mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
synced 2026-05-28 19:24:59 +00:00
Add ModelRenderer
This commit is contained in:
91
PCK-Studio/Forms/Editor/ModelEditor.Designer.cs
generated
91
PCK-Studio/Forms/Editor/ModelEditor.Designer.cs
generated
@@ -36,9 +36,15 @@
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this.removeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.menuStrip1 = new System.Windows.Forms.MenuStrip();
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this.fileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.importToolStripMenuItem1 = new System.Windows.Forms.ToolStripMenuItem();
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this.saveToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
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this.modelViewport = new PckStudio.Rendering.ModelRenderer();
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this.namedTexturesTreeView = new System.Windows.Forms.TreeView();
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this.textureImageList = new System.Windows.Forms.ImageList(this.components);
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this.modelContextMenu.SuspendLayout();
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this.menuStrip1.SuspendLayout();
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this.tableLayoutPanel1.SuspendLayout();
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this.SuspendLayout();
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//
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// modelTreeView
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@@ -50,10 +56,12 @@
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this.modelTreeView.BorderStyle = System.Windows.Forms.BorderStyle.None;
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this.modelTreeView.ContextMenuStrip = this.modelContextMenu;
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this.modelTreeView.ForeColor = System.Drawing.SystemColors.Window;
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this.modelTreeView.Location = new System.Drawing.Point(20, 87);
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this.modelTreeView.HideSelection = false;
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this.modelTreeView.Location = new System.Drawing.Point(3, 3);
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this.modelTreeView.Name = "modelTreeView";
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this.modelTreeView.PathSeparator = ".";
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this.modelTreeView.Size = new System.Drawing.Size(335, 368);
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this.tableLayoutPanel1.SetRowSpan(this.modelTreeView, 2);
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this.modelTreeView.Size = new System.Drawing.Size(239, 340);
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this.modelTreeView.TabIndex = 0;
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this.modelTreeView.BeforeSelect += new System.Windows.Forms.TreeViewCancelEventHandler(this.modelTreeView_BeforeSelect);
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//
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@@ -95,7 +103,7 @@
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this.fileToolStripMenuItem});
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this.menuStrip1.Location = new System.Drawing.Point(20, 60);
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this.menuStrip1.Name = "menuStrip1";
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this.menuStrip1.Size = new System.Drawing.Size(335, 24);
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this.menuStrip1.Size = new System.Drawing.Size(510, 24);
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this.menuStrip1.TabIndex = 1;
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this.menuStrip1.Text = "menuStrip1";
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//
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@@ -103,30 +111,93 @@
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//
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this.fileToolStripMenuItem.BackColor = System.Drawing.Color.Transparent;
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this.fileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.importToolStripMenuItem1,
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this.saveToolStripMenuItem});
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this.fileToolStripMenuItem.ForeColor = System.Drawing.SystemColors.Control;
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this.fileToolStripMenuItem.Name = "fileToolStripMenuItem";
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this.fileToolStripMenuItem.Size = new System.Drawing.Size(37, 20);
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this.fileToolStripMenuItem.Text = "File";
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//
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// importToolStripMenuItem1
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//
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this.importToolStripMenuItem1.Name = "importToolStripMenuItem1";
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this.importToolStripMenuItem1.Size = new System.Drawing.Size(110, 22);
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this.importToolStripMenuItem1.Text = "Import";
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this.importToolStripMenuItem1.Click += new System.EventHandler(this.importToolStripMenuItem1_Click);
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//
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// saveToolStripMenuItem
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//
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this.saveToolStripMenuItem.Name = "saveToolStripMenuItem";
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this.saveToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
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this.saveToolStripMenuItem.Size = new System.Drawing.Size(110, 22);
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this.saveToolStripMenuItem.Text = "Save";
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this.saveToolStripMenuItem.Click += new System.EventHandler(this.saveToolStripMenuItem_Click);
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//
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// tableLayoutPanel1
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//
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this.tableLayoutPanel1.ColumnCount = 2;
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
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this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
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this.tableLayoutPanel1.Controls.Add(this.modelTreeView, 0, 0);
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this.tableLayoutPanel1.Controls.Add(this.modelViewport, 1, 0);
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this.tableLayoutPanel1.Controls.Add(this.namedTexturesTreeView, 1, 1);
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this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.tableLayoutPanel1.Location = new System.Drawing.Point(20, 84);
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this.tableLayoutPanel1.Name = "tableLayoutPanel1";
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this.tableLayoutPanel1.RowCount = 2;
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 60F));
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this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 40F));
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this.tableLayoutPanel1.Size = new System.Drawing.Size(510, 346);
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this.tableLayoutPanel1.TabIndex = 2;
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//
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// modelViewport
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//
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this.modelViewport.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(30)))), ((int)(((byte)(30)))), ((int)(((byte)(30)))));
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this.modelViewport.Dock = System.Windows.Forms.DockStyle.Fill;
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this.modelViewport.Location = new System.Drawing.Point(248, 3);
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this.modelViewport.MouseSensetivity = 0.01F;
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this.modelViewport.Name = "modelViewport";
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this.modelViewport.RefreshRate = 120;
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this.modelViewport.Size = new System.Drawing.Size(259, 201);
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this.modelViewport.TabIndex = 1;
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this.modelViewport.VSync = true;
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//
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// namedTexturesTreeView
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//
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this.namedTexturesTreeView.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(20)))), ((int)(((byte)(20)))), ((int)(((byte)(20)))));
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this.namedTexturesTreeView.BorderStyle = System.Windows.Forms.BorderStyle.None;
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this.namedTexturesTreeView.Dock = System.Windows.Forms.DockStyle.Fill;
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this.namedTexturesTreeView.ForeColor = System.Drawing.SystemColors.Window;
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this.namedTexturesTreeView.FullRowSelect = true;
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this.namedTexturesTreeView.HideSelection = false;
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this.namedTexturesTreeView.ImageIndex = 0;
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this.namedTexturesTreeView.ImageList = this.textureImageList;
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this.namedTexturesTreeView.Location = new System.Drawing.Point(248, 210);
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this.namedTexturesTreeView.Name = "namedTexturesTreeView";
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this.namedTexturesTreeView.SelectedImageIndex = 0;
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this.namedTexturesTreeView.ShowLines = false;
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this.namedTexturesTreeView.ShowPlusMinus = false;
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this.namedTexturesTreeView.ShowRootLines = false;
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this.namedTexturesTreeView.Size = new System.Drawing.Size(259, 133);
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this.namedTexturesTreeView.TabIndex = 2;
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this.namedTexturesTreeView.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.namedTexturesTreeView_AfterSelect);
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//
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// textureImageList
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//
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this.textureImageList.ColorDepth = System.Windows.Forms.ColorDepth.Depth32Bit;
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this.textureImageList.ImageSize = new System.Drawing.Size(36, 36);
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this.textureImageList.TransparentColor = System.Drawing.Color.Transparent;
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//
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// ModelEditor
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(375, 475);
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this.ClientSize = new System.Drawing.Size(550, 450);
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this.Controls.Add(this.tableLayoutPanel1);
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this.Controls.Add(this.menuStrip1);
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this.Controls.Add(this.modelTreeView);
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this.MainMenuStrip = this.menuStrip1;
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.MinimumSize = new System.Drawing.Size(375, 475);
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this.MinimumSize = new System.Drawing.Size(550, 450);
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this.Name = "ModelEditor";
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this.Style = MetroFramework.MetroColorStyle.Silver;
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this.Text = "ModelEditor";
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@@ -134,6 +205,7 @@
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this.modelContextMenu.ResumeLayout(false);
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this.menuStrip1.ResumeLayout(false);
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this.menuStrip1.PerformLayout();
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this.tableLayoutPanel1.ResumeLayout(false);
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this.ResumeLayout(false);
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this.PerformLayout();
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@@ -148,6 +220,11 @@
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private System.Windows.Forms.ToolStripMenuItem removeToolStripMenuItem;
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private System.Windows.Forms.MenuStrip menuStrip1;
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private System.Windows.Forms.ToolStripMenuItem fileToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem importToolStripMenuItem1;
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private System.Windows.Forms.ToolStripMenuItem saveToolStripMenuItem;
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private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1;
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private Rendering.ModelRenderer modelViewport;
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private System.Windows.Forms.TreeView namedTexturesTreeView;
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private System.Windows.Forms.ImageList textureImageList;
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}
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}
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@@ -11,7 +11,9 @@ using OMI.Formats.Model;
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using MetroFramework.Forms;
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using PckStudio.Internal;
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using PckStudio.Internal.Json;
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using PckStudio.Internal.App;
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using PckStudio.Extensions;
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namespace PckStudio.Forms.Editor
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{
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@@ -142,7 +144,7 @@ namespace PckStudio.Forms.Editor
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private static IEnumerable<TreeNode> GetModelPartNodes(IEnumerable<ModelPart> parts) => parts.Select(ModelPartNode.Create);
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internal static ModelNode Create(Model model) => new ModelNode(model);
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}
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}
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private class ModelPartNode : TreeNode
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{
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@@ -161,7 +163,7 @@ namespace PckStudio.Forms.Editor
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private static IEnumerable<TreeNode> GetModelBoxNodes(IEnumerable<ModelBox> boxes) => boxes.Select(ModelBoxNode.Create);
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internal static ModelPartNode Create(ModelPart part) => new ModelPartNode(part);
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}
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}
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private class ModelBoxNode : TreeNode
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{
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@@ -177,6 +179,20 @@ namespace PckStudio.Forms.Editor
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internal static ModelBoxNode Create(ModelBox modelBox) => new ModelBoxNode(modelBox);
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}
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private class NamedTextureTreeNode : TreeNode
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{
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private readonly NamedTexture _namedTexture;
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public NamedTextureTreeNode(NamedTexture namedTexture)
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: base(namedTexture.Name)
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{
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Tag = namedTexture;
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_namedTexture = namedTexture;
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}
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public Image GetTexture() => _namedTexture.Texture;
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}
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protected override void OnLoad(EventArgs e)
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{
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base.OnLoad(e);
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@@ -200,18 +216,6 @@ namespace PckStudio.Forms.Editor
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openFileDialog.FileName = model.Name;
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openFileDialog.Filter = GameModelImporter.Default.SupportedModelFileFormatsFilter;
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IEnumerable<NamedTexture> GetModelTextures(string modelName)
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{
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if (!GameModelImporter.ModelMetaData.ContainsKey(modelName) || GameModelImporter.ModelMetaData[modelName]?.TextureLocations?.Length <= 0)
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yield break;
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foreach (var textureLocation in GameModelImporter.ModelMetaData[modelName].TextureLocations)
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{
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if (_tryGetTexture(textureLocation, out Image img))
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yield return new NamedTexture(Path.GetFileName(textureLocation), img);
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}
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yield break;
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}
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if (openFileDialog.ShowDialog(this) == DialogResult.OK)
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{
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IEnumerable<NamedTexture> textures = GetModelTextures(model.Name);
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@@ -226,11 +230,81 @@ namespace PckStudio.Forms.Editor
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exportToolStripMenuItem.Visible = e.Node is ModelNode;
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editToolStripMenuItem.Visible = e.Node is ModelBoxNode;
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removeToolStripMenuItem.Visible = e.Node is ModelPartNode || e.Node is ModelBoxNode;
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if (e.Node is ModelNode modelNode)
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{
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NamedTexture[] textures = GetModelTextures(modelNode.Model.Name).ToArray();
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textureImageList.Images.Clear();
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namedTexturesTreeView.Nodes.Clear();
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foreach ((int i, NamedTexture item) in textures.enumerate())
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{
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textureImageList.Images.Add(item.Texture);
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namedTexturesTreeView.Nodes.Add(new NamedTextureTreeNode(item) { ImageIndex = i, SelectedImageIndex = i });
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}
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if (textures.Length != 0)
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modelViewport.Texture = textures[0].Texture;
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modelViewport.Model = modelNode.Model;
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}
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}
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private IEnumerable<NamedTexture> GetModelTextures(string modelName)
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{
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if (!GameModelImporter.ModelMetaData.ContainsKey(modelName) || GameModelImporter.ModelMetaData[modelName]?.TextureLocations?.Length <= 0)
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yield break;
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foreach (var textureLocation in GameModelImporter.ModelMetaData[modelName].TextureLocations)
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{
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if (_tryGetTexture(textureLocation, out Image img))
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yield return new NamedTexture(Path.GetFileName(textureLocation), img);
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}
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yield break;
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}
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private void importToolStripMenuItem1_Click(object sender, EventArgs e)
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{
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OpenFileDialog fileDialog = new OpenFileDialog();
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fileDialog.Filter = GameModelImporter.Default.SupportedModelFileFormatsFilter;
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fileDialog.Title = "Select model";
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if (fileDialog.ShowDialog() == DialogResult.OK)
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{
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GameModelInfo modelInfo = GameModelImporter.Default.Import(fileDialog.FileName);
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if (modelInfo is null)
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{
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MessageBox.Show("Import failed.", ProductName);
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return;
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}
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if (!GameModelImporter.ModelMetaData.TryGetValue(modelInfo.Model.Name, out JsonModelMetaData modelMetaData))
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{
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MessageBox.Show($"Couldn't get model meta data for: '{modelInfo.Model.Name}'.", ProductName);
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return;
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}
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//if (models.Version < modelInfo.ModelVersion)
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//{
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// MessageBox.Show("Model container version does not match with the model version.", ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error);
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// return;
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//}
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_models.Add(modelInfo.Model);
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foreach (NamedTexture texture in modelInfo.Textures)
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{
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_trySetTexture(texture.Name, texture.Texture);
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}
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}
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}
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private void saveToolStripMenuItem_Click(object sender, EventArgs e)
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{
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DialogResult = DialogResult.OK;
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}
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private void namedTexturesTreeView_AfterSelect(object sender, TreeViewEventArgs e)
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{
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if (namedTexturesTreeView.SelectedNode is NamedTextureTreeNode namedTextureNode)
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modelViewport.Texture = namedTextureNode.GetTexture();
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}
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}
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}
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@@ -120,6 +120,9 @@
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<metadata name="modelContextMenu.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>17, 17</value>
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</metadata>
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<metadata name="textureImageList.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>293, 17</value>
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</metadata>
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<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>178, 17</value>
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</metadata>
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@@ -217,6 +217,12 @@
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<Compile Include="Rendering\IndexBuffer.cs" />
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<Compile Include="Rendering\DrawContext.cs" />
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<Compile Include="Rendering\ColorVertex.cs" />
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<Compile Include="Rendering\ModelRenderer.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Rendering\ModelRenderer.Designer.cs">
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<DependentUpon>ModelRenderer.cs</DependentUpon>
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</Compile>
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<Compile Include="Rendering\Renderer.cs" />
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<Compile Include="Rendering\GenericMesh.cs" />
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<Compile Include="Rendering\Shader\ShaderLibrary.cs" />
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@@ -612,6 +618,9 @@
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<SubType>Designer</SubType>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="Rendering\ModelRenderer.resx">
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<DependentUpon>ModelRenderer.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Rendering\SkinRenderer.resx">
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<DependentUpon>SkinRenderer.cs</DependentUpon>
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</EmbeddedResource>
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42
PCK-Studio/Rendering/ModelRenderer.Designer.cs
generated
Normal file
42
PCK-Studio/Rendering/ModelRenderer.Designer.cs
generated
Normal file
@@ -0,0 +1,42 @@
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using System.Diagnostics;
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namespace PckStudio.Rendering
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{
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partial class ModelRenderer
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{
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[DebuggerNonUserCode()]
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protected override void Dispose(bool disposing)
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{
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try
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{
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if (disposing && components is not null)
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{
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components.Dispose();
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}
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}
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finally
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{
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base.Dispose(disposing);
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}
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}
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// Required by the Windows Form Designer
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private System.ComponentModel.IContainer components;
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||||
// NOTE: The following procedure is required by the Windows Form Designer
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// It can be modified using the Windows Form Designer.
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// Do not modify it using the code editor.
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[DebuggerStepThrough()]
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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//
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// ModelRenderer
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.Name = "ModelRenderer";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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||||
}
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}
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233
PCK-Studio/Rendering/ModelRenderer.cs
Normal file
233
PCK-Studio/Rendering/ModelRenderer.cs
Normal file
@@ -0,0 +1,233 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using OMI.Formats.Model;
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using OpenTK;
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using OpenTK.Graphics.OpenGL;
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using PckStudio.Extensions;
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using PckStudio.Internal;
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using PckStudio.Internal.Json;
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using PckStudio.Properties;
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using PckStudio.Rendering.Shader;
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||||
using PckStudio.Rendering.Texture;
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||||
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namespace PckStudio.Rendering
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{
|
||||
internal partial class ModelRenderer : SceneViewport
|
||||
{
|
||||
|
||||
[Browsable(false)]
|
||||
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
|
||||
public Model Model
|
||||
{
|
||||
get => _model;
|
||||
set
|
||||
{
|
||||
_model = value;
|
||||
InitModelRender(_model);
|
||||
}
|
||||
}
|
||||
|
||||
[Browsable(false)]
|
||||
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
|
||||
public Image Texture
|
||||
{
|
||||
get => _modelTexture;
|
||||
set
|
||||
{
|
||||
var args = new TextureChangingEventArgs(value);
|
||||
Events[nameof(ModelTextureChanging)]?.DynamicInvoke(this, args);
|
||||
OnModelTextureChanging(this, args);
|
||||
if (!args.Cancel)
|
||||
{
|
||||
_modelTexture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Description("Event that gets fired when the skin texture is changing")]
|
||||
[Category("Property Chnaged")]
|
||||
[Browsable(true)]
|
||||
public event EventHandler<TextureChangingEventArgs> ModelTextureChanging
|
||||
{
|
||||
add => Events.AddHandler(nameof(ModelTextureChanging), value);
|
||||
remove => Events.RemoveHandler(nameof(ModelTextureChanging), value);
|
||||
}
|
||||
|
||||
private BoundingBox _maxBounds;
|
||||
private Model _model;
|
||||
private Image _modelTexture;
|
||||
private Texture2D _modelRenderTexture;
|
||||
private List<CubeMeshCollection> _rootCollection;
|
||||
|
||||
public ModelRenderer() : base(fov: 60f)
|
||||
{
|
||||
InitializeComponent();
|
||||
_rootCollection = new List<CubeMeshCollection>(5);
|
||||
if (DesignMode)
|
||||
return;
|
||||
InitializeShaders();
|
||||
}
|
||||
|
||||
private void InitializeShaders()
|
||||
{
|
||||
if (!Context.IsCurrent)
|
||||
MakeCurrent();
|
||||
|
||||
// render texture
|
||||
{
|
||||
_modelRenderTexture = new Texture2D(0);
|
||||
_modelRenderTexture.PixelFormat = PixelFormat.Bgra;
|
||||
_modelRenderTexture.InternalPixelFormat = PixelInternalFormat.Rgba8;
|
||||
_modelRenderTexture.MinFilter = TextureMinFilter.Nearest;
|
||||
_modelRenderTexture.MagFilter = TextureMagFilter.Nearest;
|
||||
_modelRenderTexture.WrapS = TextureWrapMode.Repeat;
|
||||
_modelRenderTexture.WrapT = TextureWrapMode.Repeat;
|
||||
}
|
||||
|
||||
// cubeShader
|
||||
{
|
||||
var cubeShader = ShaderProgram.Create(
|
||||
new ShaderSource(ShaderType.VertexShader, Resources.texturedCubeVertexShader),
|
||||
new ShaderSource(ShaderType.FragmentShader, Resources.texturedCubeFragmentShader),
|
||||
new ShaderSource(ShaderType.GeometryShader, Resources.texturedCubeGeometryShader)
|
||||
);
|
||||
cubeShader.Bind();
|
||||
cubeShader.SetUniform1("Texture", 0);
|
||||
cubeShader.Validate();
|
||||
AddShader("CubeShader", cubeShader);
|
||||
}
|
||||
}
|
||||
|
||||
private void InitModelRender(Model model)
|
||||
{
|
||||
_rootCollection?.Clear();
|
||||
|
||||
IEnumerable<BoundingBox> allBoxes = model.GetParts()
|
||||
.SelectMany(p => p.GetBoxes()
|
||||
.Select(b => new ModelBox(b.Position + p.Translation, b.Size, System.Numerics.Vector2.Zero, 0f, false)))
|
||||
.Select(b => new BoundingBox(b.Position, b.Position + b.Size));
|
||||
|
||||
_maxBounds = GetBounds(allBoxes);
|
||||
|
||||
Vector3 center = (_maxBounds.Start + _maxBounds.End) / 2f;
|
||||
|
||||
Camera.FocalPoint = center;
|
||||
Camera.Distance = _maxBounds.Volume.Length * 1.3f;
|
||||
Camera.Yaw = 45f;
|
||||
Camera.Pitch = 25f;
|
||||
|
||||
if (!GameModelImporter.ModelMetaData.TryGetValue(model.Name, out JsonModelMetaData modelMetaData))
|
||||
{
|
||||
Trace.TraceError($"[{nameof(ModelRenderer)}@{nameof(InitModelRender)}] : Couldn't get meta data for model: '{model.Name}'");
|
||||
return;
|
||||
}
|
||||
|
||||
if (modelMetaData.RootParts.Length == 0)
|
||||
{
|
||||
modelMetaData = new JsonModelMetaData()
|
||||
{
|
||||
TextureLocations = modelMetaData.TextureLocations,
|
||||
RootParts = model.GetParts().Select(p => new ModelMetaDataPart() { Name = p.Name }).ToArray()
|
||||
};
|
||||
}
|
||||
|
||||
foreach (ModelMetaDataPart metaDataPart in modelMetaData.RootParts)
|
||||
{
|
||||
if (!model.TryGetPart(metaDataPart.Name, out ModelPart modelPart))
|
||||
{
|
||||
Trace.TraceError($"[{nameof(ModelRenderer)}@{nameof(InitModelRender)}] : Failed to find part: '{metaDataPart.Name}'");
|
||||
}
|
||||
|
||||
Vector3 translation = modelPart.Translation.ToOpenTKVector();
|
||||
|
||||
var cubeMeshCollection = new CubeMeshCollection(modelPart.Name, translation, translation, modelPart.Rotation.ToOpenTKVector() + modelPart.AdditionalRotation.ToOpenTKVector());
|
||||
cubeMeshCollection.FlipZMapping = true;
|
||||
foreach (ModelBox boxes in modelPart.GetBoxes())
|
||||
{
|
||||
cubeMeshCollection.AddNamed(modelPart.Name, boxes.Position.ToOpenTKVector() /*+ modelPart.Translation.ToOpenTKVector()*/, boxes.Size.ToOpenTKVector(), boxes.Uv.ToOpenTKVector(), boxes.Inflate, boxes.Mirror);
|
||||
}
|
||||
|
||||
RetriveChildMeshes(metaDataParts: metaDataPart.Children).ForEach(cubeMeshCollection.Add);
|
||||
|
||||
_rootCollection.Add(cubeMeshCollection);
|
||||
}
|
||||
|
||||
MakeCurrent();
|
||||
ShaderProgram shader = GetShader("CubeShader");
|
||||
|
||||
shader.SetUniform2("TexSize", model.TextureSize);
|
||||
}
|
||||
|
||||
private static CubeMesh ToCubeMesh(ModelBox box) => ToCubeMesh(box, Vector3.Zero);
|
||||
private static CubeMesh ToCubeMesh(ModelBox box, Vector3 translation)
|
||||
=> new CubeMesh(new Cube(translation + box.Position.ToOpenTKVector(), box.Size.ToOpenTKVector(), box.Uv.ToOpenTKVector(), box.Inflate, box.Mirror, true));
|
||||
|
||||
private List<GenericMesh<TextureVertex>> RetriveChildMeshes(ModelMetaDataPart[] metaDataParts)
|
||||
{
|
||||
List<GenericMesh<TextureVertex>> meshes = new List<GenericMesh<TextureVertex>>();
|
||||
foreach (ModelMetaDataPart metaDataPart in metaDataParts)
|
||||
{
|
||||
if (!Model.TryGetPart(metaDataPart.Name, out ModelPart modelPart))
|
||||
{
|
||||
Trace.TraceError($"[{nameof(ModelRenderer)}@{nameof(RetriveChildMeshes)}] : Failed to find part: '{metaDataPart.Name}'");
|
||||
}
|
||||
Vector3 translation = modelPart.Translation.ToOpenTKVector();
|
||||
meshes.AddRange(modelPart.GetBoxes().Select(b => ToCubeMesh(b, translation)));
|
||||
meshes.AddRange(RetriveChildMeshes(metaDataPart.Children));
|
||||
}
|
||||
return meshes;
|
||||
}
|
||||
|
||||
protected virtual void OnModelTextureChanging(object sender, TextureChangingEventArgs e)
|
||||
{
|
||||
if (e.NewTexture is null)
|
||||
e.Cancel = true;
|
||||
|
||||
if (e.Cancel)
|
||||
return;
|
||||
if (!Context.IsCurrent)
|
||||
MakeCurrent();
|
||||
_modelRenderTexture.SetTexture(e.NewTexture);
|
||||
GLErrorCheck();
|
||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
base.OnPaint(e);
|
||||
if (DesignMode)
|
||||
return;
|
||||
if (!Context.IsCurrent)
|
||||
MakeCurrent();
|
||||
|
||||
GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);
|
||||
GL.Enable(EnableCap.DepthTest); // Enable correct Z Drawings
|
||||
|
||||
GL.Enable(EnableCap.Texture2D); // Enable textures
|
||||
|
||||
GL.Enable(EnableCap.Blend);
|
||||
GL.BlendFunc(BlendingFactor.SrcAlpha, BlendingFactor.OneMinusSrcAlpha);
|
||||
|
||||
GL.Enable(EnableCap.AlphaTest); // Enable transparent
|
||||
GL.AlphaFunc(AlphaFunction.Greater, 0.0f);
|
||||
GL.DepthFunc(DepthFunction.Lequal);
|
||||
|
||||
ShaderProgram shader = GetShader("CubeShader");
|
||||
|
||||
_modelRenderTexture.Bind();
|
||||
|
||||
DrawBoundingBox(Matrix4.CreateScale(1f, -1f, -1f), _maxBounds, Color.Red);
|
||||
|
||||
foreach (CubeMeshCollection item in _rootCollection)
|
||||
{
|
||||
DrawMesh(item, shader, item.Transform * Matrix4.CreateScale(1f, -1f, -1f));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
120
PCK-Studio/Rendering/ModelRenderer.resx
Normal file
120
PCK-Studio/Rendering/ModelRenderer.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Reference in New Issue
Block a user