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Edited AnimationUtil to now utilize ImageUtils for ImageList creation instead
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@@ -7,6 +7,7 @@ using System.Linq;
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using PckStudio.Properties;
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using PckStudio.Classes.FileTypes;
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using System.Drawing.Imaging;
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using PckStudio.Classes.Utils;
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using System.IO;
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namespace PckStudio.Forms.Utilities
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@@ -21,7 +22,7 @@ namespace PckStudio.Forms.Utilities
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{
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get {
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if (_tileImages == null)
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_tileImages = CreateImageList(Resources.terrain_sheet, 16, 16).Concat(CreateImageList(Resources.items_sheet, 16, 16)).ToArray();
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_tileImages = ImageUtils.CreateImageList(Resources.terrain_sheet, 16).Concat(ImageUtils.CreateImageList(Resources.items_sheet, 16)).ToArray();
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return _tileImages;
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}
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}
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@@ -36,30 +37,5 @@ namespace PckStudio.Forms.Utilities
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}
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return file;
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}
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private static IEnumerable<Image> CreateImageList(Image source, int width, int height)
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{
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int img_row_count = source.Width / width;
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int img_column_count = source.Height / height;
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for (int i = 0; i < img_column_count * img_row_count; i++)
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{
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int row = i / width;
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int column = i % height;
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Rectangle tileArea = new Rectangle(new Point(column * width, row * height), new Size(width, height));
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Bitmap tileImage = new Bitmap(width, height);
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using (Graphics gfx = Graphics.FromImage(tileImage))
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{
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gfx.SmoothingMode = SmoothingMode.None;
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gfx.InterpolationMode = InterpolationMode.NearestNeighbor;
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gfx.PixelOffsetMode = PixelOffsetMode.HighQuality;
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gfx.DrawImage(source, new Rectangle(0, 0, width, height), tileArea, GraphicsUnit.Pixel);
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}
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yield return tileImage;
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}
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yield break;
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}
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}
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}
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