MattNL
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e2153924d7
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Created ImageUtils to hold CreateImageList
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2023-03-02 21:55:57 -05:00 |
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MattNL
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b6b4a1aad9
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Fix for missing mobs in behaviourData
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2023-03-02 21:52:01 -05:00 |
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MattNL
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32c0ebf8df
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Renamed "entities" to "entities_sheet" to be consistent with the other resource sheets
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2023-03-02 20:53:34 -05:00 |
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MattNL
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efd0edb9d3
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Fixed BehaviourData file displaying as a binary file instead of text
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2023-03-02 20:51:42 -05:00 |
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MattNL
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2716775207
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Added new Entity and Behaviour resources
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2023-03-02 20:47:37 -05:00 |
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MattNL
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64afeee93f
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Added Entity sheet and BehaviourData json file
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2023-03-02 20:45:04 -05:00 |
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miku-666
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690785781f
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Move Version Number construction into ProgramInfo class and add last commit hash as a usable string
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2023-03-02 16:05:59 +01:00 |
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MattNL
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ed69121c6d
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Update Resources.Designer.cs
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2023-03-02 07:24:21 -05:00 |
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MattNL
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4a47628677
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Fixed bug with new version system
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2023-03-02 07:19:30 -05:00 |
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MattNL
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dbd506b1f7
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Adopted Minecraft Java Snapshot format for keeping tabs on wip versions and features
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2023-03-02 07:08:49 -05:00 |
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MattNL
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48ea364f19
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Made small changes to the changelog
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2023-03-02 06:56:10 -05:00 |
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MattNL
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772898009b
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Fixed "Extract" tool not working properly on SubPCK folders
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2023-03-02 06:41:09 -05:00 |
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MattNL
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cf42fa6efc
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Added Current PCK File label to Editor Tab
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2023-03-01 06:28:16 -05:00 |
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MattNL
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092742d94a
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Added "Add File" Tool and Prompts to the context menu
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2023-03-01 05:56:47 -05:00 |
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MattNL
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4d052a086e
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Added WIP PCK File Sorter
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2023-03-01 03:50:48 -05:00 |
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miku-666
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ff605b03e4
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Add check for changes in an open pck file before opening another one with 'LoadPck'
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2023-02-28 17:52:42 +01:00 |
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miku-666
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9da6542988
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SkinAnim.cs - Improved functuion naming and rename 'eANIM_EFFECTS' to 'ANIM_EFFECTS'
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2023-02-21 14:45:18 +01:00 |
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MattNL
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9e6cff2f04
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BOX Editor now forces string case to upper
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2023-02-20 17:54:38 -05:00 |
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MattNL
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2154a80e33
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Fixed Mirror and Armor checkboxes in Box Editor saving incorrectly
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2023-02-20 17:53:52 -05:00 |
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MattNL
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870bede8ee
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Removed Move Up/Down functions
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2023-01-29 22:11:32 -05:00 |
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MattNL
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8df61a5bb0
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Added proper handling of the file type exception
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2023-01-29 22:08:33 -05:00 |
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MattNL
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083128c6bb
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Improved the ProcessEntries method in AudioEditor
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2023-01-29 21:37:31 -05:00 |
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MattNL
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4d0ac91945
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Fixed bug where duplicate binkas would delete themselves when added
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2023-01-22 18:32:56 -05:00 |
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miku-666
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778e5e6519
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Merge branch 'main' of https://github.com/PhoenixARC/-PCK-Studio
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2023-01-18 21:46:10 +01:00 |
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miku-666
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d3a3ba2cb6
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ModelReader/Writer - Rename ModelReader/Writer to ModelFileReader/Writer and add support for PS4 models.bin files
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2023-01-18 21:42:55 +01:00 |
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MattNL
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c9ace98c54
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Fix for crash when double clicking a non animation texture file
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2023-01-15 18:39:00 -05:00 |
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MattNL
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39afb231f8
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Changed unknown flag texts as they're now known
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2023-01-14 11:58:54 -05:00 |
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MattNL
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2d8d830d07
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Added "EDIT BEHAVIOURS" button
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2023-01-14 10:49:01 -05:00 |
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MattNL
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72232c19f7
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Remove filename condition for AudioFiles
AudioFiles do not have to be named "audio.pck" in order to function
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2023-01-14 10:37:02 -05:00 |
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MattNL
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00aeb21e9a
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Added Entity Materials Icon
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2023-01-14 10:33:55 -05:00 |
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MattNL
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ec921a811b
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Fix for Rename feature not working properly in BehavioursEditor
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2023-01-13 17:35:40 -05:00 |
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MattNL
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9563e4b278
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Added BehavioursEditor
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2023-01-13 17:30:45 -05:00 |
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MattNL
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8f85d4dc90
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Remove endian flag from BehavioursReader class
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2023-01-13 17:30:23 -05:00 |
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MattNL
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e805448927
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Created BehavioursWriter class
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2023-01-13 17:29:51 -05:00 |
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MattNL
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b9aa3a66f0
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Fix for BehavioursReader not having the new member name
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2023-01-13 13:31:44 -05:00 |
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MattNL
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d2600bd209
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Renamed overrides to entries in BehaviourFile
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2023-01-13 12:30:58 -05:00 |
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MattNL
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87a97ca763
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COL Editor labels are no longer editable
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2023-01-13 12:09:08 -05:00 |
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miku-666
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72d588522a
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Update PCKFile.FileData member variable names
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2023-01-13 17:49:00 +01:00 |
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miku-666
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6ce84603c9
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Revert "Program.cs - Change 'System.Globalization.CultureInfo.CurrentCulture' to 'System.Globalization.CultureInfo.CurrentCulture.NumberFormat'"
This reverts commit 3c94ced692.
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2023-01-13 17:38:27 +01:00 |
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miku-666
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01f21f4442
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Update StreamDataReader.ReadString to remove null character
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2023-01-13 17:23:47 +01:00 |
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miku-666
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428665d23b
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Add Copyright notice to SkinANIM
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2023-01-13 16:55:03 +01:00 |
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miku-666
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0b32b8470a
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MainForm.cs - Rename 'LoadFromPath' to 'LoadPck'
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2023-01-13 16:48:39 +01:00 |
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miku-666
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3c94ced692
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Program.cs - Change 'System.Globalization.CultureInfo.CurrentCulture' to 'System.Globalization.CultureInfo.CurrentCulture.NumberFormat'
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2023-01-13 16:46:35 +01:00 |
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MattNL
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eb3df10429
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Removed extension swap in ToWav function in Binka Class
This caused the ToWav function to not function as it looked for a ".wav" file before the conversion can occur.
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2023-01-10 13:39:51 -05:00 |
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MattNL
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e96c7e7692
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Added SetCategory tool to AudioEditor
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2023-01-10 13:38:22 -05:00 |
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MattNL
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acca1e3287
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Fix for AudioEditor allowing empty categories
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2023-01-10 10:49:08 -05:00 |
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MattNL
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b0f44e79b3
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IsSubPCKNode will now only print to the console when a file is a SubPCK file
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2023-01-09 11:53:43 -05:00 |
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miku-666
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bbaf7b965a
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Refactor Bink class, Rename Bink.cs -> Binka.cs
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2023-01-08 00:53:43 +01:00 |
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miku-666
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07bcde39dc
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PCKFile - Add "XMLVERSION" const, Rename 'GatherPropertiesList' -> 'GetPropertyList'
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2023-01-06 17:11:30 +01:00 |
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miku-666
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b99854a9f2
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MainForm - Remove check for clock and compass texture
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2023-01-05 14:46:11 +01:00 |
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