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https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
synced 2026-05-26 07:07:07 +00:00
Removed GAME_FLAGS value from SkinRenderer
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@@ -26,6 +26,7 @@ namespace PckStudio.Forms.Editor
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private Random _rng;
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private bool _inflateOverlayParts;
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private int _xmlVersion;
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private SkinGameFlags _gameFlags;
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private BindingSource _skinPartListBindingSource;
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private BindingSource _skinOffsetListBindingSource;
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@@ -91,7 +92,6 @@ namespace PckStudio.Forms.Editor
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List<SkinPartOffset> offsetProperties = modelInfo.PartOffsets;
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renderer3D1.ANIM = EditorValue.Anim;
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renderer3D1.GameFlags = EditorValue.GameFlags;
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renderer3D1.ModelData.Clear();
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foreach (SkinBOX box in boxProperties)
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@@ -189,7 +189,7 @@ namespace PckStudio.Forms.Editor
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EditorValue.Model.PartOffsets.AddRange(renderer3D1.GetOffsets());
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// just in case they're not the same instance
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EditorValue.Anim = renderer3D1.ANIM;
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EditorValue.GameFlags = renderer3D1.GameFlags;
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EditorValue.GameFlags = _gameFlags;
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DialogResult = DialogResult.OK;
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Save();
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}
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@@ -457,7 +457,7 @@ namespace PckStudio.Forms.Editor
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private void skinAdjustmentsEditorControl1_AdjustmentsChanged(object sender, EventArgs e)
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{
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renderer3D1.ANIM = skinAdjustmentsEditorControl1.GetAnim();
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renderer3D1.GameFlags = skinAdjustmentsEditorControl1.GetGameFlags();
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_gameFlags = skinAdjustmentsEditorControl1.GetGameFlags();
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}
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}
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}
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@@ -160,17 +160,6 @@ namespace PckStudio.Rendering
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}
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}
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[Browsable(false)]
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
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public SkinGameFlags GameFlags
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{
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get => _gameFlags;
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set
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{
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_gameFlags = value;
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}
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}
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public ObservableCollection<SkinBOX> ModelData { get; }
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/// <summary>
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@@ -208,7 +197,6 @@ namespace PckStudio.Rendering
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private VertexBufferLayout plainColorVertexBufferLayout;
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private SkinANIM _anim;
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private SkinGameFlags _gameFlags;
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private Image _skinImage;
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private Image _capeImage;
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private Texture2D skinTexture;
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