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76 lines
1.9 KiB
C++
76 lines
1.9 KiB
C++
#include "stdafx.h"
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#include "com.mojang.nbt.h"
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#include "net.minecraft.stats.h"
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.entity.ai.attributes.h"
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#include "net.minecraft.world.entity.ai.goal.h"
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#include "net.minecraft.world.entity.ai.navigation.h"
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#include "net.minecraft.world.entity.item.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.global.h"
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#include "Watcher.h"
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#include "..\Minecraft.Client\Textures.h"
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#include "MobCategory.h"
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Watcher::Watcher(Level *level) : Monster( level )
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{
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this->defineSynchedData();
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registerAttributes();
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setHealth(getMaxHealth());
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setSize(0.6f, 0.6f);
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getNavigation()->setAvoidWater(true);
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goalSelector.addGoal(0, new FloatGoal(this));
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goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 32));
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goalSelector.addGoal(8, new RandomLookAroundGoal(this));
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}
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bool Watcher::useNewAi()
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{
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return true;
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}
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void Watcher::registerAttributes()
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{
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Monster::registerAttributes();
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10);
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getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.0f);
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}
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void Watcher::newServerAiStep()
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{
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Monster::newServerAiStep();
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}
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int Watcher::getDeathLoot()
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{
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return Item::enderPearl_Id;
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}
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void Watcher::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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{
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int count = random->nextInt(2 + playerBonusLevel);
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for (int i = 0; i < count; i++)
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{
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spawnAtLocation(Item::enderPearl_Id, 1);
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}
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}
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void Watcher::dropRareDeathLoot(int rareLootLevel)
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{
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spawnAtLocation(Item::eyeOfEnder_Id, 1);
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}
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bool Watcher::removeWhenFarAway()
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{
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return true;
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} |