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- Add mod_assets for weaveloader.api:missing_block and missing_item - CopyModAssets target to deploy placeholders to mods/WeaveLoader.API/assets/ - WorldIdRemap: use placeholder icons instead of bedrock/apple
11 lines
569 B
Markdown
11 lines
569 B
Markdown
# WeaveLoader.API Mod Assets
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Placeholder textures for the missing block and missing item (unresolved mod content).
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Stored in `mod_assets/` to avoid conflict with the `Assets/` C# source folder (Windows case-insensitivity).
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Copied to `assets/blocks/` and `assets/items/` in the build output.
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- **Blocks:** `mod_assets/blocks/missing_block.png` → icon `weaveloader.api:missing_block`
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- **Items:** `mod_assets/items/missing_item.png` → icon `weaveloader.api:missing_item`
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These are used when a world contains blocks or items from mods that are no longer installed.
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