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fix: 4J_Storage lib can now be used in game
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@@ -9,9 +9,10 @@ XCONTENT_DATA& CDLC::GetDLC(DWORD dw)
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CDLC::CDLC(void) : m_vInstalledDLCs(), m_szMountPath(), m_vDLCDriveMappings()
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{
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m_iHasNewInstalledDLCs = 0;
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m_iHasNewInstalledDLCs = false;
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dword0 = 0;
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dwordC0 = 0;
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m_iHasNewMountedDLCs = false; // @Patoke fix
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ZeroMemory(m_szDLCProductCode, sizeof(m_szDLCProductCode));
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ZeroMemory(m_szProductUpgradeKey, sizeof(m_szProductUpgradeKey));
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