mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
synced 2026-05-30 06:57:15 +00:00
aa801e5361dcf3e8ffb7b37a881a50a90b722cc6
OpenPCK now attempts to open pck files with the opposite endian when confronted with an OverflowException which makes it possible to open little endian pck files from outside the program
PCK Studio
Modify .PCK archives as you please!
Features:
If you'd like to suggested a feature to be added open an issue on the github.
- Open, Edit and Save .PCK archives (this means models, animations, entire custom packs, etc.)
- Add / Remove / Replace skins, audios, textures, animations and much more.
- Edit localization data to make your mods support every language supported by minecraft itself!
- PNG previewing
- And much more!\
Supported File formats
| Name | Extention |
|---|---|
| Localization files | .loc |
| Game Rule files | .grh/.grf |
| Music Cues file | audio.pck |
| Color/Colour Table file | .col |
Known Issues
.resx been flagged by windows(when downloading source.zip)
Setup:
$ git clone https://github.com/PhoenixARC/-PCK-Studio.git
$ cd "-PCK-Studio"
How to Build:
- Run if windows flags .resx files
$ dir -Path .\ -Recurse | Unblock-File
-
Building using Visual Studio 2022 (or later)
- Open PCK_Studio.sln in Visual Studio 2022 or later
- Click
Runor pressShift + B
-
Building using MSBuild and Nuget
-
$ nuget restore PCK_Studio.sln $ msbuild PCK_Studio.sln -property:Configuration=Release
-
A quick note:
- Forms will not load in viewer until the solution is build at least once
Active Dev Team:
Legacy PCK Studio Devs and contributors:
Other Credits
- yaboiFoxx for Improved UI concept
Description
Languages
C#
99.7%
GLSL
0.3%