for the future to support 64x64 skins

This commit is contained in:
LazyByteDev
2026-03-05 04:59:57 -05:00
parent 4a994750d8
commit e8a3d8cfde
2 changed files with 25 additions and 0 deletions

View File

@@ -50,6 +50,7 @@ public:
void _init(float g, float yOffset, int texWidth, int texHeight); // 4J added
void _reinit(int newTexWidth, int newTexHeight); // fixes 64x64 skins
HumanoidModel();
HumanoidModel(float g);
HumanoidModel(float g, float yOffset, int texWidth, int texHeight);