ANIMEditor - Rename 'uncheckButton' to 'uncheckAllButton' and 'checkButton' to 'checkAllButton' + there respective Click event

This commit is contained in:
miku-666
2023-04-02 17:45:53 +02:00
parent 2fcd7e19ef
commit 46231069a7
2 changed files with 26 additions and 26 deletions

View File

@@ -69,8 +69,8 @@
this.importButton = new MetroFramework.Controls.MetroButton();
this.exportButton = new MetroFramework.Controls.MetroButton();
this.animValue = new MetroFramework.Controls.MetroLabel();
this.uncheckButton = new MetroFramework.Controls.MetroButton();
this.checkButton = new MetroFramework.Controls.MetroButton();
this.uncheckAllButton = new MetroFramework.Controls.MetroButton();
this.checkAllButton = new MetroFramework.Controls.MetroButton();
this.toolTip = new MetroFramework.Components.MetroToolTip();
this.resetButton = new MetroFramework.Controls.MetroButton();
this.templateButton = new MetroFramework.Controls.MetroButton();
@@ -647,27 +647,27 @@
this.animValue.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
this.animValue.Theme = MetroFramework.MetroThemeStyle.Dark;
//
// uncheckButton
// uncheckAllButton
//
this.uncheckButton.Location = new System.Drawing.Point(229, 90);
this.uncheckButton.Name = "uncheckButton";
this.uncheckButton.Size = new System.Drawing.Size(186, 23);
this.uncheckButton.TabIndex = 26;
this.uncheckButton.Text = "Uncheck All";
this.uncheckButton.Theme = MetroFramework.MetroThemeStyle.Dark;
this.uncheckButton.UseSelectable = true;
this.uncheckButton.Click += new System.EventHandler(this.uncheckButton_Click);
this.uncheckAllButton.Location = new System.Drawing.Point(229, 90);
this.uncheckAllButton.Name = "uncheckAllButton";
this.uncheckAllButton.Size = new System.Drawing.Size(186, 23);
this.uncheckAllButton.TabIndex = 26;
this.uncheckAllButton.Text = "Uncheck All";
this.uncheckAllButton.Theme = MetroFramework.MetroThemeStyle.Dark;
this.uncheckAllButton.UseSelectable = true;
this.uncheckAllButton.Click += new System.EventHandler(this.uncheckAllButton_Click);
//
// checkButton
// checkAllButton
//
this.checkButton.Location = new System.Drawing.Point(32, 90);
this.checkButton.Name = "checkButton";
this.checkButton.Size = new System.Drawing.Size(186, 23);
this.checkButton.TabIndex = 27;
this.checkButton.Text = "Check All";
this.checkButton.Theme = MetroFramework.MetroThemeStyle.Dark;
this.checkButton.UseSelectable = true;
this.checkButton.Click += new System.EventHandler(this.checkButton_Click);
this.checkAllButton.Location = new System.Drawing.Point(32, 90);
this.checkAllButton.Name = "checkAllButton";
this.checkAllButton.Size = new System.Drawing.Size(186, 23);
this.checkAllButton.TabIndex = 27;
this.checkAllButton.Text = "Check All";
this.checkAllButton.Theme = MetroFramework.MetroThemeStyle.Dark;
this.checkAllButton.UseSelectable = true;
this.checkAllButton.Click += new System.EventHandler(this.checkAllButton_Click);
//
// toolTip
//
@@ -706,8 +706,8 @@
this.Controls.Add(this.templateButton);
this.Controls.Add(this.effectsGroup);
this.Controls.Add(this.resetButton);
this.Controls.Add(this.checkButton);
this.Controls.Add(this.uncheckButton);
this.Controls.Add(this.checkAllButton);
this.Controls.Add(this.uncheckAllButton);
this.Controls.Add(this.animValue);
this.Controls.Add(this.exportButton);
this.Controls.Add(this.importButton);
@@ -777,8 +777,8 @@
private MetroFramework.Controls.MetroButton importButton;
private MetroFramework.Controls.MetroButton exportButton;
private MetroFramework.Controls.MetroLabel animValue;
private MetroFramework.Controls.MetroButton uncheckButton;
private MetroFramework.Controls.MetroButton checkButton;
private MetroFramework.Controls.MetroButton uncheckAllButton;
private MetroFramework.Controls.MetroButton checkAllButton;
private MetroFramework.Components.MetroToolTip toolTip;
private MetroFramework.Controls.MetroButton resetButton;
private MetroFramework.Controls.MetroButton templateButton;

View File

@@ -224,12 +224,12 @@ namespace PckStudio.Forms.Editor
ruleset.ApplyAnim(SkinANIM.FromString(value));
}
private void uncheckButton_Click(object sender, EventArgs e)
private void uncheckAllButton_Click(object sender, EventArgs e)
{
ruleset.SetAll(false);
}
private void checkButton_Click(object sender, EventArgs e)
private void checkAllButton_Click(object sender, EventArgs e)
{
ruleset.SetAll(true);
}