feat(modloader): add item use and summon APIs

Add managed item use hooks, server-authoritative summon support, and side-aware use item context.

Include IdHelper mappings, example ruby wand usage, and related runtime/crash-handler updates.
This commit is contained in:
Jacobwasbeast
2026-03-07 19:54:52 -06:00
parent eabf8fe858
commit 0b4c87acbc
21 changed files with 1862 additions and 45 deletions

View File

@@ -12,6 +12,7 @@ public class ExampleMod : IMod
public static RegisteredBlock? RubyOre;
public static RegisteredItem? Ruby;
public static RegisteredItem? RubyPickaxeItem;
public static RegisteredItem? RubyWandItem;
private sealed class RubyPickaxe : PickaxeItem
{
@@ -22,6 +23,53 @@ public class ExampleMod : IMod
}
}
private sealed class RubyWand : Item
{
private const long CooldownMs = 1500;
private long _nextClientUseAtMs;
private long _nextServerUseAtMs;
public override UseItemResult OnUseItem(UseItemContext context)
{
if (context.IsTestUseOnly)
return UseItemResult.CancelVanilla;
long now = Environment.TickCount64;
ref long nextUseAtMs = ref context.IsClientSide ? ref _nextClientUseAtMs : ref _nextServerUseAtMs;
if (now < nextUseAtMs)
{
long remaining = nextUseAtMs - now;
Logger.Info($"RubyWand is cooling down ({remaining}ms remaining)");
return UseItemResult.CancelVanilla;
}
if (!context.ConsumeInventoryItem("minecraft:gunpowder", 1))
{
Logger.Info("RubyWand needs gunpowder.");
return UseItemResult.CancelVanilla;
}
if (context.IsClientSide)
{
context.DamageItem(10);
nextUseAtMs = now + CooldownMs;
return UseItemResult.ContinueVanilla;
}
bool spawned = context.SpawnEntityFromLook("minecraft:wither_skull", speed: 1.4, spawnForward: 1.0, spawnUp: 1.2);
if (!spawned)
{
Logger.Info("RubyWand failed to spawn fireball.");
return UseItemResult.CancelVanilla;
}
context.DamageItem(10);
Logger.Info($"RubyWand cast fireball! (item={context.ItemId})");
nextUseAtMs = now + CooldownMs;
return UseItemResult.CancelVanilla;
}
}
public void OnInitialize()
{
RubyOre = Registry.Block.Register("examplemod:ruby_ore",
@@ -49,6 +97,13 @@ public class ExampleMod : IMod
.Name("Ruby Pickaxe")
.InCreativeTab(CreativeTab.ToolsAndWeapons));
RubyWandItem = Registry.Item.Register("examplemod:ruby_wand", new RubyWand(),
new ItemProperties()
.MaxStackSize(1)
.Icon("examplemod:ruby_wand") // From assets/items/ruby_wand.png
.Name("Ruby Wand")
.InCreativeTab(CreativeTab.ToolsAndWeapons));
Registry.Recipe.AddFurnace("examplemod:ruby_ore", "examplemod:ruby", 1.0f);
GameEvents.OnBlockBreak += OnBlockBroken;

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