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PerspectiveCamera - Change Min/Max fov to getter only properties
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@@ -103,8 +103,8 @@ namespace PckStudio.Rendering.Camera
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public Vector3 Up => Vector3.UnitY;
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public float MinimumFov { get; set; } = 30f;
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public float MaximumFov { get; set; } = 180f;
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public float MinimumFov { get; } = 30f;
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public float MaximumFov { get; } = 180f;
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public float Fov
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{
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