chore(server): raise perf log thresholds to reduce noise

This commit is contained in:
itsRevela
2026-04-30 10:47:08 -05:00
parent 5c90744677
commit bddcc13bff
4 changed files with 6 additions and 6 deletions

View File

@@ -379,7 +379,7 @@ void PlayerChunkMap::tick()
{
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
// Substep timing for slow chunkMap diagnostics.
const int64_t CHUNKMAP_SLOW_THRESHOLD_MS = 50;
const int64_t CHUNKMAP_SLOW_THRESHOLD_MS = 150;
int64_t cm_t0 = System::currentTimeMillis();
int cm_addReqStart = (int)addRequests.size();
g_findUsAccum = 0;