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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" InitialTargets="EnsureWixToolsetInstalled" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProductVersion>3.10</ProductVersion>
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<ProjectGuid>7ed78fd8-f3e6-475b-8979-fd5220545430</ProjectGuid>
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<SchemaVersion>2.0</SchemaVersion>
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<OutputName>PckStudio.Installer</OutputName>
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<OutputType>Bundle</OutputType>
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<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' AND '$(MSBuildExtensionsPath32)' != '' ">$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
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<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' ">$(MSBuildExtensionsPath)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<OutputPath>bin\$(Configuration)\</OutputPath>
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<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
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<DefineConstants>Debug</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<OutputPath>bin\$(Configuration)\</OutputPath>
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<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="Product.wxs" />
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</ItemGroup>
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<ItemGroup>
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<WixExtension Include="WixUtilExtension">
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<HintPath>$(WixExtDir)\WixUtilExtension.dll</HintPath>
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<Name>WixUtilExtension</Name>
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</WixExtension>
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<WixExtension Include="WixUIExtension">
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<HintPath>$(WixExtDir)\WixUIExtension.dll</HintPath>
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<Name>WixUIExtension</Name>
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</WixExtension>
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</ItemGroup>
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<ItemGroup>
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<Content Include="Bitmaps\Banner.png" />
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<Content Include="Bitmaps\Dialog.png" />
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<Content Include="License.rtf" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Bitmaps" />
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</ItemGroup>
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<Import Project="$(WixTargetsPath)" Condition=" '$(WixTargetsPath)' != '' " />
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets" Condition=" '$(WixTargetsPath)' == '' AND Exists('$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets') " />
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<Target Name="EnsureWixToolsetInstalled" Condition=" '$(WixTargetsImported)' != 'true' ">
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<Error Text="The WiX Toolset v3.11 (or newer) build tools must be installed to build this project. To download the WiX Toolset, see http://wixtoolset.org/releases/" />
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</Target>
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<!--
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To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Wix.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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26
README.md
26
README.md
@@ -1,15 +1,23 @@
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# PCK Studio
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Modify .PCK archives as you please!
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_`previously known as MinecraftUSkinEditor`_\
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`A minecraft for Wii U editor`
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## Features:
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#### If you'd like to suggested a feature to be added open an [issue](https://github.com/PhoenixARC/-PCK-Studio/issues) on the github.
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* Open, Edit and Save .PCK archives (this means models, animations, entire custom packs, etc.)
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* Add / Remove / Replace skins, audios, textures, animations and much more.
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* Edit localization data to make your mods support every language supported by minecraft itself!
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* PNG previewing
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* And much more!
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* And much more!\
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## Supported File format
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| Name | file extentions |
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|:-:|:-:|
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| Localization files | **.loc** |
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| Game Rule files | **.grh/.grf** |
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| Audio.pck |**audio.pck** |
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| Colour file | **.col** |
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### Known Issues
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- `.resx been flagged by windows(when downloading source.zip)`
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@@ -26,14 +34,14 @@ $ cd "-PCK-Studio"
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```powershell
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$ dir -Path .\ -Recurse | Unblock-File
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```
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- ### Building using [Visual Studio](https://visualstudio.microsoft.com/downloads)
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* Open [MinecraftUSkinEditor.sln](./MinecraftUSkinEditor.sln) in Visual Studio 2022 or later
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- ### Building using [Visual Studio 2022 (or later)](https://visualstudio.microsoft.com/downloads)
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* Open [PCK_Studio.sln](./PCK_Studio.sln) in Visual Studio 2022 or later
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* Click `Run` or press `Shift + B`
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- ### Building using [MSBuild](https://github.com/dotnet/msbuild/releases)
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- ### Building using [MSBuild](https://github.com/dotnet/msbuild/releases) and [Nuget](https://www.nuget.org/downloads)
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* ```shell
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$ nuget restore MinecraftUSkinEditor.sln
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$ msbuild MinecraftUSkinEditor.sln -property:Configuration=Release
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$ nuget restore PCK_Studio.sln
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$ msbuild PCK_Studio.sln -property:Configuration=Release
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```
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### A quick note:
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