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fix to splitscreen asking to sign in
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@@ -835,7 +835,7 @@ void C_4JProfile::SetTrialTextStringTable(CXuiStringTable *pStringTable,int i
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void C_4JProfile::SetTrialAwardText(eAwardType AwardType,int iTitle,int iText) {}
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int C_4JProfile::GetLockedProfile() { return 0; }
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void C_4JProfile::SetLockedProfile(int iProf) {}
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bool C_4JProfile::IsSignedIn(int iQuadrant) { return InputManager.IsPadConnected(iQuadrant); }
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bool C_4JProfile::IsSignedIn(int iQuadrant) { return iQuadrant >= 0 && iQuadrant < 4; }
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bool C_4JProfile::IsSignedInLive(int iProf) { return true; }
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bool C_4JProfile::IsGuest(int iQuadrant) { return false; }
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UINT C_4JProfile::RequestSignInUI(bool bFromInvite,bool bLocalGame,bool bNoGuestsAllowed,bool bMultiplayerSignIn,bool bAddUser, int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant) { return 0; }
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