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https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
synced 2026-05-25 05:57:30 +00:00
85 lines
3.4 KiB
C#
85 lines
3.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json;
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using OMI.Formats.Model;
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using PckStudio.External.Format;
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using System.Numerics;
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using System.IO;
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using PckStudio.Internal.Json;
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using System.Collections.ObjectModel;
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using PckStudio.Properties;
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namespace PckStudio.Internal
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{
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internal sealed class GameModelImporter : ModelImporter<GameModelInfo>
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{
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public static GameModelImporter Default { get; } = new GameModelImporter();
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internal static ReadOnlyDictionary<string, JsonModelMetaData> ModelTextureLocations { get; } = JsonConvert.DeserializeObject<ReadOnlyDictionary<string, JsonModelMetaData>>(Resources.modelTextureLocations);
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private GameModelImporter()
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{
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// TODO: add import functionality -miku
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InternalAddProvider(new FileDialogFilter("Block bench model(*.bbmodel)", "*.bbmodel"), null, ExportBlockBenchModel);
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}
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private static void ExportBlockBenchModel(string fileName, GameModelInfo modelInfo)
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{
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BlockBenchModel blockBenchModel = BlockBenchModel.Create(Path.GetFileNameWithoutExtension(fileName), modelInfo.Model.TextureSize, modelInfo.Textures.Select(nt => (Texture)nt));
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Dictionary<string, Outline> outliners = new Dictionary<string, Outline>(5);
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List<Element> elements = new List<Element>(modelInfo.Model.Parts.Count);
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Vector3 transformAxis = new Vector3(1, 1, 0);
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Outline GetOrCreateOutline(string partName)
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{
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if (!outliners.ContainsKey(partName))
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outliners.Add(partName, new Outline(partName));
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return outliners[partName];
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}
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foreach (ModelPart part in modelInfo.Model.Parts.Values)
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{
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//Outline outline = GetOrCreateOutline(part.Name);
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var outline = new Outline(part.Name);
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Vector3 partTranslation = part.Translation;
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outline.Origin = TransformSpace(partTranslation, Vector3.Zero, transformAxis);
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outline.Origin += Vector3.UnitY * 24f;
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Vector3 rotation = part.Rotation + part.AdditionalRotation;
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outline.Rotation = rotation * TransformSpace(Vector3.One, Vector3.Zero, transformAxis);
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foreach (ModelBox box in part.Boxes)
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{
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Element element = CreateElement(box, partTranslation, part.Name);
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element.Origin = outline.Origin;
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elements.Add(element);
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outline.Children.Add(element.Uuid);
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}
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outliners.Add(part.Name, outline);
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}
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blockBenchModel.Elements = elements.ToArray();
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blockBenchModel.Outliner = JArray.FromObject(outliners.Values);
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string content = JsonConvert.SerializeObject(blockBenchModel);
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File.WriteAllText(fileName, content);
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}
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private static Element CreateElement(ModelBox box, Vector3 origin, string name)
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{
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Vector3 pos = box.Position;
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Vector3 size = box.Size;
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Vector3 transformPos = TransformSpace(pos + origin, size, new Vector3(1, 1, 0)) + 24f * Vector3.UnitY;
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return Element.CreateCube(name, box.Uv, transformPos, size, box.Scale, box.Mirror);
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}
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}
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}
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