Commit Graph

2086 Commits

Author SHA1 Message Date
MattNL
e2153924d7 Created ImageUtils to hold CreateImageList 2023-03-02 21:55:57 -05:00
MattNL
b6b4a1aad9 Fix for missing mobs in behaviourData 2023-03-02 21:52:01 -05:00
MattNL
32c0ebf8df Renamed "entities" to "entities_sheet" to be consistent with the other resource sheets 2023-03-02 20:53:34 -05:00
MattNL
efd0edb9d3 Fixed BehaviourData file displaying as a binary file instead of text 2023-03-02 20:51:42 -05:00
MattNL
2716775207 Added new Entity and Behaviour resources 2023-03-02 20:47:37 -05:00
MattNL
64afeee93f Added Entity sheet and BehaviourData json file 2023-03-02 20:45:04 -05:00
miku-666
690785781f Move Version Number construction into ProgramInfo class and add last commit hash as a usable string 2023-03-02 16:05:59 +01:00
MattNL
ed69121c6d Update Resources.Designer.cs 2023-03-02 07:24:21 -05:00
MattNL
4a47628677 Fixed bug with new version system 2023-03-02 07:19:30 -05:00
MattNL
dbd506b1f7 Adopted Minecraft Java Snapshot format for keeping tabs on wip versions and features 2023-03-02 07:08:49 -05:00
MattNL
48ea364f19 Made small changes to the changelog 2023-03-02 06:56:10 -05:00
MattNL
772898009b Fixed "Extract" tool not working properly on SubPCK folders 2023-03-02 06:41:09 -05:00
MattNL
cf42fa6efc Added Current PCK File label to Editor Tab 2023-03-01 06:28:16 -05:00
MattNL
092742d94a Added "Add File" Tool and Prompts to the context menu 2023-03-01 05:56:47 -05:00
MattNL
4d052a086e Added WIP PCK File Sorter 2023-03-01 03:50:48 -05:00
miku-666
ff605b03e4 Add check for changes in an open pck file before opening another one with 'LoadPck' 2023-02-28 17:52:42 +01:00
miku-666
9da6542988 SkinAnim.cs - Improved functuion naming and rename 'eANIM_EFFECTS' to 'ANIM_EFFECTS' 2023-02-21 14:45:18 +01:00
MattNL
9e6cff2f04 BOX Editor now forces string case to upper 2023-02-20 17:54:38 -05:00
MattNL
2154a80e33 Fixed Mirror and Armor checkboxes in Box Editor saving incorrectly 2023-02-20 17:53:52 -05:00
MattNL
870bede8ee Removed Move Up/Down functions 2023-01-29 22:11:32 -05:00
MattNL
8df61a5bb0 Added proper handling of the file type exception 2023-01-29 22:08:33 -05:00
MattNL
083128c6bb Improved the ProcessEntries method in AudioEditor 2023-01-29 21:37:31 -05:00
MattNL
4d0ac91945 Fixed bug where duplicate binkas would delete themselves when added 2023-01-22 18:32:56 -05:00
miku-666
778e5e6519 Merge branch 'main' of https://github.com/PhoenixARC/-PCK-Studio 2023-01-18 21:46:10 +01:00
miku-666
d3a3ba2cb6 ModelReader/Writer - Rename ModelReader/Writer to ModelFileReader/Writer and add support for PS4 models.bin files 2023-01-18 21:42:55 +01:00
MattNL
c9ace98c54 Fix for crash when double clicking a non animation texture file 2023-01-15 18:39:00 -05:00
MattNL
39afb231f8 Changed unknown flag texts as they're now known 2023-01-14 11:58:54 -05:00
MattNL
2d8d830d07 Added "EDIT BEHAVIOURS" button 2023-01-14 10:49:01 -05:00
MattNL
72232c19f7 Remove filename condition for AudioFiles
AudioFiles do not have to be named "audio.pck" in order to function
2023-01-14 10:37:02 -05:00
MattNL
00aeb21e9a Added Entity Materials Icon 2023-01-14 10:33:55 -05:00
MattNL
ec921a811b Fix for Rename feature not working properly in BehavioursEditor 2023-01-13 17:35:40 -05:00
MattNL
9563e4b278 Added BehavioursEditor 2023-01-13 17:30:45 -05:00
MattNL
8f85d4dc90 Remove endian flag from BehavioursReader class 2023-01-13 17:30:23 -05:00
MattNL
e805448927 Created BehavioursWriter class 2023-01-13 17:29:51 -05:00
MattNL
b9aa3a66f0 Fix for BehavioursReader not having the new member name 2023-01-13 13:31:44 -05:00
MattNL
d2600bd209 Renamed overrides to entries in BehaviourFile 2023-01-13 12:30:58 -05:00
MattNL
87a97ca763 COL Editor labels are no longer editable 2023-01-13 12:09:08 -05:00
miku-666
72d588522a Update PCKFile.FileData member variable names 2023-01-13 17:49:00 +01:00
miku-666
6ce84603c9 Revert "Program.cs - Change 'System.Globalization.CultureInfo.CurrentCulture' to 'System.Globalization.CultureInfo.CurrentCulture.NumberFormat'"
This reverts commit 3c94ced692.
2023-01-13 17:38:27 +01:00
miku-666
01f21f4442 Update StreamDataReader.ReadString to remove null character 2023-01-13 17:23:47 +01:00
miku-666
428665d23b Add Copyright notice to SkinANIM 2023-01-13 16:55:03 +01:00
miku-666
0b32b8470a MainForm.cs - Rename 'LoadFromPath' to 'LoadPck' 2023-01-13 16:48:39 +01:00
miku-666
3c94ced692 Program.cs - Change 'System.Globalization.CultureInfo.CurrentCulture' to 'System.Globalization.CultureInfo.CurrentCulture.NumberFormat' 2023-01-13 16:46:35 +01:00
MattNL
eb3df10429 Removed extension swap in ToWav function in Binka Class
This caused the ToWav function to not function as it looked for a ".wav" file before the conversion can occur.
2023-01-10 13:39:51 -05:00
MattNL
e96c7e7692 Added SetCategory tool to AudioEditor 2023-01-10 13:38:22 -05:00
MattNL
acca1e3287 Fix for AudioEditor allowing empty categories 2023-01-10 10:49:08 -05:00
MattNL
b0f44e79b3 IsSubPCKNode will now only print to the console when a file is a SubPCK file 2023-01-09 11:53:43 -05:00
miku-666
bbaf7b965a Refactor Bink class, Rename Bink.cs -> Binka.cs 2023-01-08 00:53:43 +01:00
miku-666
07bcde39dc PCKFile - Add "XMLVERSION" const, Rename 'GatherPropertiesList' -> 'GetPropertyList' 2023-01-06 17:11:30 +01:00
miku-666
b99854a9f2 MainForm - Remove check for clock and compass texture 2023-01-05 14:46:11 +01:00