mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
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Added Entity Materials Icon
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@@ -56,6 +56,7 @@ namespace PckStudio
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imageList.Images.Add(Resources.CAPE_ICON); // Icon for Cape files (*.png)
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imageList.Images.Add(Resources.TEXTURE_ICON); // Icon for Texture files (*.png;*.tga)
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imageList.Images.Add(Resources.BEHAVIOURS_ICON); // Icon for Behaviour files (behaviours.bin)
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imageList.Images.Add(Resources.ENTITY_MATERIALS_ICON); // Icon for Entity Material files (entityMaterials.bin)
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pckOpen.AllowDrop = true;
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isSelectingTab = true;
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@@ -1979,6 +1980,10 @@ namespace PckStudio
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node.ImageIndex = 15;
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node.SelectedImageIndex = 15;
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break;
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case PCKFile.FileData.FileType.MaterialFile:
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node.ImageIndex = 16;
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node.SelectedImageIndex = 16;
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break;
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default: // unknown file format
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node.ImageIndex = 5;
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node.SelectedImageIndex = 5;
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@@ -701,6 +701,7 @@
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<None Include="Resources\AddTexture.png" />
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<None Include="Resources\iconImageList\BEHAVIOURS ICON.png" />
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<None Include="Resources\Comparison.png" />
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<None Include="Resources\iconImageList\ENTITY MATERIALS ICON.png" />
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<Content Include="Resources\PCK-Studio_Logo.ico" />
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<None Include="Resources\bg1.png" />
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<Content Include="Resources\NoImageFound.png" />
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31
PCK-Studio/Properties/Resources.Designer.cs
generated
31
PCK-Studio/Properties/Resources.Designer.cs
generated
@@ -161,17 +161,22 @@ namespace PckStudio.Properties {
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}
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/// <summary>
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/// Looks up a localized string similar to 7.0 (BETA)
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/// Looks up a localized string similar to 7.01 (BETA)
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///==========
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///Some features may be completely missing or incomplete at this point in time!
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///
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///-Added .3dst (3DS Texture) support
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///-Semi-added Sub-Pck editing
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///-Add an edit all properties tool item
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///-Skin Preview has been improved
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///-Added Pack Icon Injection into .arc file
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///-Improved COL Editor
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///
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///7.0 (BETA)
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///==========
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///Some features may be completely missing or incomplete at this point in time!
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///
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///-Massive codebase overhaul and optimization lead by miku-666 (aka NessieHax)!!!
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///-Some UI redesigned by yaboiFoxx
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///-Improved the changelog!
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///-New icons for each of the file types, with unique image icons for skin, texture, and cape files
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///-Added the ability to create Texture and Mash-Up packs
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///-Added a feature to see stats about any given file, including file type
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///-Added a feature set [rest of string was truncated]";.
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///-Massive codebase overhaul and optimization lead by miku-666 (aka NessieHax)!!! [rest of string was truncated]";.
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/// </summary>
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public static string CHANGELOG {
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get {
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@@ -249,6 +254,16 @@ namespace PckStudio.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap ENTITY_MATERIALS_ICON {
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get {
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object obj = ResourceManager.GetObject("ENTITY_MATERIALS_ICON", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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@@ -322,4 +322,7 @@
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<data name="TexturePackIcon" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\TexturePackIcon.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="ENTITY_MATERIALS_ICON" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\iconImageList\ENTITY MATERIALS ICON.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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BIN
PCK-Studio/Resources/iconImageList/ENTITY MATERIALS ICON.png
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BIN
PCK-Studio/Resources/iconImageList/ENTITY MATERIALS ICON.png
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Binary file not shown.
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After Width: | Height: | Size: 3.7 KiB |
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