Added EntityMaterialData to Resources

This commit is contained in:
MattNL
2023-03-04 02:02:44 -05:00
parent ec8a3c82a3
commit 0c8ecf6c50
2 changed files with 41 additions and 2 deletions

View File

@@ -289,15 +289,16 @@ namespace PckStudio.Properties {
/// { "area_effect_cloud": "Area Effect Cloud / Particle" },
/// { "armor_stand": "Armor Stand" },
/// { "arrow": "Arrow" },
/// { "bat": "Bat" },
/// { "blaze": "Blaze" },
/// { "boat": "Boat" },
/// { "cat": "Cat (PS4 EXCLUSIVE)" },
/// { "cave_spider": "Cave Spider (PS4 EXCLUSIVE)" },
/// { "cave_spider": "Cave Spider" },
/// { "chest_minecart": "Chest Minecart" },
/// { "chicken": "Chicken" },
/// { "cod": "Cod" },
/// { "commandblock_minecart": "Command Block Minecart" },
/// { "cow": [rest of string was truncated]";.
/// { " [rest of string was truncated]";.
/// </summary>
public static string entityBehaviourData {
get {
@@ -305,6 +306,41 @@ namespace PckStudio.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to {
/// &quot;COMMENT&quot;: &quot;Entity data research by NessieHax (Miku-666) and MattNL&quot;,
/// &quot;entities&quot;: [
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;bat&quot;: &quot;Bat&quot; },
/// { &quot;blaze_head&quot;: &quot;Blaze&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;drowned&quot;: &quot;Drowned&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;ender_dragon&quot;: &quot;Ender Dragon&quot; },
/// { &quot;&quot;: &quot;&quot; },
/// { &quot;enderman&quot;: &quot; [re....
/// </summary>
public static string entityMaterialData {
get {
return ResourceManager.GetString("entityMaterialData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>

View File

@@ -334,4 +334,7 @@
<data name="entityBehaviourData" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\entityBehaviourData.json;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
</data>
<data name="entityMaterialData" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\entityMaterialData.json;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
</data>
</root>