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synced 2026-05-21 22:44:59 +00:00
Update WallTile.cpp
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@@ -11,8 +11,20 @@ const float WallTile::WALL_HEIGHT = 13.0f / 16.0f;
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const float WallTile::POST_WIDTH = 4.0f / 16.0f;
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const float WallTile::POST_HEIGHT = 16.0f / 16.0f;
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const unsigned int WallTile::COBBLE_NAMES[2] = { IDS_TILE_COBBLESTONE_WALL,
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const unsigned int WallTile::COBBLE_NAMES[13] = {
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IDS_TILE_COBBLESTONE_WALL,
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IDS_TILE_COBBLESTONE_WALL_MOSSY,
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IDS_TILE_STONEBRICK_WALL,
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IDS_TILE_GOLDENCLIN_WALL,
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IDS_TILE_GOLDENCLIN_BRICK_WALL,
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IDS_TILE_QUARTZ_WALL,
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IDS_TILE_BRICK_WALL,
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IDS_TILE_NETHERBRICK_WALL,
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IDS_TILE_NETHERBRICK_MOSSY_WALL,
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IDS_TILE_ENDSTONE_WALL,
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IDS_TILE_ENDSTONE_MOSSY_WALL,
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IDS_TILE_ENDBRICK_WALL,
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IDS_TILE_ENDBRICK_MOSSY_WALL,
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};
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WallTile::WallTile(int id, Tile *baseTile) : Tile(id, baseTile->material, isSolidRender())
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@@ -28,6 +40,50 @@ Icon *WallTile::getTexture(int face, int data)
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{
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return Tile::mossyCobblestone->getTexture(face);
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}
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if (data == TYPE_STONEBRICK)
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{
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return Tile::stoneBrick->getTexture(face);
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}
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if (data == TYPE_GOLDENCLIN)
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{
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return Tile::goldenclin->getTexture(face);
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}
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if (data == TYPE_GOLDENCLINBRICK)
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{
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return Tile::goldenclinBricks->getTexture(face);
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}
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if (data == TYPE_QUARTZ)
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{
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return Tile::quartzBlock->getTexture(face);
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}
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if (data == TYPE_BRICK)
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{
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return Tile::redBrick->getTexture(face);
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}
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if (data == TYPE_NETHERBRICK)
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{
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return Tile::netherBrick->getTexture(face);
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}
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if (data == TYPE_NETHERBRICK_MOSSY)
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{
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return Tile::netherBricksMossy->getTexture(face);
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}
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if (data == TYPE_ENDSTONE)
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{
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return Tile::endStone->getTexture(face);
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}
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if (data == TYPE_ENDSTONE_MOSSY)
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{
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return Tile::endStoneMossy->getTexture(face);
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}
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if (data == TYPE_ENDBRICK)
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{
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return Tile::endBricks->getTexture(face);
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}
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if (data == TYPE_ENDBRICK_MOSSY)
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{
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return Tile::endBricksMossy->getTexture(face);
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}
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return Tile::cobblestone->getTexture(face);
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}
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