Files
deadvoxelx-HellishEnds/Minecraft.World/FlyingMonster.cpp
2026-04-28 09:02:31 -04:00

241 lines
5.9 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.h"
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.monster.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.world.effect.h"
#include "net.minecraft.world.item.enchantment.h"
#include "FlyingMonster.h"
#include "..\Minecraft.Client\Minecraft.h"
FlyingMonster::FlyingMonster(Level *level) : PathfinderMob( level )
{
xpReward = Enemy::XP_REWARD_MEDIUM;
}
void FlyingMonster::aiStep()
{
updateSwingTime();
//float br = getBrightness(1);
//if (br > 0.5f)
//{
// noActionTime += 2;
//}
PathfinderMob::aiStep();
}
void FlyingMonster::tick()
{
PathfinderMob::tick();
if (!level->isClientSide && (level->difficulty == Difficulty::PEACEFUL || Minecraft::GetInstance()->isTutorial() ) ) remove();
}
shared_ptr<Entity> FlyingMonster::findAttackTarget()
{
#ifndef _FINAL_BUILD
if(app.GetMobsDontAttackEnabled())
{
return shared_ptr<Player>();
}
#endif
shared_ptr<Player> player = level->getNearestAttackablePlayer(shared_from_this(), 24);
if (player != nullptr && canSee(player) ) return player;
return shared_ptr<Player>();
}
bool FlyingMonster::hurt(DamageSource *source, float dmg)
{
if (isInvulnerable()) return false;
if (PathfinderMob::hurt(source, dmg))
{
shared_ptr<Entity> sourceEntity = source->getEntity();
if (rider.lock() == sourceEntity || riding == sourceEntity) return true;
if (sourceEntity != shared_from_this())
{
if (sourceEntity->instanceof(eTYPE_PLAYER))
{
if (!dynamic_pointer_cast<Player>(sourceEntity)->abilities.invulnerable)
{
attackTarget = sourceEntity;
}
}
else attackTarget = sourceEntity;
}
return true;
}
return false;
}
/**
* Performs hurt action, returns if successful
*
* @param target
* @return
*/
bool FlyingMonster::doHurtTarget(shared_ptr<Entity> target)
{
float dmg = static_cast<float>(getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->getValue());
int knockback = 0;
if ( target->instanceof(eTYPE_LIVINGENTITY) )
{
shared_ptr<LivingEntity> livingTarget = dynamic_pointer_cast<LivingEntity>(target);
dmg += EnchantmentHelper::getDamageBonus(dynamic_pointer_cast<LivingEntity>(shared_from_this()), livingTarget);
knockback += EnchantmentHelper::getKnockbackBonus(dynamic_pointer_cast<LivingEntity>(shared_from_this()), livingTarget);
}
boolean wasHurt = target->hurt(DamageSource::mobAttack(dynamic_pointer_cast<LivingEntity>(shared_from_this())), dmg);
if (wasHurt)
{
if (knockback > 0)
{
target->push(-Mth::sin(yRot * PI / 180) * knockback * .5f, 0.1, Mth::cos(yRot * PI / 180) * knockback * .5f);
xd *= 0.6;
zd *= 0.6;
}
int fireAspect = EnchantmentHelper::getFireAspect(dynamic_pointer_cast<LivingEntity>(shared_from_this()));
if (fireAspect > 0)
{
target->setOnFire(fireAspect * 4);
}
if (target->instanceof(eTYPE_LIVINGENTITY))
{
shared_ptr<LivingEntity> livingTarget = dynamic_pointer_cast<LivingEntity>(target);
ThornsEnchantment::doThornsAfterAttack(shared_from_this(), livingTarget, random);
}
}
return wasHurt;
}
void FlyingMonster::checkHurtTarget(shared_ptr<Entity> target, float distance)
{
if (attackTime <= 0 && distance < 2.0f && target->bb->y1 > bb->y0 && target->bb->y0 < bb->y1)
{
attackTime = 20;
doHurtTarget(target);
}
}
float FlyingMonster::getWalkTargetValue(int x, int y, int z)
{
return 0.5f;
}
bool FlyingMonster::isDarkEnoughToSpawn()
{
int xt = Mth::floor(x);
int yt = Mth::floor(bb->y0);
int zt = Mth::floor(z);
if (level->getBrightness(LightLayer::Sky, xt, yt, zt) > random->nextInt(32)) return false;
int br = level->getRawBrightness(xt, yt, zt);
if (level->isThundering())
{
int tmp = level->skyDarken;
level->skyDarken = 10;
br = level->getRawBrightness(xt, yt, zt);
level->skyDarken = tmp;
}
return br <= random->nextInt(8);
}
bool FlyingMonster::canSpawn()
{
return level->difficulty > Difficulty::PEACEFUL && isDarkEnoughToSpawn() && PathfinderMob::canSpawn();
}
void FlyingMonster::registerAttributes()
{
PathfinderMob::registerAttributes();
getAttributes()->registerAttribute(SharedMonsterAttributes::ATTACK_DAMAGE);
}
void FlyingMonster::causeFallDamage(float distance)
{
}
void FlyingMonster::checkFallDamage(double ya, bool onGround)
{
}
void FlyingMonster::travel(float xa, float ya)
{
if (isInWater())
{
moveRelative(xa, ya, 0.02f);
move(xd, yd, zd);
xd *= 0.80f;
yd *= 0.80f;
zd *= 0.80f;
}
else if (isInLava())
{
moveRelative(xa, ya, 0.02f);
move(xd, yd, zd);
xd *= 0.50f;
yd *= 0.50f;
zd *= 0.50f;
}
else
{
float friction = 0.91f;
if (onGround)
{
friction = 0.6f * 0.91f;
int t = level->getTile( Mth::floor(x), Mth::floor(bb->y0) - 1, Mth::floor(z));
if (t > 0)
{
friction = Tile::tiles[t]->friction * 0.91f;
}
}
float friction2 = (0.6f * 0.6f * 0.91f * 0.91f * 0.6f * 0.91f) / (friction * friction * friction);
moveRelative(xa, ya, (onGround ? 0.1f * friction2 : 0.02f));
friction = 0.91f;
if (onGround)
{
friction = 0.6f * 0.91f;
int t = level->getTile( Mth::floor(x), Mth::floor(bb->y0) - 1, Mth::floor(z));
if (t > 0)
{
friction = Tile::tiles[t]->friction * 0.91f;
}
}
move(xd, yd, zd);
xd *= friction;
yd *= friction;
zd *= friction;
}
walkAnimSpeedO = walkAnimSpeed;
double xxd = x - xo;
double zzd = z - zo;
float wst = static_cast<float>(sqrt(xxd * xxd + zzd * zzd)) * 4;
if (wst > 1) wst = 1;
walkAnimSpeed += (wst - walkAnimSpeed) * 0.4f;
walkAnimPos += walkAnimSpeed;
}
bool FlyingMonster::onLadder()
{
return false;
}