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Update CauldronTile.h
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@@ -20,6 +20,7 @@ public:
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virtual Icon *getTexture(int face, int data);
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//@Override
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void registerIcons(IconRegister *iconRegister);
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void entityInside(Level* level, int x, int y, int z, shared_ptr<Entity> entity);
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static Icon *getTexture(const wstring &name);
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virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
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virtual void updateDefaultShape();
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