chore(server): raise perf log thresholds to reduce noise

This commit is contained in:
itsRevela
2026-04-30 10:47:08 -05:00
parent 5c90744677
commit bddcc13bff
4 changed files with 6 additions and 6 deletions

View File

@@ -189,7 +189,7 @@ void ServerConnection::tick()
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
int64_t sc_loopTotal = System::currentTimeMillis() - sc_loopT0;
if (sc_loopTotal > 50)
if (sc_loopTotal > 150)
{
ServerRuntime::LogInfof("perf",
"conn playerLoop total=%lldms players=%d chunkUs=%lld tickUs=%lld flushUs=%lld | avg chunk=%lld tick=%lld flush=%lld",