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fix: Update BUILD_NUMBER to 570 in GenerateBuildVer.cmake
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@@ -7,7 +7,7 @@ if(NOT OUTPUT_FILE)
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message(FATAL_ERROR "OUTPUT_FILE must be set.")
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endif()
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set(BUILD_NUMBER 560) # Note: Build/network has to stay static for now, as without it builds wont be able to play together. We can change it later when we have a better versioning scheme in place.
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set(BUILD_NUMBER 570) # Note: Build/network has to stay static for now, as without it builds wont be able to play together. We can change it later when we have a better versioning scheme in place.
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set(SUFFIX "")
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# Get short SHA
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