fix wrong color aether sky/fog in release

genuinely how did this work fine in debug lol
This commit is contained in:
Bonnie
2026-03-03 16:58:17 -06:00
parent 5a2fbe20f3
commit 00a10d61fd
2 changed files with 6 additions and 0 deletions

View File

@@ -39,6 +39,11 @@ Feature *AetherBiome::getGrassFeature(Random *random)
return new TallGrassFeature(Tile::tallgrass_Id, 1);
}
int AetherBiome::getSkyColor(float temp)
{
return 0x9ecbff;
}
int AetherBiome::getGrassColor()
{
return 0x8ab69a;

View File

@@ -10,4 +10,5 @@ public:
virtual Feature *getGrassFeature(Random *random);
virtual int getGrassColor();
virtual int getFolageColor();
virtual int getSkyColor(float temp);
};