PckFileDataExtensions - Rename 'SetData<T>' to 'SetSerializedData'

This commit is contained in:
miku-666
2024-04-05 22:49:34 +02:00
parent a4e9440ea0
commit 3d3dde49cc
3 changed files with 7 additions and 7 deletions

View File

@@ -42,16 +42,16 @@ namespace PckStudio.Extensions
return formatReader.FromStream(ms);
}
internal static void SetData<T>(this PckFileData file, T obj, IPckFileSerializer<T> serializer)
internal static void SetSerializedData<T>(this PckFileData file, T obj, IPckFileSerializer<T> serializer)
{
serializer.Serialize(obj, ref file);
}
internal static void SetData(this PckFileData file, IDataFormatWriter writer)
internal static void SetData(this PckFileData file, IDataFormatWriter formatWriter)
{
using (var stream = new MemoryStream())
{
writer.WriteToStream(stream);
formatWriter.WriteToStream(stream);
file.SetData(stream.ToArray());
}
}
@@ -64,7 +64,7 @@ namespace PckStudio.Extensions
{
throw new Exception("File is not suitable to contain image data.");
}
file.SetData(image, ImageSerializer.DefaultSerializer);
file.SetSerializedData(image, ImageSerializer.DefaultSerializer);
}
internal static bool IsMipmappedFile(this PckFileData file)

View File

@@ -546,7 +546,7 @@ namespace PckStudio.Forms.Editor
return;
}
file.SetData(animationEditor.Result, AnimationSerializer.DefaultSerializer);
file.SetSerializedData(animationEditor.Result, AnimationSerializer.DefaultSerializer);
// so animations can automatically update upon saving
SelectedIndex = _selectedTile.Index;
}

View File

@@ -537,7 +537,7 @@ namespace PckStudio
if (animationEditor.ShowDialog(this) == DialogResult.OK)
{
wasModified = true;
file.SetData(animationEditor.Result, AnimationSerializer.DefaultSerializer);
file.SetSerializedData(animationEditor.Result, AnimationSerializer.DefaultSerializer);
BuildMainTreeView();
}
}
@@ -1081,7 +1081,7 @@ namespace PckStudio
{
wasModified = true;
PckFileData file = currentPCK.CreateNewFile(animationFilepath, PckFileType.TextureFile);
file.SetData(animationEditor.Result, AnimationSerializer.DefaultSerializer);
file.SetSerializedData(animationEditor.Result, AnimationSerializer.DefaultSerializer);
BuildMainTreeView();
ReloadMetaTreeView();
}