Files
deadvoxelx-HellishEnds/Minecraft.Client/SkeletonHeadModel.h
2026-04-26 23:15:53 -04:00

20 lines
544 B
C++

#pragma once
#include "Model.h"
class SkeletonHeadModel : public Model
{
public:
ModelPart *head;
private:
void _init(int u, int v, int tw, int th, int g = 0.1);
public:
SkeletonHeadModel();
SkeletonHeadModel(int u, int v, int tw, int th, int g = 0.1);
void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
};