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CubeRenderGroup - Remove debug logging
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@@ -71,9 +71,7 @@ namespace PckStudio.Rendering
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{
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CubeData.RefAction<Vector2> fixUV = (ref Vector2 uv) =>
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{
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Debug.Write($"Old: {uv}; ");
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uv.X %= textureSize.Width;
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Debug.WriteLine($"Old: {uv};");
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};
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cube.SetFaceUv(face, fixUV);
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}
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