Files
Patoke-4JLibs/Windows_Libs/Dev/Render/CompiledShaders.h

16 lines
396 B
C

#pragma once
// Vertex shaders
#include "VS_PF3_TF2_CB4_NB4_XW1.h"
#include "VS_PF3_TF2_CB4_NB4_XW1_Lighting.h"
#include "VS_PF3_TF2_CB4_NB4_XW1_TexGen.h"
#include "VS_Compressed.h"
#include "VS_ScreenClear.h"
#include "VS_ScreenSpace.h"
// Pixel shaders
#include "PS_ForceLOD.h"
#include "PS_ScreenClear.h"
#include "PS_ScreenSpace.h"
#include "PS_Standard.h"
#include "PS_TextureProjection.h"