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Update PreStitchedTextureMap.cpp
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@@ -1053,5 +1053,10 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(22, 0, L"veloett_flower");
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ADD_ICON(22, 1, L"veloett_vine");
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ADD_ICON(22, 2, L"melon_carved");
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ADD_ICON(22, 3, L"melon_lit");
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ADD_ICON(22, 4, L"packed_ice");
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ADD_ICON(22, 5, L"blue_ice");
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ADD_ICON(22, 6, L"packed_glass");
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}
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}
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