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4JLibs
A project that aims at rebuilding the 4J libraries source code via decompilation for the Minecraft: Legacy Console Edition
Implementation
For implementation details, please look at the IMPLEMENTATION_GUIDE.md file
Why?
This would allow compiling the Minecraft: Legacy Console Edition source code from newer versions of Visual Studio, expand the Renderer code, add new Input support, etc...
This would also help document the structure of their projects for decompilation projects of newer versions of this version of the game
How can I build this?
Just open the main folder and compile with your favourite code editor!
What is implemented?
All projects can be linked against the main game code, whilst there's some unnamed stuff in the Renderer, this works just fine and the game can be played
Languages
C++
91.1%
HLSL
3.2%
C
3%
CMake
2.1%
Batchfile
0.6%