Minor change
Simplified redundant conditions in HumanoidModel.cpp
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@@ -210,12 +210,12 @@ void HumanoidModel::_init(float g, float yOffset, int texWidth, int texHeight, b
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sleeve0 = new ModelPart(this, 24 + 16, 32);
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sleeve1 = new ModelPart(this, 32 + 16, 48);
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if (slim == false)
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if (!slim)
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{
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sleeve0->addHumanoidBox(-3, -2, -2, 4, 12, 4, g + 0.25); // Sleeve0
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sleeve1->addHumanoidBox(-1, -2, -2, 4, 12, 4, g + 0.25); // Sleeve1
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}
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else if (slim == true)
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else if (slim)
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{
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sleeve0->addHumanoidBox(-2, -2, -2, 3, 12, 4, g + 0.25); // Sleeve0 Slim
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sleeve1->addHumanoidBox(-1, -2, -2, 3, 12, 4, g + 0.25); // Sleeve1 Slim
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@@ -231,12 +231,12 @@ void HumanoidModel::_init(float g, float yOffset, int texWidth, int texHeight, b
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arm1->bMirror = true;
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}
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if (slim == false)
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if (!slim)
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{
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arm0->addHumanoidBox(-3, -2, -2, 4, 12, 4, g); // Arm0
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arm1->addHumanoidBox(-1, -2, -2, 4, 12, 4, g); // Arm1
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}
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else if (slim == true)
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else if (slim)
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{
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arm0->addHumanoidBox(-2, -2, -2, 3, 12, 4, g); // Arm0 Slim
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arm1->addHumanoidBox(-1, -2, -2, 3, 12, 4, g); // Arm1 Slim
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