mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
synced 2026-05-31 11:44:47 +00:00
SkinRenderer - Add TillingFactor property
This commit is contained in:
@@ -341,8 +341,8 @@ namespace PckStudio.Forms
|
||||
float penWidth = uvPictureBox.BackgroundImage.Width / renderer3D1.TextureSize.Width + uvPictureBox.BackgroundImage.Height / renderer3D1.TextureSize.Height / 2f;
|
||||
GraphicsPath graphicsPath = box.GetUVGraphicsPath(
|
||||
new System.Numerics.Vector2(
|
||||
scale * (1f / renderer3D1.TextureSize.Width) * uvPictureBox.BackgroundImage.Width,
|
||||
scale * (1f / renderer3D1.TextureSize.Height) * uvPictureBox.BackgroundImage.Height
|
||||
scale * renderer3D1.TillingFactor.X * uvPictureBox.BackgroundImage.Width,
|
||||
scale * renderer3D1.TillingFactor.Y * uvPictureBox.BackgroundImage.Height
|
||||
)
|
||||
);
|
||||
g.DrawPath(new Pen(Color.HotPink, penWidth), graphicsPath);
|
||||
|
||||
@@ -116,6 +116,7 @@ namespace PckStudio.Rendering
|
||||
}
|
||||
|
||||
public Size TextureSize { get; private set; } = new Size(64, 64);
|
||||
public Vector2 TillingFactor => new Vector2(1f / TextureSize.Width, 1f / TextureSize.Height);
|
||||
private const float OverlayScale = 1.12f;
|
||||
|
||||
private bool IsMouseHidden
|
||||
@@ -465,7 +466,7 @@ namespace PckStudio.Rendering
|
||||
}
|
||||
framebuffer.Unbind();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void UploadMeshData()
|
||||
{
|
||||
@@ -532,36 +533,6 @@ namespace PckStudio.Rendering
|
||||
Debug.Assert(error == ErrorCode.NoError, error.ToString());
|
||||
}
|
||||
|
||||
protected override bool ProcessDialogKey(Keys keyData)
|
||||
{
|
||||
switch (keyData)
|
||||
{
|
||||
case Keys.Escape:
|
||||
ReleaseMouse();
|
||||
var point = new Point(Parent.Location.X + Location.X, Parent.Location.Y + Location.Y);
|
||||
contextMenuStrip1.Show(point);
|
||||
return true;
|
||||
case Keys.F3:
|
||||
showWireFrame = !showWireFrame;
|
||||
return true;
|
||||
case Keys.R:
|
||||
GlobalModelRotation = Vector2.Zero;
|
||||
Camera.Distance = DefaultCameraDistance;
|
||||
return true;
|
||||
case Keys.A:
|
||||
ReleaseMouse();
|
||||
{
|
||||
using var animeditor = new ANIMEditor(ANIM);
|
||||
if (animeditor.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
ANIM = animeditor.ResultAnim;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return base.ProcessDialogKey(keyData);
|
||||
}
|
||||
|
||||
private void ReleaseMouse()
|
||||
{
|
||||
if (IsMouseHidden)
|
||||
@@ -619,6 +590,37 @@ namespace PckStudio.Rendering
|
||||
leftLegOverlay.SetEnabled(0, false);
|
||||
}
|
||||
|
||||
protected override bool ProcessDialogKey(Keys keyData)
|
||||
{
|
||||
switch (keyData)
|
||||
{
|
||||
case Keys.Escape:
|
||||
ReleaseMouse();
|
||||
var point = new Point(Parent.Location.X + Location.X, Parent.Location.Y + Location.Y);
|
||||
contextMenuStrip1.Show(point);
|
||||
return true;
|
||||
case Keys.F3:
|
||||
showWireFrame = !showWireFrame;
|
||||
return true;
|
||||
case Keys.R:
|
||||
GlobalModelRotation = Vector2.Zero;
|
||||
Camera.Distance = DefaultCameraDistance;
|
||||
Camera.FocalPoint = Vector3.Zero;
|
||||
return true;
|
||||
case Keys.A:
|
||||
ReleaseMouse();
|
||||
{
|
||||
using var animeditor = new ANIMEditor(ANIM);
|
||||
if (animeditor.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
ANIM = animeditor.ResultAnim;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return base.ProcessDialogKey(keyData);
|
||||
}
|
||||
|
||||
protected override void OnResize(EventArgs e)
|
||||
{
|
||||
base.OnResize(e);
|
||||
|
||||
Reference in New Issue
Block a user