Small bug fixes

-"Create Animated Texture" should no longer create extra copies of your animation when saving more than once
-"Move Up" and "Move Down" now highlight the moved file after being moved
This commit is contained in:
MattNL
2022-04-29 21:55:19 -04:00
parent 12b0a946ac
commit 449c64eb0d
2 changed files with 9 additions and 1 deletions

View File

@@ -1245,7 +1245,9 @@ namespace PckStudio
}
treeViewToMineFiles(treeViewMain);
treeViewMain.SelectedNode = move;
saved = false;
}
#endregion
@@ -1272,6 +1274,8 @@ namespace PckStudio
treeViewToMineFiles(treeViewMain);
treeViewMain.SelectedNode = move;
saved = false;
}
#endregion

View File

@@ -356,6 +356,7 @@ namespace PckStudio
if (parent != null)
{
Console.WriteLine("ParentNotNULL");
TreeNode check = FindNode(treeViewMain, newNode.Text);
parent.Nodes.Add(newNode);
}
else
@@ -425,10 +426,13 @@ namespace PckStudio
if (create)
{
mf.name = "res/textures/" + (isItem ? "items" : "blocks");
TreeNode newNode = new TreeNode(newTileName + ".png") { Tag = mf };//creates node for minefile
newNode.ImageIndex = 2;
newNode.SelectedImageIndex = 2;
addNodeToAnimationsFolder(newNode);
treeViewMain.SelectedNode = newNode;
create = false;
}
else if (isItem && treeViewMain.SelectedNode.Parent.Text == "blocks")
{