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SkinRenderer - Fix 'Center Selected Object'
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@@ -932,7 +932,7 @@ namespace PckStudio.Rendering
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}
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CubeGroupMesh cubeMesh = meshStorage[skinBox.Type];
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Camera.FocalPoint = cubeMesh.GetWorldPosition(Cube.FromSkinBox(skinBox).Center);
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Camera.FocalPoint = cubeMesh.GetWorldPosition(Cube.FromSkinBox(skinBox).Center * new Vector3(-1, 1, 1));
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}
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}
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