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https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
synced 2026-05-29 10:24:34 +00:00
Fixed a few BoxEditor issues
BoxEditor no longer allows for float box sizes nor float UV values and now all up/down controls increment by 1 instead of 0.1
This commit is contained in:
50
PCK-Studio/Forms/Editor/BoxEditor.Designer.cs
generated
50
PCK-Studio/Forms/Editor/BoxEditor.Designer.cs
generated
@@ -180,11 +180,6 @@
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this.PosXUpDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(17)))), ((int)(((byte)(17)))), ((int)(((byte)(17)))));
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this.PosXUpDown.DecimalPlaces = 3;
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this.PosXUpDown.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(204)))), ((int)(((byte)(204)))), ((int)(((byte)(204)))));
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this.PosXUpDown.Increment = new decimal(new int[] {
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1,
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0,
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0,
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65536});
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this.PosXUpDown.Location = new System.Drawing.Point(103, 86);
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this.PosXUpDown.Maximum = new decimal(new int[] {
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9999,
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@@ -205,11 +200,6 @@
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this.PosYUpDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(17)))), ((int)(((byte)(17)))), ((int)(((byte)(17)))));
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this.PosYUpDown.DecimalPlaces = 3;
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this.PosYUpDown.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(204)))), ((int)(((byte)(204)))), ((int)(((byte)(204)))));
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this.PosYUpDown.Increment = new decimal(new int[] {
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1,
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0,
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0,
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65536});
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this.PosYUpDown.Location = new System.Drawing.Point(182, 86);
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this.PosYUpDown.Maximum = new decimal(new int[] {
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9999,
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@@ -230,11 +220,6 @@
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this.PosZUpDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(17)))), ((int)(((byte)(17)))), ((int)(((byte)(17)))));
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this.PosZUpDown.DecimalPlaces = 3;
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this.PosZUpDown.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(204)))), ((int)(((byte)(204)))), ((int)(((byte)(204)))));
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this.PosZUpDown.Increment = new decimal(new int[] {
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1,
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0,
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0,
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65536});
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this.PosZUpDown.Location = new System.Drawing.Point(261, 86);
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this.PosZUpDown.Maximum = new decimal(new int[] {
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9999,
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@@ -253,13 +238,7 @@
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// SizeZUpDown
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//
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this.SizeZUpDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(17)))), ((int)(((byte)(17)))), ((int)(((byte)(17)))));
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this.SizeZUpDown.DecimalPlaces = 3;
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this.SizeZUpDown.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(204)))), ((int)(((byte)(204)))), ((int)(((byte)(204)))));
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this.SizeZUpDown.Increment = new decimal(new int[] {
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1,
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0,
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0,
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65536});
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this.SizeZUpDown.Location = new System.Drawing.Point(261, 111);
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this.SizeZUpDown.Maximum = new decimal(new int[] {
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9999,
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@@ -273,13 +252,7 @@
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// SizeYUpDown
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//
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this.SizeYUpDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(17)))), ((int)(((byte)(17)))), ((int)(((byte)(17)))));
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this.SizeYUpDown.DecimalPlaces = 3;
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this.SizeYUpDown.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(204)))), ((int)(((byte)(204)))), ((int)(((byte)(204)))));
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this.SizeYUpDown.Increment = new decimal(new int[] {
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1,
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0,
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0,
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65536});
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this.SizeYUpDown.Location = new System.Drawing.Point(182, 111);
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this.SizeYUpDown.Maximum = new decimal(new int[] {
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9999,
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@@ -293,13 +266,7 @@
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// SizeXUpDown
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//
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this.SizeXUpDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(17)))), ((int)(((byte)(17)))), ((int)(((byte)(17)))));
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this.SizeXUpDown.DecimalPlaces = 3;
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this.SizeXUpDown.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(204)))), ((int)(((byte)(204)))), ((int)(((byte)(204)))));
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this.SizeXUpDown.Increment = new decimal(new int[] {
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1,
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0,
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0,
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65536});
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this.SizeXUpDown.Location = new System.Drawing.Point(103, 111);
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this.SizeXUpDown.Maximum = new decimal(new int[] {
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9999,
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@@ -313,13 +280,7 @@
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// uvYUpDown
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//
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this.uvYUpDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(17)))), ((int)(((byte)(17)))), ((int)(((byte)(17)))));
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this.uvYUpDown.DecimalPlaces = 3;
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this.uvYUpDown.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(204)))), ((int)(((byte)(204)))), ((int)(((byte)(204)))));
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this.uvYUpDown.Increment = new decimal(new int[] {
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1,
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0,
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0,
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65536});
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this.uvYUpDown.Location = new System.Drawing.Point(182, 137);
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this.uvYUpDown.Maximum = new decimal(new int[] {
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9999,
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@@ -338,13 +299,7 @@
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// uvXUpDown
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//
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this.uvXUpDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(17)))), ((int)(((byte)(17)))), ((int)(((byte)(17)))));
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this.uvXUpDown.DecimalPlaces = 3;
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this.uvXUpDown.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(204)))), ((int)(((byte)(204)))), ((int)(((byte)(204)))));
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this.uvXUpDown.Increment = new decimal(new int[] {
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1,
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0,
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0,
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65536});
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this.uvXUpDown.Location = new System.Drawing.Point(103, 137);
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this.uvXUpDown.Maximum = new decimal(new int[] {
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9999,
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@@ -391,11 +346,6 @@
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this.inflationUpDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(17)))), ((int)(((byte)(17)))), ((int)(((byte)(17)))));
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this.inflationUpDown.DecimalPlaces = 3;
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this.inflationUpDown.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(204)))), ((int)(((byte)(204)))), ((int)(((byte)(204)))));
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this.inflationUpDown.Increment = new decimal(new int[] {
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1,
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0,
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0,
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65536});
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this.inflationUpDown.Location = new System.Drawing.Point(103, 167);
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this.inflationUpDown.Maximum = new decimal(new int[] {
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9999,
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