Updated turkish translation

This commit is contained in:
Jindra Petřík
2025-05-19 17:09:57 +02:00
parent 1069c92c31
commit a059f83c83
24 changed files with 2869 additions and 1214 deletions

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#String for whole list generation
ui.list.heading = Eylem listesi
ui.list.pageTitle = Eylem listesi
ui.list.documentTitle = Eylem listesi
ui.list.pageDescription = \u0130\u015flemleri ve y\u0131\u011f\u0131n de\u011ferleriyle bilinen t\u00fcm eylemlerin listesi
#various strings in UI:
ui.unknown = ???
ui.stack = Y\u0131\u011f\u0131n:
ui.stack.before = ...,
ui.stack.before.empty = ...
ui.stack.to = \u279e
ui.flags = Bayraklar:
ui.description = A\u00e7\u0131klama:
ui.filter.hide = Gizle:
ui.filter.byname = Ada g\u00f6re bul:
ui.filter.order = S\u0131ralama:
ui.filter.order.code = kod
ui.filter.order.name = ad
ui.swfVersion = SWF s\u00fcr\u00fcm\u00fcnden beri:
#----------------------- Actions
action.gotoframe.name = \u00c7er\u00e7eveye git
action.gotoframe.code = 0x81
action.gotoframe.swfVersion = 3
action.gotoframe.shortDescription = \u00c7er\u00e7eveye git
action.gotoframe.description =
action.gotoframe.stackBefore =
action.gotoframe.stackAfter =
action.gotoframe.operands = \u00e7er\u00e7eve:UI16
action.geturl.name = URL al
action.geturl.code = 0x83
action.geturl.swfVersion = 3
action.geturl.shortDescription = URL al
action.geturl.description =
action.geturl.stackBefore =
action.geturl.stackAfter =
action.geturl.operands = urlDizesi:D\u0130ZE, hedefDizesi:D\u0130ZE
action.nextframe.name = Sonraki \u00c7er\u00e7eve
action.nextframe.code = 0x04
action.nextframe.swfVersion = 3
action.nextframe.shortDescription = Sonraki \u00e7er\u00e7eveye git
action.nextframe.description =
action.nextframe.stackBefore =
action.nextframe.stackAfter =
action.nextframe.operands =
action.prevframe.name = \u00d6nceki \u00c7er\u00e7eve
action.prevframe.code = 0x05
action.prevframe.swfVersion = 3
action.prevframe.shortDescription = \u00d6nceki \u00e7er\u00e7eveye git
action.prevframe.description =
action.prevframe.stackBefore =
action.prevframe.stackAfter =
action.prevframe.operands =
action.play.name = Oynat
action.play.code = 0x06
action.play.swfVersion = 3
action.play.shortDescription = Oynat
action.play.description = Ge\u00e7erli \u00e7er\u00e7evede oynatmaya ba\u015fla
action.play.stackBefore =
action.play.stackAfter =
action.play.operands =
action.stop.name = Durdur
action.stop.code = 0x07
action.stop.swfVersion = 3
action.stop.shortDescription = Durdur
action.stop.description = Ge\u00e7erli \u00e7er\u00e7evede oynatmay\u0131 durdur
action.stop.stackBefore =
action.stop.stackAfter =
action.stop.operands =
action.togglequality.name = Kaliteyi De\u011fi\u015ftir
action.togglequality.code = 0x08
action.togglequality.swfVersion = 3
action.togglequality.shortDescription = Kaliteyi de\u011fi\u015ftir
action.togglequality.description = G\u00f6r\u00fcnt\u00fc kalitesini y\u00fcksek ve d\u00fc\u015f\u00fck aras\u0131nda de\u011fi\u015ftirir
action.togglequality.stackBefore =
action.togglequality.stackAfter =
action.togglequality.operands =
action.stopsounds.name = Sesleri Durdur
action.stopsounds.code = 0x09
action.stopsounds.swfVersion = 3
action.stopsounds.shortDescription = Sesleri durdur
action.stopsounds.description = T\u00fcm sesleri \u00e7almay\u0131 durdur
action.stopsounds.stackBefore =
action.stopsounds.stackAfter =
action.stopsounds.operands =
action.waitforframe.name = \u00c7er\u00e7eveyi Bekle
action.waitforframe.code = 0x8A
action.waitforframe.swfVersion = 3
action.waitforframe.shortDescription = \u00c7er\u00e7eveyi bekle
action.waitforframe.description =
action.waitforframe.stackBefore =
action.waitforframe.stackAfter =
action.waitforframe.operands = \u00e7er\u00e7eve:UI16, atlamaSay\u0131s\u0131:UI8
action.settarget.name = Hedefi Ayarla
action.settarget.code = 0x8B
action.settarget.swfVersion = 3
action.settarget.shortDescription = Hedefi ayarla
action.settarget.description = Sonraki eylemlerin ba\u011flam\u0131n\u0131 de\u011fi\u015ftirir
action.settarget.stackBefore =
action.settarget.stackAfter =
action.settarget.operands = hedefAd\u0131:D\u0130ZE
action.gotolabel.name = Etikete Git
action.gotolabel.code = 0x8C
action.gotolabel.swfVersion = 3
action.gotolabel.shortDescription = Etikete git
action.gotolabel.description = Belirtilen etiketle ili\u015fkili \u00e7er\u00e7eveye git
action.gotolabel.stackBefore =
action.gotolabel.stackAfter =
action.gotolabel.operands = etiket:D\u0130ZE
action.push.name = \u0130tme
action.push.code = 0x96
action.push.swfVersion = 4
action.push.shortDescription = \u0130tme de\u011fer(ler)i
action.push.description = Bir veya daha fazla de\u011feri y\u0131\u011f\u0131na iter
action.push.stackBefore =
action.push.stackAfter = de\u011fer1, de\u011fer2, ...
action.push.operands = de\u011fer1:*, [value2:*, ...]
action.pop.name = Pop
action.pop.code = 0x17
action.pop.swfVersion = 4
action.pop.shortDescription = Pop de\u011feri
action.pop.description = Y\u0131\u011f\u0131ndan de\u011feri \u00e7\u0131kar\u0131r ve atar
action.pop.stackBefore = de\u011fer
action.pop.stackAfter =
action.pop.operands =
action.add.name = Ekle
action.add.code = 0x0A
action.add.swfVersion = 4
action.add.shortDescription = \u0130ki de\u011fer ekler
action.add.description = \u0130ki say\u0131y\u0131 ekler ve sonucu y\u0131\u011f\u0131na geri iter
action.add.stackBefore = de\u011fer1, de\u011fer2
action.add.stackAfter = sonu\u00e7
action.add.operands =
action.subtract.name = \u00c7\u0131karma
action.subtract.code = 0x0B
action.subtract.swfVersion = 4
action.subtract.shortDescription = \u0130ki de\u011feri \u00e7\u0131karma
action.subtract.description = \u0130ki say\u0131y\u0131 \u00e7\u0131kar\u0131r ve sonucu y\u0131\u011f\u0131na geri iter
action.subtract.stackBefore = de\u011fer1, de\u011fer2
action.subtract.stackAfter = sonu\u00e7
action.subtract.operands =
action.multiply.name = \u00c7arpma
action.multiply.code = 0x0C
action.multiply.swfVersion = 4
action.multiply.shortDescription = \u0130ki de\u011feri \u00e7arpma
action.multiply.description = \u0130ki say\u0131y\u0131 \u00e7arpar ve sonucu y\u0131\u011f\u0131na geri iter
action.multiply.stackBefore = de\u011fer1, de\u011fer2
action.multiply.stackAfter = sonu\u00e7
action.multiply.operands =
action.divide.name = B\u00f6lme
action.divide.code = 0x0D
action.divide.swfVersion = 4
action.divide.shortDescription = \u0130ki de\u011feri b\u00f6lme
action.divide.description = \u0130ki say\u0131y\u0131 b\u00f6ler ve sonucu y\u0131\u011f\u0131na geri iter
action.divide.stackBefore = de\u011fer1, de\u011fer2
action.divide.stackAfter = sonu\u00e7
action.divide.operands =
action.equals.name = E\u015fittir
action.equals.code = 0x0E
action.equals.swfVersion = 4
action.equals.shortDescription = \u0130ki de\u011ferin e\u015fit olup olmad\u0131\u011f\u0131n\u0131 kontrol edin
action.equals.description =
action.equals.stackBefore = de\u011fer1, de\u011fer2
action.equals.stackAfter = booleanSonucu
action.equals.operands =
action.less.name = Daha az
action.less.code = 0x0F
action.less.swfVersion = 4
action.less.shortDescription = De\u011ferin di\u011fer de\u011ferden daha az olup olmad\u0131\u011f\u0131n\u0131 kontrol edin
action.less.description =
action.less.stackBefore = de\u011fer1, de\u011fer2
action.less.stackAfter = booleanSonucu
action.less.operands =
action.and.name = Ve
action.and.code = 0x10
action.and.swfVersion = 4
action.and.shortDescription = Mant\u0131ksal VE
action.and.description = \u0130ki say\u0131n\u0131n mant\u0131ksal VE i\u015flemini ger\u00e7ekle\u015ftirir
action.and.stackBefore = de\u011fer1, de\u011fer2
action.and.stackAfter = booleanSonucu
action.and.operands =
action.or.name = Veya
action.or.code = 0x11
action.or.swfVersion = 4
action.or.shortDescription = Mant\u0131ksal VEYA
action.or.description = \u0130ki say\u0131n\u0131n mant\u0131ksal VEYA i\u015flemini ger\u00e7ekle\u015ftirir
action.or.stackBefore = de\u011fer1, de\u011fer2
action.or.stackAfter = booleanSonucu
action.or.operands =
action.not.name = De\u011fil
action.not.code = 0x12
action.not.swfVersion = 4
action.not.shortDescription = Mant\u0131ksal DE\u011e\u0130L
action.not.description = Bir say\u0131n\u0131n mant\u0131ksal DE\u011e\u0130L i\u015flemini ger\u00e7ekle\u015ftirir
action.not.stackBefore = de\u011fer
action.not.stackAfter = booleanSonucu
action.not.operands =
action.stringequals.name = DizeE\u015fittir
action.stringequals.code = 0x13
action.stringequals.swfVersion = 4
action.stringequals.shortDescription = \u0130ki dizenin e\u015fit olup olmad\u0131\u011f\u0131n\u0131 kontrol edin
action.stringequals.description =
action.stringequals.stackBefore = de\u011fer1, de\u011fer2
action.stringequals.stackAfter = booleanSonucu
action.stringequals.operands =
action.stringlength.name = Dize Uzunlu\u011fu
action.stringlength.code = 0x14
action.stringlength.swfVersion = 4
action.stringlength.shortDescription = Dizenin uzunlu\u011fu
action.stringlength.description = Bir dizenin uzunlu\u011funu hesaplar
action.stringlength.stackBefore = de\u011fer
action.stringlength.stackAfter = sonu\u00e7
action.stringlength.operands =
action.stringadd.name = Dize Ekle
action.stringadd.code = 0x21
action.stringadd.swfVersion = 4
action.stringadd.shortDescription = \u0130ki dizeyi birle\u015ftirin
action.stringadd.description =
action.stringadd.stackBefore = de\u011fer1, de\u011fer2
action.stringadd.stackAfter = sonu\u00e7
action.stringadd.operands =
action.stringextract.name = Dize \u00c7\u0131karma
action.stringextract.code = 0x15
action.stringextract.swfVersion = 4
action.stringextract.shortDescription = Bir dizeden bir alt dizeyi \u00e7\u0131kar\u0131n
action.stringextract.description =
action.stringextract.stackBefore = say\u0131, dizin, dize
action.stringextract.stackAfter = sonu\u00e7
action.stringextract.operands =
action.stringless.name = Dize Daha Az
action.stringless.code = 0x29
action.stringless.swfVersion = 4
action.stringless.shortDescription = Dizenin di\u011fer dizeden daha az olup olmad\u0131\u011f\u0131n\u0131 kontrol edin
action.stringless.description =
action.stringless.stackBefore = de\u011fer1, de\u011fer2
action.stringless.stackAfter = booleanSonucu
action.stringless.operands =
action.mbstringlength.name = MB Dize Uzunlu\u011fu
action.mbstringlength.code = 0x31
action.mbstringlength.swfVersion = 4
action.mbstringlength.shortDescription = \u00c7ok baytl\u0131 fark\u0131ndal\u0131\u011fa sahip dizenin uzunlu\u011fu
action.mbstringlength.description = \u00c7ok baytl\u0131 fark\u0131ndal\u0131\u011fa sahip bir dizenin uzunlu\u011funu hesaplar
action.mbstringlength.stackBefore = de\u011fer
action.mbstringlength.stackAfter = sonu\u00e7
action.mbstringlength.operands =
action.mbstringextract.name = MB Dize \u00c7\u0131kar
action.mbstringextract.code = 0x35
action.mbstringextract.swfVersion = 4
action.mbstringextract.shortDescription = \u00c7ok baytl\u0131 fark\u0131ndal\u0131\u011fa sahip bir dizeden bir alt dizeyi \u00e7\u0131kar
action.mbstringextract.description =
action.mbstringextract.stackBefore = say\u0131, dizin, dize
action.mbstringextract.stackAfter = sonu\u00e7
action.mbstringextract.operands =
action.tointeger.name = Tamsay\u0131ya
action.tointeger.code = 0x18
action.tointeger.swfVersion = 4
action.tointeger.shortDescription = Bir de\u011feri tamsay\u0131ya d\u00f6n\u00fc\u015ft\u00fcr
action.tointeger.description =
action.tointeger.stackBefore = de\u011fer
action.tointeger.stackAfter = sonu\u00e7
action.tointeger.operands =
action.chartoascii.name = Karakterden Ascii'ye
action.chartoascii.code = 0x32
action.chartoascii.swfVersion = 4
action.chartoascii.shortDescription = Karakter kodunu ASCII'ye d\u00f6n\u00fc\u015ft\u00fcr
action.chartoascii.description =
action.chartoascii.stackBefore = de\u011fer
action.chartoascii.stackAfter = sonu\u00e7
action.chartoascii.operands =
action.asciitochar.name = Ascii'den Karaktere
action.asciitochar.code = 0x33
action.asciitochar.swfVersion = 4
action.asciitochar.shortDescription = Bir de\u011feri ASCII karakter koduna d\u00f6n\u00fc\u015ft\u00fcr\u00fcr
action.asciitochar.description =
action.asciitochar.stackBefore = de\u011fer
action.asciitochar.stackAfter = sonu\u00e7
action.asciitochar.operands =
action.mbchartoascii.name = MB Karakterden Ascii'ye
action.mbchartoascii.code = 0x36
action.mbchartoascii.swfVersion = 4
action.mbchartoascii.shortDescription = Karakter kodunu \u00e7ok baytl\u0131 fark\u0131ndal\u0131\u011fa sahip ASCII'ya d\u00f6n\u00fc\u015ft\u00fcr
action.mbchartoascii.description =
action.mbchartoascii.stackBefore = de\u011fer
action.mbchartoascii.stackAfter = sonu\u00e7
action.mbchartoascii.operands =
action.mbasciitochar.name = MB Ascii'den Karaktere
action.mbasciitochar.code = 0x37
action.mbasciitochar.swfVersion = 4
action.mbasciitochar.shortDescription = Bir de\u011feri \u00e7ok baytl\u0131 fark\u0131ndal\u0131\u011fa sahip ASCII karakter koduna d\u00f6n\u00fc\u015ft\u00fcr\u00fcr
action.mbasciitochar.description =
action.mbasciitochar.stackBefore = de\u011fer
action.mbasciitochar.stackAfter = sonu\u00e7
action.mbasciitochar.operands =
action.jump.name = Atla
action.jump.code = 0x99
action.jump.swfVersion = 4
action.jump.shortDescription = Konuma atla
action.jump.description =
action.jump.stackBefore =
action.jump.stackAfter =
action.jump.operands = konum:tan\u0131mlay\u0131c\u0131
action.if.name = E\u011fer
action.if.code = 0x9D
action.if.swfVersion = 4
action.if.shortDescription = E\u011fer \u015fube
action.if.description = Ko\u015fullu bir test ve \u015fube olu\u015fturur
action.if.stackBefore = ko\u015ful
action.if.stackAfter =
action.if.operands = \u015fube Hedef:tan\u0131mlay\u0131c\u0131
action.call.name = \u00c7a\u011f\u0131r
action.call.code = 0x9E
action.call.swfVersion = 4
action.call.shortDescription = Bir alt rutini \u00e7a\u011f\u0131r
action.call.description =
action.call.stackBefore = de\u011fer
action.call.stackAfter =
action.call.operands =
action.getvariable.name = De\u011fi\u015fken Al
action.getvariable.code = 0x1C
action.getvariable.swfVersion = 4
action.getvariable.shortDescription = De\u011fi\u015fken de\u011ferini al
action.getvariable.description =
action.getvariable.stackBefore = ad
action.getvariable.stackAfter = de\u011fer
action.getvariable.operands =
action.setvariable.name = De\u011fi\u015fken Ayarla
action.setvariable.code = 0x1D
action.setvariable.swfVersion = 4
action.setvariable.shortDescription = De\u011fi\u015fken de\u011ferini ayarla
action.setvariable.description =
action.setvariable.stackBefore = de\u011fer, ad
action.setvariable.stackAfter =
action.setvariable.operands =
action.geturl2.name = URL2'yi Al
action.geturl2.code = 0x9A
action.geturl2.swfVersion = 4
action.geturl2.shortDescription = Bir URL al\u0131n (y\u0131\u011f\u0131n tabanl\u0131)
action.geturl2.description =
action.geturl2.stackBefore = hedef, url
action.geturl2.stackAfter =
# Note: official documentation has the order of fields wrong
action.geturl2.operands = De\u011fi\u015fkenler Bayra\u011f\u0131 y\u00fckle:boolean, Hedef Bayra\u011f\u0131n\u0131 Y\u00fckle:boolean, Vars Y\u00f6ntemini g\u00f6nder:tam say\u0131
action.gotoframe2.name = \u00c7er\u00e7eve2'ye Git
action.gotoframe2.code = 0x9F
action.gotoframe2.swfVersion = 4
action.gotoframe2.shortDescription = \u00c7er\u00e7eveye git (y\u0131\u011f\u0131n tabanl\u0131)
action.gotoframe2.description =
action.gotoframe2.stackBefore = \u00e7er\u00e7eve
action.gotoframe2.stackAfter =
action.gotoframe2.operands = Sahne Yanl\u0131l\u0131\u011f\u0131 Bayra\u011f\u0131:boolean, Oynatma Bayra\u011f\u0131:boolean, [sceneBias:UI16]
action.settarget2.name = Hedef2'yi Ayarla
action.settarget2.code = 0x20
action.settarget2.swfVersion = 4
action.settarget2.shortDescription = Ge\u00e7erli ba\u011flam\u0131 ayarla (y\u0131\u011f\u0131n tabanl\u0131)
action.settarget2.description =
action.settarget2.stackBefore = hedef
action.settarget2.stackAfter =
action.settarget2.operands =
action.getproperty.name = \u00d6zellik Al
action.getproperty.code = 0x22
action.getproperty.swfVersion = 4
action.getproperty.shortDescription = \u00d6zellik de\u011ferini al
action.getproperty.description =
action.getproperty.stackBefore = dizin, hedef
action.getproperty.stackAfter = de\u011fer
action.getproperty.operands =
action.setproperty.name = \u00d6zellik Ayarla
action.setproperty.code = 0x23
action.setproperty.swfVersion = 4
action.setproperty.shortDescription = \u00d6zellik de\u011ferini ayarla
action.setproperty.description =
action.setproperty.stackBefore = de\u011fer, dizin, hedef
action.setproperty.stackAfter =
action.setproperty.operands =
action.clonesprite.name = Hareketli Grafi\u011fi Klonla
action.clonesprite.code = 0x24
action.clonesprite.swfVersion = 4
action.clonesprite.shortDescription = Bir hareketli grafi\u011fi klonla
action.clonesprite.description =
action.clonesprite.stackBefore = derinlik, hedef, kaynak
action.clonesprite.stackAfter =
action.clonesprite.operands =
action.removesprite.name = Hareketli Grafi\u011fi Kald\u0131r
action.removesprite.code = 0x25
action.removesprite.swfVersion = 4
action.removesprite.shortDescription = Hareketli grafi\u011fi kald\u0131r
action.removesprite.description =
action.removesprite.stackBefore = hedef
action.removesprite.stackAfter =
action.removesprite.operands =
action.startdrag.name = S\u00fcr\u00fcklemeye Ba\u015fla
action.startdrag.code = 0x27
action.startdrag.swfVersion = 4
action.startdrag.shortDescription = Bir film klibini s\u00fcr\u00fcklemeye ba\u015fla
action.startdrag.description =
action.startdrag.stackBefore = hedef, kilit merkezi, k\u0131s\u0131tlama, [y2, x2, y1, x1]
action.startdrag.stackAfter =
action.startdrag.operands =
action.enddrag.name = S\u00fcr\u00fcklemeyi Sonland\u0131r
action.enddrag.code = 0x28
action.enddrag.swfVersion = 4
action.enddrag.shortDescription = S\u00fcr\u00fckleme i\u015flemini sonland\u0131r
action.enddrag.description =
action.enddrag.stackBefore =
action.enddrag.stackAfter =
action.enddrag.operands =
action.waitforframe2.name = \u00c7er\u00e7eve2 \u0130\u00e7in Bekle
action.waitforframe2.code = 0x8D
action.waitforframe2.swfVersion = 4
action.waitforframe2.shortDescription = Bir \u00e7er\u00e7eve bekle (y\u0131\u011f\u0131n tabanl\u0131)
action.waitforframe2.description =
action.waitforframe2.stackBefore = \u00e7er\u00e7eve
action.waitforframe2.stackAfter =
action.waitforframe2.operands = Atlama Say\u0131s\u0131: UI8
action.trace.name = \u0130z
action.trace.code = 0x26
action.trace.swfVersion = 4
action.trace.shortDescription = Hata ay\u0131klama \u00e7\u0131kt\u0131 dizesini g\u00f6nder
action.trace.description =
action.trace.stackBefore = de\u011fer
action.trace.stackAfter =
action.trace.operands =
action.gettime.name = Zaman Kazan
action.gettime.code = 0x34
action.gettime.swfVersion = 4
action.gettime.shortDescription = FP ba\u015flang\u0131c\u0131ndan bu yana ge\u00e7en milisaniyeleri kazan
action.gettime.description =
action.gettime.stackBefore =
action.gettime.stackAfter = de\u011fer
action.gettime.operands =
action.randomnumber.name = Rastgele Say\u0131
action.randomnumber.code = 0x30
action.randomnumber.swfVersion = 4
action.randomnumber.shortDescription = Rastgele say\u0131y\u0131 hesapla
action.randomnumber.description =
action.randomnumber.stackBefore = maksimum
action.randomnumber.stackAfter = sonu\u00e7
action.randomnumber.operands =
action.callfunction.name = \u0130\u015flev \u00c7a\u011f\u0131r
action.callfunction.code = 0x3D
action.callfunction.swfVersion = 5
action.callfunction.shortDescription = Bir i\u015flevi y\u00fcr\u00fct
action.callfunction.description =
action.callfunction.stackBefore = \u0130\u015flev ad\u0131, Arg\u00fcman say\u0131lar\u0131, [arg\u00fcman1, arg\u00fcman2, ...]
action.callfunction.stackAfter = sonu\u00e7
action.callfunction.operands =
action.callmethod.name = Y\u00f6ntem \u00c7a\u011f\u0131r
action.callmethod.code = 0x52
action.callmethod.swfVersion = 5
action.callmethod.shortDescription = Bir nesne \u00fczerinde bir y\u00f6ntemi y\u00fcr\u00fct
action.callmethod.description =
action.callmethod.stackBefore = Y\u00f6ntem ad\u0131, nesne, Arg\u00fcman say\u0131lar\u0131, [arg\u00fcman1, arg\u00fcman2, ...]
action.callmethod.stackAfter = sonu\u00e7
action.callmethod.operands =
action.constantpool.name = Sabit Havuz
action.constantpool.code = 0x88
action.constantpool.swfVersion = 5
action.constantpool.shortDescription = Yeni bir sabit havuzu olu\u015ftur
action.constantpool.description =
action.constantpool.stackBefore =
action.constantpool.stackAfter =
action.constantpool.operands = sabit 1:D\u0130ZE, [sabit 2: D\u0130ZE, ...]
action.definefunction.name = \u0130\u015flevi Tan\u0131mla
action.definefunction.code = 0x9B
action.definefunction.swfVersion = 5
action.definefunction.shortDescription = Bir i\u015flevi tan\u0131mla
action.definefunction.description =
action.definefunction.stackBefore =
action.definefunction.stackAfter = sonu\u00e7
action.definefunction.operands = \u0130\u015flev ad\u0131: D\u0130ZE, Parametre say\u0131lar\u0131:UI16, [paramName1, paramName2, ...]
action.definelocal.name = Yerel Tan\u0131mla
action.definelocal.code = 0x3C
action.definelocal.swfVersion = 5
action.definelocal.shortDescription = Yerel de\u011fi\u015fkeni tan\u0131mla ve de\u011ferini ayarla
action.definelocal.description =
action.definelocal.stackBefore = de\u011fer, ad
action.definelocal.stackAfter =
action.definelocal.operands =
action.definelocal2.name = Yerel 2'yi Tan\u0131mla
action.definelocal2.code = 0x41
action.definelocal2.swfVersion = 5
action.definelocal2.shortDescription = De\u011ferini ayarlamadan yerel de\u011fi\u015fkeni tan\u0131mla
action.definelocal2.description =
action.definelocal2.stackBefore = ad
action.definelocal2.stackAfter =
action.definelocal2.operands =
action.delete.name = Sil
action.delete.code = 0x3A
action.delete.swfVersion = 5
action.delete.shortDescription = Bir komut dosyas\u0131 Nesnesinden adland\u0131r\u0131lm\u0131\u015f \u00f6zelli\u011fi sil
action.delete.description =
action.delete.stackBefore = ad, nesne
action.delete.stackAfter =
action.delete.operands =
action.delete2.name = Sil2
action.delete2.code = 0x3B
action.delete2.swfVersion = 5
action.delete2.shortDescription = Adland\u0131r\u0131lm\u0131\u015f \u00f6zelli\u011fi sil
action.delete2.description =
action.delete2.stackBefore = ad
action.delete2.stackAfter =
action.delete2.operands =
action.enumerate.name = Numaraland\u0131r
action.enumerate.code = 0x46
action.enumerate.swfVersion = 5
action.enumerate.shortDescription = Bir nesneden t\u00fcm yuvalar\u0131n adlar\u0131n\u0131 al
action.enumerate.description =
action.enumerate.stackBefore = Nesne ad\u0131
action.enumerate.stackAfter = bo\u015f, [slotName1, slotName2, ...]
action.enumerate.operands =
action.equals2.name = E\u015fittir2
action.equals2.code = 0x49
action.equals2.swfVersion = 5
action.equals2.shortDescription = T\u00fcrlere g\u00f6re iki de\u011ferin e\u015fit olup olmad\u0131\u011f\u0131n\u0131 kontrol edin
action.equals2.description =
action.equals2.stackBefore = de\u011fer1, de\u011fer2
action.equals2.stackAfter = sonu\u00e7
action.equals2.operands =
action.getmember.name = \u00d6zellik Al
action.getmember.code = 0x4E
action.getmember.swfVersion = 5
action.getmember.shortDescription = Bir nesneden adland\u0131r\u0131lm\u0131\u015f \u00f6zelli\u011fi al\u0131n
action.getmember.description =
action.getmember.stackBefore = \u00d6zellik ad\u0131, nesne
action.getmember.stackAfter = sonu\u00e7
action.getmember.operands =
action.initarray.name = Diziyi Ba\u015flat
action.initarray.code = 0x42
action.initarray.swfVersion = 5
action.initarray.shortDescription = Diziyi ba\u015flat\u0131n
action.initarray.description =
action.initarray.stackBefore = Arg\u00fcman say\u0131lar\u0131, [argument1, argument2, ...]
action.initarray.stackAfter = sonu\u00e7
action.initarray.operands =
action.initobject.name = Nesneyi Ba\u015flat
action.initobject.code = 0x43
action.initobject.swfVersion = 5
action.initobject.shortDescription = Nesneyi ba\u015flat\u0131n
action.initobject.description =
action.initobject.stackBefore = \u00d6zellik say\u0131lar\u0131, [value1, name1, value2, name2, ...]
action.initobject.stackAfter = sonu\u00e7
action.initobject.operands =
action.newmethod.name = Yeni Y\u00f6ntem
action.newmethod.code = 0x53
action.newmethod.swfVersion = 5
action.newmethod.shortDescription = Yap\u0131c\u0131 y\u00f6ntemini \u00e7a\u011f\u0131r\u0131n ve yeni nesne olu\u015fturun
action.newmethod.description =
action.newmethod.stackBefore = Y\u00f6ntem ad\u0131, nesne, Arg\u00fcman say\u0131lar\u0131, [argument1, argument2, ...]
action.newmethod.stackAfter = sonu\u00e7
action.newmethod.operands =
action.newobject.name = Yeni Nesne
action.newobject.code = 0x40
action.newobject.swfVersion = 5
action.newobject.shortDescription = Yap\u0131c\u0131 y\u00f6ntemini \u00e7a\u011f\u0131r\u0131n ve yeni nesne olu\u015fturun
action.newobject.description =
action.newobject.stackBefore = Nesne ad\u0131, Arg\u00fcman say\u0131lar\u0131, [argument1, argument2, ...]
action.newobject.stackAfter = sonu\u00e7
action.newobject.operands =
action.setmember.name = \u00d6zellik Ayarla
action.setmember.code = 0x4F
action.setmember.swfVersion = 5
action.setmember.shortDescription = Bir nesnenin adland\u0131r\u0131lm\u0131\u015f \u00f6zelli\u011fini ayarla
action.setmember.description =
action.setmember.stackBefore = de\u011fer, \u00f6zellik ad\u0131, nesne
action.setmember.stackAfter =
action.setmember.operands =
action.targetpath.name = Hedef Yolu
action.targetpath.code = 0x45
action.targetpath.swfVersion = 5
action.targetpath.shortDescription = Nesne hedef yolunu al
action.targetpath.description =
action.targetpath.stackBefore = nesne
action.targetpath.stackAfter = sonu\u00e7
action.targetpath.operands =
action.with.name = \u0130le
action.with.code = 0x94
action.with.swfVersion = 5
action.with.shortDescription = Blok ile tan\u0131mla
action.with.description =
action.with.stackBefore = nesne
action.with.stackAfter =
action.with.operands =
action.tonumber.name = Say\u0131ya
action.tonumber.code = 0x4A
action.tonumber.swfVersion = 5
action.tonumber.shortDescription = De\u011feri bir say\u0131ya d\u00f6n\u00fc\u015ft\u00fcr
action.tonumber.description =
action.tonumber.stackBefore = de\u011fer
action.tonumber.stackAfter = sonu\u00e7
action.tonumber.operands =
action.tostring.name = Dizeye
action.tostring.code = 0x4B
action.tostring.swfVersion = 5
action.tostring.shortDescription = De\u011feri bir dizeye d\u00f6n\u00fc\u015ft\u00fcr
action.tostring.description =
action.tostring.stackBefore = de\u011fer
action.tostring.stackAfter = sonu\u00e7
action.tostring.operands =
action.typeof.name = T\u00fcr\u00fc
action.typeof.code = 0x44
action.typeof.swfVersion = 5
action.typeof.shortDescription = Nesne t\u00fcr\u00fcn\u00fc al
action.typeof.description =
action.typeof.stackBefore = de\u011fer
action.typeof.stackAfter = sonu\u00e7
action.typeof.operands =
action.add2.name = Ekle2
action.add2.code = 0x47
action.add2.swfVersion = 5
action.add2.shortDescription = T\u00fcrlere g\u00f6re iki de\u011fer ekle
action.add2.description =
action.add2.stackBefore = de\u011fer1, de\u011fer2
action.add2.stackAfter = sonu\u00e7
action.add2.operands =
action.less2.name = Daha az2
action.less2.code = 0x48
action.less2.swfVersion = 5
action.less2.shortDescription = T\u00fcrlere g\u00f6re de\u011ferin di\u011fer de\u011ferden daha az olup olmad\u0131\u011f\u0131n\u0131 kontrol edin
action.less2.description =
action.less2.stackBefore = de\u011fer1, de\u011fer2
action.less2.stackAfter = boolean sonucu
action.less2.operands =
action.modulo.name = Mod\u00fcl
action.modulo.code = 0x3F
action.modulo.swfVersion = 5
action.modulo.shortDescription = \u0130ki say\u0131n\u0131n mod\u00fcl\u00fcn\u00fc hesapla
action.modulo.description = \u0130ki say\u0131n\u0131n mod\u00fcl\u00fcn\u00fc hesaplar ve sonucu y\u0131\u011f\u0131na geri iter
action.modulo.stackBefore = de\u011fer1, de\u011fer2
action.modulo.stackAfter = sonu\u00e7
action.modulo.operands =
action.bitand.name = Bit Ve
action.bitand.code = 0x60
action.bitand.swfVersion = 5
action.bitand.shortDescription = Bitsel VE
action.bitand.description = \u0130ki say\u0131n\u0131n bitsel VE i\u015flemini ger\u00e7ekle\u015ftirir
action.bitand.stackBefore = de\u011fer1, de\u011fer2
action.bitand.stackAfter = sonu\u00e7
action.bitand.operands =
action.bitlshift.name = Sol Bit Kayd\u0131rma\
action.bitlshift.code = 0x63
action.bitlshift.swfVersion = 5
action.bitlshift.shortDescription = Sola bit kayd\u0131rma
action.bitlshift.description =
action.bitlshift.stackBefore = kayd\u0131rma say\u0131s\u0131, de\u011fer
action.bitlshift.stackAfter = sonu\u00e7
action.bitlshift.operands =
action.bitor.name = Bit Veya
action.bitor.code = 0x61
action.bitor.swfVersion = 5
action.bitor.shortDescription = Bitsel VEYA
action.bitor.description = \u0130ki say\u0131n\u0131n bitsel VEYA i\u015flemini ger\u00e7ekle\u015ftirir
action.bitor.stackBefore = de\u011fer1, de\u011fer2
action.bitor.stackAfter = sonu\u00e7
action.bitor.operands =
action.bitrshift.name = Sa\u011f Bit Kayd\u0131rma
action.bitrshift.code = 0x64
action.bitrshift.swfVersion = 5
action.bitrshift.shortDescription = Sa\u011fa bit kayd\u0131rma
action.bitrshift.description =
action.bitrshift.stackBefore = kayd\u0131rma say\u0131s\u0131, de\u011fer
action.bitrshift.stackAfter = sonu\u00e7
action.bitrshift.operands =
action.biturshift.name = \u0130\u015faretsiz Sa\u011f Bit Kayd\u0131rma
action.biturshift.code = 0x65
action.biturshift.swfVersion = 5
action.biturshift.shortDescription = \u0130\u015faretsiz sa\u011fa bit kayd\u0131r
action.biturshift.description =
action.biturshift.stackBefore = kayd\u0131rma say\u0131s\u0131, de\u011fer
action.biturshift.stackAfter = sonu\u00e7
action.biturshift.operands =
action.bitxor.name = Bit Xor
action.bitxor.code = 0x62
action.bitxor.swfVersion = 5
action.bitxor.shortDescription = Bitsel XOR
action.bitxor.description = \u0130ki say\u0131n\u0131n bitsel XOR i\u015flemini ger\u00e7ekle\u015ftirir
action.bitxor.stackBefore = de\u011fer1, de\u011fer2
action.bitxor.stackAfter = sonu\u00e7
action.bitxor.operands =
action.decrement.name = Azalt
action.decrement.code = 0x51
action.decrement.swfVersion = 5
action.decrement.shortDescription = De\u011feri azalt
action.decrement.description =
action.decrement.stackBefore = de\u011fer
action.decrement.stackAfter = sonu\u00e7
action.decrement.operands =
action.increment.name = Art\u0131r
action.increment.code = 0x50
action.increment.swfVersion = 5
action.increment.shortDescription = De\u011feri art\u0131r
action.increment.description =
action.increment.stackBefore = de\u011fer
action.increment.stackAfter = sonu\u00e7
action.increment.operands =
action.pushduplicate.name = \u00c7o\u011falt'a Bas
action.pushduplicate.code = 0x4C
action.pushduplicate.swfVersion = 5
action.pushduplicate.shortDescription = Y\u0131\u011f\u0131n\u0131n en \u00fcst\u00fcn\u00fc \u00e7o\u011falt
action.pushduplicate.description =
action.pushduplicate.stackBefore = de\u011fer
action.pushduplicate.stackAfter = de\u011fer, de\u011fer
action.pushduplicate.operands =
action.return.name = D\u00f6n\u00fc\u015f
action.return.code = 0x3E
action.return.swfVersion = 5
action.return.shortDescription = D\u00f6n\u00fc\u015f de\u011feri
action.return.description =
action.return.stackBefore = de\u011fer
action.return.stackAfter =
action.return.operands =
action.stackswap.name = Y\u0131\u011f\u0131n De\u011fi\u015ftir
action.stackswap.code = 0x4D
action.stackswap.swfVersion = 5
action.stackswap.shortDescription = Y\u0131\u011f\u0131ndaki en \u00fcstteki iki de\u011feri de\u011fi\u015ftir
action.stackswap.description =
action.stackswap.stackBefore = de\u011fer1, de\u011fer2
action.stackswap.stackAfter = de\u011fer2, de\u011fer1
action.stackswap.operands =
action.storeregister.name = Kay\u0131t Defterine Depola
action.storeregister.code = 0x87
action.storeregister.swfVersion = 5
action.storeregister.shortDescription = De\u011feri bir kay\u0131t defterine depola
action.storeregister.description =
action.storeregister.stackBefore = de\u011fer
action.storeregister.stackAfter = de\u011fer
action.storeregister.operands = Kay\u0131t Numaras\u0131:UI8
action.instanceof.name = \u00d6rne\u011fi
action.instanceof.code = 0x54
action.instanceof.swfVersion = 6
action.instanceof.shortDescription = Nesne, s\u0131n\u0131f\u0131n bir \u00f6rne\u011fidir
action.instanceof.description =
action.instanceof.stackBefore = kurucu, nesne
action.instanceof.stackAfter = boolean sonucu
action.instanceof.operands =
action.enumerate2.name = Numaraland\u0131r2
action.enumerate2.code = 0x55
action.enumerate2.swfVersion = 6
action.enumerate2.shortDescription = Bir nesneden t\u00fcm yuvalar\u0131n adlar\u0131n\u0131 al\u0131r (y\u0131\u011f\u0131n ba\u011f\u0131ms\u0131z de\u011fi\u015fkeni nesne t\u00fcr\u00fcd\u00fcr)
action.enumerate2.description =
action.enumerate2.stackBefore = nesne
action.enumerate2.stackAfter = bo\u015f, [slotName1, slotName2, ...]
action.enumerate2.operands =
action.strictequals.name = Tam E\u015fitlikler
action.strictequals.code = 0x66
action.strictequals.swfVersion = 6
action.strictequals.shortDescription = \u0130ki de\u011ferin e\u015fit ve ayn\u0131 t\u00fcrde olup olmad\u0131\u011f\u0131n\u0131 kontrol edin
action.strictequals.description =
action.strictequals.stackBefore = de\u011fer1, de\u011fer2
action.strictequals.stackAfter = boolean sonucu
action.strictequals.operands =
action.greater.name = Daha B\u00fcy\u00fck
action.greater.code = 0x67
action.greater.swfVersion = 6
action.greater.shortDescription = De\u011ferin di\u011fer de\u011ferden daha b\u00fcy\u00fck olup olmad\u0131\u011f\u0131n\u0131 kontrol edin
action.greater.description =
action.greater.stackBefore = de\u011fer1, de\u011fer2
action.greater.stackAfter = boolean sonucu
action.greater.operands =
action.stringgreater.name = Dize Daha B\u00fcy\u00fck
action.stringgreater.code = 0x68
action.stringgreater.swfVersion = 6
action.stringgreater.shortDescription = Dizenin di\u011fer de\u011ferden daha b\u00fcy\u00fck olup olmad\u0131\u011f\u0131n\u0131 kontrol edin
action.stringgreater.description =
action.stringgreater.stackBefore = de\u011fer1, de\u011fer2
action.stringgreater.stackAfter = boolean sonucu
action.stringgreater.operands =
action.definefunction2.name = \u0130\u015flev2'yi Tan\u0131mla
action.definefunction2.code = 0x8E
action.definefunction2.swfVersion = 7
action.definefunction2.shortDescription = Bir i\u015flev tan\u0131mlay\u0131n (ek \u00f6zellikler)
action.definefunction2.description =
action.definefunction2.stackBefore =
action.definefunction2.stackAfter = sonu\u00e7
action.definefunction2.operands = i\u015flev ad\u0131:D\u0130ZE, parametre say\u0131lar\u0131:UI16, \
kay\u0131t say\u0131s\u0131:UI8, \
\u00fcst bayrak \u00f6ny\u00fckleme:boolean, \
k\u00f6k bayrak \u00f6ny\u00fckleme:boolean, \
s\u00fcper bayra\u011f\u0131 bast\u0131rma:boolean, \
s\u00fcper bayra\u011f\u0131 \u00f6ny\u00fckleme:boolean, \
arg\u00fcmanlar bayra\u011f\u0131n\u0131 bast\u0131rma:boolean, \
arg\u00fcmanlar bayra\u011f\u0131n\u0131 \u00f6ny\u00fckleme:boolean, \
bu bayra\u011f\u0131 bast\u0131rma:boolean, \
bu bayra\u011f\u0131 \u00f6ny\u00fckleme:boolean, \
genel bayrak \u00f6ny\u00fckleme:boolean, \
[register1:UI8, paramName1:STRING, register2:UI8, paramName2:STRING, ...]
action.extends.name = Geni\u015fletir
action.extends.code = 0x69
action.extends.swfVersion = 7
action.extends.shortDescription = Devralma ili\u015fkisi olu\u015ftur
action.extends.description =
action.extends.stackBefore = \u00dcst S\u0131n\u0131f Olu\u015fturucu, Alt S\u0131n\u0131f Olu\u015fturucu
action.extends.stackAfter =
action.extends.operands =
action.castop.name = D\u00f6n\u00fc\u015ft\u00fcrme Se\u00e7imi
action.castop.code = 0x2B
action.castop.swfVersion = 7
action.castop.shortDescription = D\u00f6n\u00fc\u015ft\u00fcrme veri t\u00fcr\u00fc
action.castop.description =
action.castop.stackBefore = nesne, kurucu
action.castop.stackAfter = sonu\u00e7
action.castop.operands =
action.implementsop.name = Uygulama Se\u00e7imi
action.implementsop.code = 0x2C
action.implementsop.swfVersion = 7
action.implementsop.shortDescription = Bir s\u0131n\u0131f\u0131n uygulad\u0131\u011f\u0131 aray\u00fczleri belirtin
action.implementsop.description =
action.implementsop.stackBefore = s\u0131n\u0131f olu\u015fturucu, aray\u00fcz say\u0131lar\u0131, [interfaceConstructor1, interfaceConstructor2, ...]
action.implementsop.stackAfter =
action.implementsop.operands =
action.try.name = Dene
action.try.code = 0x8F
action.try.swfVersion = 7
action.try.shortDescription = \u0130stisnai durumlar i\u00e7in i\u015fleyici tan\u0131mlay\u0131n
action.try.description =
action.try.stackBefore =
action.try.stackAfter =
action.try.operands = hedef yakalama:kay\u0131t|D\u0130ZE
action.throw.name = Atma
action.throw.code = 0x2A
action.throw.swfVersion = 7
action.throw.shortDescription = \u0130stisnai durumda at\u0131n
action.throw.description =
action.throw.stackBefore = de\u011fer
action.throw.stackAfter =
action.throw.operands =

View File

@@ -21,7 +21,7 @@ default = varsay\u0131lan
config.group.name.export = D\u0131\u015fa aktar
config.group.description.export = D\u0131\u015fa aktarma yap\u0131land\u0131rmas\u0131
config.group.name.script = Senaryolar
config.group.description.script = ActionScript ayr\u0131\u015ft\u0131rma ile ilgili
config.group.description.script = ActionScript ayr\u0131\u015ft\u0131rmas\u0131 ile ilgili
config.group.name.update = G\u00fcncellemeler
config.group.description.update = G\u00fcncellemeleri kontrol et
config.group.name.format = Bi\u00e7imlendirme
@@ -74,8 +74,8 @@ config.name.openFolderAfterFlaExport = FLA d\u0131\u015fa aktar\u0131m\u0131ndan
config.description.openFolderAfterFlaExport = FLA dosyas\u0131n\u0131 d\u0131\u015fa aktard\u0131ktan sonra \u00e7\u0131kt\u0131 dizinini g\u00f6r\u00fcnt\u00fcle
config.name.useDetailedLogging = FFDec ayr\u0131nt\u0131l\u0131 G\u00fcnl\u00fck Kayd\u0131
config.description.useDetailedLogging = FFDec'in hata ay\u0131klamas\u0131 i\u00e7in ayr\u0131nt\u0131l\u0131 hata mesajlar\u0131n\u0131 ve bilgileri g\u00fcnl\u00fc\u011fe kaydedin
config.name._debugMode=FFDec hata ay\u0131klama modunda
config.description._debugMode=FFDec hata ay\u0131klama modu. Hata ay\u0131klama men\u00fcs\u00fcn\u00fc a\u00e7ar. Bunun hata ay\u0131klay\u0131c\u0131 i\u015flevselli\u011fi ile hi\u00e7bir ilgisi yoktur
config.name._debugMode = FFDec hata ay\u0131klama modunda
config.description._debugMode = FFDec hata ay\u0131klama modu. Hata ay\u0131klama men\u00fcs\u00fcn\u00fc a\u00e7ar. Bunun hata ay\u0131klay\u0131c\u0131 i\u015flevselli\u011fi ile hi\u00e7bir ilgisi yoktur
config.name.resolveConstants = AS1/2 p kodundaki sabitleri \u00e7\u00f6z
config.description.resolveConstants = P kodu penceresinde ger\u00e7ek de\u011ferler yerine 'sabitxx' g\u00f6stermek i\u00e7in bunu kapat\u0131n
config.name.sublimiter = Kod alt s\u0131n\u0131r\u0131
@@ -88,8 +88,8 @@ config.name.paramNamesEnable = AS3'te parametre adlar\u0131n\u0131 etkinle\u015f
config.description.paramNamesEnable = Flash CS 5.5 gibi resmi programlar yanl\u0131\u015f parametre adlar\u0131 indeksleri ekledi\u011finden ayr\u0131\u015ft\u0131rma i\u015fleminde parametre adlar\u0131n\u0131n kullan\u0131lmas\u0131 sorunlara neden olabilir
config.name.displayFileName = SWF ad\u0131n\u0131 ba\u015fl\u0131kta g\u00f6ster
config.description.displayFileName = SWF dosya/url ad\u0131n\u0131 pencere ba\u015fl\u0131\u011f\u0131nda g\u00f6r\u00fcnt\u00fcleyin (Daha sonra ekran g\u00f6r\u00fcnt\u00fcs\u00fc alabilirsiniz)
config.name._debugCopy=FFDec hata ay\u0131klama yeniden derlemesi
config.description._debugCopy=Ayn\u0131 ikili kodu \u00fcretti\u011finden emin olmak i\u00e7in SWF dosyas\u0131n\u0131 a\u00e7t\u0131ktan hemen sonra yeniden derlemeye \u00e7al\u0131\u015f\u0131r. Sadece FFDec'i HATA AYIKLAMA i\u00e7in kullan\u0131n!
config.name._debugCopy = FFDec hata ay\u0131klama yeniden derlemesi
config.description._debugCopy = Ayn\u0131 ikili kodu \u00fcretti\u011finden emin olmak i\u00e7in SWF dosyas\u0131n\u0131 a\u00e7t\u0131ktan hemen sonra yeniden derlemeye \u00e7al\u0131\u015f\u0131r. Sadece FFDec'i HATA AYIKLAMA i\u00e7in kullan\u0131n!
config.name.dumpTags = Etiketleri konsola d\u00f6k
config.description.dumpTags = SWF dosyas\u0131 okunurken etiketlerin konsola d\u00f6k
config.name.decompilationTimeoutSingleMethod = AS3: Tek y\u00f6ntemli ayr\u0131\u015ft\u0131rma zaman a\u015f\u0131m\u0131 (saniye)
@@ -122,16 +122,16 @@ config.name.gui.window.maximized.horizontal = (Dahili) Pencere yatay olarak maks
config.description.gui.window.maximized.horizontal = Son pencere durumu - yatay olarak maksimize edildi
config.name.gui.window.maximized.vertical = (Dahili) Pencere dikey olarak maksimize edildi
config.description.gui.window.maximized.vertical = Son pencere durumu - dikey olarak maksimize edildi
config.name.gui.avm2.splitPane.dividerLocationPercent=(Dahili) AS3 Ay\u0131r\u0131c\u0131 konumu
config.description.gui.avm2.splitPane.dividerLocationPercent=
config.name.gui.avm2.splitPane.dividerLocationPercent = (Dahili) AS3 Ay\u0131r\u0131c\u0131 konumu
config.description.gui.avm2.splitPane.dividerLocationPercent =
config.name.gui.actionSplitPane.dividerLocationPercent = (Dahili) AS1/2 ay\u0131r\u0131c\u0131 konumu
config.description.gui.actionSplitPane.dividerLocationPercent =
config.name.gui.previewSplitPane.dividerLocationPercent = (Dahili) \u00d6nizleme ay\u0131r\u0131c\u0131 konumu
config.description.gui.previewSplitPane.dividerLocationPercent =
config.name.gui.splitPane1.dividerLocationPercent=(Dahili) Ay\u0131r\u0131c\u0131 konumu 1
config.description.gui.splitPane1.dividerLocationPercent=
config.name.gui.splitPane2.dividerLocationPercent=(Dahili) Ay\u0131r\u0131c\u0131 konumu 2
config.description.gui.splitPane2.dividerLocationPercent=
config.name.gui.splitPane1.dividerLocationPercent = (Dahili) Ay\u0131r\u0131c\u0131 konumu 1
config.description.gui.splitPane1.dividerLocationPercent =
config.name.gui.splitPane2.dividerLocationPercent = (Dahili) Ay\u0131r\u0131c\u0131 konumu 2
config.description.gui.splitPane2.dividerLocationPercent =
config.name.saveAsExeScaleMode = EXE olarak kaydetme \u00f6l\u00e7ek modu
config.description.saveAsExeScaleMode = EXE d\u0131\u015fa aktar\u0131m\u0131 i\u00e7in \u00f6l\u00e7ekleme modu
config.name.syntaxHighlightLimit = S\u00f6zdizimi vurgulama maksimum karakter say\u0131s\u0131
@@ -168,10 +168,10 @@ config.name.textExportSingleFileSeparator = Tek bir dosya metin d\u0131\u015fa a
config.description.textExportSingleFileSeparator = Tek dosya metin d\u0131\u015fa aktar\u0131m\u0131nda metinler aras\u0131na eklenecek metinmetin
config.name.textExportSingleFileRecordSeparator = Tek biir dosya metin d\u0131\u015fa aktar\u0131m\u0131ndaki kay\u0131tlar\u0131n ay\u0131r\u0131c\u0131s\u0131
config.description.textExportSingleFileRecordSeparator = Tek dosya metin d\u0131\u015fa aktar\u0131m\u0131nda metin kay\u0131tlar\u0131 aras\u0131na eklenecek metin
config.name.warning.experimental.as12edit=AS1/2 do\u011frudan d\u00fczenlemesinde uyar
config.description.warning.experimental.as12edit=AS1/2 deneysel do\u011frudan d\u00fczenlemesinde uyar\u0131 g\u00f6ster
config.name.warning.experimental.as3edit=AS3 do\u011frudan d\u00fczenlemesinde uyar
config.description.warning.experimental.as3edit=AS3 deneysel do\u011frudan d\u00fczenlemesinde uyar\u0131 g\u00f6ster
config.name.warning.experimental.as12edit = AS1/2 do\u011frudan d\u00fczenlemesinde uyar
config.description.warning.experimental.as12edit = AS1/2 deneysel do\u011frudan d\u00fczenlemesinde uyar\u0131 g\u00f6ster
config.name.warning.experimental.as3edit = AS3 do\u011frudan d\u00fczenlemesinde uyar
config.description.warning.experimental.as3edit = AS3 deneysel do\u011frudan d\u00fczenlemesinde uyar\u0131 g\u00f6ster
config.name.packJavaScripts = JavaScripts Paketi
config.description.packJavaScripts = Canvas Export'da olu\u015fturulan komut dosyalar\u0131nda JavaScript paketleyiciyi \u00e7al\u0131\u015ft\u0131r\u0131n.
config.name.textExportExportFontFace = SVG d\u0131\u015fa aktarmada yaz\u0131 tipi y\u00fcz\u00fcn\u00fc kullan
@@ -220,8 +220,8 @@ config.name.autoSaveTagModifications = Etiket de\u011fi\u015fikliklerini otomati
config.description.autoSaveTagModifications = A\u011fa\u00e7ta yeni bir etiket se\u00e7ti\u011finizde de\u011fi\u015fiklikleri kaydedin
config.name.saveSessionOnExit = \u00c7\u0131k\u0131\u015fta oturumu kaydet
config.description.saveSessionOnExit = Ge\u00e7erli oturumu kaydeder ve FFDec yeniden ba\u015flat\u0131ld\u0131ktan sonra yeniden a\u00e7ar (yaln\u0131zca ger\u00e7ek dosyalarla \u00e7al\u0131\u015f\u0131r)
config.name._showDebugMenu=FFDec hata ay\u0131klama men\u00fcs\u00fcn\u00fc g\u00f6ster
config.description._showDebugMenu=Kod \u00e7\u00f6z\u00fcc\u00fcn\u00fcn hata ay\u0131klamas\u0131 i\u00e7in \u015feritte hata ay\u0131klama men\u00fcs\u00fcn\u00fc g\u00f6sterir.
config.name._showDebugMenu = FFDec hata ay\u0131klama men\u00fcs\u00fcn\u00fc g\u00f6ster
config.description._showDebugMenu = Kod \u00e7\u00f6z\u00fcc\u00fcn\u00fcn hata ay\u0131klamas\u0131 i\u00e7in \u015feritte hata ay\u0131klama men\u00fcs\u00fcn\u00fc g\u00f6sterir.
config.name.allowOnlyOneInstance = Yaln\u0131zca bir FFDec \u00f6rne\u011fine izin ver (Yaln\u0131zca Windows \u0130\u015fletim Sistemi)
config.description.allowOnlyOneInstance = FFDec daha sonra yaln\u0131zca bir kez \u00e7al\u0131\u015ft\u0131r\u0131labilir, a\u00e7\u0131lan t\u00fcm dosyalar bir pencereye eklenir. Yaln\u0131zca Windows i\u015fletim sistemi ile \u00e7al\u0131\u015f\u0131r.
config.name.scriptExportSingleFile = Komut dosyalar\u0131n\u0131 tek dosyaya aktar
@@ -234,8 +234,8 @@ config.name.lastSessionFiles = Son oturum dosyalar\u0131
config.description.lastSessionFiles = Son oturumdan itibaren a\u00e7\u0131lan dosyalar\u0131 i\u00e7erir
config.name.lastSessionSelection = Son oturum se\u00e7imi
config.description.lastSessionSelection = Son oturumdaki se\u00e7imi i\u00e7erir
config.name.loopMedia = D\u00f6ng\u00fc sesleri ve spriteler
config.description.loopMedia = Seslerin ve spritelerin oynat\u0131lmas\u0131n\u0131 otomatik olarak yeniden ba\u015flat\u0131r
config.name.loopMedia = D\u00f6ng\u00fc sesleri ve hareketli grafikler
config.description.loopMedia = Seslerin ve hareketli grafiklerin oynat\u0131lmas\u0131n\u0131 otomatik olarak yeniden ba\u015flat\u0131r
config.name.gui.timeLineSplitPane.dividerLocationPercent = (Dahili) Zaman \u00c7izelgesi B\u00f6l\u00fcc\u00fc konumu
config.description.gui.timeLineSplitPane.dividerLocationPercent =
config.name.cacheImages = G\u00f6r\u00fcnt\u00fcleri \u00f6nbelle\u011fe al
@@ -268,8 +268,8 @@ config.name.playerLibLocation = 3) PlayerGlobal (.swc) yolu
config.description.playerLibLocation = Playerglobal.swc flash player k\u00fct\u00fcphanesinin konumu. \u00c7o\u011funlukla AS3 derlemesi i\u00e7in kullan\u0131l\u0131r.
config.name.debugHalt = Hata ay\u0131klama ba\u015flang\u0131c\u0131nda y\u00fcr\u00fctmeyi durdur
config.description.debugHalt = Hata ay\u0131klama i\u015fleminin ba\u015flang\u0131c\u0131nda SWF'i duraklat\u0131n.
config.name.gui.avm2.splitPane.vars.dividerLocationPercent=(Dahili) Hata ay\u0131klama men\u00fcs\u00fc ay\u0131r\u0131c\u0131 konumu
config.description.gui.avm2.splitPane.vars.dividerLocationPercent=
config.name.gui.avm2.splitPane.vars.dividerLocationPercent = (Dahili) Hata ay\u0131klama men\u00fcs\u00fc ay\u0131r\u0131c\u0131 konumu
config.description.gui.avm2.splitPane.vars.dividerLocationPercent =
tip = \u0130pucu:
config.name.gui.action.splitPane.vars.dividerLocationPercent = (Dahili) AS1/2 Hata ay\u0131klama men\u00fcs\u00fc ay\u0131r\u0131c\u0131 konumu
config.description.gui.action.splitPane.vars.dividerLocationPercent =
@@ -279,8 +279,8 @@ config.name.warning.svgImport = SVG i\u00e7e aktarmas\u0131nda uyar
config.description.warning.svgImport =
config.name.shapeImport.useNonSmoothedFill = Bir \u015fekil bir g\u00f6r\u00fcnt\u00fc ile de\u011fi\u015ftirildi\u011finde yumu\u015fat\u0131lmam\u0131\u015f dolgu kullan
config.description.shapeImport.useNonSmoothedFill =
config.name.internalFlashViewer.execute.as12=Kendi flash g\u00f6r\u00fcnt\u00fcleyicisinde AS1/2 (Deneysel)
config.description.internalFlashViewer.execute.as12=FFDec flash g\u00f6r\u00fcnt\u00fcleyici kullanarak SWF oynatma s\u0131ras\u0131nda ActionScript 1/2'yi \u00e7al\u0131\u015ft\u0131rmay\u0131 deneyin
config.name.internalFlashViewer.execute.as12 = Kendi flash g\u00f6r\u00fcnt\u00fcleyicisinde AS1/2 (Deneysel)
config.description.internalFlashViewer.execute.as12 = FFDec flash g\u00f6r\u00fcnt\u00fcleyici kullanarak SWF oynatma s\u0131ras\u0131nda ActionScript 1/2'yi \u00e7al\u0131\u015ft\u0131rmay\u0131 deneyin
config.name.warning.hexViewNotUpToDate = Onalt\u0131l\u0131k G\u00f6r\u00fcn\u00fcm g\u00fcncel de\u011fil uyar\u0131s\u0131n\u0131 g\u00f6ster
config.description.warning.hexViewNotUpToDate =
config.name.displayDupInstructions = \u00a7\u00a7dup talimatlar\u0131n\u0131 g\u00f6ster
@@ -295,8 +295,8 @@ config.name.resetLetterSpacingOnTextImport = Metin i\u00e7e aktarmada Harf Aral\
config.description.resetLetterSpacingOnTextImport = Kiril yaz\u0131 tipleri i\u00e7in kullan\u0131\u015fl\u0131d\u0131r, \u00e7\u00fcnk\u00fc daha geni\u015ftirler
config.name.flexSdkLocation = 4) Flex SDK dizin yolu
config.description.flexSdkLocation = Adobe Flex SDK'n\u0131n konumu. \u00c7o\u011funlukla AS3 derlemesi i\u00e7in kullan\u0131l\u0131r.
config.name.useFlexAs3Compiler=Flex SDK AS3 derleyicisini kullan
config.description.useFlexAs3Compiler=ActionScript do\u011frudan d\u00fczenlenirken Flex SDK'dan AS3 derleyicisini kullan\u0131n (Flex SDK dizininin ayarlanmas\u0131 gerekir)
config.name.useFlexAs3Compiler = Flex SDK AS3 derleyicisini kullan
config.description.useFlexAs3Compiler = ActionScript do\u011frudan d\u00fczenlenirken Flex SDK'dan AS3 derleyicisini kullan\u0131n (Flex SDK dizininin ayarlanmas\u0131 gerekir)
config.name.showSetAdvanceValuesMessage = Geli\u015fmi\u015f de\u011ferlerin ayarlanmas\u0131yla ilgili bilgileri tekrar g\u00f6ster
config.description.showSetAdvanceValuesMessage = Geli\u015fmi\u015f de\u011ferlerin ayarlanmas\u0131yla ilgili bilgileri tekrar g\u00f6ster
config.name.gui.fontSizeMultiplier = Yaz\u0131 tipi boyutu \u00e7arpan\u0131
@@ -307,21 +307,21 @@ config.description.graphVizDotLocation = Grafikleri g\u00f6r\u00fcnt\u00fclemek
config.name.gui.sourceFont = Kaynak yaz\u0131 tipi stili
config.description.gui.sourceFont = FontName-FontStyle(Plain,Bold,Italic,BoldItalic)-FontSize
#after 11.1.0
config.name.as12DeobfuscatorExecutionLimit=AS1/2 kod gizleyici y\u00fcr\u00fctme s\u0131n\u0131r\u0131
config.description.as12DeobfuscatorExecutionLimit=AS1/2 y\u00fcr\u00fctme kod gizlemesi s\u0131ras\u0131nda i\u015flenen maksimum talimat say\u0131s\u0131
config.name.as12DeobfuscatorExecutionLimit = AS1/2 kod gizleyici y\u00fcr\u00fctme s\u0131n\u0131r\u0131
config.description.as12DeobfuscatorExecutionLimit = AS1/2 y\u00fcr\u00fctme kod gizlemesi s\u0131ras\u0131nda i\u015flenen maksimum talimat say\u0131s\u0131
#option that ignore in 8.0.1 and other versions
config.name.showOriginalBytesInPcodeHex = (Dahili) Orijinal baytlar\u0131 g\u00f6ster
config.description.showOriginalBytesInPcodeHex = P kodu Onalt\u0131l\u0131da Orijinal Baytlar\u0131 g\u00f6ster
config.name.showFileOffsetInPcodeHex = (Dahili) Dosya ofsetini g\u00f6ster
config.description.showFileOffsetInPcodeHex = P kodu Onalt\u0131l\u0131da Dosya Ofsetini G\u00f6ster
config.name._enableFlexExport=(Dahili) Esnek D\u0131\u015fa Aktar\u0131m\u0131 etkinle\u015ftir
config.name._enableFlexExport = (Dahili) Esnek D\u0131\u015fa Aktar\u0131m\u0131 etkinle\u015ftir
config.description.enableFlexExport = Esnek D\u0131\u015fa Aktar\u0131m\u0131 etkinle\u015ftir
config.name._ignoreAdditionalFlexClasses=(Dahili) Ek Esnek S\u0131n\u0131flar\u0131 yoksay
config.name._ignoreAdditionalFlexClasses = (Dahili) Ek Esnek S\u0131n\u0131flar\u0131 yoksay
config.description.ignoreAdditionalFlexClasses = Ek Esnek S\u0131n\u0131flar\u0131 yoksay
config.name.hwAcceleratedGraphics =
config.description.hwAcceleratedGraphics =
config.name.gui.avm2.splitPane.docs.dividerLocationPercent=(Dahili) splitPane belgeleri b\u00f6l\u00fcc\u00fc Konum Y\u00fczdesi
config.description.gui.avm2.splitPane.docs.dividerLocationPercent=splitPane belgeleri b\u00f6l\u00fcc\u00fc Konum Y\u00fczdesi
config.name.hwAcceleratedGraphics = (Dahili) hw H\u0131zland\u0131r\u0131lm\u0131\u015f Grafikler
config.description.hwAcceleratedGraphics = hw H\u0131zland\u0131r\u0131lm\u0131\u015f Grafikler
config.name.gui.avm2.splitPane.docs.dividerLocationPercent = (Dahili) splitPane belgeleri b\u00f6l\u00fcc\u00fc Konum Y\u00fczdesi
config.description.gui.avm2.splitPane.docs.dividerLocationPercent = splitPane belgeleri b\u00f6l\u00fcc\u00fc Konum Y\u00fczdesi
config.name.gui.dump.splitPane.dividerLocationPercent = (Dahilil) dump splitPane b\u00f6l\u00fcc\u00fc Konum Y\u00fczdesi
config.description.gui.dump.splitPane.dividerLocationPercent = dump splitPane b\u00f6l\u00fcc\u00fc Konum Y\u00fczdesi
#after 11.3.0
@@ -330,17 +330,17 @@ config.description.useAdobeFlashPlayerForPreviews = Nesnelerin \u00f6nizlemesi i
#after 12.0.1
config.name.showLineNumbersInPCodeGraphvizGraph = Graphviz grafiklerinde sat\u0131r numaralar\u0131n\u0131 g\u00f6ster
config.description.showLineNumbersInPCodeGraphvizGraph = P kodu graphviz grafi\u011finde sat\u0131r numaralar\u0131n\u0131 g\u00f6sterin.
config.name.padAs3PCodeInstructionName=Pad AS3 P kodu komut adlar\u0131
config.description.padAs3PCodeInstructionName=AS3 P kodu komut adlar\u0131n\u0131 bo\u015fluklarla doldurun
config.name.padAs3PCodeInstructionName = Pad AS3 P kodu komut adlar\u0131
config.description.padAs3PCodeInstructionName = AS3 P kodu komut adlar\u0131n\u0131 bo\u015fluklarla doldurun
#after 13.0.2
config.name.indentAs3PCode=AS3 P kodunu girintile
config.description.indentAs3PCode=AS3 P kodu bloklar\u0131n\u0131 trait/body/code gibi girintileyin
config.name.labelOnSeparateLineAs3PCode=AS3 P kodunda ayr\u0131 bir sat\u0131rda etiket
config.description.labelOnSeparateLineAs3PCode=AS3 P kodundaki etiketin ayr\u0131 bir sat\u0131rda durmas\u0131n\u0131 sa\u011flay\u0131n
config.name.useOldStyleGetSetLocalsAs3PCode=AS3 P kodunda getlocalx yerine eski stil getlocal_x kullan\u0131n
config.description.useOldStyleGetSetLocalsAs3PCode=FFDec 12.x veya daha eski s\u00fcr\u00fcmlerden eski stil getlocal_x, setlocal_x kullan\u0131n
config.name.useOldStyleLookupSwitchAs3PCode=AS3 P kodunda k\u00f6\u015feli parantez olmadan eski stil arama anahtar\u0131n\u0131 kullan\u0131n
config.description.useOldStyleLookupSwitchAs3PCode=FFDec 12.x veya daha eski s\u00fcr\u00fcmlerden eski stil arama anahtar\u0131n\u0131 kullan\u0131n
config.name.indentAs3PCode = AS3 P kodunu girintile
config.description.indentAs3PCode = AS3 P kodu bloklar\u0131n\u0131 trait/body/code gibi girintileyin
config.name.labelOnSeparateLineAs3PCode = AS3 P kodunda ayr\u0131 bir sat\u0131rda etiket
config.description.labelOnSeparateLineAs3PCode = AS3 P kodundaki etiketin ayr\u0131 bir sat\u0131rda durmas\u0131n\u0131 sa\u011flay\u0131n
config.name.useOldStyleGetSetLocalsAs3PCode = AS3 P kodunda getlocalx yerine eski stil getlocal_x kullan\u0131n
config.description.useOldStyleGetSetLocalsAs3PCode = FFDec 12.x veya daha eski s\u00fcr\u00fcmlerden eski stil getlocal_x, setlocal_x kullan\u0131n
config.name.useOldStyleLookupSwitchAs3PCode = AS3 P kodunda k\u00f6\u015feli parantez olmadan eski stil arama anahtar\u0131n\u0131 kullan\u0131n
config.description.useOldStyleLookupSwitchAs3PCode = FFDec 12.x veya daha eski s\u00fcr\u00fcmlerden eski stil arama anahtar\u0131n\u0131 kullan\u0131n
#after 13.0.3
config.name.checkForModifications = FFDec d\u0131\u015f\u0131ndaki dosya de\u011fi\u015fikliklerini kontrol edin
config.description.checkForModifications = Dosyalar\u0131n di\u011fer uygulamalar taraf\u0131ndan de\u011fi\u015ftirilip de\u011fi\u015ftirilmedi\u011fini kontrol edin ve yeniden y\u00fcklemeyi isteyin
@@ -348,15 +348,15 @@ config.name.warning.initializers = AS3 slot/const d\u00fczenlemesinde ba\u015fla
config.description.warning.initializers = AS3 slot/const d\u00fczenlemelerinde ba\u015flat\u0131c\u0131lar hakk\u0131nda uyar\u0131 g\u00f6ster
config.name.parametersPanelInSearchResults = Arama sonu\u00e7lar\u0131nda parametreler panelini g\u00f6ster
config.description.parametersPanelInSearchResults = Arama sonu\u00e7lar\u0131 penceresinde arama metni / b\u00fcy\u00fck/k\u00fc\u00e7\u00fck harfi yoksay / normal ifade gibi parametreler i\u00e7eren paneli g\u00f6ster
config.name.displayAs3PCodeDocsPanel=AS3 P kodunda belgeler panelini g\u00f6ster
config.description.displayAs3PCodeDocsPanel=AS3 P kodu d\u00fczenleme ve g\u00f6r\u00fcnt\u00fclemede komutlar\u0131n ve kod yap\u0131s\u0131n\u0131n belgelendi\u011fi paneli g\u00f6ster
config.name.displayAs3TraitsListAndConstantsPanel=AS3 \u00f6zellikler listesini ve sabitler panelini g\u00f6ster
config.description.displayAs3TraitsListAndConstantsPanel=AS3 i\u00e7in etiket a\u011fac\u0131n\u0131n alt\u0131nda \u00f6zelliklerin ve sabitlerin listesini i\u00e7eren paneli g\u00f6ster
config.name.displayAs3PCodeDocsPanel = AS3 P kodunda belgeler panelini g\u00f6ster
config.description.displayAs3PCodeDocsPanel = AS3 P kodu d\u00fczenleme ve g\u00f6r\u00fcnt\u00fclemede komutlar\u0131n ve kod yap\u0131s\u0131n\u0131n belgelendi\u011fi paneli g\u00f6ster
config.name.displayAs3TraitsListAndConstantsPanel = AS3 \u00f6zellikler listesini ve sabitler panelini g\u00f6ster
config.description.displayAs3TraitsListAndConstantsPanel = AS3 i\u00e7in etiket a\u011fac\u0131n\u0131n alt\u0131nda \u00f6zelliklerin ve sabitlerin listesini i\u00e7eren paneli g\u00f6ster
#after 14.1.0
config.name.useAsTypeIcons = \u00d6\u011fe t\u00fcr\u00fcne g\u00f6re komut dosyas\u0131 simgelerini kullan
config.description.useAsTypeIcons = Farkl\u0131 komut dosyas\u0131 t\u00fcrleri i\u00e7in farkl\u0131 simgeler kullan\u0131n (s\u0131n\u0131f/aray\u00fcz/\u00e7er\u00e7eve/...)
config.name.limitAs3PCodeOffsetMatching=AS3 P kodu ofset e\u015fle\u015ftirme s\u0131n\u0131r\u0131
config.description.limitAs3PCodeOffsetMatching=AS3 komut dosyas\u0131yla ofset olarak e\u015fle\u015fen AS3 P kodundaki komutlar\u0131n s\u0131n\u0131r\u0131
config.name.limitAs3PCodeOffsetMatching = AS3 P kodu ofset e\u015fle\u015ftirme s\u0131n\u0131r\u0131
config.description.limitAs3PCodeOffsetMatching = AS3 komut dosyas\u0131yla ofset olarak e\u015fle\u015fen AS3 P kodundaki komutlar\u0131n s\u0131n\u0131r\u0131
#after 14.2.1
config.name.showSlowRenderingWarning = \u0130\u015fleme \u00e7ok yava\u015f oldu\u011funda g\u00fcnl\u00fck uyar\u0131s\u0131
config.description.showSlowRenderingWarning = Dahili flash g\u00f6r\u00fcnt\u00fcleyici i\u00e7eri\u011fi g\u00f6r\u00fcnt\u00fclemek i\u00e7in \u00e7ok yava\u015f oldu\u011funda uyar\u0131 g\u00fcnl\u00fc\u011f\u00fc tutar
@@ -408,8 +408,8 @@ config.name.allowMiterClipLinestyle = (REMOVED) G\u00f6nye klipsi \u00e7izgi sti
config.description.allowMiterClipLinestyle = G\u00f6nye klipsi \u00e7izgi stillerini destekleyen ancak yava\u015f olan \u00f6zel olu\u015fturucunun kullan\u0131lmas\u0131na izin verin.
advancedSettings.search = Ara:
# after 16.3.1
config.name.animateSubsprites = Alt yaz\u0131lar\u0131 \u00f6nizlemede canland\u0131r
config.description.animateSubsprites = Zaman \u00e7izelgesi \u00f6n izlemesinde alt karakter animasyonuna izin verin.
config.name.animateSubsprites = Alt hareketli grafikleri \u00f6nizlemede canland\u0131r
config.description.animateSubsprites = Zaman \u00e7izelgesi \u00f6n izlemesinde alt hareketli grafik animasyonuna izin verin.
config.name.autoPlayPreviews = \u00d6nizlemeleri otomatik oynat
config.description.autoPlayPreviews = \u00d6nizlemeleri otomatik olarak oynat\u0131n.
config.name.maxCachedTime = Maksimum ge\u00e7ici \u00f6nbellek s\u00fcresi
@@ -430,18 +430,18 @@ config.name.warning.video.vlc = Eksik VLC konusunda uyar
config.description.warning.video.vlc = VLC mevcut olmad\u0131\u011f\u0131nda DefineVideoStream etiketli SWF'leri a\u00e7arken VLC medya oynat\u0131c\u0131s\u0131n\u0131n gerekli oldu\u011funa dair uyar\u0131 g\u00f6sterin.
config.name.playFrameSounds = \u00c7er\u00e7eve seslerini oynat
config.description.playFrameSounds = G\u00f6r\u00fcnt\u00fclenen \u00e7er\u00e7evelerde sesler oynat\u0131n.
config.name.fixAntialiasConflation =
config.description.fixAntialiasConflation =
config.name.fixAntialiasConflation = Kenar yumu\u015fatma birle\u015fimini d\u00fczeltmek i\u00e7in \u015fekil alan\u0131n\u0131 geni\u015fletin
config.description.fixAntialiasConflation = Kenar yumu\u015fatma nedeniyle biti\u015fik \u015fekiller aras\u0131nda olu\u015fan kar\u0131\u015fma sorunlar\u0131n\u0131, \u015feklin konturunu yar\u0131m piksel uzatarak d\u00fczeltir.
config.name.autoPlaySounds = Sesleri otomatik oynat
config.description.autoPlaySounds = Treenode se\u00e7iminde sesleri otomatik olarak oynat\u0131n (DefineSound).
config.name.deobfuscateAs12RemoveInvalidNamesAssignments=AS1/2 karartma: Karart\u0131lm\u0131\u015f adlara sahip de\u011fi\u015fken bildirimlerini kald\u0131r
config.description.deobfuscateAs12RemoveInvalidNamesAssignments=AS1/2'nin karartma i\u015flemi s\u0131ras\u0131nda, standart olmayan adlara sahip de\u011fi\u015fken bildirimlerini kald\u0131r\u0131n. UYARI: Bu, gizlenmi\u015f adlara dayanan SWF'lere zarar verebilir.
config.name.deobfuscateAs12RemoveInvalidNamesAssignments = AS1/2 karartma: Karart\u0131lm\u0131\u015f adlara sahip de\u011fi\u015fken bildirimlerini kald\u0131r
config.description.deobfuscateAs12RemoveInvalidNamesAssignments = AS1/2'nin karartma i\u015flemi s\u0131ras\u0131nda, standart olmayan adlara sahip de\u011fi\u015fken bildirimlerini kald\u0131r\u0131n. UYARI: Bu, gizlenmi\u015f adlara dayanan SWF'lere zarar verebilir.
config.name.gui.splitPanePlace.dividerLocationPercent = (Dahili) Ay\u0131r\u0131c\u0131 yer konumu
config.description.gui.splitPanePlace.dividerLocationPercent =
config.name.gui.splitPaneTransform1.dividerLocationPercent=(Dahili) Ay\u0131r\u0131c\u0131 d\u00f6n\u00fc\u015f\u00fcm\u00fc1 konumu
config.description.gui.splitPaneTransform1.dividerLocationPercent=
config.name.gui.splitPaneTransform2.dividerLocationPercent=(Dahili) Ay\u0131r\u0131c\u0131 d\u00f6n\u00fc\u015f\u00fcm\u00fc2 konumu
config.description.gui.splitPaneTransform2.dividerLocationPercent=
config.name.gui.splitPaneTransform1.dividerLocationPercent = (Dahili) Ay\u0131r\u0131c\u0131 d\u00f6n\u00fc\u015f\u00fcm\u00fc1 konumu
config.description.gui.splitPaneTransform1.dividerLocationPercent =
config.name.gui.splitPaneTransform2.dividerLocationPercent = (Dahili) Ay\u0131r\u0131c\u0131 d\u00f6n\u00fc\u015f\u00fcm\u00fc2 konumu
config.description.gui.splitPaneTransform2.dividerLocationPercent =
config.name.gui.transform.lastExpandedCards = (Dahili) Son geni\u015fletilmi\u015f d\u00f6n\u00fc\u015f\u00fcm kartlar\u0131
config.description.gui.transform.lastExpandedCards =
config.name.doubleClickNodeToEdit = D\u00fczenlemeye ba\u015flamak i\u00e7in \u00e7ift t\u0131kla
@@ -474,3 +474,118 @@ config.name.maxCachedNum = Tek \u00f6nbellek ba\u015f\u0131na maksimum \u00f6nbe
config.description.maxCachedNum = Eski \u00f6\u011feler \u00f6nbellekten kald\u0131r\u0131lmadan \u00f6nce \u00f6nbelle\u011fe al\u0131nan maksimum \u00f6\u011fe say\u0131s\u0131. Daha d\u00fc\u015f\u00fck de\u011fer = daha az bellek, daha yava\u015f uygulama. Daha y\u00fcksek de\u011fer = daha fazla bellek, daha h\u0131zl\u0131 uygulama. S\u0131n\u0131rs\u0131z \u00f6nbelle\u011fe alma i\u00e7in bunu 0 olarak ayarlay\u0131n.
config.name.warning.cannotencrypt = \u015eifrelenmi\u015f olarak kaydedilemedi\u011finde uyar
config.description.warning.cannotencrypt = HARMAN Air \u015fifrelemesi kullan\u0131larak \u015fifrelenmi\u015f SWF dosyas\u0131 kaydedilemedi\u011finde uyar\u0131 g\u00f6ster.
#after 18.5.0
config.name.lastExportEnableEmbed = G\u00f6m\u00fcl\u00fc varl\u0131klar\u0131 d\u0131\u015fa aktarman\u0131n son ayar\u0131
config.description.lastExportEnableEmbed = G\u00f6m\u00fcl\u00fc varl\u0131klar\u0131 [Embed] meta verileri arac\u0131l\u0131\u011f\u0131yla d\u0131\u015fa aktarman\u0131n son ayar\u0131.
config.name.lastFlaExportVersion = Son FLA d\u0131\u015fa aktarma s\u00fcr\u00fcm\u00fc
config.description.lastFlaExportVersion = Son d\u0131\u015fa aktar\u0131lan FLA s\u00fcr\u00fcm\u00fc
config.name.lastFlaExportCompressed = S\u0131k\u0131\u015ft\u0131r\u0131lm\u0131\u015f son FLA d\u0131\u015fa aktar\u0131m\u0131
config.description.lastFlaExportCompressed = S\u0131k\u0131\u015ft\u0131r\u0131lm\u0131\u015f son d\u0131\u015fa aktar\u0131lan FLA s\u00fcr\u00fcm\u00fc
#after 19.0.0
config.name.showImportSpriteInfo = Hareketli grafikleri i\u00e7e aktarmadan \u00f6nce bilgileri g\u00f6ster
config.description.showImportSpriteInfo = Men\u00fcdeki Hareketli Grafikleri \u0130\u00e7e Aktar'\u0131 t\u0131klad\u0131ktan sonra hareketli grafikleri i\u00e7e aktarman\u0131n nas\u0131l \u00e7al\u0131\u015ft\u0131\u011f\u0131yla ilgili baz\u0131 bilgileri g\u00f6r\u00fcnt\u00fcler.
config.name.displayAs12PCodeDocsPanel = AS1/2 P-kodunda dok\u00fcmanlar panelini g\u00f6ster
config.description.displayAs12PCodeDocsPanel = AS1/2 P kodu d\u00fczenleme ve g\u00f6r\u00fcnt\u00fclemedeki eylemlerin dok\u00fcmantasyonunu i\u00e7eren paneli g\u00f6ster
config.name.gui.action.splitPane.docs.dividerLocationPercent = (Dahili) AS 1/2 b\u00f6l\u00fcnm\u00fc\u015f Panel belgeleri ay\u0131r\u0131c\u0131 Konum Y\u00fczdesi
config.description.action.avm2.splitPane.docs.dividerLocationPercent = AS 1/2 b\u00f6l\u00fcnm\u00fc\u015f Panel belgeleri ay\u0131r\u0131c\u0131 Konum Y\u00fczdesi
#after 19.1.2
config.name.rememberLastScreen = Son kullan\u0131lan ekran\u0131 hat\u0131rla (birden fazla monit\u00f6rde)
config.description.rememberLastScreen = Birden fazla ekran ayg\u0131t\u0131 (monit\u00f6r) i\u00e7eren yap\u0131land\u0131rmada son kullan\u0131lan ekran\u0131 hat\u0131rla
config.name.lastMainWindowScreenIndex = Son ana pencere ekran dizini
config.description.lastMainWindowScreenIndex = Son ana pencere ekran dizini
config.name.lastMainWindowScreenX = Son ana pencere ekran\u0131 X
config.description.lastMainWindowScreenX = Son ana pencere ekran\u0131 X koordinat\u0131
config.name.lastMainWindowScreenY = Son ana pencere ekran\u0131 Y
config.description.lastMainWindowScreenY = Son ana pencere ekran\u0131 Y koordinat\u0131
config.name.lastMainWindowScreenWidth = Son ana pencere ekran geni\u015fli\u011fi
config.description.lastMainWindowScreenWidth = Son ana pencere ekran geni\u015fli\u011fi
config.name.lastMainWindowScreenHeight = Son ana pencere ekran geni\u015fli\u011fi
config.description.lastMainWindowScreenHeight = Son ana pencere ekran geni\u015fli\u011fi
config.name.displayAs12PCodePanel = AS1/2 P kodu panelini g\u00f6ster
config.description.displayAs12PCodePanel = ActionScript 1 ve 2 i\u00e7in s\u00f6k\u00fclm\u00fc\u015f P kodu eylemleri i\u00e7eren paneli g\u00f6ster
config.name.displayAs3PCodePanel = AS3 P kodu panelini g\u00f6ster
config.description.displayAs3PCodePanel = ActionScript 3 i\u00e7in s\u00f6k\u00fclm\u00fc\u015f P kodu talimatlar\u0131 i\u00e7eren paneli g\u00f6ster
config.name.flaExportUseMappedFontLayout = FLA d\u0131\u015fa aktar - e\u015flenen yaz\u0131 tipi d\u00fczenini kullan
config.description.flaExportUseMappedFontLayout = FLA d\u0131\u015fa aktarma s\u0131ras\u0131nda ger\u00e7ek yaz\u0131 tipinin d\u00fczeni olmad\u0131\u011f\u0131nda harf aral\u0131\u011f\u0131n\u0131 belirlerken atanm\u0131\u015f kaynak yaz\u0131 tipi ilerleme de\u011ferlerini kullan\u0131n.
#after 20.0.0
config.name.formatting.tab.size = Sekme boyutu
config.description.formatting.tab.size = Sekme ba\u015f\u0131na bo\u015fluk say\u0131s\u0131
config.name.boxBlurPixelsLimit = Kutu bulan\u0131kla\u015ft\u0131rma filtresi piksel s\u0131n\u0131r\u0131
config.description.boxBlurPixelsLimit = Kutu bulan\u0131kla\u015ft\u0131rma filtresini hesaplamak i\u00e7in maksimum piksel say\u0131s\u0131. Ger\u00e7ek s\u0131n\u0131r, bu say\u0131n\u0131n 10000 ile \u00e7arp\u0131lmas\u0131d\u0131r. Piksel say\u0131s\u0131 daha fazlaysa, bulan\u0131kl\u0131kX ve bulan\u0131kl\u0131kY azalt\u0131l\u0131r.
config.name.as3ExportNamesUseClassNamesOnly = D\u0131\u015fa aktar\u0131lan varl\u0131klar\u0131n adlar\u0131 yaln\u0131zca s\u0131n\u0131flara dayan\u0131r (AS3)
config.description.as3ExportNamesUseClassNamesOnly = D\u0131\u015fa aktar\u0131lan varl\u0131k dosyalar\u0131 (g\u00f6r\u00fcnt\u00fcler, ses, ...) yaln\u0131zca SymbolClass etiketinden - atanm\u0131\u015f s\u0131n\u0131flar\u0131ndan - ad al\u0131r. Karakter kimli\u011fi eklenmez. Ayr\u0131ca, ayn\u0131 varl\u0131\u011fa birden fazla s\u0131n\u0131f atand\u0131\u011f\u0131nda, birden \u00e7ok kez d\u0131\u015fa aktar\u0131l\u0131r. (ActionScript 3 SWF'leri i\u00e7in)
config.name.jnaTempDirectory = JNA Ge\u00e7ici dizini
config.description.jnaTempDirectory = JNA DLL'leri vb. i\u00e7in ge\u00e7ici dizin yolu. Bunun, herhangi bir Unicode karakteri i\u00e7ermeyen bir yola ayarlanmas\u0131 gerekir. Ayarlanmad\u0131\u011f\u0131nda, ge\u00e7erli kullan\u0131c\u0131 TEMP dizini kullan\u0131l\u0131r.
config.name.flaExportFixShapes = FLA d\u0131\u015fa aktar - \u015fekilleri d\u00fczelt (yava\u015f)
config.description.flaExportFixShapes = Baz\u0131 \u015fekillerdeki eksik dolgular\u0131 d\u00fczeltmek i\u00e7in \u00f6rt\u00fc\u015fen kenarlar\u0131 b\u00f6lme prosed\u00fcr\u00fcn\u00fc uygulay\u0131n. Bu, baz\u0131 karma\u015f\u0131k \u015fekillerde \u00e7ok yava\u015f olabilir.
config.name.lastExportResampleWav = WAV'\u0131 yeniden \u00f6rneklemenin son ayar\u0131
config.description.lastExportResampleWav = Wav'\u0131 44kHz'e yeniden \u00f6rneklemenin son ayar\u0131
config.name.previewResampleSound = Ses \u00f6nizlemelerinde yeniden \u00f6rnekleme
config.description.previewResampleSound = Ses \u00f6nizlemelerinde 44kHz'e yeniden \u00f6rnekleme
config.name.lastExportTransparentBackground = \u00c7er\u00e7eve d\u0131\u015fa aktarmada arka plan rengini yoksayman\u0131n son ayar\u0131
config.description.lastExportTransparentBackground = Arka plan saydaml\u0131\u011f\u0131n\u0131 sa\u011flamak i\u00e7in \u00e7er\u00e7eve d\u0131\u015fa aktar\u0131m\u0131nda arka plan rengini yoksayman\u0131n son ayar\u0131
config.name.warningAbcClean = ABC temizleme eyleminde uyar
config.description.warningAbcClean = ABC temizleme eylemini yapmadan \u00f6nce uyar\u0131 g\u00f6ster
config.name.warningAddFunction = AS3 P kodunda yeni i\u015flev eklerken uyar
config.description.warningAddFunction = AS3 P kodunda yeni i\u015flev olu\u015fturmadan \u00f6nce uyar\u0131 g\u00f6ster. Ayr\u0131ca eylemin nas\u0131l \u00e7al\u0131\u015ft\u0131\u011f\u0131na dair baz\u0131 bilgiler de g\u00f6sterir.
#after 21.0.2
config.name.linkAllClasses = T\u00fcm s\u0131n\u0131flara (ses, yaz\u0131 tipi, resim) ba\u011flant\u0131 ekle
config.description.linkAllClasses = SWF'deki t\u00fcm (ses, yaz\u0131 tipi, resim) s\u0131n\u0131flar\u0131 ba\u011flayan \u00f6zel bir komut dosyas\u0131 ekle. Bu, ba\u015fka hi\u00e7bir komut dosyas\u0131 bunlar\u0131 ba\u011flamad\u0131\u011f\u0131nda ve derlenmi\u015f dosyada hala mevcut oldu\u011funda yararl\u0131d\u0131r.
#after 21.1.0
config.name.recentColors = Son renkler
config.description.recentColors = Renk ileti\u015fim kutusundaki son renkler
#after 21.1.1
config.name.gui.splitPaneEasyVertical.dividerLocationPercent = (Dahili) Basit UI dikey ay\u0131r\u0131c\u0131 konumu
config.description.gui.splitPaneEasyVertical.dividerLocationPercent =
config.name.gui.splitPaneEasyHorizontal.dividerLocationPercent = (Dahili) Basit UI yatay ay\u0131r\u0131c\u0131 konumu
config.description.gui.splitPaneEasyHorizontal.dividerLocationPercent =
config.name.lastSessionEasySwf = Son Basit d\u00fczenleyici oturum dosyas\u0131
config.description.lastSessionEasySwf = Basit d\u00fczenleyicideki son oturumdan se\u00e7ilen SWF'yi i\u00e7erir
config.name.maxScriptLineLength = Maksimum komut sat\u0131r\u0131 uzunlu\u011fu
config.description.maxScriptLineLength = Sat\u0131r kayd\u0131rma ger\u00e7ekle\u015fmeden \u00f6nce komut dosyas\u0131 d\u00fczenleyicisinde en fazla sat\u0131r uzunlu\u011fu. 0 = s\u0131n\u0131rs\u0131z. Linux'ta \u00e7ok b\u00fcy\u00fck sat\u0131rlar\u0131n g\u00f6r\u00fcnt\u00fclenmesinde sorunlar olabilir, bu nedenle varsay\u0131lan olarak s\u0131n\u0131rl\u0131d\u0131r.
#after 21.1.3
config.name.lastSolEditorDirectory = Son SOL d\u00fczenleyici dizini
config.description.lastSolEditorDirectory = Son SOL dosyas\u0131n\u0131n a\u00e7\u0131ld\u0131\u011f\u0131/kaydedildi\u011fi dizin
#after 22.0.2
config.name.halfTransparentParentLayersEasy = Basit d\u00fczenleyicide yar\u0131 saydam \u00fcst katmanlar
config.description.halfTransparentParentLayersEasy = Alt hareketli klipleri yar\u0131 saydam olarak d\u00fczenlerken \u00fcst katmanlar\u0131 g\u00f6sterir. False = \u00fcst katmanlar\u0131 hi\u00e7 g\u00f6sterme.
config.name.showRuler = Cetveli g\u00f6ster
config.description.showRuler = SWF nesnelerini g\u00f6r\u00fcnt\u00fclerken/d\u00fczenlerken cetveli g\u00f6ster.
config.name.snapToGuides = K\u0131lavuzlara tuttur
config.description.snapToGuides = Nesneleri hareket ettirirken imleci t\u00fcm piksellere tutturmay\u0131 etkinle\u015ftirir.
config.name.snapToObjects = Nesnelere tuttur
config.name.snapToPixels = Piksellere tuttur
config.name.snapAlign = Hizala tuttur
config.description.snapAlign = Nesneleri hareket ettirirken imle\u00e7 hizalama sat\u0131rlar\u0131na tutturmay\u0131 etkinle\u015ftirir.
config.name.showGuides = K\u0131lavuzlar\u0131 g\u00f6ster
config.description.showGuides = K\u0131lavuzlar\u0131 gizlemek i\u00e7in bunu false olarak ayarlay\u0131n.
config.name.lockGuides = K\u0131lavuzlar\u0131 kilitle
config.description.lockGuides = K\u0131lavuzlar\u0131n hareket etmesini devre d\u0131\u015f\u0131 b\u0131rak\u0131r, b\u00f6ylece konumlar\u0131n\u0131 korurlar ve hareket ettirilemezler.
config.name.showGrid = Izgaray\u0131 g\u00f6ster
config.description.showGrid = Sahnede \u0131zgaray\u0131 g\u00f6sterir
config.name.gridVerticalSpace = Izgara dikey aral\u0131\u011f\u0131 (px)
config.description.gridVerticalSpace = Izgara \u00e7izgileri aras\u0131ndaki dikey bo\u015fluk (piksel cinsinden).
config.name.gridHorizontalSpace = Izgara yatay aral\u0131\u011f\u0131 (px)
config.description.gridHorizontalSpace = Izgara \u00e7izgileri aras\u0131ndaki yatay bo\u015fluk (piksel cinsinden).
config.name.snapToGrid = Izgaraya tuttur
config.description.snapToGrid = Nesneleri hareket ettirirken imleci \u0131zgaraya tutturmay\u0131 etkinle\u015ftirir.
config.name.gridOverObjects = Izgaray\u0131 nesnelerin \u00fczerine g\u00f6ster
config.description.gridOverObjects = Izgara g\u00f6r\u00fcnt\u00fclendi\u011finde, sahnedeki nesnelerin \u00fczerinde g\u00f6sterilir.
config.name.gridColor = Izgara rengi
config.description.gridColor = \u00c7izilen \u0131zgaran\u0131n rengi.
config.name.guidesColor = K\u0131lavuz rengi
config.description.guidesColor = \u00c7izilen k\u0131lavuzlar\u0131n rengi.
config.name.gridSnapAccuracy = Izgara tutturma do\u011frulu\u011fu
config.description.gridSnapAccuracy = Tutturulmak i\u00e7in imlecin \u0131zgaraya olan uzakl\u0131\u011f\u0131 ne kadar olmal\u0131d\u0131r?
config.name.guidesSnapAccuracy = Izgara hizalama do\u011frulu\u011fu
config.description.guidesSnapAccuracy = Tutturulmak i\u00e7in imlecin k\u0131lavuza olan uzakl\u0131\u011f\u0131 ne kadar olmal\u0131d\u0131r?
config.name.snapAlignObjectHorizontalSpace = Izgara hizalama nesnesi yatay aral\u0131\u011f\u0131
config.description.snapAlignObjectHorizontalSpace = Hizalama tutturma s\u0131ras\u0131nda nesneler aras\u0131ndaki yatay bo\u015fluklar.
config.name.snapAlignObjectVerticalSpace = Izgara hizalama nesnesi dikey aral\u0131\u011f\u0131
config.description.snapAlignObjectVerticalSpace = Hizalama tutturma s\u0131ras\u0131nda nesneler aras\u0131ndaki dikey bo\u015fluklar.
config.name.snapAlignStageBorder = Sahne alan\u0131 kenarl\u0131\u011f\u0131n\u0131 hizala
config.description.snapAlignStageBorder = Hizalama s\u0131ras\u0131nda kenarl\u0131k aras\u0131ndaki bo\u015fluk.
config.name.snapAlignCenterAlignmentHorizontal = Yatay merkez hizalamas\u0131n\u0131 hizala
config.description.snapAlignCenterAlignmentHorizontal = Nesnenin yatay olarak merkez hizalamas\u0131n\u0131 etkinle\u015ftirir.
config.name.snapAlignCenterAlignmentVertical = Dikey merkez hizalamas\u0131n\u0131 hizala
config.description.snapAlignCenterAlignmentVertical = Nesnenin dikey olarak merkez hizalamas\u0131n\u0131 etkinle\u015ftirir.

View File

@@ -0,0 +1,26 @@
# Copyright (C) 2024 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = AS ba\u011flant\u0131s\u0131
button.ok = Tamam
button.proceed = Devam et
button.cancel = \u0130ptal
identifier = ActionScript tan\u0131mlay\u0131c\u0131s\u0131:
classname = ActionScript2 s\u0131n\u0131f\u0131 (tam nitelikli):
class.parentname = \u00dcst s\u0131n\u0131f ad\u0131 (tam nitelikli):
error.alreadyExistsClass = Hata: Bu s\u0131n\u0131f zaten var
error.cannotRemoveIdentifierClassExists = Hata: Tan\u0131mlay\u0131c\u0131 kald\u0131r\u0131lam\u0131yor, s\u0131n\u0131f zaten var
linkage.notfound.exportAssets.where = Ba\u011flant\u0131 verilerinin depolanaca\u011f\u0131 yer:
linkage.notfound.exportAssets.where.existing = Mevcut ExportAssets etiketi
linkage.notfound.exportAssets.where.new = Yeni ExportAssets etiketi

View File

@@ -0,0 +1,25 @@
# Copyright (C) 2023 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Kesme noktalar\u0131n\u0131n listesi
button.goto = Git
button.remove = Kald\u0131r
button.removeAll = T\u00fcm\u00fcn\u00fc kald\u0131r
button.close = Kapat
breakpoint.scriptName = Komut dosyas\u0131 ad\u0131
breakpoint.line = Sat\u0131r
breakpoint.status = Durum
breakpoint.status.invalid = ge\u00e7ersiz
breakpoint.status.confirmed = onayland\u0131
breakpoint.status.unknown = bilinmeyen

View File

@@ -0,0 +1,21 @@
# Copyright (C) 2010-2016 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Toplama se\u00e7enekleri
collect.depths = Toplanacak derinlikler:
collect.replace = Orijinal etiketleri hareketli grafikle de\u011fi\u015ftir
collect.offset = Sol \u00fcst k\u00f6\u015feyi (0,0) konumuna getir
collect.matrix = \u00d6nceki kare matrisini ilk PlaceObject matrisi olarak kullan
button.ok = Tamam
button.cancel = \u0130ptal

View File

@@ -0,0 +1,16 @@
# Copyright (C) 2024 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Renk se\u00e7
recent.add = Ekle

View File

@@ -0,0 +1,23 @@
# Copyright (C) 2024 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Yer nesnesi t\u00fcr\u00fcn\u00fc d\u00f6n\u00fc\u015ft\u00fcr
place1 = renk d\u00f6n\u00fc\u015f\u00fcm\u00fc, derinlik, karakter kimli\u011fi, matris
place2 = bayrak hareketi, klip eylemleri, klip derinli\u011fi, alfa ile renk d\u00f6n\u00fc\u015f\u00fcm\u00fc, ad, oran
place3 = s\u0131n\u0131f ad\u0131, arka plan rengi, bitmap \u00f6nbelle\u011fi, kar\u0131\u015f\u0131m modu, filtreler, g\u00f6r\u00fcn\u00fcr
place4 = AMF verileri
minimum = (Minimum)
unsupported = (Desteklenmiyor)
button.ok = Tamam
button.cancel = \u0130ptal

View File

@@ -0,0 +1,23 @@
# Copyright (C) 2024 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = \u015eekil t\u00fcr\u00fcn\u00fc d\u00f6n\u00fc\u015ft\u00fcr
shape1 = ilk s\u00fcr\u00fcm
shape2 = stil listesinde 255'ten fazla stil, \u00e7oklu stil listeleri
shape3 = renklerde \u015feffafl\u0131k
shape4 = LINESTYLE2 (birle\u015fimler, ba\u015fl\u0131klar, \u00f6l\u00e7ekleme, kontur dolgular\u0131), kenar s\u0131n\u0131rlar\u0131, odak gradyan\u0131, yay\u0131lma modu, enterpolasyon modu, say\u0131sal e\u011fimler > 8
minimum = (Minimum)
unsupported = (Desteklenmiyor)
button.ok = Tamam
button.cancel = \u0130ptal

View File

@@ -0,0 +1,164 @@
# Copyright (C) 2024 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
library = Kitapl\u0131k
library.folder.images = g\u00f6r\u00fcnt\u00fcler
library.folder.graphics = grafikler
library.folder.shapeTweens = aralar \u015fekli
library.folder.texts = metinler
library.folder.fonts = yaz\u0131 tipleri
library.folder.movieClips = film klipleri
library.folder.buttons = d\u00fc\u011fmeler
library.folder.sounds = sesler
library.folder.videos = videolar
library.header.name = Ad
library.header.asLinkage = AS Ba\u011flant\u0131s\u0131
item.image = g\u00f6r\u00fcnt\u00fc
item.graphic = grafik
item.shapeTween = ara \u015fekli
item.text = metin
item.font = yaz\u0131 tipi
item.movieClip = film klibi
item.button = d\u00fc\u011fme
item.sound = ses
item.video = video
item.unknown = bilinmeyen
undo = %action% geri al
undo.cannot = Geri al\u0131nam\u0131yor
redo = %action% yinele
redo.cannot = Yinelenemiyor
transform = D\u00f6n\u00fc\u015ft\u00fcr
action.addFrame = \u00c7er\u00e7eve ekle
action.addKeyFrame = Anahtar \u00e7er\u00e7eve ekle
action.addKeyFrameWithBlankFrameBefore = \u00d6ncesinde bo\u015f kareler olan anahtar \u00e7er\u00e7eve ekle
action.removeFrame = \u00c7er\u00e7eveyi kald\u0131r
action.transform = D\u00f6n\u00fc\u015ft\u00fcr
action.move = Ta\u015f\u0131
action.addToStage = Sahneye ekle
action.change = %item% de\u011fi\u015ftir
action.change.compression = S\u0131k\u0131\u015ft\u0131rma
action.change.swfVersion = SWF s\u00fcr\u00fcm\u00fc
action.change.encrypted = \u015eifrelenmi\u015f
action.change.gfx = GFX
action.change.frameRate = \u00c7er\u00e7eve h\u0131z\u0131
action.change.width = Geni\u015filik
action.change.height = Y\u00fckseklik
action.change.colorEffect = Renk efekti
timeline.main = Ana zaman \u00e7izelgesi
timeline.item = %item% zaman \u00e7izelgesi
timeline.item.cancel = \u0130ptal - Ana zaman \u00e7izelgesine gitmek i\u00e7in t\u0131klay\u0131n
properties = \u00d6zellikler
properties.document = Belge
properties.instance.single = %item% \u00f6rne\u011fi
properties.instance.multiple = %count% \u00f6rnek
properties.instance.none = \u00d6rnek yok
properties.instance.header.positionSize = Konum ve boyut
properties.instance.header.colorEffect = Renk efekti
property.label = %item%:
property.instance.item = \u00d6\u011fe
property.instance.colorEffect.alpha = Alfa
property.instance.colorEffect.red = K\u0131rm\u0131z\u0131
property.instance.colorEffect.green = Ye\u015fil
property.instance.colorEffect.blue = Mavi
property.instance.positionSize.x = X
property.instance.positionSize.y = Y
property.instance.positionSize.width = G
property.instance.positionSize.height = Y
properties.instance.header.display = G\u00f6r\u00fcnt\u00fcle
property.instance.display.visible = G\u00f6r\u00fclebilir
property.instance.display.blending = Kar\u0131\u015ft\u0131rma
property.instance.display.blending.normal = Normal
property.instance.display.blending.layer = Katman
property.instance.display.blending.multiply = \u00c7arp
property.instance.display.blending.screen = Ekran
property.instance.display.blending.lighten = Ayd\u0131nlat
property.instance.display.blending.darken = Karart
property.instance.display.blending.difference = Fark
property.instance.display.blending.add = Ekle
property.instance.display.blending.subtract = \u00c7\u0131kart
property.instance.display.blending.invert = Ters \u00e7evir
property.instance.display.blending.alpha = Alfa
property.instance.display.blending.erase = Sil
property.instance.display.blending.overlay = Kaplama
property.instance.display.blending.hardlight = Sabit \u0131\u015f\u0131k
property.instance.display.cacheAsBitmap = Bitmap olarak \u00f6nbelle\u011fe al
property.instance.display.cacheAsBitmap.transparent = Saydam
property.instance.display.cacheAsBitmap.opaque = Opak
#after 22.0.2
property.document.backgroundColor = Arka plan rengi
properties.instance.header.filters = Filtreler
property.instance.filters.header.property = \u00d6zellik
property.instance.filters.header.value = De\u011fer
property.instance.filters.indeterminate = Belirsiz
property.instance.filters = Filtreler
property.instance.filters.menu.add = Filtre ekle
property.instance.filters.menu.add.removeAll = T\u00fcm\u00fcn\u00fc kald\u0131r
property.instance.filters.menu.remove = Filtreyi kald\u0131r
filter.bevel = E\u011fim
filter.blur = Bulan\u0131kla\u015ft\u0131r
filter.colormatrix = Rengi ayarla
filter.convolution = Evri\u015fim
filter.dropshadow = G\u00f6lge d\u00fc\u015f\u00fcr
filter.glow = Par\u0131lt\u0131
filter.gradientbevel = Degrade e\u011fimi
filter.gradientglow = Degrade par\u0131lt\u0131s\u0131
convolution.identity = Kimlik
convolution.boxBlur = Kutu bulan\u0131kl\u0131\u011f\u0131
convolution.gaussianBlur = Gauss bulan\u0131kl\u0131\u011f\u0131
convolution.sharpen = Keskinle\u015ftir
convolution.edgeDetectionXSobel = Kenar alg\u0131lama X (Sobel)
convolution.edgeDetectionYSobel = Kenar alg\u0131lama Y (Sobel)
convolution.edgeDetectionXPrewitt = Kenar alg\u0131lama X (Prewitt)
convolution.edgeDetectionYPrewitt = Kenar alg\u0131lama Y (Prewitt)
convolution.edgeDetectionXScharr = Kenar alg\u0131lama X (Scharr)
convolution.edgeDetectionYScharr = Kenar alg\u0131lama Y (Scharr)
convolution.laplacian = Laplasyen
convolution.emboss = Kabartma
convolution.outline = Anahat
convolution.motionBlurX = Hareket bulan\u0131kl\u0131\u011f\u0131 X
convolution.motionBlurY = Hareket bulan\u0131kl\u0131\u011f\u0131 Y
convolution.highPass = Y\u00fcksek ge\u00e7i\u015f
property.instance.filters.menu.clipboard = Pano
property.instance.filters.menu.clipboard.copySelected = Se\u00e7ileni kopyala
property.instance.filters.menu.clipboard.copyAll = T\u00fcm\u00fcn\u00fc kopyala
property.instance.filters.menu.clipboard.paste = Yap\u0131\u015ft\u0131r
property.linkXY = X ve Y \u00f6zellik de\u011ferlerini ba\u011fla
property.instance.filters.strength = g\u00fc\u00e7
property.instance.filters.blurX = bulan\u0131kl\u0131k X
property.instance.filters.blurY = bulan\u0131kl\u0131k Y
property.instance.filters.passes = ge\u00e7i\u015fler
property.instance.filters.gradient = gradyan
property.instance.filters.innerShadow = i\u00e7 g\u00f6lge
property.instance.filters.compositeSource = bile\u015fik kaynak
property.instance.filters.onTop = \u00fcstte
property.instance.filters.dropShadowColor = damla g\u00f6lge rengi
property.instance.filters.knockout = yok et
property.instance.filters.distance = mesafe
property.instance.filters.angle = a\u00e7\u0131
property.instance.filters.shadowColor = g\u00f6lge rengi
property.instance.filters.highlightColor = vurgu rengi
property.instance.filters.brightness = parlakl\u0131k
property.instance.filters.contrast = kontrast
property.instance.filters.saturation = doygunluk
property.instance.filters.hue = renk tonu
property.instance.filters.divisor = b\u00f6len
property.instance.filters.bias = e\u011fim
property.instance.filters.clamp = kelep\u00e7e
property.instance.filters.defaultColor = varsay\u0131lan renk
property.instance.filters.preserveAlpha = alfay\u0131 koru
property.instance.filters.matrix = matris
property.instance.filters.glowColor = par\u0131lt\u0131 rengi
property.instance.filters.innerGlow = i\u00e7 par\u0131lt\u0131
property.instance.filters.menu.enable = Filtreyi etkinle\u015ftir veya devre d\u0131\u015f\u0131 b\u0131rak
property.instance.display.ratio = Oran

View File

@@ -12,6 +12,7 @@
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
titleFormat = %title%:
shapes = \u015eekiller
shapes.svg = SVG
shapes.png = PNG
@@ -23,25 +24,25 @@ texts.plain = D\u00fcz metin
texts.formatted = Bi\u00e7imlendirilmi\u015f metin
texts.svg = SVG
images = G\u00f6r\u00fcnt\u00fcler
images.png_gif_jpeg=PNG/GIF/JPEG
images.png_gif_jpeg = PNG/GIF/JPEG
images.png = PNG
images.jpeg = JPEG
images.bmp = BMP
movies = Filmler
movies.flv = FLV (Ses yok)
sounds = Sesler
sounds.mp3_wav_flv=MP3/WAV/FLV
sounds.mp3_wav_flv = MP3/WAV/FLV
sounds.flv = FLV (Sadece ses)
sounds.mp3_wav=MP3/WAV
sounds.mp3_wav = MP3/WAV
sounds.wav = WAV
scripts = Komutlar
scripts.as = ActionScript
scripts.pcode = P kodu
scripts.pcode_hex=Onalt\u0131l\u0131 P kodu
scripts.pcode_hex = Onalt\u0131l\u0131 P kodu
scripts.hex = Onalt\u0131l\u0131
scripts.constants = Sabitler
scripts.as_method_stubs=ActionScript y\u00f6ntem taslaklar\u0131
scripts.pcode_graphviz=P kodu GraphViz
scripts.as_method_stubs = ActionScript y\u00f6ntem taslaklar\u0131
scripts.pcode_graphviz = P kodu GraphViz
binaryData = \u0130kili veri
binaryData.raw = Ham
dialog.title = D\u0131\u015fa aktar...
@@ -52,6 +53,9 @@ morphshapes.gif = GIF
morphshapes.svg = SVG
morphshapes.canvas = HTML5 Tuval
morphshapes.swf = SWF
morphshapes.bmp_start_end = BMP (ba\u015flang\u0131\u00e7, biti\u015f)
morphshapes.png_start_end = PNG (ba\u015flang\u0131\u00e7, biti\u015f)
morphshapes.svg_start_end = SVG (ba\u015flang\u0131\u00e7, biti\u015f)
frames = \u00c7er\u00e7eveler
frames.png = PNG
frames.gif = GIF
@@ -61,7 +65,7 @@ frames.canvas = HTML5 Tuval
frames.pdf = PDF
frames.bmp = BMP
frames.swf = SWF
sprites = Hareketliler
sprites = Hareketli Grafikler
sprites.png = PNG
sprites.gif = GIF
sprites.avi = AVI
@@ -84,4 +88,11 @@ zoom.invalid = Ge\u00e7ersiz yak\u0131nla\u015ft\u0131rma de\u011feri.
symbolclass = Sembol-S\u0131n\u0131f e\u015fle\u015ftirmesi
symbolclass.csv = CSV
#after 18.0.0
images.png_gif_jpeg_alpha=PNG/GIF/JPEG+alfa
images.png_gif_jpeg_alpha = PNG/GIF/JPEG+alfa
#after 18.5.0
fonts4 = DefineFont4
fonts4.cff = CFF
embed = G\u00f6m\u00fcl\u00fc varl\u0131klar\u0131 [Embed] yoluyla d\u0131\u015fa aktar\u0131n
#after 20.1.0
resampleWav = Wav'\u0131 44kHz'e yeniden \u00f6rnekle
transparentFrameBackground = Arka plan rengini yoksay (saydam yap)

View File

@@ -25,3 +25,7 @@ ttffile.selection = TTF dosyas\u0131: %fontname% (%filename%)
allcharacters = T\u00fcm karakterler (%available% karakter)
#after 14.0.0
ascentdescentleading = \u00c7\u0131k\u0131\u015f, ini\u015f ve y\u00f6nlendirmeyi ayarla
#after 19.1.2
font.name = Yaz\u0131 tipi ad\u0131:
font.name.default = Yaz\u0131 tipim
font.source = Kaynak:

View File

@@ -0,0 +1,29 @@
# Copyright (C) 2025 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Izgara
button.ok = Tamam
button.cancel = \u0130ptal
color = Renk:
show = Izgaray\u0131 g\u00f6ster
showOverObjects = Nesnelerin \u00fczerinde g\u00f6ster
snapTo = Izgaraya tuttur
spacing.x = Yatay aral\u0131k:
spacing.y = Dikey aral\u0131k:
snapAccuracy = Tutturma do\u011frulu\u011fu:
snapAccuracy.mustBeClose = Yak\u0131n olmal\u0131
snapAccuracy.normal = Normal
snapAccuracy.canBeDistant = Uzak olabilir
snapAccuracy.alwaysSnap = Her zaman tuttur
error.invalidSpacing = Ge\u00e7ersiz aral\u0131k de\u011feri. Tam say\u0131 bekleniyor.

View File

@@ -0,0 +1,26 @@
# Copyright (C) 2025 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = K\u0131lavuzlar
button.ok = Tamam
button.cancel = \u0130ptal
color = Renk:
show = K\u0131lavuzlar\u0131 g\u00f6ster
snapTo = K\u0131lavuzlara tuttur
lock = K\u0131lavuzlar\u0131 kilitle
clear = T\u00fcm\u00fcn\u00fc temizle
snapAccuracy = Tutturma do\u011frulu\u011fu:
snapAccuracy.mustBeClose = Yak\u0131n olmal\u0131
snapAccuracy.normal = Normal
snapAccuracy.canBeDistant = Uzak olabilir

View File

@@ -214,8 +214,8 @@ FileChooser.newFolderErrorText = Yeni klas\u00f6r olu\u015fturma hatas\u0131
FileChooser.newFolderToolTipText = Yeni Klas\u00f6r Olu\u015ftur
FileChooser.other.newFolder = NewFolder
FileChooser.other.newFolder.subsequent = NewFolder.{0}
FileChooser.win32.newFolder=Yeni Klas\u00f6r
FileChooser.win32.newFolder.subsequent=Yeni Klas\u00f6r ({0})
FileChooser.win32.newFolder = Yeni Klas\u00f6r
FileChooser.win32.newFolder.subsequent = Yeni Klas\u00f6r ({0})
FileChooser.saveButtonText = Kaydet
FileChooser.saveButtonToolTipText = Se\u00e7ilen dosyay\u0131 kaydet
FileChooser.saveDialogTitleText = Kaydet
@@ -349,7 +349,7 @@ generictag.array.insertend = Sonunda %item% ekle
contextmenu.expandAll = T\u00fcm\u00fcn\u00fc geni\u015flet
filter.sounds = Desteklenen ses bi\u00e7imleri (*.wav, *.mp3)
filter.sounds.wav = Dalga dosyas\u0131 bi\u00e7imi (*.wav)
filter.sounds.mp3=MP3 s\u0131k\u0131\u015ft\u0131r\u0131lm\u0131\u015f bi\u00e7imi (*.mp3)
filter.sounds.mp3 = MP3 s\u0131k\u0131\u015ft\u0131r\u0131lm\u0131\u015f bi\u00e7imi (*.mp3)
error.sound.invalid = Ge\u00e7ersiz ses.
button.prev = \u00d6nceki
button.next = Sonraki
@@ -357,7 +357,7 @@ button.next = Sonraki
message.action.playerglobal.title = PlayerGlobal kitapl\u0131\u011f\u0131 gerekli
message.action.playerglobal.needed = ActionScript 3 do\u011frudan d\u00fczenlemesi i\u00e7in Adobe ana sayfas\u0131ndan "PlayerGlobal.swc" adl\u0131 bir kitapl\u0131\u011f\u0131n indirilmesi gerekir.\r\n%adobehomepage%\r\n\u0130ndirme sayfas\u0131na gitmek i\u00e7in Tamam'a bas\u0131n.
message.action.playerglobal.place = PlayerGlobal(.swc) adl\u0131 kitapl\u0131\u011f\u0131 indirin ve\r\n%libpath%\r\n dizinine yerle\u015ftirin Devam etmek i\u00e7in Tamam'a bas\u0131n.
message.confirm.experimental.function = Bu fonksiyon DENEYSELD\u0130R. Bu, sonu\u00e7lara g\u00fcvenmemeniz gerekti\u011fi anlam\u0131na gelir ve SWF dosyas\u0131 kaydedildikten sonra i\u015flevsiz olabilir.
message.confirm.experimental.function = Bu i\u015flev DENEYSELD\u0130R. Bu, sonu\u00e7lara g\u00fcvenmemeniz gerekti\u011fi anlam\u0131na gelir ve SWF dosyas\u0131 kaydedildikten sonra i\u015flevsiz olabilir.
message.confirm.donotshowagain = Tekrar g\u00f6sterme
menu.import = \u0130\u00e7e aktar
menu.file.import.text = Metni i\u00e7e aktar
@@ -365,8 +365,8 @@ import.select.directory = \u0130\u00e7e aktarma dizini se\u00e7
error.text.import = Metni i\u00e7e aktarma i\u015flemi s\u0131ras\u0131nda hata olu\u015ftu. Devam etmek istiyor musun?
#after version 2.1.1
contextmenu.removeWithDependencies = Ba\u011f\u0131ml\u0131l\u0131klarla kald\u0131r
abc.action.find-usages=Kullan\u0131mlar\u0131 bul
abc.action.find-declaration=Bildirim bul
abc.action.find-usages = Kullan\u0131mlar\u0131 bul
abc.action.find-declaration = Bildirim bul
contextmenu.rawEdit = Ham d\u00fczenle
contextmenu.jumpToCharacter = Karaktere atla
menu.settings.dumpView = D\u00f6k\u00fcm g\u00f6r\u00fcn\u00fcm\u00fc
@@ -488,7 +488,7 @@ tagInfo.sampleCount = \u00d6rnek Say\u0131s\u0131
filter.dmg = Mac Y\u00fcr\u00fct\u00fclebilir dosyalar\u0131 (*.dmg)
filter.linuxExe = Linux Y\u00fcr\u00fct\u00fclebilir dosyalar\u0131
import.script.result = %count% komut dosyas\u0131 i\u00e7e aktar\u0131ld\u0131.
import.script.as12warning=\u0130\u00e7e aktarma komut dosyas\u0131 yaln\u0131zca AS1/2 komut dosyalar\u0131n\u0131 i\u00e7e aktarabilir.
import.script.as12warning = \u0130\u00e7e aktarma komut dosyas\u0131 yaln\u0131zca AS1/2 komut dosyalar\u0131n\u0131 i\u00e7e aktarabilir.
error.constantPoolTooBig = Sabit havuz \u00e7ok b\u00fcy\u00fck.dizin=%indeks%, boyut=%size%
error.image.alpha.invalid = Ge\u00e7ersiz alfa kanal\u0131 verileri.
#after version 6.0.2
@@ -557,15 +557,15 @@ message.font.replace.updateTexts = Baz\u0131 karakterler de\u011fi\u015ftirildi.
menu.settings.simplifyExpressions = \u0130fadeleri sadele\u015ftir
#after 8.0.1
menu.recentFiles.empty = Son dosya listesi bo\u015f
message.warning.outOfMemory32BitJre=OutOfMemory hatas\u0131 olu\u015ftu. 64bit sistemde 32bit Java \u00e7al\u0131\u015ft\u0131r\u0131yorsunuz. L\u00fctfen 64bit Java kullan\u0131n.
message.warning.outOfMemory32BitJre = OutOfMemory hatas\u0131 olu\u015ftu. 64bit sistemde 32bit Java \u00e7al\u0131\u015ft\u0131r\u0131yorsunuz. L\u00fctfen 64bit Java kullan\u0131n.
menu.file.reloadAll = T\u00fcm\u00fcn\u00fc yeniden y\u00fckle
message.confirm.reloadAll = Bu eylem t\u00fcm SWF dosyalar\u0131ndaki kaydedilmemi\u015f t\u00fcm de\u011fi\u015fiklikleri iptal eder ve t\u00fcm uygulamay\u0131 yeniden y\u00fckler.\nDevam etmek istiyor musunuz?
export.script.singleFileParallelModeWarning = Paralel h\u0131zland\u0131rma etkinle\u015ftirildi\u011finde tek dosya komut dosyas\u0131 d\u0131\u015fa aktar\u0131m\u0131 desteklenmez
button.showOriginalBytesInPcodeHex = Orijinal baytlar\u0131 g\u00f6ster
button.remove = Kald\u0131r
button.showFileOffsetInPcodeHex = Dosya ofsetini g\u00f6ster
generic.editor.amf3.title=AMF3 d\u00fczenleyici
generic.editor.amf3.help=AMF3 de\u011feri s\u00f6zdizimi:\n\
generic.editor.amf3.title = AMF3 d\u00fczenleyici
generic.editor.amf3.help = AMF3 de\u011feri s\u00f6zdizimi:\n\
------------------\n\
\u00f6l\u00e7ek t\u00fcrleri:\n\
%scalar_samples%\
@@ -636,8 +636,8 @@ error.outOfMemory.title = Hata - bellek yetersiz
error.outOfMemory = Derleyicinin belle\u011fi doldu. Ge\u00e7erli maksimum Java Heap boyutu %maxheap% olarak ayarland\u0131.
error.outOfMemory.windows = Uygulamay\u0131 "ffdec.exe" ile \u00e7al\u0131\u015ft\u0131rd\u0131\u011f\u0131n\u0131zda maksimum kullan\u0131labilir de\u011fere ayarlan\u0131r.\nUygulamay\u0131 "ffdec.bat" ile \u00e7al\u0131\u015ft\u0131r\u0131rsan\u0131z, bu dosyada manuel olarak daha y\u00fcksek bir de\u011fere yap\u0131land\u0131rabilirsiniz.
error.outOfMemory.unixmac = "ffdec.sh" dosyas\u0131n\u0131 d\u00fczenleyerek bu maksimum de\u011feri art\u0131rabilirsiniz.
error.outOfMemory.64bit=Yakla\u015f\u0131k 1GB'tan daha fazla bellek kullanmak i\u00e7in 64 bit i\u015fletim sistemine ve 64 bit Java'ya ihtiyac\u0131n\u0131z var.
error.outOfMemory.32BitJreOn64bitOs=UYARI: 64bit sistem \u00fczerinde 32bit Java \u00e7al\u0131\u015ft\u0131r\u0131yorsunuz. L\u00fctfen 64bit Java kullan\u0131n.
error.outOfMemory.64bit = Yakla\u015f\u0131k 1GB'tan daha fazla bellek kullanmak i\u00e7in 64 bit i\u015fletim sistemine ve 64 bit Java'ya ihtiyac\u0131n\u0131z var.
error.outOfMemory.32BitJreOn64bitOs = UYARI: 64bit sistem \u00fczerinde 32bit Java \u00e7al\u0131\u015ft\u0131r\u0131yorsunuz. L\u00fctfen 64bit Java kullan\u0131n.
notavailable.internalviewer = Bu nesnenin \u00f6nizlemesi yaln\u0131zca Flash ActiveX bile\u015feni arac\u0131l\u0131\u011f\u0131yla kullan\u0131labilir.\n \
Flash ActiveX kullan\u0131m\u0131n\u0131 kontrol ederek etkinle\u015ftirebilirsiniz\n \
Geli\u015fmi\u015f Ayarlar / Di\u011fer / (Kullan\u0131mdan Kald\u0131r\u0131ld\u0131) Nesnelerin \u00f6nizlemesi i\u00e7in Adobe Flash player kullan\u0131n
@@ -664,11 +664,11 @@ message.info.importXml = XML i\u00e7e aktarma i\u00e7in, \u00f6zel bi\u00e7imde
tagInfo.dependentFrames = Ba\u011f\u0131ml\u0131 \u00c7er\u00e7eveler
#after 15.0.0
imagePanel.depth = derinlik:
work.importing_as=Komut dosyas\u0131 i\u00e7e aktar\u0131l\u0131yor
importing_as.finishedin=%time% i\u00e7inde i\u00e7e aktar\u0131ld\u0131
work.deobfuscating_pcode=P kodu a\u00e7\u0131\u011fa \u00e7\u0131kar\u0131l\u0131yor
work.injecting_debuginfo=Hata ay\u0131klama bilgisi enjekte ediliyor
work.generating_swd=SWD dosyas\u0131 olu\u015fturuluyor
work.importing_as = Komut dosyas\u0131 i\u00e7e aktar\u0131l\u0131yor
importing_as.finishedin = %time% i\u00e7inde i\u00e7e aktar\u0131ld\u0131
work.deobfuscating_pcode = P kodu a\u00e7\u0131\u011fa \u00e7\u0131kar\u0131l\u0131yor
work.injecting_debuginfo = Hata ay\u0131klama bilgisi enjekte ediliyor
work.generating_swd = SWD dosyas\u0131 olu\u015fturuluyor
#after 15.1.1
button.replaceRefs = Referanslar\u0131 di\u011fer karakter kimli\u011fi ile de\u011fi\u015ftirin
contextmenu.cloneTag = Etiketi klonla
@@ -736,7 +736,7 @@ contextmenu.more = Daha fazlas\u0131...
error.charset.nocharacter = Se\u00e7ilen karakter k\u00fcmesi "%char%" karakterini i\u00e7ermiyor.
#after 16.3.1
button.show = \u00d6nizlemeyi G\u00f6ster / Gizle
button.freeze = Dondur (Alt hareketlilere animasyon uygulamay\u0131n)
button.freeze = Dondur (Alt hareketli grafiklere animasyon uygulamay\u0131n)
library = Kitapl\u0131k:
message.airpath.lib.notset = AirGlobal (.SWC) bulunamad\u0131. L\u00fctfen Geli\u015fmi\u015f Ayarlar / Yollar (6) b\u00f6l\u00fcm\u00fcnden yolunu yap\u0131land\u0131r\u0131n.
message.action.airglobal.title = AirGlobal kitapl\u0131\u011f\u0131 gerekli
@@ -775,9 +775,9 @@ transform.transformPoint = D\u00f6n\u00fc\u015f\u00fcm noktas\u0131
transform.basic = Temel
transform.basic.flip.horizontally = Yatay olarak \u00e7evir
transform.basic.flip.vertically = Dikey olarak \u00e7evir
transform.basic.rotate90.clockwise=+90\u00b0 d\u00f6nd\u00fcr
transform.basic.rotate90.anticlockwise=-90\u00b0 d\u00f6nd\u00fcr
transform.basic.rotate180=180\u00b0 d\u00f6nd\u00fcr
transform.basic.rotate90.clockwise = +90\u00b0 d\u00f6nd\u00fcr
transform.basic.rotate90.anticlockwise = -90\u00b0 d\u00f6nd\u00fcr
transform.basic.rotate180 = 180\u00b0 d\u00f6nd\u00fcr
transform.move = Ta\u015f\u0131
transform.move.horizontal = Yatay:
transform.move.vertical = Dikey:
@@ -804,25 +804,25 @@ transform.clear = Temizle
status.editing = D\u00dcZENLEME modundas\u0131n\u0131z. De\u011fi\u015fiklikleri yap\u0131n, ard\u0131ndan Kaydet d\u00fc\u011fmesine bas\u0131n. Veya \u0130ptal d\u00fc\u011fmesi ile de\u011fi\u015fiklikleri iptal edin. D\u00fczenleme s\u0131ras\u0131nda ba\u015fka bir \u00f6\u011feye ge\u00e7emezsiniz.
#after 18.0.0
button.deobfuscate = A\u00e7\u0131\u011fa \u00e7\u0131kar
button.deobfuscate_options=A\u00e7\u0131\u011fa \u00e7\u0131karma se\u00e7enekleri
deobfuscate_options.simplify_expressions=\u0130fadeleri sadele\u015ftirme
deobfuscate_options.remove_obfuscated_declarations=Tek atanan karart\u0131lm\u0131\u015f bildirimleri kald\u0131r\u0131n
button.deobfuscate_options = A\u00e7\u0131\u011fa \u00e7\u0131karma se\u00e7enekleri
deobfuscate_options.simplify_expressions = \u0130fadeleri sadele\u015ftirme
deobfuscate_options.remove_obfuscated_declarations = Tek atanan karart\u0131lm\u0131\u015f bildirimleri kald\u0131r\u0131n
message.confirm.autoRenameIdentifiers = Tan\u0131mlay\u0131c\u0131lar\u0131 otomatik olarak yeniden adland\u0131rma \u00f6zelli\u011fi, SWF dosyas\u0131n\u0131 a\u00e7arken\r\nstandart olmayan t\u00fcm adlar\u0131 ge\u00e7erli tan\u0131mlay\u0131c\u0131lara yeniden adland\u0131r\u0131r.\r\nBu \u00f6zellik, kaydettikten sonra SWF dosyas\u0131na zarar verebilir - R\u0130SK\u0130 KEND\u0130N\u0130ZE A\u0130T OLARAK KULLANIN.
error.deobfuscation = A\u00e7\u0131\u011fa \u00e7\u0131karma, baz\u0131 y\u00f6ntemler i\u00e7in ba\u015far\u0131s\u0131z oldu.
message.info.importShapes2=\u015eekilleri i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekir.\r\n\
message.info.importShapes2 = \u015eekilleri i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekir.\r\n\
Klas\u00f6r\u00fcn i\u00e7indeki dosya adlar\u0131, se\u00e7ili ge\u00e7erli SWF'deki mevcut \u015fekillerle e\u015fle\u015fmelidir.\r\n\
\u0130\u00e7inde "\u015fekiller" klas\u00f6r\u00fc varsa bunun yerine o se\u00e7ilir\r\n\
Yap\u0131y\u0131 do\u011fru hale getirmenin en iyi yolu, \u00f6nce mevcut SWF dosyas\u0131ndaki \u015fekilleri d\u0131\u015fa aktarmakt\u0131r.
message.info.importScripts2=Komut dosyalar\u0131n\u0131 i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekir.\r\n\
message.info.importScripts2 = Komut dosyalar\u0131n\u0131 i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekir.\r\n\
A\u011fac\u0131, ge\u00e7erli se\u00e7ili SWF'deki mevcut komut dosyas\u0131 a\u011fac\u0131yla e\u015fle\u015fmelidir.\r\n\
\u0130\u00e7erisinde "komut dosyalar\u0131" klas\u00f6r\u00fc varsa bunun yerine o se\u00e7ilir.\r\n\
Yap\u0131y\u0131 do\u011fru hale getirmenin en iyi yolu, \u00f6nce mevcut SWF dosyas\u0131ndaki komut dosyalar\u0131n\u0131 d\u0131\u015fa aktarmakt\u0131r. \r\n\r\n\
Ayr\u0131ca bu i\u00e7e aktarman\u0131n, FFDec penceresindeki standart AS d\u00fczenlemesindekiyle ayn\u0131 derleyiciyi kulland\u0131\u011f\u0131na dikkat edin (AS3 i\u00e7in Deneysel).
message.info.importTexts2=Metni i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekiyor.\r\n\
message.info.importTexts2 = Metni i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekiyor.\r\n\
Klas\u00f6r\u00fcn i\u00e7indeki dosya adlar\u0131, se\u00e7ili ge\u00e7erli SWF'deki mevcut metinlerle e\u015fle\u015fmelidir.\r\n\
\u0130\u00e7erisinde "metinler" klas\u00f6r\u00fc varsa bunun yerine o se\u00e7ilir.\r\n\
Yap\u0131y\u0131 do\u011fru hale getirmenin en iyi yolu, \u00f6nce mevcut SWF dosyas\u0131ndaki metinleri d\u0131\u015fa aktarmakt\u0131r.
message.info.importImages2=G\u00f6r\u00fcnt\u00fcleri i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekir.\r\n\
message.info.importImages2 = G\u00f6r\u00fcnt\u00fcleri i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekir.\r\n\
Klas\u00f6r\u00fcn i\u00e7indeki dosya adlar\u0131, se\u00e7ili ge\u00e7erli SWF'deki mevcut resimlerle e\u015fle\u015fmelidir.\r\n\
\u0130\u00e7erisinde "g\u00f6r\u00fcnt\u00fcler" klas\u00f6r\u00fc varsa bunun yerine o se\u00e7ilir\r\n\
Yap\u0131y\u0131 do\u011fru hale getirmenin en iyi yolu, \u00f6nce mevcut SWF dosyas\u0131ndaki g\u00f6r\u00fcnt\u00fcleri d\u0131\u015fa aktarmakt\u0131r.
@@ -836,13 +836,13 @@ error.sound.rate = Giri\u015f sesi desteklenmeyen \u00f6rnekleme oran\u0131na sa
filter.movies = Desteklenen film bi\u00e7imleri (%extensions%)
error.movie.invalid = Ge\u00e7ersiz film.
menu.file.import.movie = Filmleri i\u00e7e aktar
message.info.importMovies2=Filmleri i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekir.\r\n\
message.info.importMovies2 = Filmleri i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekir.\r\n\
Klas\u00f6r\u00fcn i\u00e7indeki dosya adlar\u0131, se\u00e7ili ge\u00e7erli SWF'deki mevcut filmlerle e\u015fle\u015fmelidir.\r\n\
\u0130\u00e7inde "filmler" klas\u00f6r\u00fc varsa bunun yerine o se\u00e7ilir.\r\n\
Yap\u0131y\u0131 do\u011fru hale getirmenin en iyi yolu, \u00f6nce mevcut SWF dosyas\u0131ndaki g\u00f6r\u00fcnt\u00fcleri d\u0131\u015fa aktarmakt\u0131r.
import.movie.result = %count% film i\u00e7e aktar\u0131ld\u0131.
menu.file.import.sound = Sesleri i\u00e7e aktar
message.info.importSounds2=Sesleri i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekiyor.\r\n\
message.info.importSounds2 = Sesleri i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekiyor.\r\n\
Klas\u00f6r\u00fcn i\u00e7indeki dosya adlar\u0131, se\u00e7ili ge\u00e7erli SWF'deki mevcut seslerle e\u015fle\u015fmelidir.\r\n\
\u0130\u00e7inde "sesler" klas\u00f6r\u00fc varsa bunun yerine o se\u00e7ilir.\r\n\
Yap\u0131y\u0131 do\u011fru hale getirmenin en iyi yolu, \u00f6nce mevcut SWF dosyas\u0131ndaki sesleri d\u0131\u015fa aktarmakt\u0131r.
@@ -864,12 +864,176 @@ abc.linkedSwfs.more = +%num% swf
#class trait P-code editor
error.class = S\u0131n\u0131f hatas\u0131
warning.initializers.class = "Extends" nesnesi, kapsam y\u0131\u011f\u0131n\u0131 i\u00e7in kod ba\u015flat\u0131c\u0131da da kullan\u0131l\u0131r.\nBuradaki de\u011feri s\u0131n\u0131f \u00f6zelli\u011finde d\u00fczenlemek yeterli de\u011fildir.
contextmenu.addScript.doaction = \u00c7er\u00e7eve komut dosyas\u0131 ekle - DoAction
contextmenu.addScript.buttoncondaction = D\u00fc\u011fme etkinli\u011fi komut dosyas\u0131 ekle - D\u00dc\u011eME \u0130LET\u0130M\u0130
contextmenu.addScript.clipactionrecord = \u00d6rnek etkinlik komut dosyas\u0131 ekle - KESME EYLEM KAYDI
contextmenu.addScript.doinitaction = Hareketli ba\u015flang\u0131\u00e7 \u200b\u200bkomut dosyas\u0131 ekle - DoInitAction
contextmenu.addScript.doaction = \u00c7er\u00e7eve komut dosyas\u0131 ekle -Eylem Yap
contextmenu.addScript.buttoncondaction = D\u00fc\u011fme etkinli\u011fi komut dosyas\u0131 ekle - D\u00dc\u011eME BA\u011eLANTISI
contextmenu.addScript.clipactionrecord = \u00d6rnek etkinlik komut dosyas\u0131 ekle - KL\u0130P EYLEM KAYDI
contextmenu.addScript.doinitaction = Hareketli grafik ba\u015flang\u0131\u00e7 \u200b\u200bkomut dosyas\u0131 ekle - Ba\u015flatma Eylemini Yap
#after 18.4.1
warning.cannotencrypt = UYARI: %file% dosyas\u0131 HARMAN Air \u015fifrelemesi kullan\u0131larak \u015fifrelendi.\r\nY\u00fcklenmek \u00fczere \u015fifresi ba\u015far\u0131yla \u00e7\u00f6z\u00fcld\u00fc, ancak de\u011fi\u015ftirilen dosyay\u0131 daha sonra kaydetmek isterseniz,\r\n\u015fifreleme kald\u0131r\u0131lacak ( = \u015fifrelenmemi\u015f).
#after 18.5.0
warning.edit.headerframecount = UYARI: Ba\u015fl\u0131ktaki \u00e7er\u00e7eve say\u0131s\u0131n\u0131 d\u00fczenlemek, \
SWF zaman \u00e7izelgesindeki \u00c7er\u00e7eveyi G\u00f6ster etiketlerinin gerekli say\u0131s\u0131n\u0131 g\u00fcncellemez.\r\nYeni \u00e7er\u00e7eveler eklemek i\u00e7in, SWF -> \u00c7er\u00e7eve ekle'deki sa\u011f t\u0131klama ba\u011flam men\u00fcs\u00fcn\u00fc kullanman\u0131z daha iyi olur,\r\n\
bu, ba\u015fl\u0131ktaki \u00e7er\u00e7eve say\u0131s\u0131n\u0131 buna g\u00f6re g\u00fcnceller.
warning.icon = \u0130lgili uyar\u0131y\u0131 g\u00f6stermek i\u00e7in t\u0131klay\u0131n
button.export = D\u0131\u015fa Aktar
error.font.cannotaddcharacter = HATA: Yaz\u0131 tipine daha fazla karakter eklenemiyor.\r\nKarakterler ba\u015far\u0131yla eklendi: %numchars%.
info.noteditable.compound = Komut dosyas\u0131 bile\u015fiktir - birden fazla harici olarak g\u00f6r\u00fclebilen tan\u0131m\u0131 vard\u0131r. Do\u011frudan d\u00fczenleme mevcut de\u011fildir.
menu.tools.abcexplorer = ABC Gezgini
contextmenu.abcexplorer = ABC'yi Ke\u015ffet
button.abcexploretrait = ABC Gezgininde \u00f6zelli\u011fi g\u00f6ster
#after 19.0.0
binarydata.swfInside.packer = G\u00f6r\u00fcn\u00fc\u015fe g\u00f6re bu ikili veri etiketinin i\u00e7inde %packer% ile paketlenmi\u015f bir SWF var. SWF'yi a\u00e7mak ve alt a\u011fa\u00e7 olarak y\u00fcklemek i\u00e7in buraya t\u0131klay\u0131n.
button.replaceWithGif = GIF ile de\u011fi\u015ftir...
message.info.importSprites = Hareketli grafikleri i\u00e7e aktar\u0131rken bir KLAS\u00d6R se\u00e7meniz gerekir.\r\n \
Klas\u00f6r "hareketli grafik" alt klas\u00f6r\u00fcn\u00fc i\u00e7ermeli ve i\u00e7indeki dosya adlar\u0131 ge\u00e7erli se\u00e7ili SWF'deki mevcut hareketli grafiklerle e\u015fle\u015fmelidir.\r\n \
Her dosyan\u0131n ".gif" uzant\u0131s\u0131 olmal\u0131d\u0131r.
import.sprite.result = %count% hareketli grafik i\u00e7e aktar\u0131ld\u0131.
menu.file.import.sprite = Hareketli grafikleri GIF'ten i\u00e7e aktar
error.shapeTooLarge = \u015eekildeki baz\u0131 uzunluklar kaydedilemeyecek kadar b\u00fcy\u00fck.\r\nL\u00fctfen devam etmeden \u00f6nce noktalar\u0131 yak\u0131nla\u015ft\u0131r\u0131n, \u015fekli yeniden boyutland\u0131r\u0131n ve/veya uzun kenarlar\u0131n ortas\u0131na bir nokta ekleyin.
#after 19.1.2
tagInfo.fileName = Dosya ad\u0131
tagInfo.exportName = D\u0131\u015fa aktarma ad\u0131
tagInfo.bitmapFormat = Bitmap bi\u00e7imi
tagInfo.imageId = G\u00f6r\u00fcnt\u00fc Kimli\u011fi
tagInfo.x1 = x1
tagInfo.y1 = y1
tagInfo.x2 = x2
tagInfo.y2 = y2
tagInfo.bitmapsFormat = Bitmap bi\u00e7imi
tagInfo.version = S\u00fcr\u00fcm
tagInfo.flags = Bayraklar
tagInfo.prefix = \u00d6nek
tagInfo.swfName = SWF ad\u0131
tagInfo.codeOffsets = Kod ofsetleri
tagInfo.gradientSize = Gradyan boyutu
tagInfo.textureId = Doku Kimli\u011fi
tagInfo.textureFormat = Doku bi\u00e7imi
tagInfo.padPixels = Ped pikselleri
tagInfo.nominalGlyphSz = Nominal glif boyutu
tagInfo.glyphCount = Glif say\u0131s\u0131
tagInfo.fontCount = Yaz\u0131 tipi say\u0131s\u0131
tag.shape.create = Dosyadan \u015fekil olu\u015ftur...
tag.image.create = Dosyadan g\u00f6r\u00fcnt\u00fc olu\u015ftur...
tag.sprite.create = GIF dosyas\u0131ndan hareketli grafik olu\u015ftur...
tag.movie.create = Dosyadan film olu\u015ftur...
tag.sound.create = Dosyadan ses olu\u015ftur...
tag.font.create = \u0130leti\u015fim kutusunu kullanarak yaz\u0131 tipi olu\u015ftur...
tag.binaryData.create = Dosyadan ikili veri olu\u015ftur...
tag.morphshape.create = \u015eekil dosyalar\u0131ndan bi\u00e7im de\u011fi\u015ftirme \u015fekli olu\u015ftur...
dialog.morphshape.startShape = Ba\u015flang\u0131\u00e7 \u200b\u200b\u015feklini se\u00e7.
dialog.morphshape.endShape = Biti\u015f \u015feklini se\u00e7. Biti\u015f \u015feklini ba\u015flang\u0131\u00e7 \u200b\u200b\u015fekliyle ayn\u0131 yapmak i\u00e7in iptal'e t\u0131kla.
error.morphshape.incompatible = Bi\u00e7im de\u011fi\u015ftirme \u015fekli olu\u015fturulam\u0131yor: Ba\u015flang\u0131\u00e7 \u200b\u200bve biti\u015f \u015fekli uyumsuz dolgu/\u00e7izgi stillerine sahip.
shaperecords.status = Dolgu Stili 0: %fillstyle0%, Dolgu Stili 1: %fillstyle1%, \u00c7izgi Stili: %linestyle%, Stiller Dizini %stylesindex%, %edge%
shaperecords.edge.straight = %x1%, %y1% > %x2%, %y2% d\u00fcz kenar
shaperecords.edge.curved = %x1% > gelen kavisli kenar, %y1% kontrol %x2%, %y2% \u00e7apa %x3%, %y3%
shaperecords.edge.style = Stil de\u011fi\u015fikli\u011fi (%details%)
shaperecords.edge.style.move = %x%, %y% konumuna ta\u015f\u0131
shaperecords.edge.style.newstyles = Yeni stiller - %numfillstyles%x dolgu stili + %numlinestyles%x sat\u0131r stili
shaperecords.edge.style.fillstyle0 = Dolgu Stili 0 = %value%
shaperecords.edge.style.fillstyle1 = Dolgu Stili 1 = %value%
shaperecords.edge.end = \u015eekil sonu
#after 20.0.0
contextmenu.copyFrame = \u00c7er\u00e7eveyi \u015furaya kopyala
contextmenu.copyFrame.clipboard = \u00c7er\u00e7eve panosuna kopyala
contextmenu.cutFrame = \u00c7er\u00e7eve panosuna kes
contextmenu.moveFrame = \u00c7er\u00e7eveyi \u015furaya ta\u015f\u0131
contextmenu.clipboard.frame = \u00c7er\u00e7eve panosu
clipboard.hint.frame = \u00c7er\u00e7eve panosundaki \u00f6\u011fe say\u0131s\u0131
clipboard.clear.frame = \u00c7er\u00e7eve panosunu temizle
debug.export = %name% \u00f6\u011fesini d\u0131\u015fa aktar
debug.export.bytearray = Bayt dizisi verilerini d\u0131\u015fa aktar...
debug.import = %name% \u00f6\u011fesine i\u00e7e aktar
debug.import.bytearray = Bayt dizisi verilerini i\u00e7e aktar...
action.edit.flex = (Esnek derleyici)
header.encrypted = Harman \u015fifreli:
header.warning.unsupportedGfxEncryption = GFX, Harman \u015fifrelemesini desteklemiyor.
contextmenu.applyUnpacker = Paket a\u00e7\u0131c\u0131 uygula
binarydata.dataInside.packer = G\u00f6r\u00fcn\u00fc\u015fe g\u00f6re bu ikili veri %packer% ile paketlenmi\u015f. \u0130kili veriyi a\u00e7mak i\u00e7in buraya t\u0131klay\u0131n.
error.wrong.packer = %item%\r\n\u0130kili veri %packer% ile paketten \u00e7\u0131kar\u0131lam\u0131yor.\r\nVeriler muhtemelen bu paketleyici ile paketlenmemi\u015ftir.
contextmenu.copyTagToReplaceByClass = Etiketi \u015furaya kopyala (s\u0131n\u0131f ad\u0131yla de\u011fi\u015ftir)
contextmenu.copyTagToReplaceByExportName = Etiketi \u015furaya kopyala (d\u0131\u015fa aktarma ad\u0131yla de\u011fi\u015ftir)
button.breakpointList = Kesme noktas\u0131 listesini g\u00f6ster
node.scenes = sahneler
contextmenu.showInFramesFolder = \u00c7er\u00e7eveler klas\u00f6r\u00fcnde g\u00f6ster
#after 20.1.0
contextmenu.collapseAll = T\u00fcm\u00fcn\u00fc daralt
contextmenu.collectDepthAsSprites = Etiketleri hareketli grafiklerle ayn\u0131 derinlikte topla
preview.resample = Sesi 44 kHz'e yeniden \u00f6rnekle
contextmenu.setAs3ClassLinkage = AS3 s\u0131n\u0131f ba\u011flant\u0131s\u0131n\u0131 ayarla
contextmenu.cleanAbc = ABC'yi temizle - kullan\u0131lmayan \u00f6\u011feleri kald\u0131r
warning.cleanAbc = Bu eylem, s\u0131f\u0131r kullan\u0131m oran\u0131na sahip \u00f6\u011feleri ABC'den kald\u0131racakt\u0131r - bunlar hi\u00e7bir komut dosyas\u0131ndan referans al\u0131nmam\u0131\u015ft\u0131r.\r\n \
Baz\u0131 t\u00fcrdeki karart\u0131lm\u0131\u015f SWF'ler bu \u015fekilde zarar g\u00f6rebilir.\r\n \
Bunu kendi sorumlulu\u011funuzda kullan\u0131n. Devam etmek istiyor musunuz?
tagInfo.idType = Kimlik t\u00fcr\u00fc
contextmenu.configurePathResolving = Yol \u00e7\u00f6z\u00fcmlemeyi yap\u0131land\u0131r...
contextmenu.setAsLinkage = AS ba\u011flant\u0131s\u0131 ayarla
contextmenu.exportFlashDevelop = FlashDevelop'a D\u0131\u015fa Aktar
filter.as3proj = FlashDevelop AS3 projesi (*.as3proj)
work.exporting.flashDevelop = FlashDevelop projesini d\u0131\u015fa aktar
menu.file.export.flashDevelop = FlashDevelop'a D\u0131\u015fa Aktar
contextmenu.exportIdea = IntelliJ IDEA'ya D\u0131\u015fa Aktar
filter.iml = IntelliJ IDEA projeleri (*.iml)
work.exporting.idea = IntelliJ IDEA projesini d\u0131\u015fa aktarma
menu.file.export.idea = IntelliJ IDEA'ya d\u0131\u015fa aktar
contextmenu.exportFla = FLA'ya d\u0131\u015fa aktar
#...
filter.swf_spl = SWF dosyalar\u0131 (*.swf, *.spl)
export.project.select.directory = Yeni proje dizininin konumunu se\u00e7
menu.file.saveAll = T\u00fcm\u00fcn\u00fc kaydet
filter.exe.wrapper = Sarmalay\u0131c\u0131 y\u00fcr\u00fct\u00fclebilir dosyas\u0131 (*.exe)
filter.exe.projectorWin = Windows projekt\u00f6r dosyas\u0131 (*.exe)
filter.exe.projectorMac = Mac Os projekt\u00f6r dosyas\u0131 (*.dmg)
filter.exe.projectorLinux = Linux projekt\u00f6r dosyas\u0131
callStack.header.swf = SWF
#after 21.0.0
button.addfunction = Yeni i\u015flev ekle
message.confirm.addfunction = Bu eylem, atanm\u0131\u015f MethodBody ile yeni bir MethodInfo nesnesi \
olu\u015fturur ve newfunction komutu i\u00e7in i\u015flenen olarak\r\n\
kullanabilece\u011finiz y\u00f6ntem bilgisi dizinini d\u00f6nd\u00fcr\u00fcr.\r\n\
Bu t\u00fcr bir i\u015flevin g\u00f6vdesini ve parametrelerini d\u00fczenlemek i\u00e7in, onu ActionScript g\u00f6r\u00fcn\u00fcm\u00fcnde bulmal\u0131s\u0131n\u0131z.
addfunction.result = Yeni y\u00f6ntem bilgisi kimli\u011fi olu\u015fturuldu: %method_info_index%. Panoya kopyalamak i\u00e7in Tamam'a bas\u0131n.
addfunction.result.title = Yeni y\u00f6ntem bilgisi
#after 21.0.2
filter.air.as3proj = FlashDevelop AIR AS3 projesi (*.as3proj)
packer.key.title = Anahtar: %packer%
packer.key = Paketleyici "%packer%" i\u00e7in anahtar\u0131 girin:
#after 21.0.5
contextmenu.exportVsCode = VS Koduna D\u0131\u015fa Aktar
work.exporting.vsCode = VS Kodunu D\u0131\u015fa Aktarma
menu.file.export.vsCode = VS Koduna D\u0131\u015fa Aktar
#after 21.1.0
contextmenu.convertShapeType = \u015eekil t\u00fcr\u00fcn\u00fc d\u00f6n\u00fc\u015ft\u00fcr
contextmenu.convertPlaceObjectType = Yer nesnesi t\u00fcr\u00fcn\u00fc d\u00f6n\u00fc\u015ft\u00fcr
work.decompiling.allScripts.ucf = Ba\u015flat\u0131lmam\u0131\u015f s\u0131n\u0131f alanlar\u0131n\u0131 almak i\u00e7in t\u00fcm komut dosyalar\u0131n\u0131n derlemesini a\u00e7ma. Bu biraz zaman alabilir
#after 21.1.1
menu.file.view.easy = Basit d\u00fczenleyici
#after 21.1.3
menu.tools.solEditor = Sol \u00e7erez d\u00fczenleyici
node.cookies = \u00e7erezler
menu.help.wiki = FFDec Wiki'yi ziyaret edin
message.wiki = FFDec Wiki adresini ziyaret edin: \r\n%url%
#after 22.0.1
filter.swf_spl = SWF dosyalar\u0131 (*.swf, *.spl)
#after 22.0.2
button.snap_options = Yakalama se\u00e7enekleri
snap_options.snap_align = Yakalama Hizalamas\u0131
snap_options.snap_to_grid = Izgaraya Yakala
snap_options.snap_to_guides = K\u0131lavuzlara Yakala
snap_options.snap_to_pixels = Piksellere Yakala
snap_options.snap_to_objects = Nesnelere Yakala
snap_options.edit = Yakalamay\u0131 d\u00fczenle...
button.ruler.hint = Cetvel g\u00f6r\u00fcnt\u00fcs\u00fcn\u00fc a\u00e7/kapat
button.guides_options = K\u0131lavuz se\u00e7enekleri
guides_options.show = K\u0131lavuzlar\u0131 g\u00f6ster
guides_options.lock = K\u0131lavuzlar\u0131 kilitle
guides_options.clear = K\u0131lavuzlar\u0131 temizle
guides_options.edit = K\u0131lavuzlar\u0131 d\u00fczenle...
button.grid_options = Izgara se\u00e7enekleri
grid_options.show_grid = Izgaray\u0131 g\u00f6ster
grid_options.edit = Izgaray\u0131 d\u00fczenle...
move_guide = K\u0131lavuzu ta\u015f\u0131
move_guide.position = Konum:
zoom = Yak\u0131nla\u015ft\u0131r
zoom.hint = Yak\u0131nla\u015ft\u0131rma d\u00fczeyi. De\u011fi\u015ftirmek i\u00e7in t\u0131klay\u0131n.
zoom.enter = Yak\u0131nla\u015ft\u0131rma y\u00fczdesi de\u011ferini girin:
contextmenu.showInEasy = Basit d\u00fczenleyicide g\u00f6ster
#after 23.0.1
work.debugging.start = Flash i\u00e7erik hata ay\u0131klay\u0131c\u0131s\u0131n\u0131 ba\u015flatma

View File

@@ -0,0 +1,18 @@
# Copyright (C) 2024 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Yol \u00e7\u00f6z\u00fcmleme
info = SWF yolunda bulunamad\u0131\u011f\u0131nda varl\u0131klar\u0131n aranaca\u011f\u0131 dizinleri ayarlay\u0131n.\r\n "data:" \u00f6nekiyle ba\u015flayan yollar\u0131n\u0131z varsa, "data:|C:\\MyData\\Dir" gibi, yolun sahip olmas\u0131 gereken \u00f6neki ay\u0131rmak i\u00e7in "|" boru i\u015faretini kullanabilirsiniz.\r\nSat\u0131r ba\u015f\u0131na bir yol. Bu \u015fu anda yaln\u0131zca GFX etiketlerinde kullan\u0131l\u0131r.
button.ok = Tamam
button.cancel = \u0130ptal

View File

@@ -0,0 +1,18 @@
# Copyright (C) 2022 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = %filetitle% dosyas\u0131nda \u00e7er\u00e7eve konumunu se\u00e7in
button.ok = Tamam
button.cancel = \u0130ptal
timeline.end = zaman \u00e7izelgesinin sonu

View File

@@ -0,0 +1,17 @@
# Copyright (C) 2022 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = %type% etiketini se\u00e7in
button.ok = Tamam
button.cancel = \u0130ptal

View File

@@ -16,3 +16,4 @@ dialog.title = Etiket konumunu %filetitle% i\u00e7inde se\u00e7
button.ok = TAMAM
button.cancel = \u0130ptal
timeline.end = zaman \u00e7izelgesinin sonu
dialog.title.new.typed = %filetitle% dosyas\u0131nda yeni %type% etiketi konumunu se\u00e7in

View File

@@ -0,0 +1,32 @@
# Copyright (C) 2025 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Yakalama
button.ok = Tamam
button.cancel = \u0130ptal
snapAlign = Hizalamaya Yakalama
snapToGrid = Izgaraya Yakalama
snapToGuides = K\u0131lavuzlara Yakalama
snapToPixels = Piksellere Yakalama
snapToObjects = Nesnelere Yakalama
snapAlign.settings = Hizalamaya yakalama ayarlar\u0131
snapAlign.stageBorder = Sahne s\u0131n\u0131r\u0131:
snapAlign.objectSpacing = Nesne aral\u0131\u011f\u0131:
snapAlign.objectSpacing.horizontal = Yatay:
snapAlign.objectSpacing.vertical = Dikey:
snapAlign.centerAlignment = Merkez hizalamas\u0131:
snapAlign.centerAlignment.horizontal = Yatay merkez hizalamas\u0131
snapAlign.centerAlignment.vertical = Dikey merkez hizalamas\u0131
error.invalidSpacing = Ge\u00e7ersiz aral\u0131k de\u011feri. Tam say\u0131 bekleniyor.
error.invalidBorder = Ge\u00e7ersiz kenarl\u0131k de\u011feri. Tam say\u0131 bekleniyor.

View File

@@ -0,0 +1,36 @@
# Copyright (C) 2023 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
title = ABC Gezgini
abc = ABC:
abc.info = %index% > %count%, v%major%.%minor%, %size%, \u00c7er\u00e7eve %frame%
abc.info.standalone = v%major%.%minor%, %size%
show.script = Komut dosyas\u0131n\u0131 ana pencerede g\u00f6ster
show.method = Y\u00f6ntemi ana pencerede g\u00f6ster
show.trait = Ana pencerede \u00f6zelli\u011fi g\u00f6ster
show.class = Ana pencerede s\u0131n\u0131f\u0131 g\u00f6ster
copy.row = Sat\u0131r\u0131 panoya kopyala
copy.typeid = Kimlik t\u00fcr\u00fcn\u00fc panoya kopyala
copy.title = Ba\u015fl\u0131\u011f\u0131 panoya kopyala
copy.value = De\u011feri panoya kopyala
copy.rawstring = Ham dize de\u011ferini panoya kopyala
#after 20.1.0
usages = %item% kullan\u0131mlar\u0131
copy.path = Yolu panoya kopyala
copy.paths = Se\u00e7ilen yollar\u0131 panoya kopyala
copy.paths.all = T\u00fcm yollar\u0131 panoya kopyala
hilight.usage = Se\u00e7ili yolu vurgula
goto.path = Yola git
goto.path.label = Gidilecek yolu gir
button.clean = Temizle - kullan\u0131lmayan \u00f6\u011feleri kald\u0131r

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@@ -0,0 +1,35 @@
# Copyright (C) 2024 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = AS3 s\u0131n\u0131f ba\u011flant\u0131s\u0131
button.ok = Tamam
button.proceed = Devam et
button.cancel = \u0130ptal
classname = Tam nitelikli s\u0131n\u0131f ad\u0131:
error.multipleClasses = Hata: Bu karaktere zaten birden fazla s\u0131n\u0131f atanm\u0131\u015ft\u0131r, bu ara\u00e7la yeniden adland\u0131r\u0131lamaz. Ancak, yine de SymbolClass etiketini manuel olarak de\u011fi\u015ftirebilirsiniz.
error.alreadyAssignedClass = Hata: Bu s\u0131n\u0131f zaten farkl\u0131 bir karaktere atanm\u0131\u015f
error.needToModify = S\u0131n\u0131f ad\u0131n\u0131 yeni bir adla de\u011fi\u015ftirin.
class.found = Bu ad ile mevcut bir s\u0131n\u0131f bulundu.
class.notfound = Ad\u0131 olan s\u0131n\u0131f hen\u00fcz mevcut de\u011fil.
symbolClassAppropriate = En yak\u0131n uygun \u00e7er\u00e7evedeki SymbolClass etiketi de\u011fi\u015ftirilecek veya olu\u015fturulacak.
class.notfound.createAsk = S\u0131n\u0131f\u0131n olu\u015fturulmas\u0131n\u0131 istiyor musunuz?
class.notfound.create = Evet, s\u0131n\u0131f olu\u015ftur
class.notfound.create.parentType = \u00dcst s\u0131n\u0131f ad\u0131 (tam nitelikli):
class.notfound.create.abc.where = Bayt kodunun nerede olu\u015fturulaca\u011f\u0131:
class.notfound.create.abc.where.existing = Mevcut DoABC etiketi
class.notfound.create.abc.where.new = Yeni DoABC etiketi
class.notfound.onlySetClassName = Hay\u0131r, sadece s\u0131n\u0131f ad\u0131n\u0131 atay\u0131n
class.notfound.onlySetClassName.symbolClass.where = Ba\u011flant\u0131 verilerinin depolanaca\u011f\u0131 yer:
class.notfound.onlySetClassName.symbolClass.where.existing = Mevcut SymbolClass etiketi
class.notfound.onlySetClassName.symbolClass.where.new = Yeni SymbolClass etiketi

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@@ -4,8 +4,8 @@ button.ok = TAMAM
button.cancel = \u0130ptal
type = Komut dosyas\u0131 t\u00fcr\u00fc:
type.frame = Ana zaman \u00e7izelgesi \u00e7er\u00e7eve komut dosyas\u0131 (DoAction)
type.sprite.frame = Sprite \u00e7er\u00e7eve komut dosyas\u0131 (DoAction)
type.sprite.init = Sprite ba\u015flang\u0131\u00e7 komut dosyas\u0131 (DoInitAction)
type.sprite.frame = Hareketli grafik \u00e7er\u00e7eve komut dosyas\u0131 (DoAction)
type.sprite.init = Hareketli grafik ba\u015flang\u0131\u00e7 komut dosyas\u0131 (DoInitAction)
type.button.event = D\u00fc\u011fme etkinli\u011fi (BUTTONCONDACTION)
type.instance.event = \u00d6rnek etkinlik (CLIPACTIONRECORD)
type.class = AS2 S\u0131n\u0131f\u0131

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@@ -0,0 +1,15 @@
dialog.title = Sol \u00e7erez d\u00fczenleyici
button.new = Yeni
button.open = A\u00e7...
button.open.npapi = NPAPI'yi a\u00e7...
button.open.ppapi = PPAPI'yi a\u00e7...
button.save = Kaydet
button.saveAs = Farkl\u0131 kaydet...
filter.sol = SOL dosyalar\u0131 (*.sol)
error.cannotOpen = Dosya a\u00e7\u0131lam\u0131yor.
error.parse = Ayr\u0131\u015ft\u0131rma hatas\u0131. %reason% sat\u0131rda %line%.
info.saved = Dosya ba\u015far\u0131yla kaydedildi.
filename = Dosya ad\u0131:
amfVersion = AMF s\u00fcr\u00fcm\u00fc:
warning.loseChanges = Ge\u00e7erli dosya de\u011fi\u015ftirildi. De\u011fi\u015fiklikleri ger\u00e7ekten kaybetmek istiyor musunuz?
untitled = Ba\u015fl\u0131ks\u0131z