Files
LegacyWeaveLoader/ExampleMod/ExampleMod.cs
Jacobwasbeast 336e037730 Fix block/item game object creation and texture fallback
- Add GameObjectFactory: create actual Tile/TileItem/Item objects via PDB symbols
- Fix IdRegistry ID ranges: BLOCK_MOD_START=174, ITEM_MOD_START=3000
- Add icon parameter to item registration (API, NativeInterop, NativeExports)
- Use protected (IEAA/MEAA) decorated names for Tile/Item constructors
- Lazy-dereference Material/SoundType pointers (NULL until staticCtor runs)
- CrashHandler: skip __debugbreak() from game exe so missing texture fallback runs
- ExampleMod: add .Icon("ruby") to item registration
2026-03-06 20:10:13 -06:00

57 lines
1.6 KiB
C#

using LegacyForge.API;
using LegacyForge.API.Block;
using LegacyForge.API.Item;
using LegacyForge.API.Events;
namespace ExampleMod;
[Mod("examplemod", Name = "Example Mod", Version = "1.0.0", Author = "LegacyForge",
Description = "A sample mod demonstrating the LegacyForge API")]
public class ExampleMod : IMod
{
public static RegisteredBlock? RubyOre;
public static RegisteredItem? Ruby;
public void OnInitialize()
{
RubyOre = Registry.Block.Register("examplemod:ruby_ore",
new BlockProperties()
.Material(MaterialType.Stone)
.Hardness(3.0f)
.Resistance(15f)
.Sound(SoundType.Stone)
.Icon("ruby_ore")
.InCreativeTab(CreativeTab.BuildingBlocks));
Ruby = Registry.Item.Register("examplemod:ruby",
new ItemProperties()
.MaxStackSize(64)
.Icon("ruby")
.InCreativeTab(CreativeTab.Materials));
Registry.Recipe.AddFurnace("examplemod:ruby_ore", "examplemod:ruby", 1.0f);
GameEvents.OnBlockBreak += OnBlockBroken;
Logger.Info("Example Mod initialized! Ruby ore and ruby registered.");
}
private void OnBlockBroken(object? sender, BlockBreakEventArgs e)
{
if (RubyOre != null && e.BlockId == RubyOre.StringId.ToString())
{
Logger.Info($"Ruby ore broken at ({e.X}, {e.Y}, {e.Z})!");
}
}
public void OnTick()
{
// Per-tick logic goes here
}
public void OnShutdown()
{
Logger.Info("Example Mod shutting down.");
}
}