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fixed Texture packs being undersized.
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@@ -1477,7 +1477,7 @@ GDrawTexture * RADLINK UIController::TextureSubstitutionCreateCallback ( void *
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// 4J Stu - All our flash controls that allow replacing textures use a special 64x64 symbol
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// Force this size here so that our images don't get scaled wildly
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#if (defined __ORBIS__ || defined _DURANGO )
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#if (defined __ORBIS__ || defined _DURANGO || defined _WINDOWS64 )
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*width = 96;
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*height = 96;
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#else
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@@ -1164,7 +1164,7 @@ void UIScene::externalCallback(IggyExternalFunctionCallUTF16 * call)
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void UIScene::registerSubstitutionTexture(const wstring &textureName, PBYTE pbData, DWORD dwLength, bool deleteData)
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{
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m_registeredTextures[textureName] = deleteData;;
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m_registeredTextures[textureName] = deleteData;
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ui.registerSubstitutionTexture(textureName, pbData, dwLength);
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}
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@@ -191,6 +191,8 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void *initData, UILayer *parentLaye
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else
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{
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#if defined(__PS3__) || defined(__ORBIS__)|| defined(_DURANGO) || defined (__PSVITA__)
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// convert to utf16
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uint16_t u16Message[MAX_SAVEFILENAME_LENGTH];
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BIN
Minecraft.Client/Windows64/GameHDD/20260304034103/saveData.ms
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BIN
Minecraft.Client/Windows64/GameHDD/20260304034103/saveData.ms
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