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Fix Blocks Not Breaking In Survival
i might be dumb lol
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@@ -1288,7 +1288,7 @@ void LocalPlayer::handleMouseDown(int button, bool down)
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// Voxel - only bottom layer is non-mineable now, top layer can be broken even in Nether
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// Voxel - both top and bottom layers can be broken in the end and outer end
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if( !( y == 0 ) || level->dimension->id == 1 || level->dimension->id == 2 ) return;
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if( ( y == 0 ) && (level->dimension->id != 1 && level->dimension->id != 2) ) return;
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minecraft->gameMode->continueDestroyBlock(x, y, z, minecraft->hitResult->f);
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