Commit Graph

28 Commits

Author SHA1 Message Date
miku-666
0be84e9580 Update Audio Editor UI to be resizeable 2022-06-09 23:32:47 +02:00
miku-666
803679dc33 Merge main into pck_cleanup_and_refactor 2022-06-09 02:19:48 +02:00
miku-666
bc0e7b4286 POC build! 2022-06-09 02:00:09 +02:00
miku-666
ebd908b630 Update AudioEditor 2022-06-08 20:27:34 +02:00
Felix Miller
a0d9c9cb8e New PCK Center API 2022-06-05 18:03:05 -04:00
miku-666
ba37536c39 Update COLEditor 2022-06-05 20:27:04 +02:00
miku-666
e6245d2440 Fix AudioEditor to work with new structure 2022-06-04 22:18:37 +02:00
miku-666
6c65c19de7 Update UI, LOCFile, COLFile, add PCKFileReader/Writer, update codebase to use new reader/class objects 2022-06-04 21:13:52 +02:00
miku-666
f3b1b654eb Add PCKFile.cs super buggy build state!!!! 2022-06-01 09:23:27 +02:00
miku-666
712544d22c Upgrade package reference management, remove/move a lot of file 2022-05-30 17:28:00 +02:00
Felix Miller
9ee6bab98f Implementation of the PCK Center Beta feature 2022-05-29 21:42:38 -04:00
Felix Miller
824d52e7ad Categorize Classes 2022-05-15 15:56:05 -04:00
MattNL
2155d1aac3 Music and Animation editor update
-Audio Editor has been renamed to the Music Editor
-Music Editor now works with PSVita and PS4 files!
-Added a drag and drop feature for Binka files to the Music Editor to allow for efficient playlist building.
-You can now create a fresh Audio.pck file by using the "Create audio.pck" function, and this also includes PS4 and Vita!
-The categories in the Music Editor now sort themselves by category ID
-The categories in the Music Editor now have icons
-The Animation Editor now plays animations more accurately to how they will appear in game
-Added MipMap support to the Animation Editor, so you can now set whether it is MipMapped or not and what level it is.
-Added some text to display the common name of the animation that you're editing to help keep track of your animations.
2022-05-03 16:17:55 -04:00
MattNL
8e8da95340 Animation Editor bug fixes
-Fixed several incorrect internal names for the change tile list for the following tiles: Crafting Table (front), Crafting Table (side), Torch, Stem, Repeater, Powered Rail, All of the Stained Glass Panes, Allium, Chorus Plant, Double Tall Seagrass, Repeater (Item), Written Book, Flower Pot (Item), Dark Oak Door (Item), Jungle Door (Item)
-Added a few new internal names to the change tile list: Conduit (break particles), Chest (break particles), Ender Chest (Break Particles)
-Removed Barrier (Item) from the Change Tile list
-Clicking "Cancel" in the Change Tile dialog without choosing a tile will no longer overwrite the original tile's name with nothing.
-Clicking "Cancel" in the Change Tile dialog while using the "Create Animated Texture" function will no longer create a file with no name.
2022-04-30 19:16:24 -04:00
MattNL
449c64eb0d Small bug fixes
-"Create Animated Texture" should no longer create extra copies of your animation when saving more than once
-"Move Up" and "Move Down" now highlight the moved file after being moved
2022-04-29 21:55:19 -04:00
MattNL
7ac0688654 Huge Animation Editor Update
-"Move Up" and "Move Down" functions finally work properly and with folders!
-Animation Editor can import Java block and item animations
-Animation Editor has a built-in Change Tile function where every single block and item that can be animated is listed (clock and compass are excluded since they have animations based on game data). When selected, it will automatically set your animation to that tile for you. If a required folder is missing, the function will create the folder for you and place the file inside. Happy animating! (:
-Removed the old "Create Animated Texture" function and replaced it with the new Animation Editor
-Moved the Audio Editor and Animation Editor into their own folders in the Utilities folder to keep things a little more organized in the solution.
2022-04-29 19:57:16 -04:00
MattNL
9e31eb847c Animation Editor and small adjustments
-Added an Animation Editor for textures in the "textures/blocks" and "textures/items" folders (besides the clock and compass) and an "EDIT TEXTURE ANIMATION" button.
-Within the animation editor, there is a "Set Bulk Animation Speed" function that sets the entire animation to a set frame speed.
-Improved the drag and drop function.
-Changed some pop up dialogs to child dialogs to prevent multiple extra windows.
-Changed the "EDIT AUDIO" button text to "EDIT MUSIC CUES" to describe the Audio.pck functions more accurately.
-Changed the main tree's double click event to a NodeMouseDoubleClick event to prevent a rare crash and optimize that event's code.
-Adjusted the max display size for large images so that the meta tree would no longer be blocked.
2022-04-19 18:05:55 -04:00
MattNL
8550351dea LOC editor UTF-8 support 2022-04-10 09:22:38 -04:00
MattNL
274aa43b35 Last big feature for this build
-Improved Color Editor
-Fixed Add Display ID in the LOC Editor
-Added a Rename Display ID in the LOC Editor
2022-03-25 15:38:47 -04:00
Felix Miller
0d114e471b Upgrade to MSI Installation and MSI based update 2022-02-17 00:05:53 -05:00
MattNL
3b3c9b385d Numerous changes
Audio Editor has been patched up some more and a new category combining feature has been introduced. Fixed a few bus and typos on the Main Form too. Added myself to the credits and general project info. (:
2022-02-09 19:15:25 -05:00
MattNL
5a59cc36e3 Fixed an Audio Editor bug
In the remove category function, I forgot to remove the MineFile from the PCK file
2022-02-05 15:59:53 -05:00
MattNL
859b7b035b Added and programmed an Audio.Pck Editor 2022-02-05 06:07:12 -05:00
Felix Miller
b99d23fa81 6.1 2021-10-07 10:09:15 -04:00
Felix Miller
a5671a0967 Compat. for other devices 2021-08-30 14:28:40 -04:00
PhoenixARC
10f1c8daa0 update 2021-08-09 19:05:20 -04:00
PhoenixARC
6b68cb9b97 update 2021-06-20 10:55:29 -04:00
PhoenixARC
85d7dc3d6e Reg Update (5.2) 2021-05-13 19:54:15 -04:00