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Update FlowerPotTile_SPU.h
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@@ -16,6 +16,7 @@ public:
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static const int TYPE_CACTUS = 9;
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static const int TYPE_DEAD_BUSH = 10;
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static const int TYPE_FERN = 11;
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static const int TYPE_SHRUB = 12;
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FlowerPotTile_SPU(int id) : Tile_SPU(id) {}
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@@ -29,4 +30,4 @@ public:
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bool isSolidRender(bool isServerLevel = false) { return false; }
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int getRenderShape() { return SHAPE_FLOWER_POT; }
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bool isCubeShaped() { return false; }
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};
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};
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