fix: logo rendering order after closing host options (#907)
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@@ -150,8 +150,6 @@ void UIScene_InGameInfoMenu::updateTooltips()
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void UIScene_InGameInfoMenu::handleDestroy()
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{
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g_NetworkManager.UnRegisterPlayerChangedCallback(m_iPad, &UIScene_InGameInfoMenu::OnPlayerChanged, this);
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m_parentLayer->removeComponent(eUIComponent_MenuBackground);
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}
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void UIScene_InGameInfoMenu::handleGainFocus(bool navBack)
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