Files
Patoke-4JLibs/Windows_Libs/Dev/Render/stdafx.h

17 lines
238 B
C++

#ifndef PCH_H
#define PCH_H
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <cstdint>
#include <assert.h>
#include <Xinput.h>
#include <vector>
#include <d3d11.h>
#include <d3d11_1.h>
#include <DirectXMath.h>
#endif //PCH_H