* dxgiAdapter = NULL;
IDXGIFactory* dxgiFactory = NULL;
hr = g_pd3dDevice->QueryInterface(__uuidof(IDXGIDevice), (void**)&dxgiDevice);
if (FAILED(hr)) goto postReset;
hr = dxgiDevice->GetParent(__uuidof(IDXGIAdapter), (void**)&dxgiAdapter);
dxgiDevice->Release();
if (FAILED(hr)) goto postReset;
hr = dxgiAdapter->GetParent(__uuidof(IDXGIFactory), (void**)&dxgiFactory);
dxgiAdapter->Release();
if (FAILED(hr)) goto postReset;
DXGI_SWAP_CHAIN_DESC sd = {};
sd.BufferCount = 1;
sd.BufferCount = 2;
sd.BufferDesc.Width = bbW;
sd.BufferDesc.Height = bbH;
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferDesc.RefreshRate.Numerator = 60;
sd.BufferDesc.RefreshRate.Denominator = 1;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_SHADER_INPUT;
sd.BufferDesc.RefreshRate.Numerator = 0;
sd.BufferDesc.RefreshRate.Denominator = 0;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.OutputWindow = g_hWnd;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.Windowed = TRUE;
sd.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
sd.Flags = g_bTearingSupported ? DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING : 0;
IDXGISwapChain* pNewSwapChain = NULL;
hr = dxgiFactory->CreateSwapChain(g_pd3dDevice, &sd, &pNewSwapChain);
dxgiFactory->Release();
if (FAILED(hr) || pNewSwapChain == NULL)
if (FAILED(hr))
{
app.DebugPrintf("[RESIZE] CreateSwapChain FAILED hr=0x%08X — keeping old swap chain\n", (unsigned)hr);
app.DebugPrintf("[RESIZE] CreateSwapChain FAILED hr=0x%08X\n", (unsigned)hr);
goto postReset;
}
// New swap chain created successfully — NOW destroy the old one.
// The Renderer's internal RTV/SRV still reference the old backbuffer —
// those COM objects become orphaned (tiny leak, harmless). We DON'T
// release them because unknown code may also hold refs.
// Destroy old, install new
pOldSwapChain->Release();
g_pSwapChain = pNewSwapChain;
g_swapChainProxy.SetTarget(g_pSwapChain);
}
// Patch Renderer's swap chain pointer
*ppRM_SC = g_pSwapChain;
// Patch Renderer's swap chain pointer (use proxy so VSync override stays active)
*ppRM_SC = &g_swapChainProxy;
// Create render target views from new backbuffer
{
@@ -1218,6 +1286,29 @@ void ToggleFullscreen()
g_KBMInput.SetWindowFocused(true);
}
// Called from UI thread — defers the actual transition to the main game loop
void SetExclusiveFullscreen(bool enabled)
{
if (enabled == g_isFullscreen)
return;
g_bPendingExclusiveFullscreen = true;
g_bPendingExclusiveFullscreenValue = enabled;
}
// Uses borderless fullscreen (ToggleFullscreen) rather than DXGI SetFullscreenState.
// With DXGI_SWAP_EFFECT_FLIP_DISCARD + DXGI_PRESENT_ALLOW_TEARING, borderless
// fullscreen gets the same direct-flip path as exclusive fullscreen on Windows 10+ —
// identical latency and uncapped FPS. True DXGI exclusive fullscreen is blocked by
// the 4J Renderer holding hidden backbuffer references that prevent ResizeBuffers.
static void ApplyExclusiveFullscreen(bool enabled)
{
// Toggle into/out of borderless fullscreen if state doesn't match
if (enabled && !g_isFullscreen)
ToggleFullscreen();
else if (!enabled && g_isFullscreen)
ToggleFullscreen();
}
//--------------------------------------------------------------------------------------
// Clean up the objects we've created
//--------------------------------------------------------------------------------------
@@ -1801,6 +1892,13 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
ToggleFullscreen();
}
// Apply deferred exclusive fullscreen toggle
if (g_bPendingExclusiveFullscreen)
{
g_bPendingExclusiveFullscreen = false;
ApplyExclusiveFullscreen(g_bPendingExclusiveFullscreenValue);
}
// TAB opens game info menu. - Vvis :3 - Updated by detectiveren
if (g_KBMInput.IsKeyPressed(KeyboardMouseInput::KEY_HOST_SETTINGS) && !ui.GetMenuDisplayed(0))
{

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@@ -31,6 +31,7 @@
// TODO: reference additional headers your program requires here
#include <DirectXMath.h>
#include <d3d11.h>
#include <dxgi1_5.h>
using namespace DirectX;
#define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0)

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@@ -38,6 +38,7 @@ set_target_properties(Minecraft.Server PROPERTIES
target_link_libraries(Minecraft.Server PRIVATE
Minecraft.World
d3d11
dxgi
d3dcompiler
XInput9_1_0
wsock32

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@@ -932,7 +932,6 @@ bool Level::setTileAndData(int x, int y, int z, int tile, int data, int updateFl
int old = c->getTile(x & 15, y, z & 15);
int olddata = c->getData( x & 15, y, z & 15);
#endif
int prevTile = c->getTile(x & 15, y, z & 15);
result = c->setTileAndData(x & 15, y, z & 15, tile, data);
if( updateFlags != Tile::UPDATE_INVISIBLE_NO_LIGHT)
{
@@ -940,11 +939,7 @@ bool Level::setTileAndData(int x, int y, int z, int tile, int data, int updateFl
PIXBeginNamedEvent(0,"Checking light %d %d %d",x,y,z);
PIXBeginNamedEvent(0,"was %d, %d now %d, %d",old,olddata,tile,data);
#endif
if (Tile::lightBlock[tile & 0xff] != Tile::lightBlock[prevTile & 0xff] ||
Tile::lightEmission[tile & 0xff] != Tile::lightEmission[prevTile & 0xff])
{
checkLight(x, y, z);
}
checkLight(x, y, z);
PIXEndNamedEvent();
PIXEndNamedEvent();
}

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@@ -887,16 +887,11 @@ void LevelChunk::recalcHeight(int x, int yStart, int z)
if (!level->dimension->hasCeiling)
{
PIXBeginNamedEvent(0,"Light gaps");
// Flag columns for gap rechecking — processed by recheckGaps() on next tick
auto flagGap = [&](int wx, int wz) {
LevelChunk *c = level->getChunkAt(wx, wz);
if (c && !c->isEmpty()) c->lightGaps(wx & 15, wz & 15);
};
flagGap(xOffs - 1, zOffs);
flagGap(xOffs + 1, zOffs);
flagGap(xOffs, zOffs - 1);
flagGap(xOffs, zOffs + 1);
flagGap(xOffs, zOffs);
lightGap(xOffs - 1, zOffs, y1, y2);
lightGap(xOffs + 1, zOffs, y1, y2);
lightGap(xOffs, zOffs - 1, y1, y2);
lightGap(xOffs, zOffs + 1, y1, y2);
lightGap(xOffs, zOffs, y1, y2);
PIXEndNamedEvent();
}

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@@ -0,0 +1,158 @@
import com.jpexs.decompiler.flash.SWF;
import com.jpexs.decompiler.flash.tags.*;
import com.jpexs.decompiler.flash.tags.base.*;
import com.jpexs.decompiler.flash.types.*;
import java.io.*;
import java.util.*;
/**
* Adds an "ExclusiveFullscreen" checkbox to SettingsGraphicsMenu SWF files.
* Clones the existing VSync checkbox, renames it "ExclusiveFullscreen",
* positions it below VSync, and shifts sliders down.
*/
public class AddExclusiveFullscreenCheckbox {
public static void main(String[] args) throws Exception {
if (args.length < 1) {
System.out.println("Usage: AddExclusiveFullscreenCheckbox <swf_file> [output_file]");
System.exit(1);
}
String inputPath = args[0];
String outputPath = args.length > 1 ? args[1] : inputPath;
SWF swf = new SWF(new FileInputStream(inputPath), false);
// Check if ExclusiveFullscreen already exists
for (Tag tag : swf.getTags()) {
if (tag instanceof PlaceObject3Tag) {
PlaceObject3Tag po = (PlaceObject3Tag) tag;
if ("ExclusiveFullscreen".equals(po.name)) {
System.out.println("ExclusiveFullscreen checkbox already exists in " + inputPath + ", skipping.");
return;
}
}
}
// Find the VSync checkbox tag and all slider tags
PlaceObject3Tag vsyncTag = null;
PlaceObject3Tag customSkinAnimTag = null;
List<PlaceObject3Tag> sliderTags = new ArrayList<>();
int maxDepth = 0;
for (Tag tag : swf.getTags()) {
if (tag instanceof PlaceObject3Tag) {
PlaceObject3Tag po = (PlaceObject3Tag) tag;
if ("VSync".equals(po.name)) {
vsyncTag = po;
}
if ("CustomSkinAnim".equals(po.name)) {
customSkinAnimTag = po;
}
if (po.name != null && (po.name.equals("RenderDistance") || po.name.equals("Gamma")
|| po.name.equals("FOV") || po.name.equals("InterfaceOpacity"))) {
sliderTags.add(po);
}
if (po.depth > maxDepth) maxDepth = po.depth;
}
if (tag instanceof PlaceObject2Tag) {
PlaceObject2Tag po = (PlaceObject2Tag) tag;
if (po.depth > maxDepth) maxDepth = po.depth;
}
}
if (vsyncTag == null) {
System.err.println("ERROR: Could not find VSync checkbox in " + inputPath);
System.exit(1);
}
// Calculate checkbox Y-spacing from the gap between CustomSkinAnim and VSync
int checkboxSpacing;
if (customSkinAnimTag != null) {
checkboxSpacing = vsyncTag.matrix.translateY - customSkinAnimTag.matrix.translateY;
} else {
checkboxSpacing = vsyncTag.matrix.translateY > 8000 ? 1080 : 720;
}
System.out.println("File: " + inputPath);
System.out.println(" VSync Y: " + vsyncTag.matrix.translateY);
System.out.println(" Checkbox spacing: " + checkboxSpacing);
// Create the ExclusiveFullscreen PlaceObject3Tag by copying fields from VSync
PlaceObject3Tag efTag = new PlaceObject3Tag(swf);
efTag.placeFlagHasClassName = vsyncTag.placeFlagHasClassName;
efTag.placeFlagHasName = true;
efTag.placeFlagHasMatrix = true;
efTag.placeFlagHasImage = vsyncTag.placeFlagHasImage;
efTag.placeFlagHasCharacter = vsyncTag.placeFlagHasCharacter;
efTag.placeFlagMove = vsyncTag.placeFlagMove;
efTag.className = vsyncTag.className;
efTag.name = "ExclusiveFullscreen";
efTag.depth = maxDepth + 1;
efTag.characterId = vsyncTag.characterId;
// Copy and offset the matrix
MATRIX m = new MATRIX(vsyncTag.matrix);
m.translateY += checkboxSpacing;
efTag.matrix = m;
efTag.setModified(true);
System.out.println(" ExclusiveFullscreen Y: " + m.translateY);
System.out.println(" ExclusiveFullscreen depth: " + efTag.depth);
// Shift all sliders down by checkboxSpacing
for (PlaceObject3Tag slider : sliderTags) {
System.out.println(" Shifting " + slider.name + " from Y=" + slider.matrix.translateY
+ " to Y=" + (slider.matrix.translateY + checkboxSpacing));
slider.matrix.translateY += checkboxSpacing;
slider.setModified(true);
}
// Expand the background panel height
for (Tag tag : swf.getTags()) {
if (tag instanceof PlaceObject2Tag) {
PlaceObject2Tag po = (PlaceObject2Tag) tag;
if ("BackgroundPanel".equals(po.name)) {
int charId = po.characterId;
CharacterTag ct = swf.getCharacter(charId);
if (ct instanceof DefineSpriteTag) {
DefineSpriteTag sprite = (DefineSpriteTag) ct;
for (Tag sub : sprite.getTags()) {
if (sub instanceof PlaceObject3Tag) {
PlaceObject3Tag gridTag = (PlaceObject3Tag) sub;
float oldScaleY = gridTag.matrix.scaleY;
gridTag.matrix.scaleY += (float) checkboxSpacing / 640.0f;
gridTag.setModified(true);
System.out.println(" Background panel scaleY: " + oldScaleY + " -> " + gridTag.matrix.scaleY);
}
}
}
}
}
}
// Insert ExclusiveFullscreen tag right after VSync
ArrayList<Tag> tagList = swf.getTags().toArrayList();
int insertIdx = -1;
for (int i = 0; i < tagList.size(); i++) {
if (tagList.get(i) == vsyncTag) {
insertIdx = i + 1;
break;
}
}
if (insertIdx >= 0) {
swf.addTag(insertIdx, efTag);
System.out.println(" Inserted ExclusiveFullscreen tag at index " + insertIdx);
} else {
System.err.println("ERROR: Could not find insertion point");
System.exit(1);
}
// Save
try (FileOutputStream fos = new FileOutputStream(outputPath)) {
swf.saveTo(fos);
}
System.out.println(" Saved to: " + outputPath);
}
}

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import com.jpexs.decompiler.flash.SWF;
import com.jpexs.decompiler.flash.tags.*;
import com.jpexs.decompiler.flash.tags.base.*;
import com.jpexs.decompiler.flash.types.*;
import java.io.*;
import java.util.*;
/**
* Adds a "VSync" checkbox to SettingsGraphicsMenu SWF files.
* Clones the existing CustomSkinAnim checkbox, renames it "VSync",
* positions it below CustomSkinAnim, and shifts sliders down.
*/
public class AddVSyncCheckbox {
public static void main(String[] args) throws Exception {
if (args.length < 1) {
System.out.println("Usage: AddVSyncCheckbox <swf_file> [output_file]");
System.exit(1);
}
String inputPath = args[0];
String outputPath = args.length > 1 ? args[1] : inputPath;
SWF swf = new SWF(new FileInputStream(inputPath), false);
// Check if VSync already exists
for (Tag tag : swf.getTags()) {
if (tag instanceof PlaceObject3Tag) {
PlaceObject3Tag po = (PlaceObject3Tag) tag;
if ("VSync".equals(po.name)) {
System.out.println("VSync checkbox already exists in " + inputPath + ", skipping.");
return;
}
}
}
// Find the CustomSkinAnim checkbox tag and all slider tags
PlaceObject3Tag customSkinAnimTag = null;
PlaceObject3Tag bedrockFogTag = null;
List<PlaceObject3Tag> sliderTags = new ArrayList<>();
int maxDepth = 0;
for (Tag tag : swf.getTags()) {
if (tag instanceof PlaceObject3Tag) {
PlaceObject3Tag po = (PlaceObject3Tag) tag;
if ("CustomSkinAnim".equals(po.name)) {
customSkinAnimTag = po;
}
if ("BedrockFog".equals(po.name)) {
bedrockFogTag = po;
}
if (po.name != null && (po.name.equals("RenderDistance") || po.name.equals("Gamma")
|| po.name.equals("FOV") || po.name.equals("InterfaceOpacity"))) {
sliderTags.add(po);
}
if (po.depth > maxDepth) maxDepth = po.depth;
}
if (tag instanceof PlaceObject2Tag) {
PlaceObject2Tag po = (PlaceObject2Tag) tag;
if (po.depth > maxDepth) maxDepth = po.depth;
}
}
if (customSkinAnimTag == null) {
System.err.println("ERROR: Could not find CustomSkinAnim checkbox in " + inputPath);
System.exit(1);
}
// Calculate checkbox Y-spacing
int checkboxSpacing;
if (bedrockFogTag != null) {
checkboxSpacing = customSkinAnimTag.matrix.translateY - bedrockFogTag.matrix.translateY;
} else {
checkboxSpacing = customSkinAnimTag.matrix.translateY > 8000 ? 1080 : 720;
}
System.out.println("File: " + inputPath);
System.out.println(" CustomSkinAnim Y: " + customSkinAnimTag.matrix.translateY);
System.out.println(" Checkbox spacing: " + checkboxSpacing);
// Create the VSync PlaceObject3Tag by copying fields from CustomSkinAnim
PlaceObject3Tag vsyncTag = new PlaceObject3Tag(swf);
vsyncTag.placeFlagHasClassName = customSkinAnimTag.placeFlagHasClassName;
vsyncTag.placeFlagHasName = true;
vsyncTag.placeFlagHasMatrix = true;
vsyncTag.placeFlagHasImage = customSkinAnimTag.placeFlagHasImage;
vsyncTag.placeFlagHasCharacter = customSkinAnimTag.placeFlagHasCharacter;
vsyncTag.placeFlagMove = customSkinAnimTag.placeFlagMove;
vsyncTag.className = customSkinAnimTag.className;
vsyncTag.name = "VSync";
vsyncTag.depth = maxDepth + 1;
vsyncTag.characterId = customSkinAnimTag.characterId;
// Copy and offset the matrix
MATRIX m = new MATRIX(customSkinAnimTag.matrix);
m.translateY += checkboxSpacing;
vsyncTag.matrix = m;
vsyncTag.setModified(true);
System.out.println(" VSync Y: " + m.translateY);
System.out.println(" VSync depth: " + vsyncTag.depth);
System.out.println(" VSync className: " + vsyncTag.className);
// Shift all sliders down by checkboxSpacing
for (PlaceObject3Tag slider : sliderTags) {
System.out.println(" Shifting " + slider.name + " from Y=" + slider.matrix.translateY
+ " to Y=" + (slider.matrix.translateY + checkboxSpacing));
slider.matrix.translateY += checkboxSpacing;
slider.setModified(true);
}
// Expand the background panel height
for (Tag tag : swf.getTags()) {
if (tag instanceof PlaceObject2Tag) {
PlaceObject2Tag po = (PlaceObject2Tag) tag;
if ("BackgroundPanel".equals(po.name)) {
int charId = po.characterId;
CharacterTag ct = swf.getCharacter(charId);
if (ct instanceof DefineSpriteTag) {
DefineSpriteTag sprite = (DefineSpriteTag) ct;
for (Tag sub : sprite.getTags()) {
if (sub instanceof PlaceObject3Tag) {
PlaceObject3Tag gridTag = (PlaceObject3Tag) sub;
float oldScaleY = gridTag.matrix.scaleY;
// The 9-grid base tile is 640 twips (32px * 20 twips/px)
gridTag.matrix.scaleY += (float) checkboxSpacing / 640.0f;
gridTag.setModified(true);
System.out.println(" Background panel scaleY: " + oldScaleY + " -> " + gridTag.matrix.scaleY);
}
}
}
}
}
}
// Insert VSync tag right after CustomSkinAnim
ArrayList<Tag> tagList = swf.getTags().toArrayList();
int insertIdx = -1;
for (int i = 0; i < tagList.size(); i++) {
if (tagList.get(i) == customSkinAnimTag) {
insertIdx = i + 1;
break;
}
}
if (insertIdx >= 0) {
swf.addTag(insertIdx, vsyncTag);
System.out.println(" Inserted VSync tag at index " + insertIdx);
} else {
System.err.println("ERROR: Could not find insertion point");
System.exit(1);
}
// Save
try (FileOutputStream fos = new FileOutputStream(outputPath)) {
swf.saveTo(fos);
}
System.out.println(" Saved to: " + outputPath);
}
}

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import com.jpexs.decompiler.flash.SWF;
import com.jpexs.decompiler.flash.tags.*;
import com.jpexs.decompiler.flash.tags.base.*;
import com.jpexs.decompiler.flash.types.*;
import java.io.*;
import java.util.*;
public class DumpSwf {
public static void main(String[] args) throws Exception {
String path = args[0];
SWF swf = new SWF(new FileInputStream(path), false);
System.out.println("=== Top-level Tags ===");
int idx = 0;
for (Tag tag : swf.getTags()) {
System.out.println("[" + idx + "] " + tag.getClass().getSimpleName() + " - " + tag);
dumpPlaceObject(tag, " ");
if (tag instanceof DefineSpriteTag) {
DefineSpriteTag sprite = (DefineSpriteTag) tag;
System.out.println(" spriteId=" + sprite.spriteId + " frames=" + sprite.frameCount);
int subIdx = 0;
for (Tag sub : sprite.getTags()) {
System.out.println(" [" + subIdx + "] " + sub.getClass().getSimpleName() + " - " + sub);
dumpPlaceObject(sub, " ");
subIdx++;
}
}
idx++;
}
}
static void dumpPlaceObject(Tag tag, String indent) {
if (tag instanceof PlaceObjectTypeTag) {
PlaceObjectTypeTag po = (PlaceObjectTypeTag) tag;
System.out.println(indent + "depth=" + po.getDepth() + " charId=" + po.getCharacterId()
+ " name=" + po.getInstanceName() + " matrix=" + po.getMatrix());
}
}
}

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import java.io.*;
import java.nio.file.*;
import java.util.*;
/**
* Rebuilds a MediaWindows64.arc archive file by replacing specific SWF files
* with updated versions from disk.
*
* Usage: RebuildArc <arc_file> <media_dir> [file1.swf file2.swf ...]
*
* If no specific files are given, replaces all SWF files found in media_dir.
* The arc format is Java DataOutputStream style: big-endian ints, modified UTF-8 strings.
*
* Archive format:
* int: numberOfFiles
* For each file:
* UTF: filename (prefixed with '*' if compressed)
* int: offset into data section
* int: filesize
* Raw file data follows the header
*/
public class RebuildArc {
public static void main(String[] args) throws Exception {
if (args.length < 2) {
System.out.println("Usage: RebuildArc <arc_file> <media_dir> [file1.swf file2.swf ...]");
System.exit(1);
}
String arcPath = args[0];
String mediaDir = args[1];
Set<String> replaceFiles = new HashSet<>();
for (int i = 2; i < args.length; i++) {
replaceFiles.add(args[i]);
}
// Read the original archive
DataInputStream dis = new DataInputStream(new FileInputStream(arcPath));
int numberOfFiles = dis.readInt();
System.out.println("Archive has " + numberOfFiles + " files");
// Read the index
List<String> filenames = new ArrayList<>();
List<Integer> offsets = new ArrayList<>();
List<Integer> sizes = new ArrayList<>();
List<Boolean> compressed = new ArrayList<>();
for (int i = 0; i < numberOfFiles; i++) {
String name = dis.readUTF();
int offset = dis.readInt();
int size = dis.readInt();
boolean isCompressed = false;
if (name.startsWith("*")) {
name = name.substring(1);
isCompressed = true;
}
filenames.add(name);
offsets.add(offset);
sizes.add(size);
compressed.add(isCompressed);
}
// The header size is the current position - data offsets are relative to file start
// Read the entire file to get the raw data
dis.close();
byte[] arcData = Files.readAllBytes(Paths.get(arcPath));
// Build replacement data map
// For each file, either use the replacement or the original data
List<byte[]> fileData = new ArrayList<>();
int replacedCount = 0;
for (int i = 0; i < numberOfFiles; i++) {
String name = filenames.get(i);
String simpleName = name.contains("\\") ? name.substring(name.lastIndexOf('\\') + 1) : name;
boolean shouldReplace = false;
if (replaceFiles.isEmpty()) {
// Replace all SWFs found in mediaDir
File diskFile = new File(mediaDir, simpleName);
if (diskFile.exists() && simpleName.endsWith(".swf")) {
shouldReplace = true;
}
} else {
shouldReplace = replaceFiles.contains(simpleName);
}
if (shouldReplace) {
File diskFile = new File(mediaDir, simpleName);
if (diskFile.exists()) {
byte[] newData = Files.readAllBytes(diskFile.toPath());
fileData.add(newData);
// Replaced files are NOT compressed (our SWFs are uncompressed)
compressed.set(i, false);
sizes.set(i, newData.length);
System.out.println(" Replacing: " + name + " (" + newData.length + " bytes)");
replacedCount++;
} else {
System.err.println(" WARNING: " + diskFile + " not found, keeping original");
byte[] original = new byte[sizes.get(i)];
System.arraycopy(arcData, offsets.get(i), original, 0, sizes.get(i));
fileData.add(original);
}
} else {
// Keep original data
byte[] original = new byte[sizes.get(i)];
System.arraycopy(arcData, offsets.get(i), original, 0, sizes.get(i));
fileData.add(original);
}
}
if (replacedCount == 0) {
System.out.println("No files were replaced!");
System.exit(1);
}
// Calculate new header size to compute data offsets
// Header: 4 bytes (numFiles) + for each file: (2 + UTF8 length + 4 + 4) bytes
ByteArrayOutputStream headerBuf = new ByteArrayOutputStream();
DataOutputStream headerDos = new DataOutputStream(headerBuf);
headerDos.writeInt(numberOfFiles);
for (int i = 0; i < numberOfFiles; i++) {
String name = filenames.get(i);
if (compressed.get(i)) {
name = "*" + name;
}
headerDos.writeUTF(name);
headerDos.writeInt(0); // placeholder offset
headerDos.writeInt(0); // placeholder size
}
headerDos.flush();
int headerSize = headerBuf.size();
// Now compute real offsets
int currentOffset = headerSize;
List<Integer> newOffsets = new ArrayList<>();
for (int i = 0; i < numberOfFiles; i++) {
newOffsets.add(currentOffset);
currentOffset += fileData.get(i).length;
}
// Write the final archive
String outputPath = arcPath; // overwrite in place
DataOutputStream dos = new DataOutputStream(new BufferedOutputStream(new FileOutputStream(outputPath)));
dos.writeInt(numberOfFiles);
for (int i = 0; i < numberOfFiles; i++) {
String name = filenames.get(i);
if (compressed.get(i)) {
name = "*" + name;
}
dos.writeUTF(name);
dos.writeInt(newOffsets.get(i));
dos.writeInt(fileData.get(i).length);
}
// Write file data
for (int i = 0; i < numberOfFiles; i++) {
dos.write(fileData.get(i));
}
dos.flush();
dos.close();
System.out.println("Rebuilt archive: " + outputPath + " (" + replacedCount + " files replaced)");
}
}