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https://github.com/Patoke/4JLibs.git
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* feat: CMakeSettings.json * chore: remove visual studio stuff chore: move .clang-format to main directory * feat: new file structure, easier to implement as a submodule within existing projects * chore: we actually include some code now... * chore: remove prebuilt libraries (oops) * feat: new shader building script using cmake * chore: add debug postfix specifier * fix: forgot that windows builds use 4J_Render_PC for the render library * fix: didn't add the output directory (where shaders are saved to) to the include directories of 4J_Render
23 lines
473 B
CMake
23 lines
473 B
CMake
cmake_minimum_required(VERSION 3.25 FATAL_ERROR)
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project(4JLibs LANGUAGES CXX)
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add_library(4JLibs.Globals INTERFACE)
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target_include_directories(4JLibs.Globals INTERFACE
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${CMAKE_CURRENT_SOURCE_DIR}/inc
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)
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set(CMAKE_DEBUG_POSTFIX "_d")
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# msvc specific flags
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if(MSVC)
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set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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endif()
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if(WIN32)
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add_subdirectory(impls/Windows_Libs)
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else()
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message(FATAL_ERROR "Unsupported platform.")
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endif()
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