* feat: CMakeSettings.json
* chore: remove visual studio stuff
chore: move .clang-format to main directory
* feat: new file structure, easier to implement as a submodule within existing projects
* chore: we actually include some code now...
* chore: remove prebuilt libraries (oops)
* feat: new shader building script using cmake
* chore: add debug postfix specifier
* fix: forgot that windows builds use 4J_Render_PC for the render library
* fix: didn't add the output directory (where shaders are saved to) to the include directories of 4J_Render