Added Entity Materials Icon

This commit is contained in:
MattNL
2023-01-14 10:33:55 -05:00
parent ec921a811b
commit 00aeb21e9a
5 changed files with 32 additions and 8 deletions

View File

@@ -56,6 +56,7 @@ namespace PckStudio
imageList.Images.Add(Resources.CAPE_ICON); // Icon for Cape files (*.png)
imageList.Images.Add(Resources.TEXTURE_ICON); // Icon for Texture files (*.png;*.tga)
imageList.Images.Add(Resources.BEHAVIOURS_ICON); // Icon for Behaviour files (behaviours.bin)
imageList.Images.Add(Resources.ENTITY_MATERIALS_ICON); // Icon for Entity Material files (entityMaterials.bin)
pckOpen.AllowDrop = true;
isSelectingTab = true;
@@ -1979,6 +1980,10 @@ namespace PckStudio
node.ImageIndex = 15;
node.SelectedImageIndex = 15;
break;
case PCKFile.FileData.FileType.MaterialFile:
node.ImageIndex = 16;
node.SelectedImageIndex = 16;
break;
default: // unknown file format
node.ImageIndex = 5;
node.SelectedImageIndex = 5;

View File

@@ -701,6 +701,7 @@
<None Include="Resources\AddTexture.png" />
<None Include="Resources\iconImageList\BEHAVIOURS ICON.png" />
<None Include="Resources\Comparison.png" />
<None Include="Resources\iconImageList\ENTITY MATERIALS ICON.png" />
<Content Include="Resources\PCK-Studio_Logo.ico" />
<None Include="Resources\bg1.png" />
<Content Include="Resources\NoImageFound.png" />

View File

@@ -161,17 +161,22 @@ namespace PckStudio.Properties {
}
/// <summary>
/// Looks up a localized string similar to 7.0 (BETA)
/// Looks up a localized string similar to 7.01 (BETA)
///==========
///Some features may be completely missing or incomplete at this point in time!
///
///-Added .3dst (3DS Texture) support
///-Semi-added Sub-Pck editing
///-Add an edit all properties tool item
///-Skin Preview has been improved
///-Added Pack Icon Injection into .arc file
///-Improved COL Editor
///
///7.0 (BETA)
///==========
///Some features may be completely missing or incomplete at this point in time!
///
///-Massive codebase overhaul and optimization lead by miku-666 (aka NessieHax)!!!
///-Some UI redesigned by yaboiFoxx
///-Improved the changelog!
///-New icons for each of the file types, with unique image icons for skin, texture, and cape files
///-Added the ability to create Texture and Mash-Up packs
///-Added a feature to see stats about any given file, including file type
///-Added a feature set [rest of string was truncated]&quot;;.
///-Massive codebase overhaul and optimization lead by miku-666 (aka NessieHax)!!! [rest of string was truncated]&quot;;.
/// </summary>
public static string CHANGELOG {
get {
@@ -249,6 +254,16 @@ namespace PckStudio.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap ENTITY_MATERIALS_ICON {
get {
object obj = ResourceManager.GetObject("ENTITY_MATERIALS_ICON", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>

View File

@@ -322,4 +322,7 @@
<data name="TexturePackIcon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\TexturePackIcon.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ENTITY_MATERIALS_ICON" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\iconImageList\ENTITY MATERIALS ICON.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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