feat(modloader): add item use and summon APIs

Add managed item use hooks, server-authoritative summon support, and side-aware use item context.

Include IdHelper mappings, example ruby wand usage, and related runtime/crash-handler updates.
This commit is contained in:
Jacobwasbeast
2026-03-07 19:54:52 -06:00
parent eabf8fe858
commit 0b4c87acbc
21 changed files with 1862 additions and 45 deletions

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@@ -12,6 +12,7 @@ public class ExampleMod : IMod
public static RegisteredBlock? RubyOre;
public static RegisteredItem? Ruby;
public static RegisteredItem? RubyPickaxeItem;
public static RegisteredItem? RubyWandItem;
private sealed class RubyPickaxe : PickaxeItem
{
@@ -22,6 +23,53 @@ public class ExampleMod : IMod
}
}
private sealed class RubyWand : Item
{
private const long CooldownMs = 1500;
private long _nextClientUseAtMs;
private long _nextServerUseAtMs;
public override UseItemResult OnUseItem(UseItemContext context)
{
if (context.IsTestUseOnly)
return UseItemResult.CancelVanilla;
long now = Environment.TickCount64;
ref long nextUseAtMs = ref context.IsClientSide ? ref _nextClientUseAtMs : ref _nextServerUseAtMs;
if (now < nextUseAtMs)
{
long remaining = nextUseAtMs - now;
Logger.Info($"RubyWand is cooling down ({remaining}ms remaining)");
return UseItemResult.CancelVanilla;
}
if (!context.ConsumeInventoryItem("minecraft:gunpowder", 1))
{
Logger.Info("RubyWand needs gunpowder.");
return UseItemResult.CancelVanilla;
}
if (context.IsClientSide)
{
context.DamageItem(10);
nextUseAtMs = now + CooldownMs;
return UseItemResult.ContinueVanilla;
}
bool spawned = context.SpawnEntityFromLook("minecraft:wither_skull", speed: 1.4, spawnForward: 1.0, spawnUp: 1.2);
if (!spawned)
{
Logger.Info("RubyWand failed to spawn fireball.");
return UseItemResult.CancelVanilla;
}
context.DamageItem(10);
Logger.Info($"RubyWand cast fireball! (item={context.ItemId})");
nextUseAtMs = now + CooldownMs;
return UseItemResult.CancelVanilla;
}
}
public void OnInitialize()
{
RubyOre = Registry.Block.Register("examplemod:ruby_ore",
@@ -49,6 +97,13 @@ public class ExampleMod : IMod
.Name("Ruby Pickaxe")
.InCreativeTab(CreativeTab.ToolsAndWeapons));
RubyWandItem = Registry.Item.Register("examplemod:ruby_wand", new RubyWand(),
new ItemProperties()
.MaxStackSize(1)
.Icon("examplemod:ruby_wand") // From assets/items/ruby_wand.png
.Name("Ruby Wand")
.InCreativeTab(CreativeTab.ToolsAndWeapons));
Registry.Recipe.AddFurnace("examplemod:ruby_ore", "examplemod:ruby", 1.0f);
GameEvents.OnBlockBreak += OnBlockBroken;

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@@ -1,3 +1,5 @@
using System.Collections.Generic;
namespace WeaveLoader.API.Block;
/// <summary>
@@ -24,6 +26,9 @@ public class RegisteredBlock
/// </summary>
public static class BlockRegistry
{
private static readonly object s_lock = new();
private static readonly Dictionary<int, Identifier> s_idByNumeric = new();
/// <summary>
/// Register a new block with the game engine.
/// </summary>
@@ -53,6 +58,18 @@ public static class BlockRegistry
}
Logger.Debug($"Registered block '{id}' -> numeric ID {numericId}");
lock (s_lock)
{
s_idByNumeric[numericId] = id;
}
return new RegisteredBlock(id, numericId);
}
internal static bool TryGetIdentifier(int numericId, out Identifier id)
{
lock (s_lock)
{
return s_idByNumeric.TryGetValue(numericId, out id);
}
}
}

View File

@@ -1,3 +1,5 @@
using System.Collections.Generic;
namespace WeaveLoader.API.Entity;
/// <summary>
@@ -21,6 +23,9 @@ public class RegisteredEntity
/// </summary>
public static class EntityRegistry
{
private static readonly object s_lock = new();
private static readonly Dictionary<int, Identifier> s_idByNumeric = new();
public static RegisteredEntity Register(Identifier id, EntityDefinition definition)
{
int numericId = NativeInterop.native_register_entity(
@@ -33,6 +38,33 @@ public static class EntityRegistry
throw new InvalidOperationException($"Failed to register entity '{id}'.");
Logger.Debug($"Registered entity '{id}' -> numeric ID {numericId}");
lock (s_lock)
{
s_idByNumeric[numericId] = id;
}
return new RegisteredEntity(id, numericId);
}
public static bool Summon(Identifier id, double x, double y, double z)
{
int numericId = IdHelper.GetEntityNumericId(id);
if (numericId < 0)
return false;
return Summon(numericId, x, y, z);
}
public static bool Summon(int numericId, double x, double y, double z)
{
int ok = NativeInterop.native_summon_entity_by_id(numericId, x, y, z);
return ok != 0;
}
internal static bool TryGetIdentifier(int numericId, out Identifier id)
{
lock (s_lock)
{
return s_idByNumeric.TryGetValue(numericId, out id);
}
}
}

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@@ -34,6 +34,15 @@ public class EntitySpawnEventArgs : EventArgs
public float Z { get; init; }
}
public class WorldLoadedEventArgs : EventArgs
{
public nint NativeLevelPointer { get; init; }
}
public class WorldUnloadedEventArgs : EventArgs
{
}
public class PlayerJoinEventArgs : EventArgs
{
public int PlayerId { get; init; }
@@ -51,10 +60,14 @@ public static class GameEvents
public static event EventHandler<ChatEventArgs>? OnChat;
public static event EventHandler<EntitySpawnEventArgs>? OnEntitySpawn;
public static event EventHandler<PlayerJoinEventArgs>? OnPlayerJoin;
public static event EventHandler<WorldLoadedEventArgs>? OnWorldLoaded;
public static event EventHandler<WorldUnloadedEventArgs>? OnWorldUnloaded;
internal static void FireBlockBreak(BlockBreakEventArgs e) => OnBlockBreak?.Invoke(null, e);
internal static void FireBlockPlace(BlockPlaceEventArgs e) => OnBlockPlace?.Invoke(null, e);
internal static void FireChat(ChatEventArgs e) => OnChat?.Invoke(null, e);
internal static void FireEntitySpawn(EntitySpawnEventArgs e) => OnEntitySpawn?.Invoke(null, e);
internal static void FirePlayerJoin(PlayerJoinEventArgs e) => OnPlayerJoin?.Invoke(null, e);
internal static void FireWorldLoaded(WorldLoadedEventArgs e) => OnWorldLoaded?.Invoke(null, e);
internal static void FireWorldUnloaded(WorldUnloadedEventArgs e) => OnWorldUnloaded?.Invoke(null, e);
}

497
WeaveLoader.API/IdHelper.cs Normal file
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@@ -0,0 +1,497 @@
using System.Collections.Generic;
using WeaveLoader.API.Block;
using WeaveLoader.API.Entity;
using WeaveLoader.API.Item;
namespace WeaveLoader.API;
public static class IdHelper
{
private static readonly Dictionary<string, int> s_vanillaBlockToId = new(StringComparer.Ordinal)
{
["minecraft:air"] = 0,
["minecraft:stone"] = 1,
["minecraft:grass"] = 2,
["minecraft:dirt"] = 3,
["minecraft:cobblestone"] = 4,
["minecraft:planks"] = 5,
["minecraft:sapling"] = 6,
["minecraft:bedrock"] = 7,
["minecraft:flowing_water"] = 8,
["minecraft:water"] = 9,
["minecraft:flowing_lava"] = 10,
["minecraft:lava"] = 11,
["minecraft:sand"] = 12,
["minecraft:gravel"] = 13,
["minecraft:gold_ore"] = 14,
["minecraft:iron_ore"] = 15,
["minecraft:coal_ore"] = 16,
["minecraft:log"] = 17,
["minecraft:leaves"] = 18,
["minecraft:sponge"] = 19,
["minecraft:glass"] = 20,
["minecraft:lapis_ore"] = 21,
["minecraft:lapis_block"] = 22,
["minecraft:dispenser"] = 23,
["minecraft:sandstone"] = 24,
["minecraft:noteblock"] = 25,
["minecraft:bed"] = 26,
["minecraft:golden_rail"] = 27,
["minecraft:detector_rail"] = 28,
["minecraft:sticky_piston"] = 29,
["minecraft:web"] = 30,
["minecraft:tallgrass"] = 31,
["minecraft:deadbush"] = 32,
["minecraft:piston"] = 33,
["minecraft:piston_head"] = 34,
["minecraft:wool"] = 35,
["minecraft:dandelion"] = 37,
["minecraft:poppy"] = 38,
["minecraft:brown_mushroom"] = 39,
["minecraft:red_mushroom"] = 40,
["minecraft:gold_block"] = 41,
["minecraft:iron_block"] = 42,
["minecraft:double_stone_slab"] = 43,
["minecraft:stone_slab"] = 44,
["minecraft:brick_block"] = 45,
["minecraft:tnt"] = 46,
["minecraft:bookshelf"] = 47,
["minecraft:mossy_cobblestone"] = 48,
["minecraft:obsidian"] = 49,
["minecraft:torch"] = 50,
["minecraft:fire"] = 51,
["minecraft:mob_spawner"] = 52,
["minecraft:oak_stairs"] = 53,
["minecraft:chest"] = 54,
["minecraft:redstone_wire"] = 55,
["minecraft:diamond_ore"] = 56,
["minecraft:diamond_block"] = 57,
["minecraft:crafting_table"] = 58,
["minecraft:wheat"] = 59,
["minecraft:farmland"] = 60,
["minecraft:furnace"] = 61,
["minecraft:lit_furnace"] = 62,
["minecraft:standing_sign"] = 63,
["minecraft:wooden_door"] = 64,
["minecraft:ladder"] = 65,
["minecraft:rail"] = 66,
["minecraft:stone_stairs"] = 67,
["minecraft:wall_sign"] = 68,
["minecraft:lever"] = 69,
["minecraft:stone_pressure_plate"] = 70,
["minecraft:iron_door"] = 71,
["minecraft:wooden_pressure_plate"] = 72,
["minecraft:redstone_ore"] = 73,
["minecraft:lit_redstone_ore"] = 74,
["minecraft:unlit_redstone_torch"] = 75,
["minecraft:redstone_torch"] = 76,
["minecraft:stone_button"] = 77,
["minecraft:snow_layer"] = 78,
["minecraft:ice"] = 79,
["minecraft:snow"] = 80,
["minecraft:cactus"] = 81,
["minecraft:clay"] = 82,
["minecraft:reeds"] = 83,
["minecraft:jukebox"] = 84,
["minecraft:fence"] = 85,
["minecraft:pumpkin"] = 86,
["minecraft:netherrack"] = 87,
["minecraft:soul_sand"] = 88,
["minecraft:glowstone"] = 89,
["minecraft:portal"] = 90,
["minecraft:lit_pumpkin"] = 91,
["minecraft:cake"] = 92,
["minecraft:unpowered_repeater"] = 93,
["minecraft:powered_repeater"] = 94,
["minecraft:stained_glass"] = 95,
["minecraft:trapdoor"] = 96,
["minecraft:monster_egg"] = 97,
["minecraft:stonebrick"] = 98,
["minecraft:brown_mushroom_block"] = 99,
["minecraft:red_mushroom_block"] = 100,
["minecraft:iron_bars"] = 101,
["minecraft:glass_pane"] = 102,
["minecraft:melon_block"] = 103,
["minecraft:pumpkin_stem"] = 104,
["minecraft:melon_stem"] = 105,
["minecraft:vine"] = 106,
["minecraft:fence_gate"] = 107,
["minecraft:brick_stairs"] = 108,
["minecraft:stone_brick_stairs"] = 109,
["minecraft:mycelium"] = 110,
["minecraft:waterlily"] = 111,
["minecraft:nether_brick"] = 112,
["minecraft:nether_brick_fence"] = 113,
["minecraft:nether_brick_stairs"] = 114,
["minecraft:nether_wart"] = 115,
["minecraft:enchanting_table"] = 116,
["minecraft:brewing_stand"] = 117,
["minecraft:cauldron"] = 118,
["minecraft:end_portal"] = 119,
["minecraft:end_portal_frame"] = 120,
["minecraft:end_stone"] = 121,
["minecraft:dragon_egg"] = 122,
["minecraft:redstone_lamp"] = 123,
["minecraft:lit_redstone_lamp"] = 124,
["minecraft:double_wooden_slab"] = 125,
["minecraft:wooden_slab"] = 126,
["minecraft:cocoa"] = 127,
["minecraft:sandstone_stairs"] = 128,
["minecraft:emerald_ore"] = 129,
["minecraft:ender_chest"] = 130,
["minecraft:tripwire_hook"] = 131,
["minecraft:tripwire"] = 132,
["minecraft:emerald_block"] = 133,
["minecraft:spruce_stairs"] = 134,
["minecraft:birch_stairs"] = 135,
["minecraft:jungle_stairs"] = 136,
["minecraft:command_block"] = 137,
["minecraft:beacon"] = 138,
["minecraft:cobblestone_wall"] = 139,
["minecraft:flower_pot"] = 140,
["minecraft:carrots"] = 141,
["minecraft:potatoes"] = 142,
["minecraft:wooden_button"] = 143,
["minecraft:skull"] = 144,
["minecraft:anvil"] = 145,
["minecraft:trapped_chest"] = 146,
["minecraft:light_weighted_pressure_plate"] = 147,
["minecraft:heavy_weighted_pressure_plate"] = 148,
["minecraft:unpowered_comparator"] = 149,
["minecraft:powered_comparator"] = 150,
["minecraft:daylight_detector"] = 151,
["minecraft:redstone_block"] = 152,
["minecraft:quartz_ore"] = 153,
["minecraft:hopper"] = 154,
["minecraft:quartz_block"] = 155,
["minecraft:quartz_stairs"] = 156,
["minecraft:activator_rail"] = 157,
["minecraft:dropper"] = 158,
["minecraft:hardened_clay"] = 159,
["minecraft:stained_glass_pane"] = 160,
["minecraft:leaves2"] = 161,
["minecraft:log2"] = 162,
["minecraft:acacia_stairs"] = 163,
["minecraft:dark_oak_stairs"] = 164,
["minecraft:slime"] = 165,
["minecraft:barrier"] = 166,
["minecraft:iron_trapdoor"] = 167,
["minecraft:prismarine"] = 168,
["minecraft:sea_lantern"] = 169,
["minecraft:hay_block"] = 170,
["minecraft:carpet"] = 171,
["minecraft:stained_hardened_clay"] = 172,
["minecraft:coal_block"] = 173
};
private static readonly Dictionary<string, int> s_vanillaItemToId = new(StringComparer.Ordinal)
{
["minecraft:iron_shovel"] = 256,
["minecraft:iron_pickaxe"] = 257,
["minecraft:iron_axe"] = 258,
["minecraft:flint_and_steel"] = 259,
["minecraft:apple"] = 260,
["minecraft:bow"] = 261,
["minecraft:arrow"] = 262,
["minecraft:coal"] = 263,
["minecraft:diamond"] = 264,
["minecraft:iron_ingot"] = 265,
["minecraft:gold_ingot"] = 266,
["minecraft:iron_sword"] = 267,
["minecraft:wooden_sword"] = 268,
["minecraft:wooden_shovel"] = 269,
["minecraft:wooden_pickaxe"] = 270,
["minecraft:wooden_axe"] = 271,
["minecraft:stone_sword"] = 272,
["minecraft:stone_shovel"] = 273,
["minecraft:stone_pickaxe"] = 274,
["minecraft:stone_axe"] = 275,
["minecraft:diamond_sword"] = 276,
["minecraft:diamond_shovel"] = 277,
["minecraft:diamond_pickaxe"] = 278,
["minecraft:diamond_axe"] = 279,
["minecraft:stick"] = 280,
["minecraft:bowl"] = 281,
["minecraft:mushroom_stew"] = 282,
["minecraft:golden_sword"] = 283,
["minecraft:golden_shovel"] = 284,
["minecraft:golden_pickaxe"] = 285,
["minecraft:golden_axe"] = 286,
["minecraft:string"] = 287,
["minecraft:feather"] = 288,
["minecraft:gunpowder"] = 289,
["minecraft:wooden_hoe"] = 290,
["minecraft:stone_hoe"] = 291,
["minecraft:iron_hoe"] = 292,
["minecraft:diamond_hoe"] = 293,
["minecraft:golden_hoe"] = 294,
["minecraft:wheat_seeds"] = 295,
["minecraft:wheat"] = 296,
["minecraft:bread"] = 297,
["minecraft:leather_helmet"] = 298,
["minecraft:leather_chestplate"] = 299,
["minecraft:leather_leggings"] = 300,
["minecraft:leather_boots"] = 301,
["minecraft:chainmail_helmet"] = 302,
["minecraft:chainmail_chestplate"] = 303,
["minecraft:chainmail_leggings"] = 304,
["minecraft:chainmail_boots"] = 305,
["minecraft:iron_helmet"] = 306,
["minecraft:iron_chestplate"] = 307,
["minecraft:iron_leggings"] = 308,
["minecraft:iron_boots"] = 309,
["minecraft:diamond_helmet"] = 310,
["minecraft:diamond_chestplate"] = 311,
["minecraft:diamond_leggings"] = 312,
["minecraft:diamond_boots"] = 313,
["minecraft:golden_helmet"] = 314,
["minecraft:golden_chestplate"] = 315,
["minecraft:golden_leggings"] = 316,
["minecraft:golden_boots"] = 317,
["minecraft:flint"] = 318,
["minecraft:porkchop"] = 319,
["minecraft:cooked_porkchop"] = 320,
["minecraft:painting"] = 321,
["minecraft:golden_apple"] = 322,
["minecraft:sign"] = 323,
["minecraft:wooden_door"] = 324,
["minecraft:bucket"] = 325,
["minecraft:water_bucket"] = 326,
["minecraft:lava_bucket"] = 327,
["minecraft:minecart"] = 328,
["minecraft:saddle"] = 329,
["minecraft:iron_door"] = 330,
["minecraft:redstone"] = 331,
["minecraft:snowball"] = 332,
["minecraft:boat"] = 333,
["minecraft:leather"] = 334,
["minecraft:milk_bucket"] = 335,
["minecraft:brick"] = 336,
["minecraft:clay_ball"] = 337,
["minecraft:reeds"] = 338,
["minecraft:paper"] = 339,
["minecraft:book"] = 340,
["minecraft:slime_ball"] = 341,
["minecraft:chest_minecart"] = 342,
["minecraft:furnace_minecart"] = 343,
["minecraft:egg"] = 344,
["minecraft:compass"] = 345,
["minecraft:fishing_rod"] = 346,
["minecraft:clock"] = 347,
["minecraft:glowstone_dust"] = 348,
["minecraft:fish"] = 349,
["minecraft:cooked_fished"] = 350,
["minecraft:dye"] = 351,
["minecraft:bone"] = 352,
["minecraft:sugar"] = 353,
["minecraft:cake"] = 354,
["minecraft:bed"] = 355,
["minecraft:repeater"] = 356,
["minecraft:cookie"] = 357,
["minecraft:filled_map"] = 358,
["minecraft:shears"] = 359,
["minecraft:melon"] = 360,
["minecraft:pumpkin_seeds"] = 361,
["minecraft:melon_seeds"] = 362,
["minecraft:beef"] = 363,
["minecraft:cooked_beef"] = 364,
["minecraft:chicken"] = 365,
["minecraft:cooked_chicken"] = 366,
["minecraft:rotten_flesh"] = 367,
["minecraft:ender_pearl"] = 368,
["minecraft:blaze_rod"] = 369,
["minecraft:ghast_tear"] = 370,
["minecraft:gold_nugget"] = 371,
["minecraft:nether_wart"] = 372,
["minecraft:potion"] = 373,
["minecraft:glass_bottle"] = 374,
["minecraft:spider_eye"] = 375,
["minecraft:fermented_spider_eye"] = 376,
["minecraft:blaze_powder"] = 377,
["minecraft:magma_cream"] = 378,
["minecraft:brewing_stand"] = 379,
["minecraft:cauldron"] = 380,
["minecraft:ender_eye"] = 381,
["minecraft:speckled_melon"] = 382,
["minecraft:spawn_egg"] = 383,
["minecraft:experience_bottle"] = 384,
["minecraft:fire_charge"] = 385,
["minecraft:emerald"] = 388,
["minecraft:item_frame"] = 389,
["minecraft:flower_pot"] = 390,
["minecraft:carrot"] = 391,
["minecraft:potato"] = 392,
["minecraft:baked_potato"] = 393,
["minecraft:poisonous_potato"] = 394,
["minecraft:map"] = 395,
["minecraft:golden_carrot"] = 396,
["minecraft:skull"] = 397,
["minecraft:carrot_on_a_stick"] = 398,
["minecraft:nether_star"] = 399,
["minecraft:pumpkin_pie"] = 400,
["minecraft:fireworks"] = 401,
["minecraft:firework_charge"] = 402,
["minecraft:enchanted_book"] = 403,
["minecraft:comparator"] = 404,
["minecraft:netherbrick"] = 405,
["minecraft:quartz"] = 406,
["minecraft:tnt_minecart"] = 407,
["minecraft:hopper_minecart"] = 408,
["minecraft:iron_horse_armor"] = 417,
["minecraft:golden_horse_armor"] = 418,
["minecraft:diamond_horse_armor"] = 419,
["minecraft:lead"] = 420,
["minecraft:name_tag"] = 421,
["minecraft:record_13"] = 2256,
["minecraft:record_cat"] = 2257,
["minecraft:record_blocks"] = 2258,
["minecraft:record_chirp"] = 2259,
["minecraft:record_far"] = 2260,
["minecraft:record_mall"] = 2261,
["minecraft:record_mellohi"] = 2262,
["minecraft:record_stal"] = 2263,
["minecraft:record_strad"] = 2264,
["minecraft:record_ward"] = 2265,
["minecraft:record_11"] = 2266,
["minecraft:record_wait"] = 2267
};
// Entity IDs must match the game's EntityIO::staticCtor() registrations.
private static readonly Dictionary<string, int> s_vanillaEntityToId = new(StringComparer.Ordinal)
{
["minecraft:item"] = 1,
["minecraft:xp_orb"] = 2,
["minecraft:leash_knot"] = 8,
["minecraft:painting"] = 9,
["minecraft:arrow"] = 10,
["minecraft:snowball"] = 11,
["minecraft:fireball"] = 12,
["minecraft:small_fireball"] = 13,
["minecraft:ender_pearl"] = 14,
["minecraft:eye_of_ender_signal"] = 15,
["minecraft:thrown_potion"] = 16,
["minecraft:xp_bottle"] = 17,
["minecraft:item_frame"] = 18,
["minecraft:wither_skull"] = 19,
["minecraft:primed_tnt"] = 20,
["minecraft:falling_block"] = 21,
["minecraft:fireworks_rocket"] = 22,
["minecraft:boat"] = 41,
["minecraft:minecart"] = 42,
["minecraft:chest_minecart"] = 43,
["minecraft:furnace_minecart"] = 44,
["minecraft:tnt_minecart"] = 45,
["minecraft:hopper_minecart"] = 46,
["minecraft:spawner_minecart"] = 47,
["minecraft:mob"] = 48,
["minecraft:monster"] = 49,
["minecraft:creeper"] = 50,
["minecraft:skeleton"] = 51,
["minecraft:spider"] = 52,
["minecraft:giant"] = 53,
["minecraft:zombie"] = 54,
["minecraft:slime"] = 55,
["minecraft:ghast"] = 56,
["minecraft:zombie_pigman"] = 57,
["minecraft:enderman"] = 58,
["minecraft:cave_spider"] = 59,
["minecraft:silverfish"] = 60,
["minecraft:blaze"] = 61,
["minecraft:magma_cube"] = 62,
["minecraft:ender_dragon"] = 63,
["minecraft:wither"] = 64,
["minecraft:bat"] = 65,
["minecraft:witch"] = 66,
["minecraft:pig"] = 90,
["minecraft:sheep"] = 91,
["minecraft:cow"] = 92,
["minecraft:chicken"] = 93,
["minecraft:squid"] = 94,
["minecraft:wolf"] = 95,
["minecraft:mooshroom"] = 96,
["minecraft:snow_golem"] = 97,
["minecraft:ocelot"] = 98,
["minecraft:iron_golem"] = 99,
["minecraft:horse"] = 100,
["minecraft:villager"] = 120,
["minecraft:ender_crystal"] = 200,
["minecraft:dragon_fireball"] = 1000
};
private static readonly Dictionary<int, string> s_vanillaIdToBlock = CreateReverse(s_vanillaBlockToId);
private static readonly Dictionary<int, string> s_vanillaIdToItem = CreateReverse(s_vanillaItemToId);
private static readonly Dictionary<int, string> s_vanillaIdToEntity = CreateReverse(s_vanillaEntityToId);
public static int GetBlockNumericId(Identifier id)
{
int numeric = NativeInterop.native_get_block_id(id.ToString());
if (numeric >= 0)
return numeric;
return s_vanillaBlockToId.TryGetValue(id.ToString(), out int vanillaId) ? vanillaId : -1;
}
public static int GetItemNumericId(Identifier id)
{
int numeric = NativeInterop.native_get_item_id(id.ToString());
if (numeric >= 0)
return numeric;
return s_vanillaItemToId.TryGetValue(id.ToString(), out int vanillaId) ? vanillaId : -1;
}
public static int GetEntityNumericId(Identifier id)
{
int numeric = NativeInterop.native_get_entity_id(id.ToString());
if (numeric >= 0)
return numeric;
return s_vanillaEntityToId.TryGetValue(id.ToString(), out int vanillaId) ? vanillaId : -1;
}
public static bool TryGetBlockIdentifier(int numericId, out Identifier id)
{
if (BlockRegistry.TryGetIdentifier(numericId, out id))
return true;
if (s_vanillaIdToBlock.TryGetValue(numericId, out string? vanilla))
{
id = new Identifier(vanilla);
return true;
}
id = default;
return false;
}
public static bool TryGetItemIdentifier(int numericId, out Identifier id)
{
if (ItemRegistry.TryGetIdentifier(numericId, out id))
return true;
if (s_vanillaIdToItem.TryGetValue(numericId, out string? vanilla))
{
id = new Identifier(vanilla);
return true;
}
id = default;
return false;
}
public static bool TryGetEntityIdentifier(int numericId, out Identifier id)
{
if (EntityRegistry.TryGetIdentifier(numericId, out id))
return true;
if (s_vanillaIdToEntity.TryGetValue(numericId, out string? vanilla))
{
id = new Identifier(vanilla);
return true;
}
id = default;
return false;
}
private static Dictionary<int, string> CreateReverse(Dictionary<string, int> source)
{
var reverse = new Dictionary<int, string>();
foreach (var kv in source)
reverse[kv.Value] = kv.Key;
return reverse;
}
}

View File

@@ -20,6 +20,13 @@ public abstract class Item
/// or <see cref="MineBlockResult.CancelVanilla"/> to skip vanilla handling.
/// </summary>
public virtual MineBlockResult OnMineBlock(MineBlockContext context) => MineBlockResult.ContinueVanilla;
/// <summary>
/// Called when this item is actively used by the player (right-click use path).
/// Return <see cref="UseItemResult.ContinueVanilla"/> to run vanilla logic,
/// or <see cref="UseItemResult.CancelVanilla"/> to skip vanilla handling.
/// </summary>
public virtual UseItemResult OnUseItem(UseItemContext context) => UseItemResult.ContinueVanilla;
}
/// <summary>
@@ -31,6 +38,15 @@ public enum MineBlockResult
CancelVanilla = 1
}
/// <summary>
/// Result of managed use-item callback.
/// </summary>
public enum UseItemResult
{
ContinueVanilla = 0,
CancelVanilla = 1
}
/// <summary>
/// Tool tier used by native tool constructors.
/// </summary>
@@ -73,6 +89,72 @@ public readonly struct MineBlockContext
}
}
/// <summary>
/// Runtime context for item use callback.
/// </summary>
public readonly struct UseItemContext
{
public int ItemId { get; }
public bool IsTestUseOnly { get; }
public bool IsClientSide { get; }
public nint NativeItemInstancePtr { get; }
public nint NativePlayerPtr { get; }
public nint NativePlayerSharedPtr { get; }
internal UseItemContext(int itemId, bool isTestUseOnly, bool isClientSide, nint nativeItemInstancePtr, nint nativePlayerPtr, nint nativePlayerSharedPtr)
{
ItemId = itemId;
IsTestUseOnly = isTestUseOnly;
IsClientSide = isClientSide;
NativeItemInstancePtr = nativeItemInstancePtr;
NativePlayerPtr = nativePlayerPtr;
NativePlayerSharedPtr = nativePlayerSharedPtr;
}
public bool ConsumeInventoryItem(Identifier id, int count = 1)
{
if (NativePlayerPtr == 0 || count <= 0)
return false;
int numericId = IdHelper.GetItemNumericId(id);
if (numericId < 0)
return false;
return NativeInterop.native_consume_item_from_player(NativePlayerPtr, numericId, count) != 0;
}
public bool DamageItem(int amount)
{
if (NativeItemInstancePtr == 0 || NativePlayerSharedPtr == 0 || amount <= 0)
return false;
return NativeInterop.native_damage_item_instance(NativeItemInstancePtr, amount, NativePlayerSharedPtr) != 0;
}
public bool SpawnEntityFromLook(Identifier id, double speed = 1.4, double spawnForward = 1.0, double spawnUp = 1.2)
{
int numericEntityId = IdHelper.GetEntityNumericId(id);
if (numericEntityId < 0)
return false;
return SpawnEntityFromLook(numericEntityId, speed, spawnForward, spawnUp);
}
public bool SpawnEntityFromLook(int numericEntityId, double speed = 1.4, double spawnForward = 1.0, double spawnUp = 1.2)
{
if (NativePlayerPtr == 0 || numericEntityId < 0)
return false;
return NativeInterop.native_spawn_entity_from_player_look(
NativePlayerPtr,
NativePlayerSharedPtr,
numericEntityId,
speed,
spawnForward,
spawnUp) != 0;
}
}
[StructLayout(LayoutKind.Sequential)]
internal struct MineBlockNativeArgs
{
@@ -83,6 +165,17 @@ internal struct MineBlockNativeArgs
public int Z;
}
[StructLayout(LayoutKind.Sequential)]
internal struct UseItemNativeArgs
{
public int ItemId;
public int IsTestUseOnly;
public int IsClientSide;
public nint ItemInstancePtr;
public nint PlayerPtr;
public nint PlayerSharedPtr;
}
internal static class ManagedItemDispatcher
{
private static readonly object s_lock = new();
@@ -125,4 +218,32 @@ internal static class ManagedItemDispatcher
// 0 = no managed item, 1 = continue vanilla, 2 = cancel vanilla.
return result == MineBlockResult.CancelVanilla ? 2 : 1;
}
internal static int HandleUseItem(IntPtr args, int sizeBytes)
{
if (args == IntPtr.Zero || sizeBytes < Marshal.SizeOf<UseItemNativeArgs>())
return 0;
UseItemNativeArgs nativeArgs = Marshal.PtrToStructure<UseItemNativeArgs>(args);
Item? item;
lock (s_lock)
{
s_items.TryGetValue(nativeArgs.ItemId, out item);
}
if (item == null)
return 0;
var result = item.OnUseItem(new UseItemContext(
nativeArgs.ItemId,
nativeArgs.IsTestUseOnly != 0,
nativeArgs.IsClientSide != 0,
nativeArgs.ItemInstancePtr,
nativeArgs.PlayerPtr,
nativeArgs.PlayerSharedPtr));
// 0 = no managed item, 1 = continue vanilla, 2 = cancel vanilla.
return result == UseItemResult.CancelVanilla ? 2 : 1;
}
}

View File

@@ -1,3 +1,5 @@
using System.Collections.Generic;
namespace WeaveLoader.API.Item;
/// <summary>
@@ -24,6 +26,9 @@ public class RegisteredItem
/// </summary>
public static class ItemRegistry
{
private static readonly object s_lock = new();
private static readonly Dictionary<int, Identifier> s_idByNumeric = new();
/// <summary>
/// Register a new item with the game engine.
/// </summary>
@@ -85,6 +90,18 @@ public static class ItemRegistry
}
Logger.Debug($"Registered item '{id}' -> numeric ID {numericId}");
lock (s_lock)
{
s_idByNumeric[numericId] = id;
}
return new RegisteredItem(id, numericId);
}
internal static bool TryGetIdentifier(int numericId, out Identifier id)
{
lock (s_lock)
{
return s_idByNumeric.TryGetValue(numericId, out id);
}
}
}

View File

@@ -76,6 +76,27 @@ internal static class NativeInterop
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern int native_get_entity_id(string namespacedId);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern int native_summon_entity(string namespacedId, double x, double y, double z);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl)]
internal static extern int native_summon_entity_by_id(int numericEntityId, double x, double y, double z);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl)]
internal static extern int native_consume_item_from_player(nint playerPtr, int numericItemId, int count);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl)]
internal static extern int native_damage_item_instance(nint itemInstancePtr, int amount, nint ownerSharedPtr);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl)]
internal static extern int native_spawn_entity_from_player_look(
nint playerPtr,
nint playerSharedPtr,
int numericEntityId,
double speed,
double spawnForward,
double spawnUp);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern void native_subscribe_event(string eventName, IntPtr managedFnPtr);

View File

@@ -34,6 +34,12 @@ public static class Registry
{
public static RegisteredEntity Register(Identifier id, EntityDefinition definition)
=> EntityRegistry.Register(id, definition);
public static bool Summon(Identifier id, double x, double y, double z)
=> EntityRegistry.Summon(id, x, y, z);
public static bool Summon(int numericId, double x, double y, double z)
=> EntityRegistry.Summon(numericId, x, y, z);
}
/// <summary>Recipe registration for crafting and smelting.</summary>

View File

@@ -1,5 +1,6 @@
using System.Runtime.InteropServices;
using WeaveLoader.API;
using WeaveLoader.API.Events;
using WeaveLoader.API.Item;
namespace WeaveLoader.Core;
@@ -106,4 +107,85 @@ public static class WeaveLoaderCore
return 0;
}
}
public static int OnItemUse(IntPtr args, int sizeBytes)
{
try
{
return ManagedItemDispatcher.HandleUseItem(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnItemUse EXCEPTION: {ex}");
return 0;
}
}
[StructLayout(LayoutKind.Sequential)]
private struct WorldLoadedNativeArgs
{
public IntPtr LevelPtr;
}
[StructLayout(LayoutKind.Sequential)]
private struct EntitySummonedNativeArgs
{
public int EntityNumericId;
public float X;
public float Y;
public float Z;
}
public static int OnWorldLoaded(IntPtr args, int sizeBytes)
{
try
{
var native = Marshal.PtrToStructure<WorldLoadedNativeArgs>(args);
GameEvents.FireWorldLoaded(new WorldLoadedEventArgs
{
NativeLevelPointer = native.LevelPtr
});
return 0;
}
catch (Exception ex)
{
Logger.Error($"OnWorldLoaded EXCEPTION: {ex}");
return 0;
}
}
public static int OnWorldUnloaded(IntPtr args, int sizeBytes)
{
try
{
GameEvents.FireWorldUnloaded(new WorldUnloadedEventArgs());
return 0;
}
catch (Exception ex)
{
Logger.Error($"OnWorldUnloaded EXCEPTION: {ex}");
return 0;
}
}
public static int OnEntitySummoned(IntPtr args, int sizeBytes)
{
try
{
var native = Marshal.PtrToStructure<EntitySummonedNativeArgs>(args);
GameEvents.FireEntitySpawn(new EntitySpawnEventArgs
{
EntityId = $"entity:{native.EntityNumericId}",
X = native.X,
Y = native.Y,
Z = native.Z
});
return 0;
}
catch (Exception ex)
{
Logger.Error($"OnEntitySummoned EXCEPTION: {ex}");
return 0;
}
}
}

View File

@@ -3,14 +3,30 @@
#include "PdbParser.h"
#include <Windows.h>
#include <TlHelp32.h>
#include <eh.h>
#include <csignal>
#include <exception>
#include <cstdio>
#include <cstring>
#include <ctime>
#include <cstdlib>
static HMODULE s_runtimeModule = nullptr;
static uintptr_t s_gameBase = 0;
static volatile LONG s_handling = 0;
#ifndef STATUS_STACK_BUFFER_OVERRUN
#define STATUS_STACK_BUFFER_OVERRUN ((DWORD)0xC0000409)
#endif
#ifndef STATUS_INVALID_CRUNTIME_PARAMETER
#define STATUS_INVALID_CRUNTIME_PARAMETER ((DWORD)0xC0000417)
#endif
#ifndef STATUS_FAIL_FAST_EXCEPTION
#define STATUS_FAIL_FAST_EXCEPTION ((DWORD)0xC0000602)
#endif
static const char* ExceptionCodeToString(DWORD code)
{
switch (code)
@@ -34,8 +50,11 @@ static const char* ExceptionCodeToString(DWORD code)
case EXCEPTION_INVALID_DISPOSITION: return "EXCEPTION_INVALID_DISPOSITION";
case EXCEPTION_NONCONTINUABLE_EXCEPTION: return "EXCEPTION_NONCONTINUABLE_EXCEPTION";
case EXCEPTION_PRIV_INSTRUCTION: return "EXCEPTION_PRIV_INSTRUCTION";
case EXCEPTION_SINGLE_STEP: return "EXCEPTION_SINGLE_STEP";
case EXCEPTION_SINGLE_STEP: return "EXCEPTION_SINGLE_STEP";
case EXCEPTION_STACK_OVERFLOW: return "EXCEPTION_STACK_OVERFLOW";
case STATUS_STACK_BUFFER_OVERRUN: return "STATUS_STACK_BUFFER_OVERRUN";
case STATUS_INVALID_CRUNTIME_PARAMETER: return "STATUS_INVALID_CRUNTIME_PARAMETER";
case STATUS_FAIL_FAST_EXCEPTION: return "STATUS_FAIL_FAST_EXCEPTION";
default: return "UNKNOWN_EXCEPTION";
}
}
@@ -60,6 +79,9 @@ static bool IsFatalException(DWORD code)
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
case EXCEPTION_PRIV_INSTRUCTION:
case EXCEPTION_STACK_OVERFLOW:
case STATUS_STACK_BUFFER_OVERRUN:
case STATUS_INVALID_CRUNTIME_PARAMETER:
case STATUS_FAIL_FAST_EXCEPTION:
return true;
default:
return false;
@@ -143,40 +165,18 @@ static void WalkStack(CONTEXT* ctx)
}
}
static LONG WINAPI VectoredHandler(EXCEPTION_POINTERS* ep)
static void WriteCrashReport(const char* origin, EXCEPTION_RECORD* er, CONTEXT* ctx)
{
if (!ep || !ep->ExceptionRecord || !ep->ContextRecord)
return EXCEPTION_CONTINUE_SEARCH;
if (!er || !ctx)
return;
DWORD code = ep->ExceptionRecord->ExceptionCode;
// The game's debug build uses __debugbreak() (int 3) as assertions throughout
// the texture system and other subsystems. Without a debugger the default
// handler terminates the process. We skip past the 1-byte int 3 instruction
// so the game's fallback code (e.g. missing-texture) can run normally.
if (code == EXCEPTION_BREAKPOINT && s_gameBase != 0)
{
DWORD64 rip = ep->ContextRecord->Rip;
HMODULE hMod = nullptr;
if (GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
reinterpret_cast<LPCSTR>(rip), &hMod) &&
reinterpret_cast<uintptr_t>(hMod) == s_gameBase)
{
ep->ContextRecord->Rip += 1;
return EXCEPTION_CONTINUE_EXECUTION;
}
}
if (!IsFatalException(code))
return EXCEPTION_CONTINUE_SEARCH;
// Prevent re-entrancy if the crash handler itself crashes
if (InterlockedCompareExchange(&s_handling, 1, 0) != 0)
return EXCEPTION_CONTINUE_SEARCH;
return;
EXCEPTION_RECORD* er = ep->ExceptionRecord;
CONTEXT* ctx = ep->ContextRecord;
DWORD code = er->ExceptionCode;
DWORD64 faultAddr = er->ExceptionAddress
? reinterpret_cast<DWORD64>(er->ExceptionAddress)
: ctx->Rip;
SYSTEMTIME st;
GetLocalTime(&st);
@@ -190,8 +190,9 @@ static LONG WINAPI VectoredHandler(EXCEPTION_POINTERS* ep)
LogUtil::LogCrash(" %s", timeBuf);
LogUtil::LogCrash("========================================");
LogUtil::LogCrash("");
LogUtil::LogCrash("Origin: %s", origin ? origin : "<unknown>");
LogUtil::LogCrash("Exception: %s (0x%08X)", ExceptionCodeToString(code), code);
LogUtil::LogCrash("Address: 0x%016llX", reinterpret_cast<DWORD64>(er->ExceptionAddress));
LogUtil::LogCrash("Address: 0x%016llX", faultAddr);
LogUtil::LogCrash("Thread: %lu", GetCurrentThreadId());
if (code == EXCEPTION_ACCESS_VIOLATION && er->NumberParameters >= 2)
@@ -202,9 +203,7 @@ static LONG WINAPI VectoredHandler(EXCEPTION_POINTERS* ep)
LogUtil::LogCrash("Fault: %s of address 0x%016llX", op, er->ExceptionInformation[1]);
}
// Module containing the faulting address + PDB symbol resolution
{
DWORD64 faultAddr = reinterpret_cast<DWORD64>(er->ExceptionAddress);
char modPath[MAX_PATH] = {0};
DWORD64 modBase = 0;
GetModuleForAddr(faultAddr, modPath, sizeof(modPath), &modBase);
@@ -237,7 +236,6 @@ static LONG WINAPI VectoredHandler(EXCEPTION_POINTERS* ep)
LogUtil::LogCrash("");
WalkStack(ctx);
// Loaded modules
LogUtil::LogCrash("");
LogUtil::LogCrash("Loaded modules:");
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId());
@@ -266,6 +264,96 @@ static LONG WINAPI VectoredHandler(EXCEPTION_POINTERS* ep)
LogUtil::Log("[WeaveLoader] CRASH DETECTED - see logs/crash.log for details");
InterlockedExchange(&s_handling, 0);
}
static void LogCapturedCrash(const char* origin, DWORD code)
{
EXCEPTION_RECORD er{};
er.ExceptionCode = code;
er.ExceptionFlags = EXCEPTION_NONCONTINUABLE;
CONTEXT ctx{};
RtlCaptureContext(&ctx);
er.ExceptionAddress = reinterpret_cast<void*>(ctx.Rip);
WriteCrashReport(origin, &er, &ctx);
}
static void __cdecl PurecallHandler()
{
LogCapturedCrash("_purecall", STATUS_INVALID_CRUNTIME_PARAMETER);
TerminateProcess(GetCurrentProcess(), STATUS_INVALID_CRUNTIME_PARAMETER);
}
static void __cdecl TerminateHandler()
{
LogCapturedCrash("std::terminate", STATUS_FAIL_FAST_EXCEPTION);
TerminateProcess(GetCurrentProcess(), STATUS_FAIL_FAST_EXCEPTION);
}
static void __cdecl SignalHandler(int sig)
{
DWORD code = STATUS_FAIL_FAST_EXCEPTION;
switch (sig)
{
case SIGABRT: code = STATUS_STACK_BUFFER_OVERRUN; break;
case SIGSEGV: code = EXCEPTION_ACCESS_VIOLATION; break;
case SIGILL: code = EXCEPTION_ILLEGAL_INSTRUCTION; break;
case SIGFPE: code = EXCEPTION_FLT_INVALID_OPERATION; break;
default: break;
}
LogCapturedCrash("signal", code);
TerminateProcess(GetCurrentProcess(), code);
}
static void InvalidParameterHandler(const wchar_t*, const wchar_t*, const wchar_t*, unsigned int, uintptr_t)
{
LogCapturedCrash("_invalid_parameter", STATUS_INVALID_CRUNTIME_PARAMETER);
TerminateProcess(GetCurrentProcess(), STATUS_INVALID_CRUNTIME_PARAMETER);
}
static LONG WINAPI TopLevelHandler(EXCEPTION_POINTERS* ep)
{
if (!ep || !ep->ExceptionRecord || !ep->ContextRecord)
return EXCEPTION_CONTINUE_SEARCH;
if (!IsFatalException(ep->ExceptionRecord->ExceptionCode))
return EXCEPTION_CONTINUE_SEARCH;
WriteCrashReport("UnhandledExceptionFilter", ep->ExceptionRecord, ep->ContextRecord);
return EXCEPTION_CONTINUE_SEARCH;
}
static LONG WINAPI VectoredHandler(EXCEPTION_POINTERS* ep)
{
if (!ep || !ep->ExceptionRecord || !ep->ContextRecord)
return EXCEPTION_CONTINUE_SEARCH;
DWORD code = ep->ExceptionRecord->ExceptionCode;
// The game's debug build uses __debugbreak() (int 3) as assertions throughout
// the texture system and other subsystems. Without a debugger the default
// handler terminates the process. We skip past the 1-byte int 3 instruction
// so the game's fallback code (e.g. missing-texture) can run normally.
if (code == EXCEPTION_BREAKPOINT && s_gameBase != 0)
{
DWORD64 rip = ep->ContextRecord->Rip;
HMODULE hMod = nullptr;
if (GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
reinterpret_cast<LPCSTR>(rip), &hMod) &&
reinterpret_cast<uintptr_t>(hMod) == s_gameBase)
{
ep->ContextRecord->Rip += 1;
return EXCEPTION_CONTINUE_EXECUTION;
}
}
if (!IsFatalException(code))
return EXCEPTION_CONTINUE_SEARCH;
WriteCrashReport("VectoredExceptionHandler", ep->ExceptionRecord, ep->ContextRecord);
return EXCEPTION_CONTINUE_SEARCH;
}
@@ -276,6 +364,14 @@ void Install(HMODULE runtimeModule)
{
s_runtimeModule = runtimeModule;
AddVectoredExceptionHandler(1, VectoredHandler);
SetUnhandledExceptionFilter(TopLevelHandler);
_set_invalid_parameter_handler(InvalidParameterHandler);
_set_purecall_handler(PurecallHandler);
std::set_terminate(TerminateHandler);
std::signal(SIGABRT, SignalHandler);
std::signal(SIGSEGV, SignalHandler);
std::signal(SIGILL, SignalHandler);
std::signal(SIGFPE, SignalHandler);
}
void SetGameBase(uintptr_t base)

View File

@@ -23,6 +23,8 @@ static managed_entry_fn fn_PostInit = nullptr;
static managed_entry_fn fn_Tick = nullptr;
static managed_entry_fn fn_Shutdown = nullptr;
static managed_entry_fn fn_ItemMineBlock = nullptr;
static managed_entry_fn fn_ItemUse = nullptr;
static managed_entry_fn fn_EntitySummoned = nullptr;
static bool LoadHostfxr()
{
@@ -179,6 +181,8 @@ bool DotNetHost::Initialize()
ok &= resolve(L"Tick", &fn_Tick);
ok &= resolve(L"Shutdown", &fn_Shutdown);
ok &= resolve(L"OnItemMineBlock", &fn_ItemMineBlock);
ok &= resolve(L"OnItemUse", &fn_ItemUse);
ok &= resolve(L"OnEntitySummoned", &fn_EntitySummoned);
if (!ok)
{
@@ -236,6 +240,29 @@ int DotNetHost::CallItemMineBlock(const void* args, int sizeBytes)
return fn_ItemMineBlock(const_cast<void*>(args), sizeBytes);
}
int DotNetHost::CallItemUse(const void* args, int sizeBytes)
{
if (!fn_ItemUse || !args || sizeBytes <= 0)
return 0;
return fn_ItemUse(const_cast<void*>(args), sizeBytes);
}
void DotNetHost::CallEntitySummoned(int entityNumericId, float x, float y, float z)
{
if (!fn_EntitySummoned)
return;
struct EntitySummonedNativeArgs
{
int entityNumericId;
float x;
float y;
float z;
} native{ entityNumericId, x, y, z };
fn_EntitySummoned(&native, sizeof(native));
}
void DotNetHost::Cleanup()
{
}

View File

@@ -16,4 +16,6 @@ namespace DotNetHost
void CallTick();
void CallShutdown();
int CallItemMineBlock(const void* args, int sizeBytes);
int CallItemUse(const void* args, int sizeBytes);
void CallEntitySummoned(int entityNumericId, float x, float y, float z);
}

View File

@@ -10,6 +10,9 @@
#include <cstdio>
#include <cstring>
#include <cwctype>
#include <memory>
#include <cstddef>
#include <vector>
namespace GameHooks
{
@@ -29,6 +32,9 @@ namespace GameHooks
ItemInstanceMineBlock_fn Original_ItemInstanceMineBlock = nullptr;
ItemMineBlock_fn Original_ItemMineBlock = nullptr;
ItemMineBlock_fn Original_DiggerItemMineBlock = nullptr;
GameModeUseItem_fn Original_ServerPlayerGameModeUseItem = nullptr;
GameModeUseItem_fn Original_MultiPlayerGameModeUseItem = nullptr;
MinecraftSetLevel_fn Original_MinecraftSetLevel = nullptr;
TexturesBindTextureResource_fn Original_TexturesBindTextureResource = nullptr;
TexturesLoadTextureByName_fn Original_TexturesLoadTextureByName = nullptr;
TexturesLoadTextureByIndex_fn Original_TexturesLoadTextureByIndex = nullptr;
@@ -37,6 +43,29 @@ namespace GameHooks
StitchedTextureUV_fn Original_StitchedGetV0 = nullptr;
StitchedTextureUV_fn Original_StitchedGetV1 = nullptr;
static int s_itemMineBlockHookCalls = 0;
static void* s_currentLevel = nullptr;
static thread_local void* s_activeUseLevel = nullptr;
static LevelAddEntity_fn s_levelAddEntity = nullptr;
static EntityIONewById_fn s_entityIoNewById = nullptr;
static EntityMoveTo_fn s_entityMoveTo = nullptr;
static EntitySetPos_fn s_entitySetPos = nullptr;
static EntityGetLookAngle_fn s_entityGetLookAngle = nullptr;
static LivingEntityGetViewVector_fn s_livingEntityGetViewVector = nullptr;
static EntityLerpMotion_fn s_entityLerpMotion = nullptr;
static InventoryRemoveResource_fn s_inventoryRemoveResource = nullptr;
static void* s_inventoryVtable = nullptr;
static ItemInstanceHurtAndBreak_fn s_itemInstanceHurtAndBreak = nullptr;
// Verified from compiled Player::inventory accesses in this game build.
static constexpr ptrdiff_t kPlayerInventoryOffset = 0x340;
static constexpr ptrdiff_t kLevelIsClientSideOffset = 0x268;
static constexpr ptrdiff_t kEntityXOffset = 0x78;
static constexpr ptrdiff_t kEntityYOffset = 0x80;
static constexpr ptrdiff_t kEntityZOffset = 0x88;
static constexpr ptrdiff_t kEntityRemovedOffset = 0xC7;
static constexpr ptrdiff_t kFireballOwnerOffset = 0x1D0;
static constexpr ptrdiff_t kFireballXPowerOffset = 0x1E8;
static constexpr ptrdiff_t kFireballYPowerOffset = 0x1F0;
static constexpr ptrdiff_t kFireballZPowerOffset = 0x1F8;
static void* s_textureAtlasLocationBlocks = nullptr;
static void* s_textureAtlasLocationItems = nullptr;
static int s_textureAtlasIdBlocks = -1;
@@ -60,6 +89,12 @@ namespace GameHooks
static bool s_pageResourceInit = false;
static int s_pageRouteLogCount = 0;
static int s_forcedTerrainRouteLogCount = 0;
static uintptr_t s_gameModuleBase = 0;
static uintptr_t s_gameModuleEnd = 0;
static std::vector<void*> s_spawnedEntities;
static int s_outOfWorldGuardLogCount = 0;
static int s_pendingServerUseItemId = -1;
static ULONGLONG s_pendingServerUseExpiryMs = 0;
static void EnsurePageResourcesInitialized()
{
@@ -71,6 +106,73 @@ namespace GameHooks
s_pageResourceInit = true;
}
static void EnsureGameModuleRange()
{
if (s_gameModuleBase != 0 && s_gameModuleEnd > s_gameModuleBase)
return;
HMODULE exe = GetModuleHandleW(nullptr);
if (!exe)
return;
auto* dos = reinterpret_cast<IMAGE_DOS_HEADER*>(exe);
if (!dos || dos->e_magic != IMAGE_DOS_SIGNATURE)
return;
auto* nt = reinterpret_cast<IMAGE_NT_HEADERS*>(
reinterpret_cast<unsigned char*>(exe) + dos->e_lfanew);
if (!nt || nt->Signature != IMAGE_NT_SIGNATURE)
return;
s_gameModuleBase = reinterpret_cast<uintptr_t>(exe);
s_gameModuleEnd = s_gameModuleBase + nt->OptionalHeader.SizeOfImage;
}
static bool IsCanonicalUserPtr(const void* ptr)
{
uintptr_t p = reinterpret_cast<uintptr_t>(ptr);
if (p < 0x10000ULL)
return false;
// User-mode canonical range on x64 Windows.
if (p >= 0x0000800000000000ULL)
return false;
return true;
}
static bool IsGameCodePtr(const void* ptr)
{
if (!ptr)
return false;
EnsureGameModuleRange();
if (s_gameModuleBase == 0 || s_gameModuleEnd <= s_gameModuleBase)
return false;
uintptr_t p = reinterpret_cast<uintptr_t>(ptr);
return p >= s_gameModuleBase && p < s_gameModuleEnd;
}
static bool IsReadableRange(const void* ptr, size_t bytes)
{
if (!ptr || bytes == 0 || !IsCanonicalUserPtr(ptr))
return false;
MEMORY_BASIC_INFORMATION mbi{};
if (VirtualQuery(ptr, &mbi, sizeof(mbi)) != sizeof(mbi))
return false;
if (mbi.State != MEM_COMMIT || mbi.Protect == PAGE_NOACCESS || (mbi.Protect & PAGE_GUARD))
return false;
const DWORD readMask = PAGE_READONLY | PAGE_READWRITE | PAGE_WRITECOPY |
PAGE_EXECUTE_READ | PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY;
if ((mbi.Protect & readMask) == 0)
return false;
uintptr_t p = reinterpret_cast<uintptr_t>(ptr);
uintptr_t end = reinterpret_cast<uintptr_t>(mbi.BaseAddress) + mbi.RegionSize;
if (p + bytes < p)
return false;
return (p + bytes) <= end;
}
static std::wstring BuildVirtualAtlasPath(int atlasType, int page)
{
std::wstring base = L"/modloader/";
@@ -193,6 +295,20 @@ namespace GameHooks
int z;
};
struct UseItemNativeArgs
{
int itemId;
int isTestUseOnly;
int isClientSide;
void* itemInstancePtr;
void* playerPtr;
void* playerSharedPtr;
};
static bool IsFireballFamilyEntityId(int entityNumericId);
static void* DecodeItemInstancePtrFromSharedArg(void* sharedArg);
static void* DecodePlayerPtrFromSharedArg(void* sharedArg);
static bool TryReadItemId(void* itemInstancePtr, int& outItemId)
{
if (!itemInstancePtr)
@@ -203,16 +319,16 @@ namespace GameHooks
static const int kCandidateOffsets[] = { 0x20, 0x18, 0x10, 0x28 };
for (int off : kCandidateOffsets)
{
__try
const char* idPtr = static_cast<char*>(itemInstancePtr) + off;
if (!IsReadableRange(idPtr, sizeof(int)))
continue;
int id = *reinterpret_cast<const int*>(idPtr);
if (id > 0 && id < 32000)
{
int id = *reinterpret_cast<int*>(static_cast<char*>(itemInstancePtr) + off);
if (id > 0 && id < 32000)
{
outItemId = id;
return true;
}
outItemId = id;
return true;
}
__except (EXCEPTION_EXECUTE_HANDLER) {}
}
return false;
@@ -232,6 +348,386 @@ namespace GameHooks
return action;
}
static int TryDispatchUseItemFromSharedItemArg(void* itemInstanceSharedPtr, void* playerSharedPtr, bool bTestUseOnly, const char* sourceTag)
{
void* itemInstancePtr = DecodeItemInstancePtrFromSharedArg(itemInstanceSharedPtr);
void* playerPtr = DecodePlayerPtrFromSharedArg(playerSharedPtr);
if (!itemInstancePtr)
return 0;
int itemId = 0;
if (!TryReadItemId(itemInstancePtr, itemId))
return 0;
int isClientSide = 0;
if (s_activeUseLevel &&
IsReadableRange(static_cast<char*>(s_activeUseLevel) + kLevelIsClientSideOffset, sizeof(bool)))
{
isClientSide =
*reinterpret_cast<bool*>(static_cast<char*>(s_activeUseLevel) + kLevelIsClientSideOffset) ? 1 : 0;
}
UseItemNativeArgs args{ itemId, bTestUseOnly ? 1 : 0, isClientSide, itemInstancePtr, playerPtr, playerSharedPtr };
return DotNetHost::CallItemUse(&args, sizeof(args));
}
void SetSummonSymbols(void* levelAddEntity,
void* entityIoNewById,
void* entityMoveTo,
void* entitySetPos)
{
s_levelAddEntity = reinterpret_cast<LevelAddEntity_fn>(levelAddEntity);
s_entityIoNewById = reinterpret_cast<EntityIONewById_fn>(entityIoNewById);
s_entityMoveTo = reinterpret_cast<EntityMoveTo_fn>(entityMoveTo);
s_entitySetPos = reinterpret_cast<EntitySetPos_fn>(entitySetPos);
}
void SetUseActionSymbols(void* inventoryRemoveResource,
void* inventoryVtable,
void* itemInstanceHurtAndBreak,
void* containerBroadcastChanges,
void* entityGetLookAngle,
void* livingEntityGetViewVector,
void* entityLerpMotion,
void* entitySetPos)
{
s_inventoryRemoveResource = reinterpret_cast<InventoryRemoveResource_fn>(inventoryRemoveResource);
s_inventoryVtable = inventoryVtable;
s_itemInstanceHurtAndBreak = reinterpret_cast<ItemInstanceHurtAndBreak_fn>(itemInstanceHurtAndBreak);
s_entityGetLookAngle = reinterpret_cast<EntityGetLookAngle_fn>(entityGetLookAngle);
s_livingEntityGetViewVector = reinterpret_cast<LivingEntityGetViewVector_fn>(livingEntityGetViewVector);
s_entityLerpMotion = reinterpret_cast<EntityLerpMotion_fn>(entityLerpMotion);
s_entitySetPos = reinterpret_cast<EntitySetPos_fn>(entitySetPos);
}
static bool IsInventoryObjectPtr(void* objectPtr)
{
if (!objectPtr || !s_inventoryVtable || !IsReadableRange(objectPtr, sizeof(void*)))
return false;
void* vt = *reinterpret_cast<void**>(objectPtr);
if (!IsCanonicalUserPtr(vt))
return false;
return vt == s_inventoryVtable;
}
static void* FindInventoryPtrFromPlayer(void* playerPtr)
{
if (!playerPtr || !s_inventoryRemoveResource || !IsCanonicalUserPtr(playerPtr))
return nullptr;
const char* base = static_cast<const char*>(playerPtr);
const void* slotPtr = base + kPlayerInventoryOffset;
if (!IsReadableRange(slotPtr, sizeof(void*)))
return nullptr;
void* inventoryPtr = *reinterpret_cast<void* const*>(slotPtr);
if (!IsInventoryObjectPtr(inventoryPtr))
return nullptr;
return inventoryPtr;
}
bool ConsumePlayerResource(void* playerPtr, int itemId, int count)
{
static int s_consumeFailLogCount = 0;
if (!playerPtr || !s_inventoryRemoveResource || !s_inventoryVtable || itemId < 0 || count <= 0)
return false;
void* inventoryPtr = FindInventoryPtrFromPlayer(playerPtr);
if (!inventoryPtr)
{
if (s_consumeFailLogCount < 20)
{
LogUtil::Log("[WeaveLoader] ConsumePlayerResource: no inventory ptr (player=%p item=%d count=%d)",
playerPtr, itemId, count);
s_consumeFailLogCount++;
}
return false;
}
for (int i = 0; i < count; ++i)
{
__try
{
if (!s_inventoryRemoveResource(inventoryPtr, itemId))
{
if (s_consumeFailLogCount < 20)
{
LogUtil::Log("[WeaveLoader] ConsumePlayerResource: removeResource false (inv=%p item=%d)",
inventoryPtr, itemId);
s_consumeFailLogCount++;
}
return false;
}
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
if (s_consumeFailLogCount < 20)
{
LogUtil::Log("[WeaveLoader] ConsumePlayerResource: exception (inv=%p item=%d)", inventoryPtr, itemId);
s_consumeFailLogCount++;
}
return false;
}
}
return true;
}
bool DamageItemInstance(void* itemInstancePtr, int amount, void* ownerSharedPtr)
{
if (!itemInstancePtr || !ownerSharedPtr || amount <= 0 || !s_itemInstanceHurtAndBreak)
return false;
__try
{
s_itemInstanceHurtAndBreak(itemInstancePtr, amount, ownerSharedPtr);
return true;
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
return false;
}
}
static bool TryReadLookVector(void* playerPtr, double& dx, double& dy, double& dz)
{
dx = 0.0;
dy = 0.0;
dz = 0.0;
if (!playerPtr)
return false;
void* vec = nullptr;
if (s_livingEntityGetViewVector)
vec = s_livingEntityGetViewVector(playerPtr, 1.0f);
else if (s_entityGetLookAngle)
vec = s_entityGetLookAngle(playerPtr);
if (!IsReadableRange(vec, sizeof(double) * 3))
return false;
dx = *reinterpret_cast<double*>(static_cast<char*>(vec) + 0x00);
dy = *reinterpret_cast<double*>(static_cast<char*>(vec) + 0x08);
dz = *reinterpret_cast<double*>(static_cast<char*>(vec) + 0x10);
return true;
}
static bool LooksLikeEntityPtr(void* candidate)
{
if (!candidate || !IsReadableRange(candidate, sizeof(void*)))
return false;
void* vt = *reinterpret_cast<void**>(candidate);
if (!IsCanonicalUserPtr(vt))
return false;
if (!IsGameCodePtr(vt))
return false;
return true;
}
static bool TryReadPlayerPos(void* playerPtr, double& x, double& y, double& z)
{
x = y = z = 0.0;
if (!playerPtr)
return false;
char* base = static_cast<char*>(playerPtr);
if (!IsReadableRange(base + kEntityXOffset, sizeof(double)) ||
!IsReadableRange(base + kEntityYOffset, sizeof(double)) ||
!IsReadableRange(base + kEntityZOffset, sizeof(double)))
return false;
x = *reinterpret_cast<double*>(base + kEntityXOffset);
y = *reinterpret_cast<double*>(base + kEntityYOffset);
z = *reinterpret_cast<double*>(base + kEntityZOffset);
return x > -32000000.0 && x < 32000000.0 &&
y > -2048.0 && y < 4096.0 &&
z > -32000000.0 && z < 32000000.0;
}
static bool IsEntityMarkedRemoved(void* entityPtr)
{
if (!entityPtr || !IsReadableRange(static_cast<char*>(entityPtr) + kEntityRemovedOffset, sizeof(bool)))
return true;
return *reinterpret_cast<bool*>(static_cast<char*>(entityPtr) + kEntityRemovedOffset);
}
static void MarkEntityRemoved(void* entityPtr)
{
if (!entityPtr || !IsReadableRange(static_cast<char*>(entityPtr) + kEntityRemovedOffset, sizeof(bool)))
return;
*reinterpret_cast<bool*>(static_cast<char*>(entityPtr) + kEntityRemovedOffset) = true;
}
static void TrackSpawnedEntity(void* entityPtr)
{
if (!entityPtr)
return;
s_spawnedEntities.push_back(entityPtr);
}
static void CullSpawnedEntitiesBelowWorld()
{
if (s_spawnedEntities.empty())
return;
size_t write = 0;
for (size_t read = 0; read < s_spawnedEntities.size(); ++read)
{
void* entityPtr = s_spawnedEntities[read];
if (!entityPtr || !LooksLikeEntityPtr(entityPtr))
continue;
if (IsEntityMarkedRemoved(entityPtr))
continue;
double x = 0.0, y = 0.0, z = 0.0;
if (!TryReadPlayerPos(entityPtr, x, y, z))
continue;
if (y < -1.0)
{
MarkEntityRemoved(entityPtr);
if (s_outOfWorldGuardLogCount < 20)
{
LogUtil::Log("[WeaveLoader] OutOfWorldGuard: removed spawned entity=%p at y=%.3f", entityPtr, y);
s_outOfWorldGuardLogCount++;
}
continue;
}
s_spawnedEntities[write++] = entityPtr;
}
s_spawnedEntities.resize(write);
}
bool SummonEntityFromPlayerLook(void* playerPtr,
void* playerSharedPtr,
int entityNumericId,
double speed,
double spawnForward,
double spawnUp)
{
static int s_summonFailLogCount = 0;
void* levelPtr = s_activeUseLevel ? s_activeUseLevel : s_currentLevel;
if (!levelPtr || !s_levelAddEntity || !playerPtr)
{
if (s_summonFailLogCount < 20)
{
LogUtil::Log("[WeaveLoader] SummonFromLook fail: preconditions level=%p add=%p player=%p shared=%p id=%d",
levelPtr, s_levelAddEntity, playerPtr, playerSharedPtr, entityNumericId);
s_summonFailLogCount++;
}
return false;
}
double dx = 0.0, dy = 0.0, dz = 0.0;
if (!TryReadLookVector(playerPtr, dx, dy, dz))
{
if (s_summonFailLogCount < 20)
{
LogUtil::Log("[WeaveLoader] SummonFromLook fail: look vector unavailable (player=%p)", playerPtr);
s_summonFailLogCount++;
}
return false;
}
double px = 0.0, py = 0.0, pz = 0.0;
if (!TryReadPlayerPos(playerPtr, px, py, pz))
{
if (s_summonFailLogCount < 20)
{
LogUtil::Log("[WeaveLoader] SummonFromLook fail: player position unavailable (player=%p)", playerPtr);
s_summonFailLogCount++;
}
return false;
}
const double sx = px + (dx * spawnForward);
const double sy = py + spawnUp + (dy * spawnForward);
const double sz = pz + (dz * spawnForward);
std::shared_ptr<void> entity;
if (!s_entityIoNewById)
{
if (s_summonFailLogCount < 20)
{
LogUtil::Log("[WeaveLoader] SummonFromLook fail: newById unavailable (id=%d)", entityNumericId);
s_summonFailLogCount++;
}
return false;
}
s_entityIoNewById(&entity, entityNumericId, levelPtr);
if (!entity)
{
if (s_summonFailLogCount < 20)
{
LogUtil::Log("[WeaveLoader] SummonFromLook fail: EntityIO::newById returned null (id=%d)", entityNumericId);
s_summonFailLogCount++;
}
return false;
}
if (s_entityMoveTo)
s_entityMoveTo(entity.get(), sx, sy, sz, 0.0f, 0.0f);
else if (s_entitySetPos)
s_entitySetPos(entity.get(), sx, sy, sz);
if (s_entityLerpMotion)
s_entityLerpMotion(entity.get(), dx * speed, dy * speed, dz * speed);
if (IsFireballFamilyEntityId(entityNumericId) &&
IsReadableRange(entity.get(), kFireballZPowerOffset + sizeof(double)))
{
// Source + PDB: Fireball packets initialize xPower/yPower/zPower separately from xd/yd/zd.
// EntityIO::newById gives us a game-owned shared_ptr<Entity>; patch the fireball fields in place.
*reinterpret_cast<void**>(static_cast<char*>(entity.get()) + kFireballOwnerOffset) = nullptr;
*reinterpret_cast<double*>(static_cast<char*>(entity.get()) + kFireballXPowerOffset) = dx * 0.10;
*reinterpret_cast<double*>(static_cast<char*>(entity.get()) + kFireballYPowerOffset) = dy * 0.10;
*reinterpret_cast<double*>(static_cast<char*>(entity.get()) + kFireballZPowerOffset) = dz * 0.10;
}
bool added = s_levelAddEntity(levelPtr, &entity);
if (!added && s_summonFailLogCount < 20)
{
LogUtil::Log("[WeaveLoader] SummonFromLook fail: Level::addEntity returned false (id=%d)", entityNumericId);
s_summonFailLogCount++;
}
if (added)
{
TrackSpawnedEntity(entity.get());
DotNetHost::CallEntitySummoned(entityNumericId, static_cast<float>(sx), static_cast<float>(sy), static_cast<float>(sz));
}
return added;
}
bool SummonEntityByNumericId(int entityNumericId, double x, double y, double z)
{
void* levelPtr = s_activeUseLevel ? s_activeUseLevel : s_currentLevel;
if (!levelPtr || !s_levelAddEntity || !s_entityIoNewById)
return false;
std::shared_ptr<void> entity;
s_entityIoNewById(&entity, entityNumericId, levelPtr);
if (!entity)
return false;
if (s_entityMoveTo)
s_entityMoveTo(entity.get(), x, y, z, 0.0f, 0.0f);
bool added = s_levelAddEntity(levelPtr, &entity);
if (added)
{
TrackSpawnedEntity(entity.get());
DotNetHost::CallEntitySummoned(entityNumericId, static_cast<float>(x), static_cast<float>(y), static_cast<float>(z));
}
return added;
}
void SetAtlasLocationPointers(void* blocksLocation, void* itemsLocation)
{
s_textureAtlasLocationBlocks = blocksLocation;
@@ -250,16 +746,34 @@ namespace GameHooks
LogUtil::Log("[WeaveLoader] Atlas IDs: blocks=%d items=%d", s_textureAtlasIdBlocks, s_textureAtlasIdItems);
}
static bool TryReadVec3(void* vecPtr, double& x, double& y, double& z)
{
if (!IsReadableRange(vecPtr, sizeof(double) * 3))
return false;
x = *reinterpret_cast<double*>(static_cast<char*>(vecPtr) + 0x00);
y = *reinterpret_cast<double*>(static_cast<char*>(vecPtr) + 0x08);
z = *reinterpret_cast<double*>(static_cast<char*>(vecPtr) + 0x10);
return true;
}
static bool IsFireballFamilyEntityId(int entityNumericId)
{
return entityNumericId == 12
|| entityNumericId == 13
|| entityNumericId == 19
|| entityNumericId == 1000;
}
static void* DecodeItemInstancePtrFromSharedArg(void* sharedArg)
{
if (!sharedArg)
if (!sharedArg || !IsCanonicalUserPtr(sharedArg))
return nullptr;
// Candidate A: shared_ptr<ItemInstance> object where first field is raw ItemInstance*.
__try
{
void* p = *reinterpret_cast<void**>(sharedArg);
if (p)
if (p && IsCanonicalUserPtr(p))
{
int id = 0;
if (TryReadItemId(p, id)) return p;
@@ -278,6 +792,37 @@ namespace GameHooks
return nullptr;
}
static void* DecodePlayerPtrFromSharedArg(void* sharedArg)
{
static int s_decodePlayerLogCount = 0;
if (!sharedArg || !IsCanonicalUserPtr(sharedArg))
return nullptr;
// shared_ptr<Player> is passed by reference; first field is raw Player*.
__try
{
void* p = *reinterpret_cast<void**>(sharedArg);
if (LooksLikeEntityPtr(p))
{
if (s_decodePlayerLogCount < 8)
{
LogUtil::Log("[WeaveLoader] DecodePlayer: shared=%p -> player=%p", sharedArg, p);
s_decodePlayerLogCount++;
}
return p;
}
}
__except (EXCEPTION_EXECUTE_HANDLER) {}
if (s_decodePlayerLogCount < 8)
{
LogUtil::Log("[WeaveLoader] DecodePlayer: failed shared=%p", sharedArg);
s_decodePlayerLogCount++;
}
return nullptr;
}
void __fastcall Hooked_LoadUVs(void* thisPtr)
{
LogUtil::Log("[WeaveLoader] Hooked_LoadUVs: ENTER (textureMap=%p)", thisPtr);
@@ -510,6 +1055,79 @@ namespace GameHooks
return false;
}
bool __fastcall Hooked_ServerPlayerGameModeUseItem(void* thisPtr, void* playerSharedPtr, void* level, void* itemInstanceSharedPtr, bool bTestUseOnly)
{
void* previousLevel = s_activeUseLevel;
s_activeUseLevel = level;
static int s_serverUseLogCount = 0;
void* itemInstancePtr = DecodeItemInstancePtrFromSharedArg(itemInstanceSharedPtr);
int itemId = -1;
TryReadItemId(itemInstancePtr, itemId);
bool effectiveTestUseOnly = bTestUseOnly;
const ULONGLONG nowMs = GetTickCount64();
if (effectiveTestUseOnly &&
itemId >= 0 &&
s_pendingServerUseItemId == itemId &&
nowMs <= s_pendingServerUseExpiryMs)
{
effectiveTestUseOnly = false;
s_pendingServerUseItemId = -1;
s_pendingServerUseExpiryMs = 0;
}
if (s_serverUseLogCount < 40)
{
LogUtil::Log("[WeaveLoader] UseHook ServerPlayerGameMode::useItem test=%d effective=%d item=%d itemPtr=%p playerShared=%p level=%p",
bTestUseOnly ? 1 : 0, effectiveTestUseOnly ? 1 : 0, itemId, itemInstancePtr, playerSharedPtr, level);
s_serverUseLogCount++;
}
int action = TryDispatchUseItemFromSharedItemArg(itemInstanceSharedPtr, playerSharedPtr, effectiveTestUseOnly, "ServerPlayerGameMode::useItem");
s_activeUseLevel = previousLevel;
if (action == 2)
return true;
if (Original_ServerPlayerGameModeUseItem)
return Original_ServerPlayerGameModeUseItem(thisPtr, playerSharedPtr, level, itemInstanceSharedPtr, bTestUseOnly);
return false;
}
bool __fastcall Hooked_MultiPlayerGameModeUseItem(void* thisPtr, void* playerSharedPtr, void* level, void* itemInstanceSharedPtr, bool bTestUseOnly)
{
static int s_multiUseLogCount = 0;
void* itemInstancePtr = DecodeItemInstancePtrFromSharedArg(itemInstanceSharedPtr);
int itemId = -1;
TryReadItemId(itemInstancePtr, itemId);
if (!bTestUseOnly && itemId >= 0)
{
s_pendingServerUseItemId = itemId;
s_pendingServerUseExpiryMs = GetTickCount64() + 1000;
}
if (s_multiUseLogCount < 40)
{
LogUtil::Log("[WeaveLoader] UseHook MultiPlayerGameMode::useItem test=%d item=%d itemPtr=%p playerShared=%p level=%p",
bTestUseOnly ? 1 : 0, itemId, itemInstancePtr, playerSharedPtr, level);
s_multiUseLogCount++;
}
void* previousLevel = s_activeUseLevel;
s_activeUseLevel = level;
int action = TryDispatchUseItemFromSharedItemArg(itemInstanceSharedPtr, playerSharedPtr, bTestUseOnly, "MultiPlayerGameMode::useItem");
s_activeUseLevel = previousLevel;
if (action == 2)
return true;
if (Original_MultiPlayerGameModeUseItem)
return Original_MultiPlayerGameModeUseItem(thisPtr, playerSharedPtr, level, itemInstanceSharedPtr, bTestUseOnly);
return false;
}
void __fastcall Hooked_MinecraftSetLevel(void* thisPtr, void* level, int message, void* forceInsertPlayerSharedPtr, bool doForceStatsSave, bool bPrimaryPlayerSignedOut)
{
if (Original_MinecraftSetLevel)
{
Original_MinecraftSetLevel(thisPtr, level, message, forceInsertPlayerSharedPtr, doForceStatsSave, bPrimaryPlayerSignedOut);
}
s_currentLevel = level;
}
void* Hooked_GetResourceAsStream(const void* fileName)
{
const std::wstring* path = static_cast<const std::wstring*>(fileName);
@@ -587,7 +1205,9 @@ namespace GameHooks
void __fastcall Hooked_MinecraftTick(void* thisPtr, bool bFirst, bool bUpdateTextures)
{
CullSpawnedEntitiesBelowWorld();
Original_MinecraftTick(thisPtr, bFirst, bUpdateTextures);
CullSpawnedEntitiesBelowWorld();
if (bFirst)
{

View File

@@ -21,6 +21,18 @@ typedef void* (__fastcall *RegisterIcon_fn)(void* thisPtr, const std::wstring& n
typedef void* (__fastcall *ItemInstanceGetIcon_fn)(void* thisPtr);
typedef void (__fastcall *ItemInstanceMineBlock_fn)(void* thisPtr, void* level, int tile, int x, int y, int z, void* ownerSharedPtr);
typedef bool (__fastcall *ItemMineBlock_fn)(void* thisPtr, void* itemInstanceSharedPtr, void* level, int tile, int x, int y, int z, void* ownerSharedPtr);
typedef bool (__fastcall *GameModeUseItem_fn)(void* thisPtr, void* playerSharedPtr, void* level, void* itemInstanceSharedPtr, bool bTestUseOnly);
typedef void (__fastcall *MinecraftSetLevel_fn)(void* thisPtr, void* level, int message, void* forceInsertPlayerSharedPtr, bool doForceStatsSave, bool bPrimaryPlayerSignedOut);
typedef bool (__fastcall *LevelAddEntity_fn)(void* thisPtr, void* entitySharedPtr);
typedef void (__fastcall *EntityMoveTo_fn)(void* thisPtr, double x, double y, double z, float yRot, float xRot);
typedef void (__fastcall *EntityIONewById_fn)(void* outSharedPtr, int entityNumericId, void* level);
typedef void (__fastcall *EntitySetPos_fn)(void* thisPtr, double x, double y, double z);
typedef void* (__fastcall *EntityGetLookAngle_fn)(void* thisPtr);
typedef void* (__fastcall *LivingEntityGetViewVector_fn)(void* thisPtr, float partialTicks);
typedef void (__fastcall *EntityLerpMotion_fn)(void* thisPtr, double x, double y, double z);
typedef bool (__fastcall *InventoryRemoveResource_fn)(void* thisPtr, int itemId);
typedef void (__fastcall *ItemInstanceHurtAndBreak_fn)(void* thisPtr, int amount, void* ownerSharedPtr);
typedef void (__fastcall *AbstractContainerMenuBroadcastChanges_fn)(void* thisPtr);
typedef void (__fastcall *TexturesBindTextureResource_fn)(void* thisPtr, void* resourcePtr);
typedef int (__fastcall *TexturesLoadTextureByName_fn)(void* thisPtr, int texId, const std::wstring& resourceName);
typedef int (__fastcall *TexturesLoadTextureByIndex_fn)(void* thisPtr, int idx);
@@ -44,6 +56,9 @@ namespace GameHooks
extern ItemInstanceMineBlock_fn Original_ItemInstanceMineBlock;
extern ItemMineBlock_fn Original_ItemMineBlock;
extern ItemMineBlock_fn Original_DiggerItemMineBlock;
extern GameModeUseItem_fn Original_ServerPlayerGameModeUseItem;
extern GameModeUseItem_fn Original_MultiPlayerGameModeUseItem;
extern MinecraftSetLevel_fn Original_MinecraftSetLevel;
extern TexturesBindTextureResource_fn Original_TexturesBindTextureResource;
extern TexturesLoadTextureByName_fn Original_TexturesLoadTextureByName;
extern TexturesLoadTextureByIndex_fn Original_TexturesLoadTextureByIndex;
@@ -68,6 +83,9 @@ namespace GameHooks
void __fastcall Hooked_ItemInstanceMineBlock(void* thisPtr, void* level, int tile, int x, int y, int z, void* ownerSharedPtr);
bool __fastcall Hooked_ItemMineBlock(void* thisPtr, void* itemInstanceSharedPtr, void* level, int tile, int x, int y, int z, void* ownerSharedPtr);
bool __fastcall Hooked_DiggerItemMineBlock(void* thisPtr, void* itemInstanceSharedPtr, void* level, int tile, int x, int y, int z, void* ownerSharedPtr);
bool __fastcall Hooked_ServerPlayerGameModeUseItem(void* thisPtr, void* playerSharedPtr, void* level, void* itemInstanceSharedPtr, bool bTestUseOnly);
bool __fastcall Hooked_MultiPlayerGameModeUseItem(void* thisPtr, void* playerSharedPtr, void* level, void* itemInstanceSharedPtr, bool bTestUseOnly);
void __fastcall Hooked_MinecraftSetLevel(void* thisPtr, void* level, int message, void* forceInsertPlayerSharedPtr, bool doForceStatsSave, bool bPrimaryPlayerSignedOut);
void __fastcall Hooked_TexturesBindTextureResource(void* thisPtr, void* resourcePtr);
int __fastcall Hooked_TexturesLoadTextureByName(void* thisPtr, int texId, const std::wstring& resourceName);
int __fastcall Hooked_TexturesLoadTextureByIndex(void* thisPtr, int idx);
@@ -76,4 +94,25 @@ namespace GameHooks
float __fastcall Hooked_StitchedGetV0(void* thisPtr, bool adjust);
float __fastcall Hooked_StitchedGetV1(void* thisPtr, bool adjust);
void SetAtlasLocationPointers(void* blocksLocation, void* itemsLocation);
void SetSummonSymbols(void* levelAddEntity,
void* entityIoNewById,
void* entityMoveTo,
void* entitySetPos);
void SetUseActionSymbols(void* inventoryRemoveResource,
void* inventoryVtable,
void* itemInstanceHurtAndBreak,
void* containerBroadcastChanges,
void* entityGetLookAngle,
void* livingEntityGetViewVector,
void* entityLerpMotion,
void* entitySetPos);
bool SummonEntityByNumericId(int entityNumericId, double x, double y, double z);
bool ConsumePlayerResource(void* playerPtr, int itemId, int count);
bool DamageItemInstance(void* itemInstancePtr, int amount, void* ownerSharedPtr);
bool SummonEntityFromPlayerLook(void* playerPtr,
void* playerSharedPtr,
int entityNumericId,
double speed,
double spawnForward,
double spawnUp);
}

View File

@@ -54,6 +54,20 @@ bool HookManager::Install(const SymbolResolver& symbols)
LogUtil::Log("[WeaveLoader] Hooked Minecraft::init");
}
if (symbols.pMinecraftSetLevel)
{
if (MH_CreateHook(symbols.pMinecraftSetLevel,
reinterpret_cast<void*>(&GameHooks::Hooked_MinecraftSetLevel),
reinterpret_cast<void**>(&GameHooks::Original_MinecraftSetLevel)) != MH_OK)
{
LogUtil::Log("[WeaveLoader] Warning: Failed to hook Minecraft::setLevel");
}
else
{
LogUtil::Log("[WeaveLoader] Hooked Minecraft::setLevel (active level tracking)");
}
}
if (symbols.pItemInstanceMineBlock)
{
if (MH_CreateHook(symbols.pItemInstanceMineBlock,
@@ -110,6 +124,34 @@ bool HookManager::Install(const SymbolResolver& symbols)
}
}
if (symbols.pServerPlayerGameModeUseItem)
{
if (MH_CreateHook(symbols.pServerPlayerGameModeUseItem,
reinterpret_cast<void*>(&GameHooks::Hooked_ServerPlayerGameModeUseItem),
reinterpret_cast<void**>(&GameHooks::Original_ServerPlayerGameModeUseItem)) != MH_OK)
{
LogUtil::Log("[WeaveLoader] Warning: Failed to hook ServerPlayerGameMode::useItem");
}
else
{
LogUtil::Log("[WeaveLoader] Hooked ServerPlayerGameMode::useItem (managed item callbacks)");
}
}
if (symbols.pMultiPlayerGameModeUseItem)
{
if (MH_CreateHook(symbols.pMultiPlayerGameModeUseItem,
reinterpret_cast<void*>(&GameHooks::Hooked_MultiPlayerGameModeUseItem),
reinterpret_cast<void**>(&GameHooks::Original_MultiPlayerGameModeUseItem)) != MH_OK)
{
LogUtil::Log("[WeaveLoader] Warning: Failed to hook MultiPlayerGameMode::useItem");
}
else
{
LogUtil::Log("[WeaveLoader] Hooked MultiPlayerGameMode::useItem (managed item callbacks)");
}
}
GameHooks::SetAtlasLocationPointers(symbols.pTextureAtlasLocationBlocks, symbols.pTextureAtlasLocationItems);
if (symbols.pTexturesBindTextureResource)
@@ -207,6 +249,20 @@ bool HookManager::Install(const SymbolResolver& symbols)
GameObjectFactory::ResolveSymbols(const_cast<SymbolResolver&>(symbols));
FurnaceRecipeRegistry::ResolveSymbols(const_cast<SymbolResolver&>(symbols));
GameHooks::SetSummonSymbols(
symbols.pLevelAddEntity,
symbols.pEntityIONewById,
symbols.pEntityMoveTo,
symbols.pEntitySetPos);
GameHooks::SetUseActionSymbols(
symbols.pInventoryRemoveResource,
symbols.pInventoryVtable,
symbols.pItemInstanceHurtAndBreak,
symbols.pAbstractContainerMenuBroadcastChanges,
symbols.pEntityGetLookAngle,
symbols.pLivingEntityGetViewVector,
symbols.pEntityLerpMotion,
symbols.pEntitySetPos);
if (symbols.pLoadUVs && symbols.pSimpleIconCtor && symbols.pOperatorNew)
{

View File

@@ -3,6 +3,7 @@
#include "CreativeInventory.h"
#include "GameObjectFactory.h"
#include "FurnaceRecipeRegistry.h"
#include "GameHooks.h"
#include "ModStrings.h"
#include "LogUtil.h"
#include <Windows.h>
@@ -249,6 +250,57 @@ int native_get_entity_id(const char* namespacedId)
return IdRegistry::Instance().GetNumericId(IdRegistry::Type::Entity, namespacedId);
}
int native_consume_item_from_player(void* playerPtr, int numericItemId, int count)
{
if (numericItemId < 0 || count <= 0)
return 0;
return GameHooks::ConsumePlayerResource(playerPtr, numericItemId, count) ? 1 : 0;
}
int native_damage_item_instance(void* itemInstancePtr, int amount, void* ownerSharedPtr)
{
if (amount <= 0)
return 0;
return GameHooks::DamageItemInstance(itemInstancePtr, amount, ownerSharedPtr) ? 1 : 0;
}
int native_spawn_entity_from_player_look(void* playerPtr, void* playerSharedPtr, int numericEntityId, double speed, double spawnForward, double spawnUp)
{
if (numericEntityId < 0)
return 0;
return GameHooks::SummonEntityFromPlayerLook(playerPtr, playerSharedPtr, numericEntityId, speed, spawnForward, spawnUp) ? 1 : 0;
}
int native_summon_entity_by_id(int numericEntityId, double x, double y, double z)
{
if (!GameHooks::SummonEntityByNumericId(numericEntityId, x, y, z))
{
LogUtil::Log("[WeaveLoader] Summon failed: entity=%d at (%.2f, %.2f, %.2f)",
numericEntityId, x, y, z);
return 0;
}
LogUtil::Log("[WeaveLoader] Summoned entity=%d at (%.2f, %.2f, %.2f)",
numericEntityId, x, y, z);
return 1;
}
int native_summon_entity(const char* namespacedId, double x, double y, double z)
{
if (!namespacedId || !namespacedId[0])
return 0;
const int entityNumericId =
IdRegistry::Instance().GetNumericId(IdRegistry::Type::Entity, namespacedId);
if (entityNumericId < 0)
{
LogUtil::Log("[WeaveLoader] Summon failed: unknown entity id '%s'", namespacedId);
return 0;
}
return native_summon_entity_by_id(entityNumericId, x, y, z);
}
void native_subscribe_event(const char* eventName, void* managedFnPtr)
{
LogUtil::Log("[WeaveLoader] Event subscription: %s", eventName ? eventName : "(null)");

View File

@@ -57,6 +57,11 @@ extern "C"
__declspec(dllexport) int native_get_block_id(const char* namespacedId);
__declspec(dllexport) int native_get_item_id(const char* namespacedId);
__declspec(dllexport) int native_get_entity_id(const char* namespacedId);
__declspec(dllexport) int native_consume_item_from_player(void* playerPtr, int numericItemId, int count);
__declspec(dllexport) int native_damage_item_instance(void* itemInstancePtr, int amount, void* ownerSharedPtr);
__declspec(dllexport) int native_spawn_entity_from_player_look(void* playerPtr, void* playerSharedPtr, int numericEntityId, double speed, double spawnForward, double spawnUp);
__declspec(dllexport) int native_summon_entity(const char* namespacedId, double x, double y, double z);
__declspec(dllexport) int native_summon_entity_by_id(int numericEntityId, double x, double y, double z);
__declspec(dllexport) void native_subscribe_event(
const char* eventName,

View File

@@ -22,6 +22,8 @@ static const char* SYM_ITEMINSTANCE_GETICON = "?getIcon@ItemInstance@@QEAAPEAVIc
static const char* SYM_ITEMINSTANCE_MINEBLOCK = "?mineBlock@ItemInstance@@QEAAXPEAVLevel@@HHHHV?$shared_ptr@VPlayer@@@std@@@Z";
static const char* SYM_ITEM_MINEBLOCK = "?mineBlock@Item@@UEAA_NV?$shared_ptr@VItemInstance@@@std@@PEAVLevel@@HHHHV?$shared_ptr@VLivingEntity@@@3@@Z";
static const char* SYM_DIGGERITEM_MINEBLOCK = "?mineBlock@DiggerItem@@UEAA_NV?$shared_ptr@VItemInstance@@@std@@PEAVLevel@@HHHHV?$shared_ptr@VLivingEntity@@@3@@Z";
static const char* SYM_SERVER_PLAYER_GAMEMODE_USEITEM = "?useItem@ServerPlayerGameMode@@QEAA_NV?$shared_ptr@VPlayer@@@std@@PEAVLevel@@V?$shared_ptr@VItemInstance@@@3@_N@Z";
static const char* SYM_MULTI_PLAYER_GAMEMODE_USEITEM = "?useItem@MultiPlayerGameMode@@UEAA_NV?$shared_ptr@VPlayer@@@std@@PEAVLevel@@V?$shared_ptr@VItemInstance@@@3@_N@Z";
static const char* SYM_TEXTURES_BIND_RESOURCE = "?bindTexture@Textures@@QEAAXPEAVResourceLocation@@@Z";
static const char* SYM_TEXTURES_LOAD_BY_NAME = "?loadTexture@Textures@@AEAAHW4_TEXTURE_NAME@@AEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z";
static const char* SYM_TEXTURES_LOAD_BY_INDEX_PUBLIC = "?loadTexture@Textures@@QEAAHH@Z";
@@ -30,6 +32,19 @@ static const char* SYM_STITCHED_GETU0 = "?getU0@StitchedTexture@@UEBAM_N@Z";
static const char* SYM_STITCHED_GETU1 = "?getU1@StitchedTexture@@UEBAM_N@Z";
static const char* SYM_STITCHED_GETV0 = "?getV0@StitchedTexture@@UEBAM_N@Z";
static const char* SYM_STITCHED_GETV1 = "?getV1@StitchedTexture@@UEBAM_N@Z";
static const char* SYM_MINECRAFT_SETLEVEL = "?setLevel@Minecraft@@QEAAXPEAVMultiPlayerLevel@@HV?$shared_ptr@VPlayer@@@std@@_N2@Z";
static const char* SYM_LEVEL_ADDENTITY = "?addEntity@Level@@UEAA_NV?$shared_ptr@VEntity@@@std@@@Z";
static const char* SYM_ENTITYIO_NEWBYID = "?newById@EntityIO@@SA?AV?$shared_ptr@VEntity@@@std@@HPEAVLevel@@@Z";
static const char* SYM_ENTITY_MOVETO = "?moveTo@Entity@@QEAAXNNNMM@Z";
static const char* SYM_ENTITY_SETPOS = "?setPos@Entity@@QEAAXNNN@Z";
static const char* SYM_LIVINGENTITY_GETLOOKANGLE = "?getLookAngle@LivingEntity@@UEAAPEAVVec3@@XZ";
static const char* SYM_LIVINGENTITY_GETVIEWVECTOR = "?getViewVector@LivingEntity@@UEAAPEAVVec3@@M@Z";
static const char* SYM_ENTITY_GETLOOKANGLE = "?getLookAngle@Entity@@UEAAPEAVVec3@@XZ";
static const char* SYM_ENTITY_LERPMOTION = "?lerpMotion@Entity@@UEAAXNNN@Z";
static const char* SYM_INVENTORY_REMOVERESOURCE = "?removeResource@Inventory@@QEAA_NH@Z";
static const char* SYM_INVENTORY_VFTABLE = "??_7Inventory@@6B@";
static const char* SYM_ITEMINSTANCE_HURTANDBREAK = "?hurtAndBreak@ItemInstance@@QEAAXHV?$shared_ptr@VLivingEntity@@@std@@@Z";
static const char* SYM_ABSTRACTCONTAINERMENU_BROADCASTCHANGES = "?broadcastChanges@AbstractContainerMenu@@UEAAXXZ";
static const char* SYM_TEXATLAS_BLOCKS = "?LOCATION_BLOCKS@TextureAtlas@@2VResourceLocation@@A";
static const char* SYM_TEXATLAS_ITEMS = "?LOCATION_ITEMS@TextureAtlas@@2VResourceLocation@@A";
@@ -106,6 +121,8 @@ bool SymbolResolver::ResolveGameFunctions()
pItemInstanceMineBlock = Resolve(SYM_ITEMINSTANCE_MINEBLOCK);
pItemMineBlock = Resolve(SYM_ITEM_MINEBLOCK);
pDiggerItemMineBlock = Resolve(SYM_DIGGERITEM_MINEBLOCK);
pServerPlayerGameModeUseItem = Resolve(SYM_SERVER_PLAYER_GAMEMODE_USEITEM);
pMultiPlayerGameModeUseItem = Resolve(SYM_MULTI_PLAYER_GAMEMODE_USEITEM);
pTexturesBindTextureResource = Resolve(SYM_TEXTURES_BIND_RESOURCE);
pTexturesLoadTextureByName = Resolve(SYM_TEXTURES_LOAD_BY_NAME);
pTexturesLoadTextureByIndex = Resolve(SYM_TEXTURES_LOAD_BY_INDEX_PUBLIC);
@@ -115,6 +132,20 @@ bool SymbolResolver::ResolveGameFunctions()
pStitchedGetU1 = Resolve(SYM_STITCHED_GETU1);
pStitchedGetV0 = Resolve(SYM_STITCHED_GETV0);
pStitchedGetV1 = Resolve(SYM_STITCHED_GETV1);
pMinecraftSetLevel = Resolve(SYM_MINECRAFT_SETLEVEL);
pLevelAddEntity = Resolve(SYM_LEVEL_ADDENTITY);
pEntityIONewById = Resolve(SYM_ENTITYIO_NEWBYID);
pEntityMoveTo = Resolve(SYM_ENTITY_MOVETO);
pEntitySetPos = Resolve(SYM_ENTITY_SETPOS);
pEntityGetLookAngle = Resolve(SYM_LIVINGENTITY_GETLOOKANGLE);
pLivingEntityGetViewVector = Resolve(SYM_LIVINGENTITY_GETVIEWVECTOR);
if (!pEntityGetLookAngle)
pEntityGetLookAngle = Resolve(SYM_ENTITY_GETLOOKANGLE);
pEntityLerpMotion = Resolve(SYM_ENTITY_LERPMOTION);
pInventoryRemoveResource = Resolve(SYM_INVENTORY_REMOVERESOURCE);
pInventoryVtable = Resolve(SYM_INVENTORY_VFTABLE);
pItemInstanceHurtAndBreak = Resolve(SYM_ITEMINSTANCE_HURTANDBREAK);
pAbstractContainerMenuBroadcastChanges = Resolve(SYM_ABSTRACTCONTAINERMENU_BROADCASTCHANGES);
pTextureAtlasLocationBlocks = Resolve(SYM_TEXATLAS_BLOCKS);
pTextureAtlasLocationItems = Resolve(SYM_TEXATLAS_ITEMS);
if (!pOperatorNew) pOperatorNew = GetProcAddress(GetModuleHandleA("vcruntime140.dll"), SYM_OPERATOR_NEW);
@@ -147,6 +178,8 @@ bool SymbolResolver::ResolveGameFunctions()
logSym("ItemInstance::mineBlock", pItemInstanceMineBlock);
logSym("Item::mineBlock", pItemMineBlock);
logSym("DiggerItem::mineBlock", pDiggerItemMineBlock);
logSym("ServerPlayerGameMode::useItem", pServerPlayerGameModeUseItem);
logSym("MultiPlayerGameMode::useItem", pMultiPlayerGameModeUseItem);
logSym("Textures::bindTexture(ResourceLocation)", pTexturesBindTextureResource);
logSym("Textures::loadTexture(TEXTURE_NAME,wstring)", pTexturesLoadTextureByName);
logSym("Textures::loadTexture(int)", pTexturesLoadTextureByIndex);
@@ -154,6 +187,18 @@ bool SymbolResolver::ResolveGameFunctions()
logSym("StitchedTexture::getU1", pStitchedGetU1);
logSym("StitchedTexture::getV0", pStitchedGetV0);
logSym("StitchedTexture::getV1", pStitchedGetV1);
logSym("Minecraft::setLevel", pMinecraftSetLevel);
logSym("Level::addEntity", pLevelAddEntity);
logSym("EntityIO::newById", pEntityIONewById);
logSym("Entity::moveTo", pEntityMoveTo);
logSym("Entity::setPos", pEntitySetPos);
logSym("LivingEntity/Entity::getLookAngle", pEntityGetLookAngle);
logSym("LivingEntity::getViewVector", pLivingEntityGetViewVector);
logSym("Entity::lerpMotion", pEntityLerpMotion);
logSym("Inventory::removeResource", pInventoryRemoveResource);
logSym("Inventory::vftable", pInventoryVtable);
logSym("ItemInstance::hurtAndBreak", pItemInstanceHurtAndBreak);
logSym("AbstractContainerMenu::broadcastChanges", pAbstractContainerMenuBroadcastChanges);
logSym("TextureAtlas::LOCATION_BLOCKS", pTextureAtlasLocationBlocks);
logSym("TextureAtlas::LOCATION_ITEMS", pTextureAtlasLocationItems);

View File

@@ -27,6 +27,8 @@ public:
void* pItemInstanceMineBlock = nullptr; // ItemInstance::mineBlock(Level*,int,int,int,int,shared_ptr<Player>)
void* pItemMineBlock = nullptr; // Item::mineBlock(shared_ptr<ItemInstance>,Level*,int,int,int,int,shared_ptr<LivingEntity>)
void* pDiggerItemMineBlock = nullptr; // DiggerItem::mineBlock(shared_ptr<ItemInstance>,Level*,int,int,int,int,shared_ptr<LivingEntity>)
void* pServerPlayerGameModeUseItem = nullptr; // ServerPlayerGameMode::useItem(shared_ptr<Player>,Level*,shared_ptr<ItemInstance>,bool)
void* pMultiPlayerGameModeUseItem = nullptr; // MultiPlayerGameMode::useItem(shared_ptr<Player>,Level*,shared_ptr<ItemInstance>,bool)
void* pTexturesBindTextureResource = nullptr; // Textures::bindTexture(ResourceLocation*)
void* pTexturesLoadTextureByName = nullptr; // Textures::loadTexture(TEXTURE_NAME,const wstring&)
void* pTexturesLoadTextureByIndex = nullptr; // Textures::loadTexture(int)
@@ -34,6 +36,18 @@ public:
void* pStitchedGetU1 = nullptr; // StitchedTexture::getU1(bool) const
void* pStitchedGetV0 = nullptr; // StitchedTexture::getV0(bool) const
void* pStitchedGetV1 = nullptr; // StitchedTexture::getV1(bool) const
void* pMinecraftSetLevel = nullptr; // Minecraft::setLevel(MultiPlayerLevel*,int,shared_ptr<Player>,bool,bool)
void* pLevelAddEntity = nullptr; // Level::addEntity(shared_ptr<Entity>)
void* pEntityIONewById = nullptr; // EntityIO::newById(int,Level*)
void* pEntityMoveTo = nullptr; // Entity::moveTo(double,double,double,float,float)
void* pEntitySetPos = nullptr; // Entity::setPos(double,double,double)
void* pEntityGetLookAngle = nullptr; // Entity::getLookAngle()
void* pLivingEntityGetViewVector = nullptr; // LivingEntity::getViewVector(float)
void* pEntityLerpMotion = nullptr; // Entity::lerpMotion(double,double,double)
void* pInventoryRemoveResource = nullptr; // Inventory::removeResource(int)
void* pInventoryVtable = nullptr; // Inventory vftable
void* pItemInstanceHurtAndBreak = nullptr; // ItemInstance::hurtAndBreak(int,shared_ptr<LivingEntity>)
void* pAbstractContainerMenuBroadcastChanges = nullptr; // AbstractContainerMenu::broadcastChanges()
void* pTextureAtlasLocationBlocks = nullptr; // TextureAtlas::LOCATION_BLOCKS
void* pTextureAtlasLocationItems = nullptr; // TextureAtlas::LOCATION_ITEMS