mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
synced 2026-05-22 01:26:31 +00:00
Added specialized icons for slim and classic skins
This commit is contained in:
2
PCK-Studio/Controls/Editor/PckEditor.Designer.cs
generated
2
PCK-Studio/Controls/Editor/PckEditor.Designer.cs
generated
@@ -522,7 +522,7 @@ namespace PckStudio.Controls
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//
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// skinToolStripMenuItem1
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//
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this.skinToolStripMenuItem1.Image = global::PckStudio.Properties.Resources.SKIN_ICON;
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this.skinToolStripMenuItem1.Image = global::PckStudio.Properties.Resources.CLASSIC_SKIN_ICON;
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this.skinToolStripMenuItem1.Name = "skinToolStripMenuItem1";
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resources.ApplyResources(this.skinToolStripMenuItem1, "skinToolStripMenuItem1");
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//
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@@ -109,11 +109,13 @@ namespace PckStudio.Controls
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imageList.Images.Add(Resources.GRF_ICON); // Icon for Game Rule files (*.grf)
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imageList.Images.Add(Resources.GRH_ICON); // Icon for Game Rule Header files (*.grh)
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imageList.Images.Add(Resources.INFO_ICON); // Icon for Info files (0)
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imageList.Images.Add(Resources.SKIN_ICON); // Icon for Skin files (*.png)
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imageList.Images.Add(Resources.CLASSIC_SKIN_ICON); // Icon for Skin files (*.png)
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imageList.Images.Add(Resources.CAPE_ICON); // Icon for Cape files (*.png)
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imageList.Images.Add(Resources.TEXTURE_ICON); // Icon for Texture files (*.png;*.tga)
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imageList.Images.Add(Resources.BEHAVIOURS_ICON); // Icon for Behaviour files (behaviours.bin)
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imageList.Images.Add(Resources.ENTITY_MATERIALS_ICON); // Icon for Entity Material files (entityMaterials.bin)
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imageList.Images.Add(Resources.MODERN_SKIN_ICON); // Icon for Skin files with Modern ANIM flag (*.png)
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imageList.Images.Add(Resources.SLIM_SKIN_ICON); // Icon for Skin files with Slim ANIM flag (*.png)
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_pckAssetTypeHandler = new Dictionary<PckAssetType, Action<PckAsset>>(15)
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{
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@@ -459,6 +461,7 @@ namespace PckStudio.Controls
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parameterValueTextBox.Text = ParameterTypeTextBox.Text = string.Empty;
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_wasModified = true;
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ReloadParameterTreeView();
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SetFileType(PckAssetType.SkinFile); // just a dirty way to get the right icon in case the anim was changed
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}
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}
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@@ -582,7 +585,7 @@ namespace PckStudio.Controls
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{
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TreeNode node = BuildNodeTreeBySeperator(root, asset.Filename, '/');
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node.Tag = asset;
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int nodeIconId = GetNodeIconId(asset.Type);
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int nodeIconId = GetNodeIconId(asset);
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node.ImageIndex = nodeIconId;
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node.SelectedImageIndex = nodeIconId;
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}
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@@ -605,9 +608,26 @@ namespace PckStudio.Controls
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}
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}
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private int GetNodeIconId(PckAssetType type)
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private int GetSkinNodeIconId(int animValue)
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{
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return type switch
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SkinANIM anim = SkinANIM.FromValue(animValue);
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if (anim.GetFlag(SkinAnimFlag.SLIM_MODEL))
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return 18; // slim model icon
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else if (anim.GetFlag(SkinAnimFlag.MODERN_WIDE_MODEL))
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return 17; // modern model; slim gets priority just like in game
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return 12; // classic skin model icon
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}
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private int GetNodeIconId(PckAsset asset)
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{
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int anim = 0;
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if (asset.Type == PckAssetType.SkinFile)
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anim = asset.GetSkin().Anim.ToValue();
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return asset.Type switch
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{
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PckAssetType.AudioFile => 1,
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PckAssetType.LocalisationFile => 3,
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@@ -618,7 +638,7 @@ namespace PckStudio.Controls
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PckAssetType.GameRulesFile => 9,
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PckAssetType.GameRulesHeader => 10,
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PckAssetType.InfoFile => 11,
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PckAssetType.SkinFile => 12,
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PckAssetType.SkinFile => GetSkinNodeIconId(anim),
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PckAssetType.CapeFile => 13,
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PckAssetType.TextureFile => 14,
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PckAssetType.BehavioursFile => 15,
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@@ -874,7 +894,7 @@ namespace PckStudio.Controls
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{
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Debug.WriteLine($"Setting {asset.Type} to {type}");
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asset.Type = type;
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int nodeIconId = GetNodeIconId(type);
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int nodeIconId = GetNodeIconId(asset);
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treeViewMain.SelectedNode.ImageIndex = nodeIconId;
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treeViewMain.SelectedNode.SelectedImageIndex = nodeIconId;
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}
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@@ -1867,6 +1887,7 @@ namespace PckStudio.Controls
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asset.AddParameter(new KeyValuePair<string, string>("ANIM", gameFlags.ToString()));
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ReloadParameterTreeView();
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SetFileType(PckAssetType.SkinFile); // just a dirty way to get the right icon in case the anim was changed
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_wasModified = true;
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}
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@@ -44,7 +44,7 @@ namespace PckStudio.Forms.Features
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var imgList = new ImageList();
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imgList.ColorDepth = ColorDepth.Depth32Bit;
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imgList.ImageSize = new System.Drawing.Size(28, 28);
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imgList.Images.Add(Resources.SKIN_ICON);
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imgList.Images.Add(Resources.CLASSIC_SKIN_ICON);
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imgList.Images.Add(Resources.TEXTURE_ICON);
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DLCTreeView.ImageList = imgList;
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if (!TryApplyPermanentCemuConfig() &&
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@@ -647,7 +647,7 @@
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<None Include="Resources\iconImageList\GRH ICON.png" />
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<None Include="Resources\iconImageList\INFO ICON.png" />
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<None Include="Resources\iconImageList\CAPE ICON.png" />
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<None Include="Resources\iconImageList\SKIN ICON.png" />
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<None Include="Resources\iconImageList\CLASSIC SKIN ICON.png" />
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<None Include="Resources\iconImageList\TEXTURE ICON.png" />
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<None Include="Resources\AddTexture.png" />
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<None Include="Resources\iconImageList\BEHAVIOURS ICON.png" />
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@@ -687,6 +687,8 @@
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<None Include="Resources\armor.png" />
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<None Include="Resources\external\trello.png" />
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<None Include="Resources\icons\file_copy.png" />
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<Content Include="Resources\iconImageList\MODERN SKIN ICON.png" />
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<Content Include="Resources\iconImageList\SLIM SKIN ICON.png" />
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<Content Include="Resources\icons\file_delete.png" />
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<Content Include="Resources\icons\file_empty.png" />
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<None Include="Resources\icons\file_export.png" />
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40
PCK-Studio/Properties/Resources.Designer.cs
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40
PCK-Studio/Properties/Resources.Designer.cs
generated
@@ -192,6 +192,16 @@ namespace PckStudio.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap CLASSIC_SKIN_ICON {
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get {
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object obj = ResourceManager.GetObject("CLASSIC_SKIN_ICON", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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@@ -563,6 +573,16 @@ namespace PckStudio.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap MODERN_SKIN_ICON {
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get {
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object obj = ResourceManager.GetObject("MODERN SKIN ICON", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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@@ -737,16 +757,6 @@ namespace PckStudio.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap SKIN_ICON {
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get {
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object obj = ResourceManager.GetObject("SKIN_ICON", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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@@ -980,6 +990,16 @@ namespace PckStudio.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap SLIM_SKIN_ICON {
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get {
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object obj = ResourceManager.GetObject("SLIM SKIN ICON", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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@@ -190,9 +190,6 @@
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<data name="tu13colours" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\fileTemplates\tu13colours.col;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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<data name="SKIN_ICON" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\iconImageList\SKIN ICON.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="pckClosed" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\pckClosed.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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@@ -415,4 +412,13 @@
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<data name="skinAdjustments_wide_right_arm" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\anim_editor\wide_right_arm.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="CLASSIC_SKIN_ICON" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\iconImageList\CLASSIC SKIN ICON.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="MODERN SKIN ICON" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\iconImageList\MODERN SKIN ICON.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="SLIM SKIN ICON" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\iconImageList\SLIM SKIN ICON.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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BIN
PCK-Studio/Resources/iconImageList/CLASSIC SKIN ICON.png
Normal file
BIN
PCK-Studio/Resources/iconImageList/CLASSIC SKIN ICON.png
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Binary file not shown.
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After Width: | Height: | Size: 1.5 KiB |
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Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
BIN
PCK-Studio/Resources/iconImageList/SLIM SKIN ICON.png
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BIN
PCK-Studio/Resources/iconImageList/SLIM SKIN ICON.png
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Binary file not shown.
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After Width: | Height: | Size: 1.4 KiB |
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