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https://git.huckle.dev/Huckles-Minecraft-Archive/LCE-Revelations.git
synced 2026-05-21 23:56:30 +00:00
chore(server): raise perf log thresholds to reduce noise
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@@ -1839,7 +1839,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
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int64_t iter_t3 = System::currentTimeMillis();
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int64_t iter_total = iter_t3 - iter_t0;
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outerIterTickWork += iter_total;
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if (iter_total > 60)
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if (iter_total > 200)
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{
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ServerRuntime::LogInfof("perf",
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"iter total=%lldms pre=%lld tick=%lld post=%lld",
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@@ -2198,7 +2198,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
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}
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}
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if (outerIterTotal > 60)
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if (outerIterTotal > 200)
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{
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ServerRuntime::LogInfof("perf",
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"outerIter total=%lldms tickWork=%lld postTickOverhead=%lld",
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@@ -2263,7 +2263,7 @@ void MinecraftServer::tick()
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{
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// Per-substep wall-clock timing. Logs one summary line when total tick
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// exceeds TICK_SLOW_THRESHOLD_MS.
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const int64_t TICK_SLOW_THRESHOLD_MS = 60;
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const int64_t TICK_SLOW_THRESHOLD_MS = 200;
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const int kMaxLevelsRecorded = 8;
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int64_t tickStart = System::currentTimeMillis();
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int64_t lvlTickMs[kMaxLevelsRecorded] = {0};
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@@ -379,7 +379,7 @@ void PlayerChunkMap::tick()
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{
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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// Substep timing for slow chunkMap diagnostics.
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const int64_t CHUNKMAP_SLOW_THRESHOLD_MS = 50;
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const int64_t CHUNKMAP_SLOW_THRESHOLD_MS = 150;
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int64_t cm_t0 = System::currentTimeMillis();
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int cm_addReqStart = (int)addRequests.size();
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g_findUsAccum = 0;
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@@ -189,7 +189,7 @@ void ServerConnection::tick()
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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int64_t sc_loopTotal = System::currentTimeMillis() - sc_loopT0;
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if (sc_loopTotal > 50)
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if (sc_loopTotal > 150)
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{
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ServerRuntime::LogInfof("perf",
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"conn playerLoop total=%lldms players=%d chunkUs=%lld tickUs=%lld flushUs=%lld | avg chunk=%lld tick=%lld flush=%lld",
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@@ -201,7 +201,7 @@ void ServerLevel::tick()
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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// ts[N] = wall-clock at substep N. Logged when level total exceeds
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// LEVEL_SLOW_THRESHOLD_MS to pinpoint the dominant substep.
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const int64_t LEVEL_SLOW_THRESHOLD_MS = 50;
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const int64_t LEVEL_SLOW_THRESHOLD_MS = 150;
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int64_t ts[13];
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ts[0] = System::currentTimeMillis();
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#endif
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